# FileTable database for Virtual Pro-Wrestling 2 (NA2J)
0001=AkiLargeFont;large font
0002=AkiSmallFont;small font
0003=AkiFontChars;font characters
0004=Binary;kanji.txt
0005=AkiText;(Edit Mode strings)
0006=AkiText;Unlock messages?
0007=AkiText;Match and Event result phrases
0008=AkiText;AkiText 03
0009=AkiText;AkiText 04
000A=AkiText;Options Help
000B=AkiText;Parameters Help
000C=AkiText;AkiText 07
000D=AkiText;RRS/KRS messages
000E=AkiText;Credits
000F=I4Texture;Buttons|w:24,h:256
0010=AkiTexture;VS Screen Control
0011=AkiTexture;[Splash] Asmik Ace
0012=AkiTexture;[Splash] AKI Corporation
0013=AkiTexture;[Splash] All Japan Pro Wrestling
0014=AkiTexture;[Menu] main rectangle cursor
0015=AkiTexture;[Splash] Title Screen Logo
0016=AkiArchive;lightning
0017=AkiTexture;[Splash] Press Start
0018=AkiTexture;[UI] League Result
0019=AkiTexture;[Controller Settings] Player Control icons
001A=AkiTexture;[UI] Menu Control 1
001B=AkiTexture;[UI] Menu Control 2
001C=AkiTexture;[UI] Locus of Battle
001D=AkiTexture;[UI] How do you want to fight?
001E=AkiTexture;[Old UI] Tournament
001F=AkiTexture;[Old UI] League
0020=AkiTexture;[Old UI] Ranking
0021=AkiTexture;[Old UI] One Day Match
0022=AkiTexture;[Old UI] All Japan Mode
0023=AkiTexture;[Old UI] Data
0024=AkiTexture;[Old UI] Wrestler Edit
0025=AkiTexture;[Old UI] Option
0026=AkiTexture;[UI] Contents
0027=AkiTexture;[UI] No Data
0028=AkiTexture;[Old UI] Battle Royal
0029=AkiTexture;[Old UI] Elimination
002A=AkiTexture;[Old UI] ProWrestling Rule
002B=AkiTexture;[Old UI] Combative Rule
002C=AkiTexture;[UI] Match Box (Purple)
002D=AkiTexture;[UI] Match Box (Gold)
002E=AkiTexture;Blue checkerboard small
002F=AkiTexture;Blue checkerboard medium
0030=AkiTexture;Blue metal bar
0031=AkiTexture;Red metal bar
0032=AkiTexture;Gray metal bar
0033=AkiTexture;Blue stone bar
0034=AkiTexture;Red stone bar
0035=AkiTexture;Gray stone bar
0036=AkiTexture;
0037=AkiTexture;Blue tile bar
0038=AkiTexture;Gold tile bar
0039=AkiTexture;Brown tile bar
003A=AkiTexture;Yellow tile bar
003B=AkiTexture;Up arrow
003C=AkiTexture;[Revenge leftover] Green stone
003D=AkiTexture;[Revenge leftover] Red numbers
003E=AkiTexture;[Revenge leftover] Green numbers
003F=AkiTexture;[Revenge leftover] Wrestler name
0040=AkiTexture;[Revenge leftover] Short name
0041=AkiTexture;[Revenge leftover] Costume
0042=AkiTexture;[Revenge leftover] Mask
0043=AkiTexture;[Revenge leftover] Color 1
0044=AkiTexture;[Revenge leftover] Color 2
0045=AkiTexture;[Revenge leftover] Color 3
0046=AkiTexture;[UI] Stable bar
0047=AkiTexture;Old Scrollbar thumb
0048=AkiTexture;Old Scrollbar BG
0049=AkiTexture;[Battle Royal Results] Gray stone BG
004A=AkiTexture;[Battle Royal Results] Blue stone BG
004B=AkiTexture;[Battle Royal Results] Red stone BG
004C=AkiTexture;[Battle Royal Results] Green stone BG
004D=AkiTexture;[Battle Royal Results] Yellow stone BG
004E=AkiTexture;[Battle Royal Results] 1P
004F=AkiTexture;[Battle Royal Results] 2P
0050=AkiTexture;[Battle Royal Results] 3P
0051=AkiTexture;[Battle Royal Results] 4P
0052=AkiTexture;[Revenge leftover] Rank in!
0053=AkiTexture;[Revenge leftover] Text entry background
0054=AkiTexture;[Revenge leftover] Text entry cursor
0055=AkiTexture;[Revenge leftover] Number of wrestlers
0056=AkiTexture;[Revenge leftover] Preset Order
0057=AkiTexture;[Revenge leftover] Random
0058=AkiTexture;[Revenge leftover] Entrance order
0059=AkiTexture;[Battle Royal Menu] Wrestler Count Numbers
005A=AkiTexture;[Controller Settings] Cursor
005B=AkiTexture;Right arrow
005C=AkiTexture;VS. Screen emblem
005D=AkiTexture;Arrows and Scrollbar parts
005E=AkiTexture;Red numbers 1-16
005F=AkiTexture;Red and Blue numbers 1-5
0060=AkiTexture;CPU/MAN icons
0061=Binary;(Edit Mode Moves)
0062=Binary;(Edit Mode Custom Move Damage Mods)
0063=AkiText;Move Names 1
0064=AkiText;Move Names 2
0065=AkiText;Move Names 3
0066=AkiText;Move Names 4
0067=AkiText;Move Names 5
0068=AkiText;Edit Mode Move Types
0069=AkiText;Match Finish Move Names
006A=AkiText;Edit Mode Costume Names
006B=Binary;Default Wrestler Costume data
006C=AkiText;Default Strings (Characters, Stables, Arenas, Mic Appeal)
006D=AkiTexture;(unused "belt" texture ?)
006E=AkiTexture;[Belt] Belt 01 (left)
006F=AkiTexture;[Belt] Belt 02 (left)
0070=AkiTexture;[Belt] Belt 03 (left)
0071=AkiTexture;[Belt] All-Asia Tag Team (left)
0072=AkiTexture;[Belt] IWGP Heavyweight Design 2 (left)
0073=AkiTexture;[Belt] Belt 06 (left)
0074=AkiTexture;[Belt] Belt 07 (left)
0075=AkiTexture;[Belt] Belt 08 (left)
0076=AkiTexture;[Belt] Belt 09 (left)
0077=AkiTexture;[Belt] Belt 10 (left)
0078=AkiTexture;[Belt] King of Pancrase (left)
0079=AkiTexture;[Belt] Belt 12 (left)
007A=AkiTexture;[Belt] Smoking Skull (left)
007B=AkiTexture;[Belt] UFC The Ultimate Ultimate (left)
007C=AkiTexture;[Belt] NWA Domed Globe (left)
007D=AkiTexture;[Belt] Belt 16 (left)
007E=AkiTexture;[Belt] WWWF Martial Arts (left)
007F=AkiTexture;[Belt] Belt 18 (left)
0080=AkiTexture;[Belt] Independent World Junior Heavyweight (left)
0081=AkiTexture;[Belt] AWA World Heavyweight (left)
0082=AkiTexture;[Belt] UWA Light Heavyweight? (left)
0083=AkiTexture;[Belt] WWWF Junior Heavyweight (left)
0084=AkiTexture;unused face 1?
0085=AkiTexture;unused face 2?
0086=AkiTexture;unused face 3?
0087=AkiArchive;Referee Johnny H frames
0088=AkiArchive;[Arena Select] Budokan - Models
0089=AkiArchive;[Arena Select] Budokan - Textures 1
008A=AkiArchive;[Arena Select] Budokan - Textures 2
008B=AkiArchive;[Arena Select] Budokan - Textures 3
008C=AkiArchive;[Arena Select] Budokan - Textures 4
008D=AkiArchive;[Arena Select] Tokyo Dome - Models
008E=AkiArchive;[Arena Select] Tokyo Dome - Textures 1
008F=AkiArchive;[Arena Select] Tokyo Dome - Textures 2
0090=AkiArchive;[Arena Select] AKI Hall - Models
0091=AkiArchive;[Arena Select] AKI Hall - Textures 1
0092=AkiArchive;[Arena Select] AKI Hall - Textures 2
0093=AkiArchive;[Arena Select] AKI Hall - Textures 3
0094=AkiArchive;[Arena Select] AKI Hall - Textures 4
0095=AkiArchive;[Arena Select] Stadium - Models
0096=AkiArchive;[Arena Select] Stadium - Textures 1
0097=AkiArchive;[Arena Select] Stadium - Textures 2
0098=AkiArchive;[Arena Select] Stadium - Textures 3
0099=AkiArchive;[Arena Select] Stadium - Textures 4
009A=AkiArchive;[Arena Select] Stadium - Textures 5 (red and blue seats)
009B=AkiArchive;[Dome Road] Stage Models
009C=AkiArchive;[Dome Road] Stage Textures 1
009D=AkiArchive;[Dome Road] Stage Textures 2
009E=AkiArchive;[Dome Road] Stage Textures 3
009F=AkiArchive;[Dome Road] Stage Textures 4
00A0=AkiArchive;[Dome Road] Stage Textures 5
00A1=AkiArchive;[Checks and Trophy] Models
00A2=AkiArchive;[Checks and Trophy] Textures 1
00A3=AkiArchive;[Checks and Trophy] Textures 2
00A4=AkiArchive;[Checks and Trophy] Textures 3
00A5=AkiArchive;[Checks and Trophy] Textures 4
00A6=AkiArchive;[Game Intro] VPW2 Stage - Models
00A7=AkiArchive;[Game Intro] VPW2 Stage - Textures 1
00A8=AkiArchive;[Game Intro] VPW2 Stage - Textures 2
00A9=AkiArchive;[Game Intro] VPW2 Stage - Textures 3 (Black Curtain)
00AA=AkiArchive;[Game Intro] Locker Room - Models
00AB=AkiArchive;[Game Intro] Locker Room - Textures 1
00AC=AkiArchive;[Game Intro] Locker Room - Textures 2
00AD=AkiArchive;[Game Intro] Locker Room - Textures 3
00AE=AkiArchive;[Game Intro] Locker Room - Textures 4
00AF=AkiArchive;[Game Intro] Locker Room - Textures 5
00B0=AkiArchive;[Game Intro] Locker Room - Textures 6
00B1=AkiArchive;[Match Intro] Locker Room - Models
00B2=AkiArchive;[Match Intro] Locker Room - Textures 1
00B3=AkiArchive;[Match Intro] Locker Room - Textures 2
00B4=AkiArchive;[Match Intro] Locker Room - Textures 3
00B5=AkiArchive;[Match Intro] Locker Room - Textures 4
00B6=AkiArchive;[Match Intro] Locker Room - Textures 5
00B7=AkiArchive;[Match Intro] Locker Room - Textures 6
00B8=AkiArchive;[Match Intro] Locker Room - Textures 7 (lightswitch)
00B9=I4Texture;[Intro] ALL JAPAN|w:128,h:32
00BA=I4Texture;[Intro] PRO WRESTLING|w:128,h:32
00BB=I4Texture;[Intro] VIRTUAL|w:128,h:32
00BC=I4Texture;[Intro] Screen Burn frame 01|w:64,h:64
00BD=I4Texture;[Intro] Screen Burn frame 02|w:64,h:64
00BE=I4Texture;[Intro] Screen Burn frame 03|w:64,h:64
00BF=I4Texture;[Intro] Screen Burn frame 04|w:64,h:64
00C0=I4Texture;[Intro] Screen Burn frame 05|w:64,h:64
00C1=I4Texture;[Intro] Screen Burn frame 06|w:64,h:64
00C2=I4Texture;[Intro] Screen Burn frame 07|w:64,h:64
00C3=I4Texture;[Intro] Screen Burn frame 08|w:64,h:64
00C4=I4Texture;[Intro] Screen Burn frame 09|w:64,h:64
00C5=I4Texture;[Intro] Screen Burn frame 10|w:64,h:64
00C6=I4Texture;[Intro] Screen Burn frame 11|w:64,h:64
00C7=I4Texture;[Intro] Screen Burn frame 12|w:64,h:64
00C8=I4Texture;[Intro] Screen Burn frame 13|w:64,h:64
00C9=I4Texture;[Intro] Screen Burn frame 14|w:64,h:64
00CA=I4Texture;[Intro] Screen Burn frame 15|w:64,h:64
00CB=I4Texture;[Intro] Screen Burn frame 16|w:64,h:64
00CC=I4Texture;[Intro] Screen Burn frame 17|w:64,h:64
00CD=I4Texture;[Intro] Screen Burn frame 18|w:64,h:64
00CE=I4Texture;[Intro] Screen Burn frame 19|w:64,h:64
00CF=I4Texture;[Intro] Screen Burn frame 20|w:64,h:64
00D0=I4Texture;[Intro] Screen Burn frame 21|w:64,h:64
00D1=I4Texture;[Intro] Screen Burn frame 22|w:64,h:64
00D2=I4Texture;[Intro] Screen Burn frame 23|w:64,h:64
00D3=I4Texture;[Intro] Screen Burn frame 24|w:64,h:64
00D4=I4Texture;[Intro] Screen Burn frame 25|w:64,h:64
00D5=I4Texture;[Intro] Screen Burn frame 26|w:64,h:64
00D6=I4Texture;[Intro] Screen Burn frame 27|w:64,h:64
00D7=I4Texture;[Intro] Screen Burn frame 28|w:64,h:64
00D8=I4Texture;[Intro] Screen Burn frame 29|w:64,h:64
00D9=I4Texture;[Intro] Screen Burn frame 30|w:64,h:64
00DA=I4Texture;[Intro] Screen Burn frame 31|w:64,h:64
00DB=I4Texture;[Intro] Screen Burn frame 32|w:64,h:64
00DC=I4Texture;[Intro] Screen Burn frame 33|w:64,h:64
00DD=I4Texture;[Intro] Screen Burn frame 34|w:64,h:64
00DE=I4Texture;[Intro] Screen Burn frame 35|w:64,h:64
00DF=I4Texture;[Intro] Screen Burn frame 36|w:64,h:64
00E0=I4Texture;[Intro] Screen Burn frame 37|w:64,h:64
00E1=I4Texture;[Intro] Screen Burn frame 38|w:64,h:64
00E2=I4Texture;[Intro] Screen Burn frame 39|w:64,h:64
00E3=I4Texture;[Intro] Screen Burn frame 40|w:64,h:64
00E4=I4Texture;[Intro] Screen Burn frame 41|w:64,h:64
00E5=I4Texture;[Intro] Screen Burn frame 42|w:64,h:64
00E6=I4Texture;[Intro] Screen Burn frame 43|w:64,h:64
00E7=I4Texture;[Intro] Screen Burn frame 44|w:64,h:64
00E8=I4Texture;[Intro] Screen Burn frame 45|w:64,h:64
00E9=I4Texture;[Intro] Screen Burn frame 46|w:64,h:64
00EA=I4Texture;[Intro] Screen Burn frame 47|w:64,h:64
00EB=I4Texture;Revenge Barrel Fire frame 01|w:64,h:64
00EC=I4Texture;Revenge Barrel Fire frame 02|w:64,h:64
00ED=I4Texture;Revenge Barrel Fire frame 03|w:64,h:64
00EE=I4Texture;Revenge Barrel Fire frame 04|w:64,h:64
00EF=I4Texture;Revenge Barrel Fire frame 05|w:64,h:64
00F0=I4Texture;Revenge Barrel Fire frame 06|w:64,h:64
00F1=I4Texture;Revenge Barrel Fire frame 07|w:64,h:64
00F2=I4Texture;Revenge Barrel Fire frame 08|w:64,h:64
00F3=I4Texture;Revenge Barrel Fire frame 09|w:64,h:64
00F4=I4Texture;Revenge Barrel Fire frame 10|w:64,h:64
00F5=I4Texture;Revenge Barrel Fire frame 11|w:64,h:64
00F6=I4Texture;Revenge Barrel Fire frame 12|w:64,h:64
00F7=I4Texture;Revenge Barrel Fire frame 13|w:64,h:64
00F8=I4Texture;Revenge Barrel Fire frame 14|w:64,h:64
00F9=I4Texture;Revenge Barrel Fire frame 15|w:64,h:64
00FA=I4Texture;Revenge Barrel Fire frame 16|w:64,h:64
00FB=I4Texture;Revenge Barrel Fire frame 17|w:64,h:64
00FC=I4Texture;Revenge Barrel Fire frame 18|w:64,h:64
00FD=I4Texture;Revenge Barrel Fire frame 19|w:64,h:64
00FE=I4Texture;Revenge Barrel Fire frame 20|w:64,h:64
00FF=I4Texture;Revenge Barrel Fire frame 21|w:64,h:64
0100=AkiTexture;Special Match
0101=AkiTexture;Very Important Announcement
0102=AkiTexture;Important Announcement
0103=AkiTexture;Incident Occurred
0104=AkiTexture;Announcement Message Fire
0105=MenuBackground;[Main Menu BG] File 01
0106=Binary;[Main Menu BG] File 02
0107=Binary;[Main Menu BG] File 03
0108=Binary;[Main Menu BG] File 04
0109=Binary;[Main Menu BG] File 05
010A=Binary;[Main Menu BG] File 06
010B=Binary;[Main Menu BG] File 07
010C=Binary;[Main Menu BG] File 08
010D=Binary;[Main Menu BG] File 09
010E=Binary;[Main Menu BG] File 10
010F=Binary;[Main Menu BG] File 11
0110=Binary;[Main Menu BG] File 12
0111=Binary;[Main Menu BG] File 13
0112=Binary;[Main Menu BG] File 14
0113=Binary;[Main Menu BG] File 15
0114=Binary;[Main Menu BG] File 16
0115=Binary;[Main Menu BG] File 17
0116=Binary;[Main Menu BG] File 18
0117=Binary;[Main Menu BG] File 19
0118=Binary;[Main Menu BG] File 20
0119=Binary;[Main Menu BG] File 21
011A=Binary;[Main Menu BG] File 22
011B=Binary;[Main Menu BG] File 23
011C=Binary;[Main Menu BG] File 24
011D=Binary;[Main Menu BG] File 25
011E=Binary;[Main Menu BG] File 26
011F=Binary;[Main Menu BG] File 27
0120=Binary;[Main Menu BG] File 28
0121=Binary;[Main Menu BG] File 29
0122=Binary;[Main Menu BG] File 30
0123=Binary;[Main Menu BG] File 31
0124=Binary;[Main Menu BG] File 32
0125=Binary;[Main Menu BG] File 33
0126=Binary;[Main Menu BG] File 34
0127=Binary;[Main Menu BG] File 35
0128=Binary;[Main Menu BG] File 36
0129=Binary;[Main Menu BG] File 37
012A=Binary;[Main Menu BG] File 38
012B=Binary;[Main Menu BG] File 39
012C=Binary;[Main Menu BG] File 40
012D=MenuBackground;[Event BG] File 01
012E=Binary;[Event BG] File 02
012F=Binary;[Event BG] File 03
0130=Binary;[Event BG] File 04
0131=Binary;[Event BG] File 05
0132=Binary;[Event BG] File 06
0133=Binary;[Event BG] File 07
0134=Binary;[Event BG] File 08
0135=Binary;[Event BG] File 09
0136=Binary;[Event BG] File 10
0137=Binary;[Event BG] File 11
0138=Binary;[Event BG] File 12
0139=Binary;[Event BG] File 13
013A=Binary;[Event BG] File 14
013B=Binary;[Event BG] File 15
013C=Binary;[Event BG] File 16
013D=Binary;[Event BG] File 17
013E=Binary;[Event BG] File 18
013F=Binary;[Event BG] File 19
0140=Binary;[Event BG] File 20
0141=Binary;[Event BG] File 21
0142=Binary;[Event BG] File 22
0143=Binary;[Event BG] File 23
0144=Binary;[Event BG] File 24
0145=Binary;[Event BG] File 25
0146=Binary;[Event BG] File 26
0147=Binary;[Event BG] File 27
0148=Binary;[Event BG] File 28
0149=Binary;[Event BG] File 29
014A=Binary;[Event BG] File 30
014B=Binary;[Event BG] File 31
014C=Binary;[Event BG] File 32
014D=Binary;[Event BG] File 33
014E=Binary;[Event BG] File 34
014F=Binary;[Event BG] File 35
0150=Binary;[Event BG] File 36
0151=Binary;[Event BG] File 37
0152=Binary;[Event BG] File 38
0153=Binary;[Event BG] File 39
0154=Binary;[Event BG] File 40
0155=MenuBackground;[Secondary/Blue BG] File 01
0156=Binary;[Secondary/Blue BG] File 02
0157=Binary;[Secondary/Blue BG] File 03
0158=Binary;[Secondary/Blue BG] File 04
0159=Binary;[Secondary/Blue BG] File 05
015A=Binary;[Secondary/Blue BG] File 06
015B=Binary;[Secondary/Blue BG] File 07
015C=Binary;[Secondary/Blue BG] File 08
015D=Binary;[Secondary/Blue BG] File 09
015E=Binary;[Secondary/Blue BG] File 10
015F=Binary;[Secondary/Blue BG] File 11
0160=Binary;[Secondary/Blue BG] File 12
0161=Binary;[Secondary/Blue BG] File 13
0162=Binary;[Secondary/Blue BG] File 14
0163=Binary;[Secondary/Blue BG] File 15
0164=Binary;[Secondary/Blue BG] File 16
0165=Binary;[Secondary/Blue BG] File 17
0166=Binary;[Secondary/Blue BG] File 18
0167=Binary;[Secondary/Blue BG] File 19
0168=Binary;[Secondary/Blue BG] File 20
0169=Binary;[Secondary/Blue BG] File 21
016A=Binary;[Secondary/Blue BG] File 22
016B=Binary;[Secondary/Blue BG] File 23
016C=Binary;[Secondary/Blue BG] File 24
016D=Binary;[Secondary/Blue BG] File 25
016E=Binary;[Secondary/Blue BG] File 26
016F=Binary;[Secondary/Blue BG] File 27
0170=Binary;[Secondary/Blue BG] File 28
0171=Binary;[Secondary/Blue BG] File 29
0172=Binary;[Secondary/Blue BG] File 30
0173=Binary;[Secondary/Blue BG] File 31
0174=Binary;[Secondary/Blue BG] File 32
0175=Binary;[Secondary/Blue BG] File 33
0176=Binary;[Secondary/Blue BG] File 34
0177=Binary;[Secondary/Blue BG] File 35
0178=Binary;[Secondary/Blue BG] File 36
0179=Binary;[Secondary/Blue BG] File 37
017A=Binary;[Secondary/Blue BG] File 38
017B=Binary;[Secondary/Blue BG] File 39
017C=Binary;[Secondary/Blue BG] File 40
017D=MenuBackground;[Royal Road Succession BG] File 01
017E=Binary;[Royal Road Succession BG] File 02
017F=Binary;[Royal Road Succession BG] File 03
0180=Binary;[Royal Road Succession BG] File 04
0181=Binary;[Royal Road Succession BG] File 05
0182=Binary;[Royal Road Succession BG] File 06
0183=Binary;[Royal Road Succession BG] File 07
0184=Binary;[Royal Road Succession BG] File 08
0185=Binary;[Royal Road Succession BG] File 09
0186=Binary;[Royal Road Succession BG] File 10
0187=Binary;[Royal Road Succession BG] File 11
0188=Binary;[Royal Road Succession BG] File 12
0189=Binary;[Royal Road Succession BG] File 13
018A=Binary;[Royal Road Succession BG] File 14
018B=Binary;[Royal Road Succession BG] File 15
018C=Binary;[Royal Road Succession BG] File 16
018D=Binary;[Royal Road Succession BG] File 17
018E=Binary;[Royal Road Succession BG] File 18
018F=Binary;[Royal Road Succession BG] File 19
0190=Binary;[Royal Road Succession BG] File 20
0191=Binary;[Royal Road Succession BG] File 21
0192=Binary;[Royal Road Succession BG] File 22
0193=Binary;[Royal Road Succession BG] File 23
0194=Binary;[Royal Road Succession BG] File 24
0195=Binary;[Royal Road Succession BG] File 25
0196=Binary;[Royal Road Succession BG] File 26
0197=Binary;[Royal Road Succession BG] File 27
0198=Binary;[Royal Road Succession BG] File 28
0199=Binary;[Royal Road Succession BG] File 29
019A=Binary;[Royal Road Succession BG] File 30
019B=Binary;[Royal Road Succession BG] File 31
019C=Binary;[Royal Road Succession BG] File 32
019D=Binary;[Royal Road Succession BG] File 33
019E=Binary;[Royal Road Succession BG] File 34
019F=Binary;[Royal Road Succession BG] File 35
01A0=Binary;[Royal Road Succession BG] File 36
01A1=Binary;[Royal Road Succession BG] File 37
01A2=Binary;[Royal Road Succession BG] File 38
01A3=Binary;[Royal Road Succession BG] File 39
01A4=Binary;[Royal Road Succession BG] File 40
01A5=MenuBackground;[Edit Mode BG] File 01
01A6=Binary;[Edit Mode BG] File 02
01A7=Binary;[Edit Mode BG] File 03
01A8=Binary;[Edit Mode BG] File 04
01A9=Binary;[Edit Mode BG] File 05
01AA=Binary;[Edit Mode BG] File 06
01AB=Binary;[Edit Mode BG] File 07
01AC=Binary;[Edit Mode BG] File 08
01AD=Binary;[Edit Mode BG] File 09
01AE=Binary;[Edit Mode BG] File 10
01AF=Binary;[Edit Mode BG] File 11
01B0=Binary;[Edit Mode BG] File 12
01B1=Binary;[Edit Mode BG] File 13
01B2=Binary;[Edit Mode BG] File 14
01B3=Binary;[Edit Mode BG] File 15
01B4=Binary;[Edit Mode BG] File 16
01B5=Binary;[Edit Mode BG] File 17
01B6=Binary;[Edit Mode BG] File 18
01B7=Binary;[Edit Mode BG] File 19
01B8=Binary;[Edit Mode BG] File 20
01B9=Binary;[Edit Mode BG] File 21
01BA=Binary;[Edit Mode BG] File 22
01BB=Binary;[Edit Mode BG] File 23
01BC=Binary;[Edit Mode BG] File 24
01BD=Binary;[Edit Mode BG] File 25
01BE=Binary;[Edit Mode BG] File 26
01BF=Binary;[Edit Mode BG] File 27
01C0=Binary;[Edit Mode BG] File 28
01C1=Binary;[Edit Mode BG] File 29
01C2=Binary;[Edit Mode BG] File 30
01C3=Binary;[Edit Mode BG] File 31
01C4=Binary;[Edit Mode BG] File 32
01C5=Binary;[Edit Mode BG] File 33
01C6=Binary;[Edit Mode BG] File 34
01C7=Binary;[Edit Mode BG] File 35
01C8=Binary;[Edit Mode BG] File 36
01C9=Binary;[Edit Mode BG] File 37
01CA=Binary;[Edit Mode BG] File 38
01CB=Binary;[Edit Mode BG] File 39
01CC=Binary;[Edit Mode BG] File 40
01CD=MenuBackground;[Options BG] File 01
01CE=Binary;[Options BG] File 02
01CF=Binary;[Options BG] File 03
01D0=Binary;[Options BG] File 04
01D1=Binary;[Options BG] File 05
01D2=Binary;[Options BG] File 06
01D3=Binary;[Options BG] File 07
01D4=Binary;[Options BG] File 08
01D5=Binary;[Options BG] File 09
01D6=Binary;[Options BG] File 10
01D7=Binary;[Options BG] File 11
01D8=Binary;[Options BG] File 12
01D9=Binary;[Options BG] File 13
01DA=Binary;[Options BG] File 14
01DB=Binary;[Options BG] File 15
01DC=Binary;[Options BG] File 16
01DD=Binary;[Options BG] File 17
01DE=Binary;[Options BG] File 18
01DF=Binary;[Options BG] File 19
01E0=Binary;[Options BG] File 20
01E1=Binary;[Options BG] File 21
01E2=Binary;[Options BG] File 22
01E3=Binary;[Options BG] File 23
01E4=Binary;[Options BG] File 24
01E5=Binary;[Options BG] File 25
01E6=Binary;[Options BG] File 26
01E7=Binary;[Options BG] File 27
01E8=Binary;[Options BG] File 28
01E9=Binary;[Options BG] File 29
01EA=Binary;[Options BG] File 30
01EB=Binary;[Options BG] File 31
01EC=Binary;[Options BG] File 32
01ED=Binary;[Options BG] File 33
01EE=Binary;[Options BG] File 34
01EF=Binary;[Options BG] File 35
01F0=Binary;[Options BG] File 36
01F1=Binary;[Options BG] File 37
01F2=Binary;[Options BG] File 38
01F3=Binary;[Options BG] File 39
01F4=Binary;[Options BG] File 40
01F5=MenuBackground;[Pre-Match BG] File 01
01F6=Binary;[Pre-Match BG] File 02
01F7=Binary;[Pre-Match BG] File 03
01F8=Binary;[Pre-Match BG] File 04
01F9=Binary;[Pre-Match BG] File 05
01FA=Binary;[Pre-Match BG] File 06
01FB=Binary;[Pre-Match BG] File 07
01FC=Binary;[Pre-Match BG] File 08
01FD=Binary;[Pre-Match BG] File 09
01FE=Binary;[Pre-Match BG] File 10
01FF=Binary;[Pre-Match BG] File 11
0200=Binary;[Pre-Match BG] File 12
0201=Binary;[Pre-Match BG] File 13
0202=Binary;[Pre-Match BG] File 14
0203=Binary;[Pre-Match BG] File 15
0204=Binary;[Pre-Match BG] File 16
0205=Binary;[Pre-Match BG] File 17
0206=Binary;[Pre-Match BG] File 18
0207=Binary;[Pre-Match BG] File 19
0208=Binary;[Pre-Match BG] File 20
0209=Binary;[Pre-Match BG] File 21
020A=Binary;[Pre-Match BG] File 22
020B=Binary;[Pre-Match BG] File 23
020C=Binary;[Pre-Match BG] File 24
020D=Binary;[Pre-Match BG] File 25
020E=Binary;[Pre-Match BG] File 26
020F=Binary;[Pre-Match BG] File 27
0210=Binary;[Pre-Match BG] File 28
0211=Binary;[Pre-Match BG] File 29
0212=Binary;[Pre-Match BG] File 30
0213=Binary;[Pre-Match BG] File 31
0214=Binary;[Pre-Match BG] File 32
0215=Binary;[Pre-Match BG] File 33
0216=Binary;[Pre-Match BG] File 34
0217=Binary;[Pre-Match BG] File 35
0218=Binary;[Pre-Match BG] File 36
0219=Binary;[Pre-Match BG] File 37
021A=Binary;[Pre-Match BG] File 38
021B=Binary;[Pre-Match BG] File 39
021C=Binary;[Pre-Match BG] File 40
021D=MenuBackground;[Post-Match BG] File 01
021E=Binary;[Post-Match BG] File 02
021F=Binary;[Post-Match BG] File 03
0220=Binary;[Post-Match BG] File 04
0221=Binary;[Post-Match BG] File 05
0222=Binary;[Post-Match BG] File 06
0223=Binary;[Post-Match BG] File 07
0224=Binary;[Post-Match BG] File 08
0225=Binary;[Post-Match BG] File 09
0226=Binary;[Post-Match BG] File 10
0227=Binary;[Post-Match BG] File 11
0228=Binary;[Post-Match BG] File 12
0229=Binary;[Post-Match BG] File 13
022A=Binary;[Post-Match BG] File 14
022B=Binary;[Post-Match BG] File 15
022C=Binary;[Post-Match BG] File 16
022D=Binary;[Post-Match BG] File 17
022E=Binary;[Post-Match BG] File 18
022F=Binary;[Post-Match BG] File 19
0230=Binary;[Post-Match BG] File 20
0231=Binary;[Post-Match BG] File 21
0232=Binary;[Post-Match BG] File 22
0233=Binary;[Post-Match BG] File 23
0234=Binary;[Post-Match BG] File 24
0235=Binary;[Post-Match BG] File 25
0236=Binary;[Post-Match BG] File 26
0237=Binary;[Post-Match BG] File 27
0238=Binary;[Post-Match BG] File 28
0239=Binary;[Post-Match BG] File 29
023A=Binary;[Post-Match BG] File 30
023B=Binary;[Post-Match BG] File 31
023C=Binary;[Post-Match BG] File 32
023D=Binary;[Post-Match BG] File 33
023E=Binary;[Post-Match BG] File 34
023F=Binary;[Post-Match BG] File 35
0240=Binary;[Post-Match BG] File 36
0241=Binary;[Post-Match BG] File 37
0242=Binary;[Post-Match BG] File 38
0243=Binary;[Post-Match BG] File 39
0244=Binary;[Post-Match BG] File 40
0245=AkiArchive;(various pyro I4Textures)
0246=AkiArchive;(various pyro I4Textures)
0247=AkiArchive;(various pyro I4Textures)
0248=AkiArchive;(various pyro I4Textures)
0249=AkiArchive;(various pyro I4Textures)
024A=I4Texture;(I4 image)|w:64,h:64
024B=I4Texture;(I4 image)|w:64,h:64
024C=I4Texture;(I4 image)|w:64,h:64
024D=I4Texture;(I4 image)|w:64,h:64
024E=I4Texture;(I4 image)|w:64,h:64
024F=I4Texture;(I4 image)|w:64,h:64
0250=I4Texture;(I4 image)|w:64,h:64
0251=I4Texture;(I4 image)|w:64,h:64
0252=I4Texture;(I4 image)|w:64,h:64
0253=I4Texture;(I4 image)|w:64,h:64
0254=I4Texture;(I4 image)|w:64,h:64
0255=I4Texture;(I4 image)|w:64,h:64
0256=I4Texture;(I4 image)|w:64,h:64
0257=I4Texture;(I4 image)|w:64,h:64
0258=I4Texture;(I4 image)|w:64,h:64
0259=I4Texture;(I4 image)|w:64,h:64
025A=I4Texture;(I4 image)|w:64,h:64
025B=I4Texture;(I4 image)|w:64,h:64
025C=I4Texture;(I4 image)|w:64,h:64
025D=I4Texture;(I4 image)|w:64,h:64
025E=I4Texture;(I4 image)|w:64,h:64
025F=I4Texture;(I4 image)|w:64,h:64
0260=I4Texture;(I4 image)|w:64,h:64
0261=I4Texture;(I4 image)|w:64,h:64
0262=I4Texture;(I4 image)|w:64,h:64
0263=I4Texture;(I4 image)|w:64,h:64
0264=I4Texture;(I4 image)|w:64,h:64
0265=I4Texture;(I4 image)|w:64,h:64
0266=I4Texture;(I4 image)|w:64,h:64
0267=I4Texture;(I4 image)|w:64,h:64
0268=I4Texture;(I4 image)|w:64,h:64
0269=I4Texture;(I4 image)|w:64,h:64
026A=I4Texture;(I4 image)|w:64,h:64
026B=I4Texture;(I4 image)|w:64,h:64
026C=I4Texture;(I4 image)|w:64,h:64
026D=I4Texture;(I4 image)|w:64,h:64
026E=I4Texture;(I4 image)|w:64,h:64
026F=I4Texture;(I4 image)|w:64,h:64
0270=I4Texture;(I4 image)|w:64,h:64
0271=I4Texture;(I4 image)|w:64,h:64
0272=I4Texture;(I4 image)|w:64,h:64
0273=I4Texture;(I4 image)|w:64,h:64
0274=I4Texture;(I4 image)|w:64,h:64
0275=I4Texture;(I4 image)|w:64,h:64
0276=Binary;Weapon damage values
0277=Binary;Move damage values
0278=Binary;Move animation values
0279=Binary;Move properties values
027A=Binary;Reversals - Heavyweight
027B=Binary;Reversals - Heavy Special
027C=Binary;Reversals - Junior
027D=Binary;Reversals - Junior Special
027E=Binary;Reversals - Martial Arts
027F=Binary;Reversals - Heel
0280=Binary;(text file?)
0281=Binary;Wrestler Params 0103
0282=Binary;Wrestler Moveset 0103
0283=Binary;Wrestler Params 0006
0284=Binary;Wrestler Moveset 0006
0285=Binary;Wrestler Params 0802
0286=Binary;Wrestler Moveset 0802
0287=Binary;Wrestler Params 0B01
0288=Binary;Wrestler Moveset 0B01
0289=Binary;Wrestler Params 0A03
028A=Binary;Wrestler Moveset 0A03
028B=Binary;Wrestler Params 000B
028C=Binary;Wrestler Moveset 000B
028D=Binary;Wrestler Params 0409
028E=Binary;Wrestler Moveset 0409
028F=Binary;Wrestler Params 0806
0290=Binary;Wrestler Moveset 0806
0291=Binary;Wrestler Params 0109
0292=Binary;Wrestler Moveset 0109
0293=Binary;Wrestler Params 0B03
0294=Binary;Wrestler Moveset 0B03
0295=Binary;Wrestler Params 0301
0296=Binary;Wrestler Moveset 0301
0297=Binary;Wrestler Params 0603
0298=Binary;Wrestler Moveset 0603
0299=Binary;Wrestler Params 020D
029A=Binary;Wrestler Moveset 020D
029B=Binary;Wrestler Params 000D
029C=Binary;Wrestler Moveset 000D
029D=Binary;Wrestler Params 0607
029E=Binary;Wrestler Moveset 0607
029F=Binary;Wrestler Params 0202
02A0=Binary;Wrestler Moveset 0202
02A1=Binary;Wrestler Params 0805
02A2=Binary;Wrestler Moveset 0805
02A3=Binary;Wrestler Params 0901
02A4=Binary;Wrestler Moveset 0901
02A5=Binary;Wrestler Params 0502
02A6=Binary;Wrestler Moveset 0502
02A7=Binary;Wrestler Params 0505
02A8=Binary;Wrestler Moveset 0505
02A9=Binary;Wrestler Params 0504
02AA=Binary;Wrestler Moveset 0504
02AB=Binary;Wrestler Params 010A
02AC=Binary;Wrestler Moveset 010A
02AD=Binary;Wrestler Params 0507
02AE=Binary;Wrestler Moveset 0507
02AF=Binary;Wrestler Params 0104
02B0=Binary;Wrestler Moveset 0104
02B1=Binary;Wrestler Params 0704
02B2=Binary;Wrestler Moveset 0704
02B3=Binary;Wrestler Params 0101
02B4=Binary;Wrestler Moveset 0101
02B5=Binary;Wrestler Params 0508
02B6=Binary;Wrestler Moveset 0508
02B7=Binary;Wrestler Params 0007
02B8=Binary;Wrestler Moveset 0007
02B9=Binary;Wrestler Params 0201
02BA=Binary;Wrestler Moveset 0201
02BB=Binary;Wrestler Params 0501
02BC=Binary;Wrestler Moveset 0501
02BD=Binary;Wrestler Params 0305
02BE=Binary;Wrestler Moveset 0305
02BF=Binary;Wrestler Params 0605
02C0=Binary;Wrestler Moveset 0605
02C1=Binary;Wrestler Params 0803
02C2=Binary;Wrestler Moveset 0803
02C3=Binary;Wrestler Params 020B
02C4=Binary;Wrestler Moveset 020B
02C5=Binary;Wrestler Params 0801
02C6=Binary;Wrestler Moveset 0801
02C7=Binary;Wrestler Params 0106
02C8=Binary;Wrestler Moveset 0106
02C9=Binary;Wrestler Params 0503
02CA=Binary;Wrestler Moveset 0503
02CB=Binary;Wrestler Params 0602
02CC=Binary;Wrestler Moveset 0602
02CD=Binary;Wrestler Params 000C
02CE=Binary;Wrestler Moveset 000C
02CF=Binary;Wrestler Params 000A
02D0=Binary;Wrestler Moveset 000A
02D1=Binary;Wrestler Params 0406
02D2=Binary;Wrestler Moveset 0406
02D3=Binary;Wrestler Params 0706
02D4=Binary;Wrestler Moveset 0706
02D5=Binary;Wrestler Params 0403
02D6=Binary;Wrestler Moveset 0403
02D7=Binary;Wrestler Params 0003
02D8=Binary;Wrestler Moveset 0003
02D9=Binary;Wrestler Params 0904
02DA=Binary;Wrestler Moveset 0904
02DB=Binary;Wrestler Params 0203
02DC=Binary;Wrestler Moveset 0203
02DD=Binary;Wrestler Params 0105
02DE=Binary;Wrestler Moveset 0105
02DF=Binary;Wrestler Params 0005
02E0=Binary;Wrestler Moveset 0005
02E1=Binary;Wrestler Params 0304
02E2=Binary;Wrestler Moveset 0304
02E3=Binary;Wrestler Params 0206
02E4=Binary;Wrestler Moveset 0206
02E5=Binary;Wrestler Params 0702
02E6=Binary;Wrestler Moveset 0702
02E7=Binary;Wrestler Params 0705
02E8=Binary;Wrestler Moveset 0705
02E9=Binary;Wrestler Params 0606
02EA=Binary;Wrestler Moveset 0606
02EB=Binary;Wrestler Params 0804
02EC=Binary;Wrestler Moveset 0804
02ED=Binary;Wrestler Params 0001
02EE=Binary;Wrestler Moveset 0001
02EF=Binary;Wrestler Params 0008
02F0=Binary;Wrestler Moveset 0008
02F1=Binary;Wrestler Params 0307
02F2=Binary;Wrestler Moveset 0307
02F3=Binary;Wrestler Params 0303
02F4=Binary;Wrestler Moveset 0303
02F5=Binary;Wrestler Params 0207
02F6=Binary;Wrestler Moveset 0207
02F7=Binary;Wrestler Params 0208
02F8=Binary;Wrestler Moveset 0208
02F9=Binary;Wrestler Params 0604
02FA=Binary;Wrestler Moveset 0604
02FB=Binary;Wrestler Params 020A
02FC=Binary;Wrestler Moveset 020A
02FD=Binary;Wrestler Params 0306
02FE=Binary;Wrestler Moveset 0306
02FF=Binary;Wrestler Params 0107
0300=Binary;Wrestler Moveset 0107
0301=Binary;Wrestler Params 0002
0302=Binary;Wrestler Moveset 0002
0303=Binary;Wrestler Params 010C
0304=Binary;Wrestler Moveset 010C
0305=Binary;Wrestler Params 0509
0306=Binary;Wrestler Moveset 0509
0307=Binary;Wrestler Params 0404
0308=Binary;Wrestler Moveset 0404
0309=Binary;Wrestler Params 040A
030A=Binary;Wrestler Moveset 040A
030B=Binary;Wrestler Params 0A04
030C=Binary;Wrestler Moveset 0A04
030D=Binary;Wrestler Params 0401
030E=Binary;Wrestler Moveset 0401
030F=Binary;Wrestler Params 020C
0310=Binary;Wrestler Moveset 020C
0311=Binary;Wrestler Params 0905
0312=Binary;Wrestler Moveset 0905
0313=Binary;Wrestler Params 0A02
0314=Binary;Wrestler Moveset 0A02
0315=Binary;Wrestler Params 0402
0316=Binary;Wrestler Moveset 0402
0317=Binary;Wrestler Params 0601
0318=Binary;Wrestler Moveset 0601
0319=Binary;Wrestler Params 0906
031A=Binary;Wrestler Moveset 0906
031B=Binary;Wrestler Params 0108
031C=Binary;Wrestler Moveset 0108
031D=Binary;Wrestler Params 0903
031E=Binary;Wrestler Moveset 0903
031F=Binary;Wrestler Params 0B02
0320=Binary;Wrestler Moveset 0B02
0321=Binary;Wrestler Params 0A01
0322=Binary;Wrestler Moveset 0A01
0323=Binary;Wrestler Params 0405
0324=Binary;Wrestler Moveset 0405
0325=Binary;Wrestler Params 0009
0326=Binary;Wrestler Moveset 0009
0327=Binary;Wrestler Params 010D
0328=Binary;Wrestler Moveset 010D
0329=Binary;Wrestler Params 0701
032A=Binary;Wrestler Moveset 0701
032B=Binary;Wrestler Params 0506
032C=Binary;Wrestler Moveset 0506
032D=Binary;Wrestler Params 0703
032E=Binary;Wrestler Moveset 0703
032F=Binary;Wrestler Params 0004
0330=Binary;Wrestler Moveset 0004
0331=Binary;Wrestler Params 0205
0332=Binary;Wrestler Moveset 0205
0333=Binary;Wrestler Params 0302
0334=Binary;Wrestler Moveset 0302
0335=Binary;Wrestler Params 050A
0336=Binary;Wrestler Moveset 050A
0337=Binary;Wrestler Params 0408
0338=Binary;Wrestler Moveset 0408
0339=Binary;Wrestler Params 0102
033A=Binary;Wrestler Moveset 0102
033B=Binary;Wrestler Params 0407
033C=Binary;Wrestler Moveset 0407
033D=Binary;Wrestler Params 010B
033E=Binary;Wrestler Moveset 010B
033F=Binary;Wrestler Params 0204
0340=Binary;Wrestler Moveset 0204
0341=Binary;Wrestler Params 0209
0342=Binary;Wrestler Moveset 0209
0343=Binary;Wrestler Params 0902
0344=Binary;Wrestler Moveset 0902
0345=Binary;Edit Wrestler Params (Wrestling)
0346=Binary;Edit Wrestler Moveset (Wrestling)
0347=Binary;Edit Wrestler Params (Combo)
0348=Binary;Edit Wrestler Moveset (Combo)
0349=Binary;Edit Wrestler Params (Shoot)
034A=Binary;Edit Wrestler Moveset (Shoot)
034B=Binary;Toki1 values
034C=Binary;[Music Data] Main Menu Music
034D=Binary;[Music Data] Edit Mode Music
034E=Binary;[Music Data] Options Menu Music
034F=Binary;[Music Data] organ Music
0350=Binary;[Music Data] Intro Music
0351=Binary;[Music Data] Credits Music
0352=Binary;[Music Data] Original Song A
0353=Binary;[Music Data] Original Song B
0354=Binary;[Music Data] Generic Match End Music?
0355=Binary;[Music Data] unlock music 1?
0356=Binary;[Music Data] unlock music 2?
0357=Binary;[Music Data] WCW/nWo Revenge drums
0358=Binary;[Music Data] unknown music
0359=Binary;[Music Data] In-Match Music 1 (?)
035A=Binary;[Music Data] In-Match Music 2
035B=Binary;[Music Data] In-Match Music 3
035C=Binary;[Music Data] In-Match Music 4
035D=Binary;[Music Data] In-Match Music 5
035E=Binary;[Music Data] In-Match Music 6
035F=Ci4Palette;[Timer] Palette
0360=Ci4Texture;[Timer] 0|p:035F
0361=Ci4Texture;[Timer] 1|p:035F
0362=Ci4Texture;[Timer] 2|p:035F
0363=Ci4Texture;[Timer] 3|p:035F
0364=Ci4Texture;[Timer] 4|p:035F
0365=Ci4Texture;[Timer] 5|p:035F
0366=Ci4Texture;[Timer] 6|p:035F
0367=Ci4Texture;[Timer] 7|p:035F
0368=Ci4Texture;[Timer] 8|p:035F
0369=Ci4Texture;[Timer] 9|p:035F
036A=Ci4Texture;[Timer] :|p:035F
036B=Ci4Palette;[Pinfall] frame 1 palette
036C=Ci4Texture;[Pinfall] "1" frame 1|p:036B
036D=Ci4Texture;[Pinfall] "2" frame 1|p:036B
036E=Ci4Texture;[Pinfall] "3" frame 1|p:036B
036F=Ci4Palette;[Pinfall] frame 2 palette
0370=Ci4Texture;[Pinfall] "1" frame 2|p:036F
0371=Ci4Texture;[Pinfall] "2" frame 2|p:036F
0372=Ci4Texture;[Pinfall] "3" frame 2|p:036F
0373=Ci4Palette;[Count] 0 blue
0374=Ci4Texture;[Count] 0 blue|p:0373
0375=Ci4Palette;[Count] 1 blue
0376=Ci4Texture;[Count] 1 blue|p:0375
0377=Ci4Palette;[Count] 2 blue
0378=Ci4Texture;[Count] 2 blue|p:0377
0379=Ci4Palette;[Count] 3 blue
037A=Ci4Texture;[Count] 3 blue|p:0379
037B=Ci4Palette;[Count] 4 blue
037C=Ci4Texture;[Count] 4 blue|p:037B
037D=Ci4Palette;[Count] 5 blue
037E=Ci4Texture;[Count] 5 blue|p:037D
037F=Ci4Palette;[Count] 6 blue
0380=Ci4Texture;[Count] 6 blue|p:037F
0381=Ci4Palette;[Count] 7 blue
0382=Ci4Texture;[Count] 7 blue|p:0381
0383=Ci4Palette;[Count] 8 blue
0384=Ci4Texture;[Count] 8 blue|p:0383
0385=Ci4Palette;[Count] 9 blue
0386=Ci4Texture;[Count] 9 blue|p:0385
0387=Ci4Palette;[Count] 0 white
0388=Ci4Texture;[Count] 0 white|p:0387
0389=Ci4Palette;[Count] 1 white
038A=Ci4Texture;[Count] 1 white|p:0389
038B=Ci4Palette;[Count] 2 white
038C=Ci4Texture;[Count] 2 white|p:038B
038D=Ci4Palette;[Count] 3 white
038E=Ci4Texture;[Count] 3 white|p:038D
038F=Ci4Palette;[Count] 4 white
0390=Ci4Texture;[Count] 4 white|p:038F
0391=Ci4Palette;[Count] 5 white
0392=Ci4Texture;[Count] 5 white|p:0391
0393=Ci4Palette;[Count] 6 white
0394=Ci4Texture;[Count] 6 white|p:0393
0395=Ci4Palette;[Count] 7 white
0396=Ci4Texture;[Count] 7 white|p:0395
0397=Ci4Palette;[Count] 8 white
0398=Ci4Texture;[Count] 8 white|p:0397
0399=Ci4Palette;[Count] 9 white
039A=Ci4Texture;[Count] 9 white|p:0399
039B=Ci4Texture;[Combo Meter] Left 1|p:03AF
039C=Ci4Texture;[Combo Meter] Left 2|p:03AF
039D=Ci4Texture;[Combo Meter] Left 3|p:03AF
039E=Ci4Texture;[Combo Meter] Left 4|p:03AF
039F=Ci4Texture;[Combo Meter] Left 5|p:03AF
03A0=Ci4Texture;[Combo Meter] Left 6|p:03AF
03A1=Ci4Texture;[Combo Meter] Left 7|p:03AF
03A2=Ci4Texture;[Combo Meter] Left 8|p:03AF
03A3=Ci4Texture;[Combo Meter] Left 9|p:03AF
03A4=Ci4Texture;[Combo Meter] Left 10|p:03AF
03A5=Ci4Texture;[Combo Meter] Right 1|p:03AF
03A6=Ci4Texture;[Combo Meter] Right 2|p:03AF
03A7=Ci4Texture;[Combo Meter] Right 3|p:03AF
03A8=Ci4Texture;[Combo Meter] Right 4|p:03AF
03A9=Ci4Texture;[Combo Meter] Right 5|p:03AF
03AA=Ci4Texture;[Combo Meter] Right 6|p:03AF
03AB=Ci4Texture;[Combo Meter] Right 7|p:03AF
03AC=Ci4Texture;[Combo Meter] Right 8|p:03AF
03AD=Ci4Texture;[Combo Meter] Right 9|p:03AF
03AE=Ci4Texture;[Combo Meter] Right 10|p:03AF
03AF=Ci4Palette;[Combo Meter] Palette
03B0=Ci4Palette;[Spirit Meter] (blue palette normal)
03B1=Ci4Palette;[Spirit Meter] (blue palette dark)
03B2=Ci4Palette;[Spirit Meter] (blue palette brightest)
03B3=Ci4Palette;[Spirit Meter] (blue palette bright)
03B4=Ci4Palette;[Spirit Meter] (red palette normal)
03B5=Ci4Palette;[Spirit Meter] (red palette dark)
03B6=Ci4Palette;[Spirit Meter] (red palette brightest)
03B7=Ci4Palette;[Spirit Meter] (red palette bright)
03B8=Ci4Palette;[Spirit Meter] (green palette normal)
03B9=Ci4Palette;[Spirit Meter] (green palette dark)
03BA=Ci4Palette;[Spirit Meter] (green palette brightest)
03BB=Ci4Palette;[Spirit Meter] (green palette bright)
03BC=Ci4Palette;[Spirit Meter] (yellow palette normal)
03BD=Ci4Palette;[Spirit Meter] (yellow palette dark)
03BE=Ci4Palette;[Spirit Meter] (yellow palette brightest)
03BF=Ci4Palette;[Spirit Meter] (yellow palette bright)
03C0=Ci4Palette;[Spirit Meter] (gray palette normal)
03C1=Ci4Palette;[Spirit Meter] (gray palette dark)
03C2=Ci4Palette;[Spirit Meter] (gray palette brightest)
03C3=Ci4Palette;[Spirit Meter] (gray palette bright)
03C4=Ci4Texture;[Spirit Meter] Frame - P1 Left
03C5=Ci4Texture;[Spirit Meter] Frame - P1 Right
03C6=Ci4Texture;[Spirit Meter] Frame - P2 Left
03C7=Ci4Texture;[Spirit Meter] Frame - P2 Right
03C8=Ci4Texture;[Spirit Meter] Frame - P3 Right
03C9=Ci4Texture;[Spirit Meter] Frame - P4 Right
03CA=Ci4Texture;[Spirit Meter] Frame - COM Left
03CB=Ci4Texture;[Spirit Meter] Frame - COM Right
03CC=Ci4Palette;[Spirit Meter] Special 2 Palette
03CD=Ci4Texture;[Spirit Meter] Special 2 Texture|p:03CC
03CE=Ci4Palette;[Spirit Meter] Special Palette
03CF=Ci4Texture;[Spirit Meter] Special Texture|p:03CE
03D0=Ci4Palette;[Spirit Meter] Danger Palette
03D1=Ci4Texture;[Spirit Meter] Danger Texture|p:03D0
03D2=Ci4Texture;[Revenge leftover] Eliminated frame 1
03D3=Ci4Texture;[Revenge leftover] Eliminated frame 2
03D4=Ci4Palette;[Small Message] 5 minutes left frame 1
03D5=Ci4Texture;[Small Message] 5 minutes left frame 1|p:03D4
03D6=Ci4Palette;[Small Message] 5 minutes left frame 2
03D7=Ci4Texture;[Small Message] 5 minutes left frame 2|p:03D6
03D8=Ci4Palette;[Small Message] 1 minute left frame 1
03D9=Ci4Texture;[Small Message] 1 minute left frame 1|p:03D8
03DA=Ci4Palette;[Small Message] 1 minute left frame 2
03DB=Ci4Texture;[Small Message] 1 minute left frame 2|p:03DA
03DC=Ci4Palette;[Small Message] 30 seconds left frame 1
03DD=Ci4Texture;[Small Message] 30 seconds left frame 1|p:03DC
03DE=Ci4Palette;[Small Message] 30 seconds left frame 2
03DF=Ci4Texture;[Small Message] 30 seconds left frame 2|p:03DE
03E0=Ci4Palette;[Small Message] 10 seconds left frame 1
03E1=Ci4Texture;[Small Message] 10 seconds left frame 1|p:03E0
03E2=Ci4Palette;[Small Message] 10 seconds left frame 2
03E3=Ci4Texture;[Small Message] 10 seconds left frame 2|p:03E2
03E4=Ci4Palette;[Small Message] 5 minutes frame 1
03E5=Ci4Texture;[Small Message] 5 minutes frame 1|p:03E4
03E6=Ci4Palette;[Small Message] 5 minutes frame 2
03E7=Ci4Texture;[Small Message] 5 minutes frame 2|p:03E6
03E8=Ci4Palette;[Small Message] 10 minutes frame 1
03E9=Ci4Texture;[Small Message] 10 minutes frame 1|p:03E8
03EA=Ci4Palette;[Small Message] 10 minutes frame 2
03EB=Ci4Texture;[Small Message] 10 minutes frame 2|p:03EA
03EC=Ci4Palette;[Small Message] 15 minutes frame 1
03ED=Ci4Texture;[Small Message] 15 minutes frame 1|p:03EC
03EE=Ci4Palette;[Small Message] 15 minutes frame 2
03EF=Ci4Texture;[Small Message] 15 minutes frame 2|p:03EE
03F0=Ci4Palette;[Small Message] 20 minutes frame 1
03F1=Ci4Texture;[Small Message] 20 minutes frame 1|p:03F0
03F2=Ci4Palette;[Small Message] 20 minutes frame 2
03F3=Ci4Texture;[Small Message] 20 minutes frame 2|p:03F2
03F4=Ci4Palette;[Small Message] 25 minutes frame 1
03F5=Ci4Texture;[Small Message] 25 minutes frame 1|p:03F4
03F6=Ci4Palette;[Small Message] 25 minutes frame 2
03F7=Ci4Texture;[Small Message] 25 minutes frame 2|p:03F6
03F8=Ci4Palette;[Small Message] 30 minutes frame 1
03F9=Ci4Texture;[Small Message] 30 minutes frame 1|p:03F8
03FA=Ci4Palette;[Small Message] 30 minutes frame 2
03FB=Ci4Texture;[Small Message] 30 minutes frame 2|p:03FA
03FC=Ci4Palette;[Small Message] 35 minutes frame 1
03FD=Ci4Texture;[Small Message] 35 minutes frame 1|p:03FC
03FE=Ci4Palette;[Small Message] 35 minutes frame 2
03FF=Ci4Texture;[Small Message] 35 minutes frame 2|p:03FE
0400=Ci4Palette;[Small Message] 40 minutes frame 1
0401=Ci4Texture;[Small Message] 40 minutes frame 1|p:0400
0402=Ci4Palette;[Small Message] 40 minutes frame 2
0403=Ci4Texture;[Small Message] 40 minutes frame 2|p:0402
0404=Ci4Palette;[Small Message] 45 minutes frame 1
0405=Ci4Texture;[Small Message] 45 minutes frame 1|p:0404
0406=Ci4Palette;[Small Message] 45 minutes frame 2
0407=Ci4Texture;[Small Message] 45 minutes frame 2|p:0406
0408=Ci4Palette;[Small Message] 50 minutes frame 1
0409=Ci4Texture;[Small Message] 50 minutes frame 1|p:0408
040A=Ci4Palette;[Small Message] 50 minutes frame 2
040B=Ci4Texture;[Small Message] 50 minutes frame 2|p:040A
040C=Ci4Palette;[Small Message] 55 minutes frame 1
040D=Ci4Texture;[Small Message] 55 minutes frame 1|p:040C
040E=Ci4Palette;[Small Message] 55 minutes frame 2
040F=Ci4Texture;[Small Message] 55 minutes frame 2|p:040E
0410=Ci4Palette;[Small Message] Ring In
0411=Ci4Texture;[Small Message] Ring In|p:0410
0412=Ci4Palette;[Small Message] Replay
0413=Ci4Texture;[Small Message] Replay|p:0412
0414=Ci4Palette;[Small Message] Demo
0415=Ci4Texture;[Small Message] Demo|p:0414
0416=Ci4Palette;[MMA Points Meter] Red
0417=Ci4Palette;[MMA Points Meter] Blue
0418=Ci4Texture;[MMA Points Meter] 0|p:0416
0419=Ci4Texture;[MMA Points Meter] 1|p:0416
041A=Ci4Texture;[MMA Points Meter] 2|p:0416
041B=Ci4Texture;[MMA Points Meter] 3|p:0416
041C=Ci4Texture;[MMA Points Meter] 4|p:0416
041D=Ci4Texture;[MMA Points Meter] 5|p:0416
041E=Ci4Texture;[MMA Points Meter] 6|p:0416
041F=Ci4Texture;[MMA Points Meter] 7|p:0416
0420=Ci4Texture;[MMA Points Meter] 8|p:0416
0421=Ci4Texture;[MMA Points Meter] 9|p:0416
0422=Ci4Texture;[MMA Points Meter] 10|p:0416
0423=Ci4Texture;[MMA Points Meter] 11|p:0416
0424=Ci4Texture;[MMA Points Meter] 12|p:0416
0425=Ci4Texture;[MMA Points Meter] 13|p:0416
0426=Ci4Texture;[MMA Points Meter] 14|p:0416
0427=Ci4Texture;[MMA Points Meter] 15|p:0416
0428=Ci4Palette;[Large Message] 2 Count frame 1
0429=Ci4Texture;[Large Message] 2 Count frame 1|p:0428
042A=Ci4Palette;[Large Message] 2 Count frame 2
042B=Ci4Texture;[Large Message] 2 Count frame 2|p:042A
042C=Ci4Palette;[Large Message] Rope Break frame 1
042D=Ci4Texture;[Large Message] Rope Break frame 1|p:042C
042E=Ci4Palette;[Large Message] Rope Break frame 2
042F=Ci4Texture;[Large Message] Rope Break frame 2|p:042E
0430=Ci4Palette;[Large Message] Double Ring Out frame 1
0431=Ci4Texture;[Large Message] Double Ring Out frame 1|p:0430
0432=Ci4Palette;[Large Message] Double Ring Out frame 2
0433=Ci4Texture;[Large Message] Double Ring Out frame 2|p:0432
0434=Ci4Palette;[Large Message] Draw frame 1
0435=Ci4Texture;[Large Message] Draw frame 1|p:0434
0436=Ci4Palette;[Large Message] Draw frame 2
0437=Ci4Texture;[Large Message] Draw frame 2|p:0436
0438=Ci4Palette;[Large Message] 3 Count Fall frame 1
0439=Ci4Texture;[Large Message] 3 Count Fall frame 1|p:0438
043A=Ci4Palette;[Large Message] 3 Count Fall frame 2
043B=Ci4Texture;[Large Message] 3 Count Fall frame 2|p:043A
043C=Ci4Palette;[Large Message] Fight! frame 1
043D=Ci4Texture;[Large Message] Fight! frame 1|p:043C
043E=Ci4Palette;[Large Message] Fight! frame 2
043F=Ci4Texture;[Large Message] Fight! frame 2|p:043E
0440=Ci4Palette;[Large Message] Fight! frame 3
0441=Ci4Texture;[Large Message] Fight! frame 3|p:0440
0442=Ci4Palette;[Large Message] Fight! frame 4
0443=Ci4Texture;[Large Message] Fight! frame 4|p:0442
0444=Ci4Palette;[Large Message] Give Up frame 1
0445=Ci4Texture;[Large Message] Give Up frame 1|p:0444
0446=Ci4Palette;[Large Message] Give Up frame 2
0447=Ci4Texture;[Large Message] Give Up frame 2|p:0446
0448=Ci4Palette;[Large Message] Ring Out frame 1
0449=Ci4Texture;[Large Message] Ring Out frame 1|p:0448
044A=Ci4Palette;[Large Message] Ring Out frame 2
044B=Ci4Texture;[Large Message] Ring Out frame 2|p:044A
044C=Ci4Palette;[Large Message] Time Up frame 1
044D=Ci4Texture;[Large Message] Time Up frame 1|p:044C
044E=Ci4Palette;[Large Message] Time Up frame 2
044F=Ci4Texture;[Large Message] Time Up frame 2|p:044E
0450=Ci4Palette;[Large Message] TKO frame 1
0451=Ci4Texture;[Large Message] TKO frame 1|p:0450
0452=Ci4Palette;[Large Message] TKO frame 2
0453=Ci4Texture;[Large Message] TKO frame 2|p:0452
0454=Ci4Palette;[Large Message] Down frame 1
0455=Ci4Texture;[Large Message] Down frame 1|p:0454
0456=Ci4Palette;[Large Message] Down frame 2
0457=Ci4Texture;[Large Message] Down frame 2|p:0456
0458=Ci4Palette;[Large Message] Rope Escape frame 1
0459=Ci4Texture;[Large Message] Rope Escape frame 1|p:0458
045A=Ci4Palette;[Large Message] Rope Escape frame 2
045B=Ci4Texture;[Large Message] Rope Escape frame 2|p:045A
045C=Ci4Palette;[Large Message] Suplex frame 1
045D=Ci4Texture;[Large Message] Suplex frame 1|p:045C
045E=Ci4Palette;[Large Message] Suplex frame 2
045F=Ci4Texture;[Large Message] Suplex frame 2|p:045E
0460=Ci4Palette;[Large Message] Round 1 frame 1
0461=Ci4Texture;[Large Message] Round 1 frame 1|p:0460
0462=Ci4Palette;[Large Message] Round 1 frame 2
0463=Ci4Texture;[Large Message] Round 1 frame 2|p:0462
0464=Ci4Palette;[Large Message] Round 2 frame 1
0465=Ci4Texture;[Large Message] Round 2 frame 1|p:0464
0466=Ci4Palette;[Large Message] Round 2 frame 2
0467=Ci4Texture;[Large Message] Round 2 frame 2|p:0466
0468=Ci4Palette;[Large Message] Round 3 frame 1
0469=Ci4Texture;[Large Message] Round 3 frame 1|p:0468
046A=Ci4Palette;[Large Message] Round 3 frame 2
046B=Ci4Texture;[Large Message] Round 3 frame 2|p:046A
046C=Ci4Palette;[Large Message] Round 4 frame 1
046D=Ci4Texture;[Large Message] Round 4 frame 1|p:046C
046E=Ci4Palette;[Large Message] Round 4 frame 2
046F=Ci4Texture;[Large Message] Round 4 frame 2|p:046E
0470=Ci4Palette;[Large Message] Round 5 frame 1
0471=Ci4Texture;[Large Message] Round 5 frame 1|p:0470
0472=Ci4Palette;[Large Message] Round 5 frame 2
0473=Ci4Texture;[Large Message] Round 5 frame 2|p:0472
0474=Ci4Palette;[Large Message] Round 6 frame 1
0475=Ci4Texture;[Large Message] Round 6 frame 1|p:0474
0476=Ci4Palette;[Large Message] Round 6 frame 2
0477=Ci4Texture;[Large Message] Round 6 frame 2|p:0476
0478=Ci4Palette;[Large Message] Round 7 frame 1
0479=Ci4Texture;[Large Message] Round 7 frame 1|p:0478
047A=Ci4Palette;[Large Message] Round 7 frame 2
047B=Ci4Texture;[Large Message] Round 7 frame 2|p:047A
047C=Ci4Palette;[Large Message] Round 8 frame 1
047D=Ci4Texture;[Large Message] Round 8 frame 1|p:047C
047E=Ci4Palette;[Large Message] Round 8 frame 2
047F=Ci4Texture;[Large Message] Round 8 frame 2|p:047E
0480=Ci4Palette;[Large Message] Round 9 frame 1
0481=Ci4Texture;[Large Message] Round 9 frame 1|p:0480
0482=Ci4Palette;[Large Message] Round 9 frame 2
0483=Ci4Texture;[Large Message] Round 9 frame 2|p:0482
0484=Ci4Palette;[Large Message] Round 10 frame 1
0485=Ci4Texture;[Large Message] Round 10 frame 1|p:0484
0486=Ci4Palette;[Large Message] Round 10 frame 2
0487=Ci4Texture;[Large Message] Round 10 frame 2|p:0486
0488=Ci4Palette;[Large Message] Round 11 frame 1
0489=Ci4Texture;[Large Message] Round 11 frame 1|p:0488
048A=Ci4Palette;[Large Message] Round 11 frame 2
048B=Ci4Texture;[Large Message] Round 11 frame 2|p:048A
048C=Ci4Palette;[Large Message] Round 12 frame 1
048D=Ci4Texture;[Large Message] Round 12 frame 1|p:048C
048E=Ci4Palette;[Large Message] Round 12 frame 2
048F=Ci4Texture;[Large Message] Round 12 frame 2|p:048E
0490=Ci4Palette;[Large Message] Round 13 frame 1
0491=Ci4Texture;[Large Message] Round 13 frame 1|p:0490
0492=Ci4Palette;[Large Message] Round 13 frame 2
0493=Ci4Texture;[Large Message] Round 13 frame 2|p:0492
0494=Ci4Palette;[Large Message] Round 14 frame 1
0495=Ci4Texture;[Large Message] Round 14 frame 1|p:0494
0496=Ci4Palette;[Large Message] Round 14 frame 2
0497=Ci4Texture;[Large Message] Round 14 frame 2|p:0496
0498=Ci4Palette;[Large Message] Final Round frame 1
0499=Ci4Texture;[Large Message] Final Round frame 1|p:0498
049A=Ci4Palette;[Large Message] Final Round frame 2
049B=Ci4Texture;[Large Message] Final Round frame 2|p:049A
049C=Ci4Palette;[Large Message] -1 Point frame 1
049D=Ci4Texture;[Large Message] -1 Point frame 1|p:049C
049E=Ci4Palette;[Large Message] -1 Point frame 2
049F=Ci4Texture;[Large Message] -1 Point frame 2|p:049E
04A0=Ci4Palette;[Large Message] -2 Points frame 1
04A1=Ci4Texture;[Large Message] -2 Points frame 1|p:04A0
04A2=Ci4Palette;[Large Message] -2 Points frame 2
04A3=Ci4Texture;[Large Message] -2 Points frame 2|p:04A2
04A4=Ci4Palette;[Large Message] -3 Points frame 1
04A5=Ci4Texture;[Large Message] -3 Points frame 1|p:04A4
04A6=Ci4Palette;[Large Message] -3 Points frame 2
04A7=Ci4Texture;[Large Message] -3 Points frame 2|p:04A6
04A8=Ci4Palette;[Referee - Dandy K] Pinfall frame 1
04A9=Ci4Texture;[Referee - Dandy K] Pinfall frame 1|p:04A8
04AA=Ci4Palette;[Referee - Dandy K] Pinfall frame 2
04AB=Ci4Texture;[Referee - Dandy K] Pinfall frame 2|p:04AA
04AC=Ci4Palette;[Referee - Dandy K] 2 Count frame 1
04AD=Ci4Texture;[Referee - Dandy K] 2 Count frame 1|p:04AC
04AE=Ci4Palette;[Referee - Dandy K] 2 Count frame 2
04AF=Ci4Texture;[Referee - Dandy K] 2 Count frame 2|p:04AE
04B0=Ci4Palette;[Referee - Dandy K] 2 Count frame 3
04B1=Ci4Texture;[Referee - Dandy K] 2 Count frame 3|p:04B0
04B2=Ci4Palette;[Referee - Dandy K] Match Over frame 1
04B3=Ci4Texture;[Referee - Dandy K] Match Over frame 1|p:04B2
04B4=Ci4Palette;[Referee - Dandy K] Match Over frame 2
04B5=Ci4Texture;[Referee - Dandy K] Match Over frame 2|p:04B4
04B6=Ci4Palette;[Referee - Dandy K] Submission Check frame 1
04B7=Ci4Texture;[Referee - Dandy K] Submission Check frame 1|p:04B6
04B8=Ci4Palette;[Referee - Dandy K] Submission Check frame 2
04B9=Ci4Texture;[Referee - Dandy K] Submission Check frame 2|p:04B8
04BA=Ci4Palette;[Referee - Dandy K] Tap Out frame 1
04BB=Ci4Texture;[Referee - Dandy K] Tap Out frame 1|p:04BA
04BC=Ci4Palette;[Referee - Dandy K] Tap Out frame 2
04BD=Ci4Texture;[Referee - Dandy K] Tap Out frame 2|p:04BC
04BE=Ci4Palette;[Referee - Dandy K] Outside Count frame 1
04BF=Ci4Texture;[Referee - Dandy K] Outside Count frame 1|p:04BE
04C0=Ci4Palette;[Referee - Dandy K] Outside Count frame 2
04C1=Ci4Texture;[Referee - Dandy K] Outside Count frame 2|p:04C0
04C2=Ci4Palette;[Referee - Dandy K] Rope Break frame 1
04C3=Ci4Texture;[Referee - Dandy K] Rope Break frame 1|p:04C2
04C4=Ci4Palette;[Referee - Dandy K] Rope Break frame 2
04C5=Ci4Texture;[Referee - Dandy K] Rope Break frame 2|p:04C4
04C6=Ci4Palette;[Referee - Dandy K] Fight frame 1
04C7=Ci4Texture;[Referee - Dandy K] Fight frame 1|p:04C6
04C8=Ci4Palette;[Referee - Dandy K] Fight frame 2
04C9=Ci4Texture;[Referee - Dandy K] Fight frame 2|p:04C8
04CA=Ci4Palette;[Referee - Dandy K] Fight frame 3
04CB=Ci4Texture;[Referee - Dandy K] Fight frame 3|p:04CA
04CC=Ci4Palette;[Referee - Wada Kyohei] Pinfall frame 1
04CD=Ci4Texture;[Referee - Wada Kyohei] Pinfall frame 1|p:04CC
04CE=Ci4Palette;[Referee - Wada Kyohei] Pinfall frame 2
04CF=Ci4Texture;[Referee - Wada Kyohei] Pinfall frame 2|p:04CE
04D0=Ci4Palette;[Referee - Wada Kyohei] 2 Count frame 1
04D1=Ci4Texture;[Referee - Wada Kyohei] 2 Count frame 1|p:04D0
04D2=Ci4Palette;[Referee - Wada Kyohei] 2 Count frame 2
04D3=Ci4Texture;[Referee - Wada Kyohei] 2 Count frame 2|p:04D2
04D4=Ci4Palette;[Referee - Wada Kyohei] 2 Count frame 3
04D5=Ci4Texture;[Referee - Wada Kyohei] 2 Count frame 3|p:04D4
04D6=Ci4Palette;[Referee - Wada Kyohei] Match Over frame 1
04D7=Ci4Texture;[Referee - Wada Kyohei] Match Over frame 1|p:04D6
04D8=Ci4Palette;[Referee - Wada Kyohei] Match Over frame 2
04D9=Ci4Texture;[Referee - Wada Kyohei] Match Over frame 2|p:04D8
04DA=Ci4Palette;[Referee - Wada Kyohei] Submission Check frame 1
04DB=Ci4Texture;[Referee - Wada Kyohei] Submission Check frame 1|p:04DA
04DC=Ci4Palette;[Referee - Wada Kyohei] Submission Check frame 2
04DD=Ci4Texture;[Referee - Wada Kyohei] Submission Check frame 2|p:04DC
04DE=Ci4Palette;[Referee - Wada Kyohei] Tap Out frame 1
04DF=Ci4Texture;[Referee - Wada Kyohei] Tap Out frame 1|p:04DE
04E0=Ci4Palette;[Referee - Wada Kyohei] Tap Out frame 2
04E1=Ci4Texture;[Referee - Wada Kyohei] Tap Out frame 2|p:04E0
04E2=Ci4Palette;[Referee - Wada Kyohei] Outside Count frame 1
04E3=Ci4Texture;[Referee - Wada Kyohei] Outside Count frame 1|p:04E2
04E4=Ci4Palette;[Referee - Wada Kyohei] Outside Count frame 2
04E5=Ci4Texture;[Referee - Wada Kyohei] Outside Count frame 2|p:04E4
04E6=Ci4Palette;[Referee - Wada Kyohei] Rope Break frame 1
04E7=Ci4Texture;[Referee - Wada Kyohei] Rope Break frame 1|p:04E6
04E8=Ci4Palette;[Referee - Wada Kyohei] Rope Break frame 2
04E9=Ci4Texture;[Referee - Wada Kyohei] Rope Break frame 2|p:04E8
04EA=Ci4Palette;[Referee - Wada Kyohei] Fight frame 1
04EB=Ci4Texture;[Referee - Wada Kyohei] Fight frame 1|p:04EA
04EC=Ci4Palette;[Referee - Wada Kyohei] Fight frame 2
04ED=Ci4Texture;[Referee - Wada Kyohei] Fight frame 2|p:04EC
04EE=Ci4Palette;[Referee - Wada Kyohei] Fight frame 3
04EF=Ci4Texture;[Referee - Wada Kyohei] Fight frame 3|p:04EE
04F0=Ci4Palette;[Referee - Johnny H] Pinfall frame 1
04F1=Ci4Texture;[Referee - Johnny H] Pinfall frame 1|p:04F0
04F2=Ci4Palette;[Referee - Johnny H] Pinfall frame 2
04F3=Ci4Texture;[Referee - Johnny H] Pinfall frame 2|p:04F2
04F4=Ci4Palette;[Referee - Johnny H] 2 Count frame 1
04F5=Ci4Texture;[Referee - Johnny H] 2 Count frame 1|p:04F4
04F6=Ci4Palette;[Referee - Johnny H] 2 Count frame 2
04F7=Ci4Texture;[Referee - Johnny H] 2 Count frame 2|p:04F6
04F8=Ci4Palette;[Referee - Johnny H] 2 Count frame 3
04F9=Ci4Texture;[Referee - Johnny H] 2 Count frame 3|p:04F8
04FA=Ci4Palette;[Referee - Johnny H] Match Over frame 1
04FB=Ci4Texture;[Referee - Johnny H] Match Over frame 1|p:04FA
04FC=Ci4Palette;[Referee - Johnny H] Match Over frame 2
04FD=Ci4Texture;[Referee - Johnny H] Match Over frame 2|p:04FC
04FE=Ci4Palette;[Referee - Johnny H] Submission Check frame 1
04FF=Ci4Texture;[Referee - Johnny H] Submission Check frame 1|p:04FE
0500=Ci4Palette;[Referee - Johnny H] Submission Check frame 2
0501=Ci4Texture;[Referee - Johnny H] Submission Check frame 2|p:0500
0502=Ci4Palette;[Referee - Johnny H] Tap Out frame 1
0503=Ci4Texture;[Referee - Johnny H] Tap Out frame 1|p:0502
0504=Ci4Palette;[Referee - Johnny H] Tap Out frame 2
0505=Ci4Texture;[Referee - Johnny H] Tap Out frame 2|p:0504
0506=Ci4Palette;[Referee - Johnny H] Outside Count frame 1
0507=Ci4Texture;[Referee - Johnny H] Outside Count frame 1|p:0506
0508=Ci4Palette;[Referee - Johnny H] Outside Count frame 2
0509=Ci4Texture;[Referee - Johnny H] Outside Count frame 2|p:0508
050A=Ci4Palette;[Referee - Johnny H] Rope Break frame 1
050B=Ci4Texture;[Referee - Johnny H] Rope Break frame 1|p:050A
050C=Ci4Palette;[Referee - Johnny H] Rope Break frame 2
050D=Ci4Texture;[Referee - Johnny H] Rope Break frame 2|p:050C
050E=Ci4Palette;[Referee - Johnny H] Fight frame 1
050F=Ci4Texture;[Referee - Johnny H] Fight frame 1|p:050E
0510=Ci4Palette;[Referee - Johnny H] Fight frame 2
0511=Ci4Texture;[Referee - Johnny H] Fight frame 2|p:0510
0512=Ci4Palette;[Referee - Johnny H] Fight frame 3
0513=Ci4Texture;[Referee - Johnny H] Fight frame 3|p:0512
0514=Ci4Palette;[Pause Menu] White Text palette
0515=Ci4Palette;[Pause Menu] Gray Text palette
0516=Ci4Palette;[Pause Menu] Blue Text palette
0517=Ci4Palette;[Pause Menu] Red Text palette
0518=Ci4Palette;[Pause Menu] Green Text palette
0519=Ci4Palette;[Pause Menu] Yellow Text palette
051A=Ci4Texture;[Pause Menu] Pause|p:0514
051B=Ci4Texture;[Pause Menu] Controller 1|p:0516
051C=Ci4Texture;[Pause Menu] Controller 2|p:0517
051D=Ci4Texture;[Pause Menu] Controller 3|p:0518
051E=Ci4Texture;[Pause Menu] Controller 4|p:0519
051F=Ci4Texture;[Pause Menu] Cursor|p:0514
0520=Ci4Texture;[Pause Menu] (continue match)|p:0514
0521=Ci4Texture;[Pause Menu] (quit match)|p:0514
0522=Ci4Texture;[Pause Menu] Skip|p:0514
0523=Ci4Texture;[Pause Menu] (Rematch)|p:0514
0524=Ci4Texture;[Pause Menu] Referee Off|p:0514
0525=Ci4Texture;[Pause Menu] Referee On|p:0514
0526=Ci4Texture;[Pause Menu] Spirit Meter Off|p:0514
0527=Ci4Texture;[Pause Menu] Spirit Meter On|p:0514
0528=Ci4Texture;[Pause Menu] Replay Off|p:0514
0529=Ci4Texture;[Pause Menu] Replay On|p:0514
052A=Ci4Texture;[Pause Menu] (cancel)|p:0514
052B=Ci4Texture;[Pause Menu] (select)|p:0514
052C=Ci4Texture;[Pause Menu] (set)|p:0514
052D=Ci4Texture;[Pause Menu] (change)|p:0514
052E=Ci4Texture;[Pause Menu] (Skip match?)|p:0514
052F=Ci4Texture;[Pause Menu] (Restart match?)|p:0514
0530=Ci4Texture;[Pause Menu] (Quit match?)|p:0514
0531=Ci4Texture;[Pause Menu] Yes|p:0514
0532=Ci4Texture;[Pause Menu] No|p:0514
0533=Ci4Palette;[Pause Menu] A button
0534=Ci4Texture;[Pause Menu] A button|p:0533
0535=Ci4Palette;[Pause Menu] Start and B buttons
0536=Ci4Texture;[Pause Menu] Start and B buttons|p:0535
0537=Ci4Palette;[Pause Menu] Up/Down arrows
0538=Ci4Texture;[Pause Menu] Up/Down arrows|p:0537
0539=Ci4Texture;Debug display main|p:0514
053A=Ci4Texture;Debug display hex font|p:0514
053B=Ci8Palette;N64 Controller
053C=Ci8Texture;N64 Controller|p:053B
053D=AkiModel;[Ring Post] Model
053E=Ci4Palette;[Ring Post] old palette
053F=Ci4Texture;[Ring Post] old texture|p:053E
0540=AkiModel;Turnbuckle Links
0541=Ci4Palette;Turnbuckle Links
0542=Ci4Texture;Turnbuckle Links|p:0541
0543=AkiModel;Triangular Turnbuckle Pads
0544=Ci4Palette;[Ringpost] Red
0545=Ci4Palette;[Ringpost] Blue
0546=Ci4Palette;[Ringpost] White
0547=Ci4Texture;[Ringpost] Texture|p:0544
0548=AkiModel;Fallback guardrail model
0549=AkiModel;[Arena - AKI Hall] (outside top left)
054A=AkiModel;[Arena - AKI Hall] (outside bottom right)
054B=AkiModel;[Arena - AKI Hall] (outside bottom left)
054C=AkiModel;[Arena - AKI Hall] (outside top right)
054D=AkiModel;Main Ring Mat
054E=AkiModel;Ring Mat Logo (unused in VPW2)
054F=AkiModel;[Arena - Shared] Ring Apron Front
0550=AkiModel;[Arena - Shared] Ring Apron Right
0551=AkiModel;[Arena - Shared] Ring Apron Back
0552=AkiModel;[Arena - Shared] Ring Apron Left
0553=AkiModel;[Arena - AKI Hall, Budokan, Dome] (outside left)
0554=AkiModel;[Arena - AKI Hall, Budokan, Dome] (outside top)
0555=AkiModel;[Arena - AKI Hall, Budokan, Dome] (outside right)
0556=AkiModel;[Arena - AKI Hall, Budokan, Dome] (outside bottom)
0557=AkiModel;[Arena - Halloween] Entrance Ramp
0558=Ci4Palette;[Arena - Halloween] Entrance Ramp
0559=Ci4Texture;[Arena - Halloween] Entrance Ramp|p:0558
055A=AkiModel;Overhead Lights
055B=Ci4Palette;Overhead Lights
055C=Ci4Texture;Overhead Lights|p:055B
055D=AkiModel;[Arena - Shared] Fans back 1
055E=AkiModel;[Arena - Shared] Fans back 2
055F=Ci4Palette;[Arena - Shared] Fans back frame 1
0560=Ci4Texture;[Arena - Shared] Fans back frame 1|p:055F
0561=Ci4Palette;[Arena - Shared] Fans back frame 2
0562=Ci4Texture;[Arena - Shared] Fans back frame 2|p:0561
0563=Ci4Palette;[Arena - Shared] Guardrail
0564=Ci4Texture;[Arena - Shared] Guardrail|p:0563
0565=AkiModel;Unknown guardrail model 1
0566=AkiModel;Unknown guardrail model 2
0567=AkiModel;Unknown guardrail model 3
0568=AkiModel;Unknown guardrail model 4
0569=AkiModel;Unknown guardrail model 5
056A=AkiModel;Unknown guardrail model 6
056B=AkiModel;Unknown guardrail model 7
056C=AkiModel;Unknown guardrail model 8
056D=AkiModel;Unknown guardrail model 9
056E=AkiModel;Unknown guardrail model 10
056F=AkiModel;Unknown guardrail model 11
0570=AkiModel;Unknown guardrail model 12
0571=AkiModel;[Arena - Shared] Guardrail model 1
0572=AkiModel;[Arena - Shared] Guardrail model 2
0573=AkiModel;[Arena - Shared] Guardrail model 3
0574=AkiModel;[Arena - Shared] Guardrail model 4
0575=AkiModel;[Arena - Shared] Guardrail model 5
0576=AkiModel;[Arena - Shared] Guardrail model 6
0577=AkiModel;[Arena - Shared] Guardrail model 7
0578=AkiModel;[Arena - Shared] Guardrail model 8
0579=AkiModel;[Arena - Shared] Guardrail model 9
057A=AkiModel;[Arena - Shared] Guardrail model 10
057B=AkiModel;[Arena - Shared] Guardrail model 11
057C=AkiModel;[Arena - Shared] Guardrail model 12
057D=AkiModel;[Arena - Shared] Guardrail model 13
057E=AkiModel;[Arena - Shared] Guardrail model 14
057F=AkiModel;[Arena - Shared] Guardrail model 15
0580=AkiModel;[Arena - Shared] Guardrail model 16
0581=Ci4Palette;Close fans with signs Left 1
0582=Ci4Texture;Close fans with signs Left 1|p:0581
0583=Ci4Palette;Close fans with signs Right 1
0584=Ci4Texture;Close fans with signs Right 1|p:0583
0585=Ci4Palette;Close fans with signs Left 2
0586=Ci4Texture;Close fans with signs Left 2|p:0585
0587=Ci4Palette;Close fans with signs Right 2
0588=Ci4Texture;Close fans with signs Right 2|p:0587
0589=Ci4Palette;Far fans with signs Light 1
058A=Ci4Texture;Far fans with signs Light 1|p:0589
058B=Ci4Palette;Far fans with signs Light 2
058C=Ci4Texture;Far fans with signs Light 2|p:058B
058D=Ci4Palette;Far fans with signs Dark 1
058E=Ci4Texture;Far fans with signs Dark 1|p:058D
058F=Ci4Palette;Far fans with signs Dark 2
0590=Ci4Texture;Far fans with signs Dark 2|p:058F
0591=Ci4Palette;[Arena - Halloween] Furthest fans
0592=Ci4Texture;[Arena - Halloween] Furthest fans|p:0591
0593=AkiModel;
0594=AkiModel;
0595=AkiModel;
0596=AkiModel;
0597=AkiModel;
0598=AkiModel;
0599=AkiModel;
059A=AkiModel;
059B=AkiModel;
059C=AkiModel;
059D=AkiModel;
059E=AkiModel;
059F=AkiModel;
05A0=AkiModel;
05A1=AkiModel;
05A2=AkiModel;
05A3=AkiModel;
05A4=Ci4Palette;[Arena - AKI Hall] Wood Floor
05A5=Ci4Texture;[Arena - AKI Hall] Wood Floor|p:05A4
05A6=Ci4Palette;[Arena - Shared] Main Outside Floor Pads
05A7=Ci4Texture;[Arena - Shared] Main Outside Floor Pads|p:05A6
05A8=Ci4Palette;Main Ring Mat
05A9=Ci4Texture;Main Ring Mat|p:05A8,mh:true,mv:true
05AA=Ci4Palette;Main Ring Skirt
05AB=Ci4Texture;Main Ring Skirt|p:05AA
05AC=AkiModel;
05AD=AkiModel;
05AE=AkiModel;
05AF=AkiModel;
05B0=AkiModel;
05B1=AkiModel;
05B2=AkiModel;
05B3=AkiModel;
05B4=AkiModel;
05B5=AkiModel;
05B6=AkiModel;[Arena - AKI Hall] Close Fans Left 3
05B7=AkiModel;[Arena - AKI Hall] Close Fans Right 3
05B8=AkiModel;[Arena - AKI Hall] Close Fans Left 2
05B9=AkiModel;[Arena - AKI Hall] Close Fans Right 2
05BA=AkiModel;[Arena - AKI Hall] Close Fans Left 1
05BB=AkiModel;[Arena - AKI Hall] Close Fans Right 1
05BC=AkiModel;[Arena - AKI Hall] Far Fans 2
05BD=AkiModel;[Arena - AKI Hall] Far Fans 3
05BE=AkiModel;[Arena - AKI Hall] Far Fans 4
05BF=AkiModel;[Arena - AKI Hall] Far Fans 5
05C0=AkiModel;
05C1=AkiModel;
05C2=AkiModel;
05C3=AkiModel;
05C4=AkiModel;
05C5=AkiModel;
05C6=AkiModel;
05C7=AkiModel;
05C8=AkiModel;[Arena - AKI Hall]
05C9=AkiModel;
05CA=AkiModel;
05CB=AkiModel;
05CC=AkiModel;
05CD=AkiModel;
05CE=AkiModel;
05CF=AkiModel;[Arena - AKI Hall] Far Fans 7
05D0=AkiModel;[Arena - AKI Hall] Far Fans 8
05D1=AkiModel;[Arena - AKI Hall] Small Sign
05D2=AkiModel;
05D3=AkiModel;
05D4=AkiModel;
05D5=AkiModel;
05D6=AkiModel;
05D7=AkiModel;
05D8=AkiModel;
05D9=AkiModel;
05DA=AkiModel;
05DB=AkiModel;
05DC=AkiModel;
05DD=AkiModel;
05DE=AkiModel;
05DF=AkiModel;
05E0=AkiModel;
05E1=AkiModel;
05E2=AkiModel;
05E3=AkiModel;
05E4=AkiModel;
05E5=AkiModel;
05E6=AkiModel;
05E7=AkiModel;
05E8=Ci4Palette;[Arena - AKI Hall] upper balcony with banner
05E9=Ci4Texture;[Arena - AKI Hall] upper balcony with banner|p:05E8
05EA=Ci8Palette;
05EB=Ci8Texture;|p:05EA
05EC=Ci8Palette;
05ED=Ci8Texture;|p:05EC
05EE=Ci8Palette;
05EF=Ci8Texture;|p:05EE
05F0=Ci8Palette;
05F1=Ci8Texture;|p:05F0
05F2=Ci4Palette;[Arena - AKI Hall] Wall
05F3=Ci4Texture;[Arena - AKI Hall] Wall|p:05F2
05F4=Ci4Palette;[Arena - AKI Hall] old? Green Curtain
05F5=Ci4Texture;[Arena - AKI Hall] old? Green Curtain|p:05F4
05F6=Ci4Palette;[Arena - AKI Hall] old? (East) sign
05F7=Ci4Texture;[Arena - AKI Hall] old? (East) sign|p:05F6
05F8=Ci4Palette;[Arena - AKI Hall] North sign
05F9=Ci4Texture;[Arena - AKI Hall] North sign|p:05F8
05FA=Ci4Palette;[Arena - AKI Hall] ? sign
05FB=Ci4Texture;[Arena - AKI Hall] ? sign|p:05FA
05FC=Ci4Palette;[Arena - AKI Hall] West sign
05FD=Ci4Texture;[Arena - AKI Hall] West sign|p:05FC
05FE=Ci8Palette;[Arena - AKI Hall]
05FF=Ci8Texture;[Arena - AKI Hall]|p:05FE
0600=Ci4Palette;
0601=Ci4Texture;|p:0600
0602=AkiModel;
0603=AkiModel;
0604=AkiModel;
0605=AkiModel;
0606=AkiModel;
0607=AkiModel;
0608=AkiModel;
0609=AkiModel;
060A=Ci4Palette;[Arena - Halloween] Tombstones
060B=Ci4Texture;[Arena - Halloween] Tombstones|p:060A
060C=Ci4Palette;[Light Effect] Dull Yellow Circle
060D=Ci4Texture;[Light Effect] Dull Yellow Circle|p:060C
060E=Ci4Palette;[Light Effect] Tan Starburst
060F=Ci4Texture;[Light Effect] Tan Starburst|p:060E
0610=Ci4Palette;[Light Effect] Pink Ring
0611=Ci4Texture;[Light Effect] Pink Ring|p:0610
0612=Ci4Palette;[Light Effect] Dull Blue Circle
0613=Ci4Texture;[Light Effect] Dull Blue Circle|p:0612
0614=Ci4Palette;[Light Effect] Dull Tan Circle
0615=Ci4Texture;[Light Effect] Dull Tan Circle|p:0614
0616=Ci4Palette;[Light Effect] Small Teal Circle
0617=Ci4Texture;[Light Effect] Small Teal Circle|p:0616
0618=Ci4Palette;[Light Effect] Small Blue Circle
0619=Ci4Texture;[Light Effect] Small Blue Circle|p:0618
061A=Ci4Palette;[Light Effect] Blue Ring
061B=Ci4Texture;[Light Effect] Blue Ring|p:061A
061C=AkiModel;
061D=AkiModel;
061E=AkiModel;
061F=AkiModel;
0620=AkiModel;
0621=AkiModel;
0622=AkiModel;
0623=AkiModel;
0624=AkiModel;
0625=AkiModel;
0626=AkiModel;
0627=AkiModel;
0628=AkiModel;
0629=AkiModel;
062A=AkiModel;
062B=AkiModel;
062C=Ci4Palette;[Arena - Shared] Close Fans Left 1
062D=Ci4Texture;[Arena - Shared] Close Fans Left 1|p:062C
062E=Ci4Palette;[Arena - Shared] Close Fans Right 1
062F=Ci4Texture;[Arena - Shared] Close Fans Right 1|p:062E
0630=Ci4Palette;[Arena - Shared] Close Fans Left 2
0631=Ci4Texture;[Arena - Shared] Close Fans Left 2|p:0630
0632=Ci4Palette;[Arena - Shared] Close Fans Right 2
0633=Ci4Texture;[Arena - Shared] Close Fans Right 2|p:0632
0634=Ci4Palette;[Arena - Shared] Back Fans 3
0635=Ci4Texture;[Arena - Shared] Back Fans 3|p:0634
0636=Ci4Palette;[Arena - Shared] Back Fans 4
0637=Ci4Texture;[Arena - Shared] Back Fans 4|p:0636
0638=Ci4Palette;[Arena - Shared]
0639=Ci4Texture;[Arena - Shared]|p:0638
063A=Ci4Palette;
063B=Ci4Texture;|p:063A
063C=Ci4Palette;
063D=Ci4Texture;|p:063C
063E=Ci4Palette;
063F=Ci4Texture;|p:063E
0640=Ci4Palette;
0641=Ci4Texture;|p:0640
0642=Ci4Palette;
0643=Ci4Texture;|p:0642
0644=Ci4Palette;
0645=Ci4Texture;|p:0644
0646=Ci4Palette;
0647=Ci4Texture;|p:0646
0648=Ci4Palette;[Arena - AKI Hall] Upper Balcony Guardrail
0649=Ci4Texture;[Arena - AKI Hall] Upper Balcony Guardrail|p:0648
064A=Ci4Palette;[Arena - AKI Hall] Balcony and Wall 1
064B=Ci4Texture;[Arena - AKI Hall] Balcony and Wall 1|p:064A
064C=Ci4Palette;[Arena - AKI Hall] Balcony and Wall 2
064D=Ci4Texture;[Arena - AKI Hall] Balcony and Wall 2|p:064C
064E=Ci4Palette;[Arena - AKI Hall] Far Dark Wall 1
064F=Ci4Texture;[Arena - AKI Hall] Far Dark Wall 1|p:064E
0650=Ci4Palette;[Arena - AKI Hall] Far Dark Wall 2
0651=Ci4Texture;[Arena - AKI Hall] Far Dark Wall 2|p:0650
0652=Ci4Palette;[Arena - AKI Hall] Green Curtain
0653=Ci4Texture;[Arena - AKI Hall] Green Curtain|p:0652
0654=Ci4Palette;[Arena - AKI Hall] East sign
0655=Ci4Texture;[Arena - AKI Hall] East sign|p:0654
0656=Ci4Palette;[Arena - AKI Hall] Balcony Fans 1
0657=Ci4Texture;[Arena - AKI Hall] Balcony Fans 1|p:0656
0658=Ci4Palette;[Arena - AKI Hall] Balcony Fans 2
0659=Ci4Texture;[Arena - AKI Hall] Balcony Fans 2|p:0658
065A=Ci8Palette;[Arena - AKI Hall] Diagonal Fade Wall
065B=Ci8Texture;[Arena - AKI Hall] Diagonal Fade Wall|p:065A
065C=AkiModel;[Arena - AKI Hall] West sign
065D=AkiModel;[Arena - AKI Hall] Back Fans 4
065E=AkiModel;[Arena - AKI Hall] Close Fans Left 6
065F=AkiModel;[Arena - AKI Hall] Close Fans Right 6
0660=AkiModel;[Arena - AKI Hall] Close Fans Left 7
0661=AkiModel;[Arena - AKI Hall] Close Fans Right 7
0662=AkiModel;[Arena - AKI Hall] Far Fans 6
0663=AkiModel;[Arena - AKI Hall] Balcony Guardrail 3
0664=AkiModel;[Arena - AKI Hall] Balcony Guardrail 4
0665=AkiModel;[Arena - AKI Hall] Balcony and Wall 1 - 2
0666=AkiModel;[Arena - AKI Hall] Balcony and Wall 2 - 2
0667=AkiModel;[Arena - AKI Hall] Far Dark Wall 1 - 2
0668=AkiModel;[Arena - AKI Hall] Far Dark Wall 2 - 2
0669=AkiModel;[Arena - AKI Hall] Green Curtain 2
066A=AkiModel;[Arena - AKI Hall] Balcony Fans 1 - 2
066B=AkiModel;[Arena - AKI Hall] Balcony Fans 2 - 2
066C=AkiModel;[Arena - AKI Hall] Diagonal Fade Wall 2
066D=AkiModel;[Arena - AKI Hall] Back Fans 3
066E=AkiModel;[Arena - AKI Hall] Back Fans 2
066F=AkiModel;[Arena - AKI Hall] Close Fans Left 4
0670=AkiModel;[Arena - AKI Hall] Close Fans Right 4
0671=AkiModel;[Arena - AKI Hall] Close Fans Left 5
0672=AkiModel;[Arena - AKI Hall] Close Fans Right 5
0673=AkiModel;[Arena - AKI Hall] East sign
0674=AkiModel;[Arena - AKI Hall] Back Fans 1
0675=AkiModel;[Arena - AKI Hall] Far Fans 1
0676=AkiModel;[Arena - AKI Hall] Balcony Guardrail 1
0677=AkiModel;[Arena - AKI Hall] Balcony Guardrail 2
0678=AkiModel;[Arena - AKI Hall] Balcony and Wall 1 - 1
0679=AkiModel;[Arena - AKI Hall] Balcony and Wall 2 - 1
067A=AkiModel;[Arena - AKI Hall] Far Dark Wall 1 - 1
067B=AkiModel;[Arena - AKI Hall] Far Dark Wall 2 - 1
067C=AkiModel;[Arena - AKI Hall] Green Curtain 1
067D=AkiModel;[Arena - AKI Hall] Balcony Fans 1 - 1
067E=AkiModel;[Arena - AKI Hall] Balcony Fans 2 - 1
067F=AkiModel;[Arena - AKI Hall] Diagonal Fade Wall 1
0680=AkiModel;[Arena - AKI Hall] Back Fans 6
0681=AkiModel;[Arena - AKI Hall] Back Fans 5
0682=AkiModel;[Arena - AKI Hall] Close Fans Left 9
0683=AkiModel;[Arena - AKI Hall] Close Fans Right 9
0684=AkiModel;[Arena - AKI Hall] Close Fans Left 8
0685=AkiModel;[Arena - AKI Hall] Close Fans Right 8
0686=AkiModel;[Arena - AKI Hall] Far Fans 9
0687=Ci4Palette;[Arena - Shared] Blue mats, green floor
0688=Ci4Texture;[Arena - Shared] Blue mats, green floor|p:0687
0689=Ci4Palette;[Arena - ?] Green floor corner
068A=Ci4Texture;[Arena - ?] Green floor corner|p:0689
068B=Ci4Palette;
068C=Ci4Texture;|p:068B
068D=Ci4Palette;
068E=Ci4Texture;|p:068D
068F=Ci4Palette;
0690=Ci4Texture;|p:068F
0691=Ci4Palette;
0692=Ci4Texture;|p:0691
0693=Ci4Palette;
0694=Ci4Texture;|p:0693
0695=Ci4Palette;
0696=Ci4Texture;|p:0695
0697=Ci4Palette;[Arena - Budokan] Fans and Balcony 1
0698=Ci4Texture;[Arena - Budokan] Fans and Balcony 1|p:0697
0699=Ci4Palette;[Arena - Budokan] Fans and Balcony 2
069A=Ci4Texture;[Arena - Budokan] Fans and Balcony 2|p:0699
069B=Ci8Palette;[Arena - Budokan] Japanese flag
069C=Ci8Texture;[Arena - Budokan] Japanese flag|p:069B
069D=Ci4Palette;[Arena - Budokan] No Smoking sign
069E=Ci4Texture;[Arena - Budokan] No Smoking sign|p:069D
069F=Ci4Palette;[Arena - Budokan] Sign/Message board
06A0=Ci4Texture;[Arena - Budokan] Sign/Message board|p:069F
06A1=Ci4Palette;[Arena - Shared] Light Scaffold
06A2=Ci4Texture;[Arena - Shared] Light Scaffold|p:06A1
06A3=Ci8Palette;[Arena - Shared] Green floor with corner
06A4=Ci8Texture;[Arena - Shared] Green floor with corner|p:06A3
06A5=Ci8Palette;[Arena - Shared] Green diagonal floor
06A6=Ci8Texture;[Arena - Shared] Green diagonal floor|p:06A5
06A7=Ci4Palette;[Arena - Budokan] Ceiling Tile 1
06A8=Ci4Texture;[Arena - Budokan] Ceiling Tile 1|p:06A7
06A9=Ci4Palette;[Arena - Budokan] Ceiling Tile 2
06AA=Ci4Texture;[Arena - Budokan] Ceiling Tile 2|p:06A9
06AB=Ci4Palette;[Arena - Budokan] Ceiling Tile 3
06AC=Ci4Texture;[Arena - Budokan] Ceiling Tile 3|p:06AB
06AD=Ci4Palette;[Arena - Budokan] Ceiling Lights
06AE=Ci4Texture;[Arena - Budokan] Ceiling Lights|p:06AD
06AF=Ci4Palette;[Arena - Budokan] Back Wall 1
06B0=Ci4Texture;[Arena - Budokan] Back Wall 1|p:06AF
06B1=Ci4Palette;[Arena - Budokan] Back Wall 2
06B2=Ci4Texture;[Arena - Budokan] Back Wall 2|p:06B1
06B3=AkiModel;
06B4=AkiModel;[Arena - Budokan] Close Fans Left 1
06B5=AkiModel;[Arena - Budokan] Close Fans Right 1
06B6=AkiModel;[Arena - Budokan] Close Fans Left 2
06B7=AkiModel;[Arena - Budokan] Close Fans Right 2
06B8=AkiModel;[Arena - Budokan] Close Fans Left 3
06B9=AkiModel;[Arena - Budokan] Close Fans Right 3
06BA=AkiModel;[Arena - Budokan] Far Fans 1
06BB=AkiModel;[Arena - Budokan] Far Fans 2
06BC=AkiModel;[Arena - Budokan] Far Fans 3
06BD=AkiModel;[Arena - Budokan]
06BE=AkiModel;[Arena - Budokan]
06BF=AkiModel;[Arena - Budokan] Back Fans 1
06C0=AkiModel;[Arena - Budokan] Back Fans 2
06C1=AkiModel;[Arena - Budokan] Back Fans 3
06C2=AkiModel;[Arena - Budokan] Balcony Fans 1
06C3=AkiModel;[Arena - Budokan] Balcony Fans 2
06C4=AkiModel;[Arena - Budokan] Balcony Fans 3
06C5=AkiModel;[Arena - Budokan] Balcony Fans 4
06C6=AkiModel;[Arena - Budokan] No Smoking 1
06C7=AkiModel;[Arena - Budokan] Back Wall 1
06C8=AkiModel;[Arena - Budokan]
06C9=AkiModel;[Arena - Budokan] Close Fans Right 4
06CA=AkiModel;[Arena - Budokan] Close Fans Left 4
06CB=AkiModel;[Arena - Budokan] Close Fans Right 5
06CC=AkiModel;[Arena - Budokan] Close Fans Left 5
06CD=AkiModel;[Arena - Budokan] Close Fans Right 6
06CE=AkiModel;[Arena - Budokan] Close Fans Left 6
06CF=AkiModel;[Arena - Budokan] Far Fans 4
06D0=AkiModel;[Arena - Budokan] Far Fans 5
06D1=AkiModel;[Arena - Budokan] Far Fans 6
06D2=AkiModel;[Arena - Budokan] Back Fans 4
06D3=AkiModel;[Arena - Budokan] Back Fans 5
06D4=AkiModel;[Arena - Budokan] Back Fans 6
06D5=AkiModel;[Arena - Budokan] Balcony Fans 5
06D6=AkiModel;[Arena - Budokan] Balcony Fans 6
06D7=AkiModel;[Arena - Budokan] Balcony Fans 7
06D8=AkiModel;[Arena - Budokan] Balcony Fans 8
06D9=AkiModel;[Arena - Budokan] No Smoking 2
06DA=AkiModel;[Arena - Budokan] Signboard 1
06DB=AkiModel;[Arena - Budokan] Back Wall 2
06DC=AkiModel;[Arena - Budokan] 
06DD=AkiModel;[Arena - Budokan] Close Fans Right 7
06DE=AkiModel;[Arena - Budokan] Close Fans Left 7
06DF=AkiModel;[Arena - Budokan] Close Fans Right 8
06E0=AkiModel;[Arena - Budokan] Close Fans Left 8
06E1=AkiModel;[Arena - Budokan] Close Fans Right 9
06E2=AkiModel;[Arena - Budokan] Close Fans Left 9
06E3=AkiModel;[Arena - Budokan] Far Fans 7
06E4=AkiModel;[Arena - Budokan] Far Fans 8
06E5=AkiModel;[Arena - Budokan] Far Fans 9
06E6=AkiModel;[Arena - Budokan] Back Fans 7
06E7=AkiModel;[Arena - Budokan] Back Fans 8
06E8=AkiModel;[Arena - Budokan] Back Fans 9
06E9=AkiModel;[Arena - Budokan] Balcony Fans 9
06EA=AkiModel;[Arena - Budokan] Balcony Fans 10
06EB=AkiModel;[Arena - Budokan] Balcony Fans 11
06EC=AkiModel;[Arena - Budokan] Balcony Fans 12
06ED=AkiModel;[Arena - Budokan] No Smoking 3
06EE=AkiModel;[Arena - Budokan] Back Wall 3
06EF=AkiModel;[Arena - Budokan]
06F0=AkiModel;[Arena - Budokan] Close Fans Right 10
06F1=AkiModel;[Arena - Budokan] Close Fans Left 10
06F2=AkiModel;[Arena - Budokan] Close Fans Right 11
06F3=AkiModel;[Arena - Budokan] Close Fans Left 11
06F4=AkiModel;[Arena - Budokan] Close Fans Right 12
06F5=AkiModel;[Arena - Budokan] Close Fans Left 12
06F6=AkiModel;[Arena - Budokan] Far Fans 10
06F7=AkiModel;[Arena - Budokan] Far Fans 11
06F8=AkiModel;[Arena - Budokan] Far Fans 12
06F9=AkiModel;[Arena - Budokan] Back Fans 10
06FA=AkiModel;[Arena - Budokan] Back Fans 11
06FB=AkiModel;[Arena - Budokan] Back Fans 12
06FC=AkiModel;[Arena - Budokan] Balcony Fans 13
06FD=AkiModel;[Arena - Budokan] Balcony Fans 14
06FE=AkiModel;[Arena - Budokan] Balcony Fans 15
06FF=AkiModel;[Arena - Budokan] Balcony Fans 16
0700=AkiModel;[Arena - Budokan] No Smoking 4
0701=AkiModel;[Arena - Budokan] Signboard 2
0702=AkiModel;[Arena - Budokan] Back Wall 4
0703=AkiModel;[Arena - Budokan]
0704=AkiModel;[Arena - Budokan] Japanese Flag (front)
0705=AkiModel;[Arena - Budokan] Japanese Flag (back)
0706=AkiModel;[Arena - Shared] Corner Green Floor 1
0707=AkiModel;[Arena - Shared] Corner Green Floor 2
0708=AkiModel;[Arena - Shared] Corner Green Floor 3
0709=AkiModel;[Arena - Shared] Corner Green Floor 4
070A=AkiModel;[Arena - Budokan] Ceiling Tiles 1
070B=AkiModel;[Arena - Budokan] Ceiling Tiles 2
070C=AkiModel;[Arena - Budokan] Ceiling Tiles 3
070D=AkiModel;[Arena - Budokan] Ceiling Lights
070E=AkiModel;[Arena - Shared] Diagonal Green Floor 1
070F=AkiModel;[Arena - Shared] Diagonal Green Floor 2
0710=AkiModel;[Arena - Shared] Diagonal Green Floor 3
0711=AkiModel;[Arena - Shared] Diagonal Green Floor 4
0712=AkiModel;[Arena - AKI Hall, Budokan] Light Scaffold
0713=Ci4Palette;
0714=Ci4Texture;|p:0713
0715=Ci4Palette;
0716=Ci4Texture;|p:0715
0717=Ci4Palette;[Arena - Kawasaki] Fans and wall
0718=Ci4Texture;[Arena - Kawasaki] Fans and wall|p:0717
0719=Ci4Palette;[Arena - Kawasaki] Far Stand Fans
071A=Ci4Texture;[Arena - Kawasaki] Far Stand Fans|p:0719
071B=Ci4Palette;[Arena - Kawasaki] Ads 1 (with CayoSuke)
071C=Ci4Texture;[Arena - Kawasaki] Ads 1 (with CayoSuke)|p:071B
071D=Ci4Palette;[Arena - Kawasaki] Ads 2 (with Yoropin and Cineo)
071E=Ci4Texture;[Arena - Kawasaki] Ads 2 (with Yoropin and Cineo)|p:071D
071F=Ci4Palette;[Arena - Kawasaki] Ads 3 (with Coke Coke)
0720=Ci4Texture;[Arena - Kawasaki] Ads 3 (with Coke Coke)|p:071F
0721=Ci4Palette;[Arena - Kawasaki] Skyline
0722=Ci4Texture;[Arena - Kawasaki] Skyline|p:0721
0723=Ci4Palette;[Arena - Kawasaki] Blue Corner Mat 1
0724=Ci4Texture;[Arena - Kawasaki] Blue Corner Mat 1|p:0723
0725=Ci4Palette;[Arena - Kawasaki] Blue Corner Mat 2
0726=Ci4Texture;[Arena - Kawasaki] Blue Corner Mat 2|p:0725
0727=Ci4Palette;[Arena - Kawasaki] Scoreboard
0728=Ci4Texture;[Arena - Kawasaki] Scoreboard|p:0727
0729=Ci4Palette;[Arena - Kawasaki] Guardrail
072A=Ci4Texture;[Arena - Kawasaki] Guardrail|p:0729
072B=Ci4Palette;[Arena - Kawasaki] Outside Mats
072C=Ci4Texture;[Arena - Kawasaki] Outside Mats|p:072B
072D=Ci4Palette;[Arena - Kawasaki] Back center wall
072E=Ci4Texture;[Arena - Kawasaki] Back center wall|p:072D
072F=Ci4Palette;[Arena - Kawasaki] Ring Skirt
0730=Ci4Texture;[Arena - Kawasaki] Ring Skirt|p:072F
0731=Ci4Palette;[Arena - Kawasaki] Cineo wall Ad
0732=Ci4Texture;[Arena - Kawasaki] Cineo wall Ad|p:0731
0733=Ci4Palette;[Arena - Kawasaki] CayoSuke wall ad
0734=Ci4Texture;[Arena - Kawasaki] CayoSuke wall ad|p:0733
0735=Ci4Palette;[Arena - Kawasaki] Policemen
0736=Ci4Texture;[Arena - Kawasaki] Policemen|p:0735
0737=Ci4Palette;[Arena - Kawasaki] Ring Mat
0738=Ci4Texture;[Arena - Kawasaki] Ring Mat|p:0737,mh:true,mv:true
0739=Ci4Palette;[Arena - Kawasaki] Clouds and Moon
073A=Ci4Texture;[Arena - Kawasaki] Clouds and Moon|p:0739
073B=Ci4Palette;[Arena - Kawasaki] Building lights and adverts
073C=Ci4Texture;[Arena - Kawasaki] Building lights and adverts|p:073B
073D=Ci4Palette;[Arena - Kawasaki] Scaffolding
073E=Ci4Texture;[Arena - Kawasaki] Scaffolding|p:073D
073F=Ci4Palette;[Arena - Kawasaki] Stars
0740=Ci4Texture;[Arena - Kawasaki] Stars|p:073F
0741=Ci4Palette;[Arena - Kawasaki] Light and Scaffold
0742=Ci4Texture;[Arena - Kawasaki] Light and Scaffold|p:0741
0743=Ci4Palette;[Arena - Kawasaki] Tents
0744=Ci4Texture;[Arena - Kawasaki] Tents|p:0743
0745=AkiModel;[Arena - Kawasaki] Blue Corner Mat 1
0746=AkiModel;[Arena - Kawasaki] Blue Corner Mat 2
0747=AkiModel;[Arena - Kawasaki] Blue Corner Mat 3
0748=AkiModel;[Arena - Kawasaki] Blue Corner Mat 4
0749=AkiModel;[Arena - Kawasaki] Outside Mats 1
074A=AkiModel;[Arena - Kawasaki] Outside Mats 2
074B=AkiModel;[Arena - Kawasaki] Outside Mats 3
074C=AkiModel;[Arena - Kawasaki] Outside Mats 4
074D=AkiModel;[Arena - Kawasaki]
074E=AkiModel;[Arena - Kawasaki]
074F=AkiModel;[Arena - Kawasaki]
0750=AkiModel;[Arena - Kawasaki]
0751=AkiModel;[Arena - Kawasaki] Ring Mat Model
0752=AkiModel;[Arena - Kawasaki] Clouds and Moon
0753=AkiModel;[Arena - Kawasaki] Stars 1
0754=AkiModel;[Arena - Kawasaki] Stars 2
0755=AkiModel;[Arena - Kawasaki] Stars 3
0756=AkiModel;[Arena - Kawasaki] Stars 4
0757=AkiModel;[Arena - Kawasaki] Stars 5
0758=AkiModel;[Arena - Kawasaki] Fans and Wall 1
0759=AkiModel;[Arena - Kawasaki] Skyline
075A=AkiModel;[Arena - Kawasaki] Light and Scaffold 1
075B=AkiModel;[Arena - Kawasaki] Light and Scaffold 2
075C=AkiModel;[Arena - Kawasaki] Far Stand Fans 1
075D=AkiModel;[Arena - Kawasaki] Close Fans Left 1
075E=AkiModel;[Arena - Kawasaki] Close Fans Right 1
075F=AkiModel;[Arena - Kawasaki] Close Fans Left 2
0760=AkiModel;[Arena - Kawasaki] Close Fans Right 2
0761=AkiModel;[Arena - Kawasaki] Far Ground Fans 1
0762=AkiModel;[Arena - Kawasaki] Fans and Wall 2
0763=AkiModel;[Arena - Kawasaki] Fans and Wall 3
0764=AkiModel;[Arena - Kawasaki] Ads 2 - 1
0765=AkiModel;[Arena - Kawasaki] Ads 2 - 2
0766=AkiModel;[Arena - Kawasaki] Building Lights and Ads 1
0767=AkiModel;[Arena - Kawasaki] Light and Scaffold 3
0768=AkiModel;[Arena - Kawasaki] Light and Scaffold 4
0769=AkiModel;[Arena - Kawasaki] Far Stand Fans 2
076A=AkiModel;[Arena - Kawasaki] Close Fans Left 3
076B=AkiModel;[Arena - Kawasaki] Close Fans Right 3
076C=AkiModel;[Arena - Kawasaki] Close Fans Left 4
076D=AkiModel;[Arena - Kawasaki] Close Fans Right 4
076E=AkiModel;[Arena - Kawasaki] Far Ground Fans 2
076F=AkiModel;[Arena - Kawasaki] Ads 1 - 1
0770=AkiModel;[Arena - Kawasaki] Ads 2 - 3
0771=AkiModel;[Arena - Kawasaki]
0772=AkiModel;[Arena - Kawasaki] Scoreboard
0773=AkiModel;[Arena - Kawasaki] Back Center Wall
0774=AkiModel;[Arena - Kawasaki] Police
0775=AkiModel;[Arena - Kawasaki] Scaffolding
0776=AkiModel;[Arena - Kawasaki]
0777=AkiModel;[Arena - Kawasaki] Far Stand Fans 3
0778=AkiModel;[Arena - Kawasaki] Close Fans Left 5
0779=AkiModel;[Arena - Kawasaki] Close Fans Right 5
077A=AkiModel;[Arena - Kawasaki] Close Fans Left 6
077B=AkiModel;[Arena - Kawasaki] Close Fans Right 6
077C=AkiModel;[Arena - Kawasaki] Far Ground Fans 3
077D=AkiModel;[Arena - Kawasaki] Fans and Wall 4
077E=AkiModel;[Arena - Kawasaki] Fans and Wall 5
077F=AkiModel;[Arena - Kawasaki] Ads 1 - 2
0780=AkiModel;[Arena - Kawasaki] Ads 2 - 4
0781=AkiModel;[Arena - Kawasaki] Building Lights and Ads 2
0782=AkiModel;[Arena - Kawasaki] Light and Scaffold 5
0783=AkiModel;[Arena - Kawasaki] Light and Scaffold 6
0784=AkiModel;[Arena - Kawasaki] Far Stand Fans 4
0785=AkiModel;[Arena - Kawasaki] Close Fans Left 7
0786=AkiModel;[Arena - Kawasaki] Close Fans Right 7
0787=AkiModel;[Arena - Kawasaki] Close Fans Left 8
0788=AkiModel;[Arena - Kawasaki] Close Fans Right 8
0789=AkiModel;[Arena - Kawasaki] Far Ground Fans 4
078A=AkiModel;
078B=AkiModel;
078C=AkiModel;
078D=AkiModel;
078E=Ci4Palette;[Arena - Halloween] Face frame 1
078F=Ci4Texture;[Arena - Halloween] Face frame 1|p:078E
0790=Ci4Palette;[Arena - Halloween] Face frame 2
0791=Ci4Texture;[Arena - Halloween] Face frame 2|p:0790
0792=Ci4Palette;[Arena - Halloween] Face frame 3
0793=Ci4Texture;[Arena - Halloween] Face frame 3|p:0792
0794=Ci4Palette;[Arena - Halloween] Face frame 4
0795=Ci4Texture;[Arena - Halloween] Face frame 4|p:0794
0796=Ci4Palette;[Arena - Halloween] Face frame 5
0797=Ci4Texture;[Arena - Halloween] Face frame 5|p:0796
0798=Ci4Palette;[Arena - Halloween] Face frame 6
0799=Ci4Texture;[Arena - Halloween] Face frame 6|p:0798
079A=Ci4Palette;[Arena - Halloween] Left Fans (frame 1)
079B=Ci4Texture;[Arena - Halloween] Left Fans (frame 1)|p:079A
079C=Ci4Palette;[Arena - Halloween] Right Fans (frame 1)
079D=Ci4Texture;[Arena - Halloween] Right Fans (frame 1)|p:079C
079E=Ci4Palette;[Arena - Halloween] Left Fans (frame 2)
079F=Ci4Texture;[Arena - Halloween] Left Fans (frame 2)|p:079E
07A0=Ci4Palette;[Arena - Halloween] Right Fans (frame 2)
07A1=Ci4Texture;[Arena - Halloween] Right Fans (frame 2)|p:07A0
07A2=Ci4Palette;[Arena - Halloween] Far Fans (frame 1)
07A3=Ci4Texture;[Arena - Halloween] Far Fans (frame 1)|p:07A2
07A4=Ci4Palette;[Arena - Halloween] Far Fans (frame 2)
07A5=Ci4Texture;[Arena - Halloween] Far Fans (frame 2)|p:07A4
07A6=Ci4Palette;[Arena - Halloween] (top)
07A7=Ci4Texture;[Arena - Halloween] (top)|p:07A6
07A8=Ci4Palette;[Arena - Halloween] (bottom)
07A9=Ci4Texture;[Arena - Halloween] (bottom)|p:07A8
07AA=Ci4Palette;[Arena - Halloween] Guardrail 1
07AB=Ci4Texture;[Arena - Halloween] Guardrail 1|p:07AA
07AC=Ci4Palette;[Arena - Halloween] Guardrail 2
07AD=Ci4Texture;[Arena - Halloween] Guardrail 2|p:07AC
07AE=Ci4Palette;[Arena - Halloween] Guardrail 3
07AF=Ci4Texture;[Arena - Halloween] Guardrail 3|p:07AE
07B0=Ci4Palette;[Arena - Halloween] Outside Mats
07B1=Ci4Texture;[Arena - Halloween] Outside Mats|p:07B0
07B2=Ci4Palette;[Arena - Halloween] Ring Mat
07B3=Ci4Texture;[Arena - Halloween] Ring Mat|p:07B2
07B4=Ci8Palette;[Arena - Halloween] Pumpkin with sword
07B5=Ci8Texture;[Arena - Halloween] Pumpkin with sword|p:07B4
07B6=Ci4Palette;[Arena - Halloween] Ring Skirt
07B7=Ci4Texture;[Arena - Halloween] Ring Skirt|p:07B6
07B8=Ci4Palette;[Arena - Halloween] Welcome (frame 1)
07B9=Ci4Texture;[Arena - Halloween] Welcome (frame 1)|p:07B8
07BA=Ci4Palette;[Arena - Halloween] Welcome (frame 2)
07BB=Ci4Texture;[Arena - Halloween] Welcome (frame 2)|p:07BA
07BC=Ci4Palette;[Arena - Halloween] Top Hat (frame 1)
07BD=Ci4Texture;[Arena - Halloween] Top Hat (frame 1)|p:07BC
07BE=Ci4Palette;[Arena - Halloween] Top Hat (frame 2)
07BF=Ci4Texture;[Arena - Halloween] Top Hat (frame 2)|p:07BE
07C0=Ci4Palette;[Arena - Halloween] Skull (frame 1)
07C1=Ci4Texture;[Arena - Halloween] Skull (frame 1)|p:07C0
07C2=Ci4Palette;[Arena - Halloween] Skull (frame 2)
07C3=Ci4Texture;[Arena - Halloween] Skull (frame 2)|p:07C2
07C4=Ci4Palette;[Arena - Halloween] Wood (frame 1)
07C5=Ci4Texture;[Arena - Halloween] Wood (frame 1)|p:07C4
07C6=Ci4Palette;[Arena - Halloween] Wood (frame 2)
07C7=Ci4Texture;[Arena - Halloween] Wood (frame 2)|p:07C6
07C8=AkiModel;
07C9=AkiModel;
07CA=AkiModel;
07CB=AkiModel;
07CC=AkiModel;
07CD=AkiModel;
07CE=AkiModel;
07CF=AkiModel;
07D0=AkiModel;
07D1=AkiModel;
07D2=AkiModel;
07D3=AkiModel;
07D4=AkiModel;
07D5=AkiModel;
07D6=AkiModel;
07D7=AkiModel;
07D8=AkiModel;
07D9=AkiModel;
07DA=AkiModel;
07DB=AkiModel;
07DC=AkiModel;
07DD=AkiModel;
07DE=AkiModel;
07DF=AkiModel;
07E0=AkiModel;
07E1=AkiModel;
07E2=AkiModel;
07E3=AkiModel;
07E4=AkiModel;
07E5=AkiModel;
07E6=AkiModel;
07E7=AkiModel;
07E8=AkiModel;
07E9=AkiModel;
07EA=AkiModel;
07EB=AkiModel;
07EC=AkiModel;
07ED=AkiModel;
07EE=AkiModel;
07EF=AkiModel;
07F0=AkiModel;
07F1=AkiModel;
07F2=AkiModel;
07F3=AkiModel;
07F4=AkiModel;
07F5=AkiModel;
07F6=AkiModel;
07F7=AkiModel;
07F8=AkiModel;
07F9=AkiModel;
07FA=AkiModel;
07FB=AkiModel;
07FC=AkiModel;
07FD=AkiModel;
07FE=AkiModel;
07FF=AkiModel;
0800=AkiModel;
0801=AkiModel;
0802=AkiModel;
0803=AkiModel;
0804=AkiModel;
0805=AkiModel;
0806=AkiModel;
0807=AkiModel;
0808=AkiModel;
0809=AkiModel;
080A=AkiModel;
080B=AkiModel;
080C=AkiModel;
080D=AkiModel;
080E=AkiModel;
080F=AkiModel;
0810=AkiModel;
0811=AkiModel;
0812=AkiModel;
0813=AkiModel;
0814=AkiModel;
0815=AkiModel;
0816=AkiModel;
0817=AkiModel;
0818=Ci4Palette;[Arena - Dome] Far Standing Fans
0819=Ci4Texture;[Arena - Dome] Far Standing Fans|p:0818
081A=Ci4Palette;[Arena - Dome] Close Fans Left 1
081B=Ci4Texture;[Arena - Dome] Close Fans Left 1|p:081A
081C=Ci4Palette;[Arena - Dome] Close Fans Right 1
081D=Ci4Texture;[Arena - Dome] Close Fans Right 1|p:081C
081E=Ci4Palette;[Arena - Dome]
081F=Ci4Texture;[Arena - Dome]|p:081E
0820=Ci4Palette;[Arena - Dome] Close Fans Left 2
0821=Ci4Texture;[Arena - Dome] Close Fans Left 2|p:0820
0822=Ci4Palette;[Arena - Dome] Close Fans Right 2
0823=Ci4Texture;[Arena - Dome] Close Fans Right 2|p:0822
0824=Ci4Palette;[Arena - Dome] Far Ground Fans 1
0825=Ci4Texture;[Arena - Dome] Far Ground Fans 1|p:0824
0826=Ci4Palette;[Arena - Dome] Furthest Fans
0827=Ci4Texture;[Arena - Dome] Furthest Fans|p:0826
0828=Ci4Palette;[Arena - Dome] Far Ground Fans 2
0829=Ci4Texture;[Arena - Dome] Far Ground Fans 2|p:0828
082A=Ci8Palette;[Arena - Dome Road]
082B=Ci8Texture;[Arena - Dome Road]|p:082A
082C=Ci4Palette;[Arena - Dome Road] Tall Scaffolding
082D=Ci4Texture;[Arena - Dome Road] Tall Scaffolding|p:082C
082E=Ci4Palette;[Arena - Dome Road] Stage Wall with Blue Light
082F=Ci4Texture;[Arena - Dome Road] Stage Wall with Blue Light|p:082E
0830=Ci4Palette;[Arena - Dome Road] Two Scaffold
0831=Ci4Texture;[Arena - Dome Road] Two Scaffold|p:0830
0832=Ci4Palette;[Arena - Dome Road] Four Scaffold
0833=Ci4Texture;[Arena - Dome Road] Four Scaffold|p:0832
0834=Ci4Palette;[Arena - Dome Road] Stage Wall with Red Light
0835=Ci4Texture;[Arena - Dome Road] Stage Wall with Red Light|p:0834
0836=Ci8Palette;[Arena - Dome Road] Ramp
0837=Ci8Texture;[Arena - Dome Road] Ramp|p:0836
0838=Ci8Palette;[Arena - Dome Road] Ramp 2
0839=Ci8Texture;[Arena - Dome Road] Ramp 2|p:0838
083A=Ci8Palette;[Arena - Dome Road] Blue Ramp (unused)
083B=Ci8Texture;[Arena - Dome Road] Blue Ramp (unused)|p:083A
083C=Ci8Palette;[Arena - Dome Road] Red Ramp (unused)
083D=Ci8Texture;[Arena - Dome Road] Red Ramp (unused)|p:083C
083E=Ci8Palette;[Arena - Dome, Dome Road] Three Lights
083F=Ci8Texture;[Arena - Dome, Dome Road] Three Lights|p:083E
0840=Ci8Palette;[Arena - Dome, Dome Road] Ads 1
0841=Ci8Texture;[Arena - Dome, Dome Road] Ads 1|p:0840
0842=Ci8Palette;[Arena - Dome, Dome Road] Ads 2
0843=Ci8Texture;[Arena - Dome, Dome Road] Ads 2|p:0842
0844=Ci4Palette;[Arena - Dome, Dome Road] '99 All Japan Pro Wrestring
0845=Ci4Texture;[Arena - Dome, Dome Road] '99 All Japan Pro Wrestring|p:0844
0846=Ci8Palette;[Arena - Dome, Dome Road] Back Windows
0847=Ci8Texture;[Arena - Dome, Dome Road] Back Windows|p:0846
0848=Ci4Palette;
0849=Ci4Texture;|p:0848
084A=Ci8Palette;
084B=Ci8Texture;|p:084A
084C=Ci4Palette;[Arena - Dome] Three Blue Lights
084D=Ci4Texture;[Arena - Dome] Three Blue Lights|p:084C
084E=Ci4Palette;
084F=Ci4Texture;|p:084E
0850=Ci4Palette;
0851=Ci4Texture;|p:0850
0852=Ci4Palette;[Arena - Dome, Dome Road] AJPW Logo
0853=Ci4Texture;[Arena - Dome, Dome Road] AJPW Logo|p:0852
0854=Ci8Palette;[Arena - Dome Road] Bottom Corner
0855=Ci8Texture;[Arena - Dome Road] Bottom Corner|p:0854
0856=Ci8Palette;[Arena - Dome Road] Top Corner
0857=Ci8Texture;[Arena - Dome Road] Top Corner|p:0856
0858=Ci4Palette;[Arena - Dome, Dome Road] Five Lights
0859=Ci4Texture;[Arena - Dome, Dome Road] Five Lights|p:0858
085A=Ci4Palette;[Arena - Dome, Dome Road] Dome Ceiling
085B=Ci4Texture;[Arena - Dome, Dome Road] Dome Ceiling|p:085A
085C=Ci4Palette;[Arena - Dome, Dome Road] Clock
085D=Ci4Texture;[Arena - Dome, Dome Road] Clock|p:085C
085E=AkiModel;[Arena - Dome Road] Scaffolding 1
085F=AkiModel;[Arena - Dome Road] Scaffolding 2
0860=AkiModel;[Arena - Dome Road] Scaffolding 3
0861=AkiModel;[Arena - Dome Road] Scaffolding 4
0862=AkiModel;[Arena - Dome Road] Scaffolding 5
0863=AkiModel;[Arena - Dome Road] Scaffolding 6
0864=AkiModel;[Arena - Dome Road] Scaffolding 7
0865=AkiModel;[Arena - Dome Road] Scaffolding 8
0866=AkiModel;[Arena - Dome, Dome Road] Five Lights 1
0867=AkiModel;[Arena - Dome, Dome Road] Five Lights 2
0868=AkiModel;[Arena - Dome, Dome Road] Five Lights 3
0869=AkiModel;[Arena - Dome, Dome Road] Five Lights 4
086A=AkiModel;[Arena - Dome, Dome Road] Ceiling 1
086B=AkiModel;[Arena - Dome, Dome Road] Ceiling 2
086C=AkiModel;[Arena - Dome, Dome Road] Ceiling 3
086D=AkiModel;[Arena - Dome, Dome Road] Ceiling 4
086E=AkiModel;[Arena - Dome Road] Outside Mats 1
086F=AkiModel;[Arena - Dome Road] Outside Mats 2
0870=AkiModel;[Arena - Dome Road] Outside Mats 3
0871=AkiModel;
0872=AkiModel;
0873=AkiModel;
0874=AkiModel;
0875=AkiModel;
0876=AkiModel;
0877=AkiModel;
0878=AkiModel;
0879=AkiModel;
087A=AkiModel;[Arena - Dome Road] Bottom Corner 1
087B=AkiModel;[Arena - Dome Road] Top Corner 1
087C=AkiModel;[Arena - Dome Road] Top Corner 2
087D=AkiModel;[Arena - Dome Road] Bottom Corner 2
087E=AkiModel;
087F=AkiModel;[Arena - Dome] Close Fans Left 1
0880=AkiModel;[Arena - Dome] Close Fans Right 1
0881=AkiModel;[Arena - Dome] Close Fans Left 2
0882=AkiModel;[Arena - Dome] Close Fans Right 2
0883=AkiModel;[Arena - Dome] Far Ground Fans 1
0884=AkiModel;[Arena - Dome] Far Stand Fans 1
0885=AkiModel;[Arena - Dome] Furthest Fans 1
0886=AkiModel;[Arena - Dome] Furthest Fans 2
0887=AkiModel;[Arena - Dome] Furthest Fans 3
0888=AkiModel;
0889=AkiModel;[Arena - Dome] Three Lights 1
088A=AkiModel;[Arena - Dome] Back Windows 1
088B=AkiModel;[Arena - Dome] Back Windows 2
088C=AkiModel;[Arena - Dome] Back Windows 3
088D=AkiModel;[Arena - Dome] Close Fans Right 3
088E=AkiModel;[Arena - Dome] Close Fans Left 3
088F=AkiModel;[Arena - Dome] Close Fans Left 4
0890=AkiModel;[Arena - Dome] Close Fans Right 4
0891=AkiModel;[Arena - Dome] Far Ground Fans 2
0892=AkiModel;[Arena - Dome] Furthest Fans 4
0893=AkiModel;[Arena - Dome] Furthest Fans 5
0894=AkiModel;[Arena - Dome] Far Stand Fans 2
0895=AkiModel;
0896=AkiModel;[Arena - Dome] Three Lights 2
0897=AkiModel;[Arena - Dome] Three Blue Lights 1
0898=AkiModel;[Arena - Dome Road] Close Fans Left
0899=AkiModel;[Arena - Dome Road] Close Fans Right
089A=AkiModel;[Arena - Dome Road] Far Ground Fans 1
089B=AkiModel;[Arena - Dome Road] Far Ground Fans 2
089C=AkiModel;[Arena - Dome] Furthest Fans 6
089D=AkiModel;[Arena - Dome Road] Far Stand Fans 3
089E=AkiModel;[Arena - Dome Road] Stage Wall with Blue Light
089F=AkiModel;[Arena - Dome Road] Four Scaffold
08A0=AkiModel;[Arena - Dome Road] Stage Wall with Red Light
08A1=AkiModel;
08A2=AkiModel;
08A3=AkiModel;[Arena - Dome Road] Ramp 1
08A4=AkiModel;[Arena - Dome Road] Ramp 2
08A5=AkiModel;[Arena - Dome] Ads 1
08A6=AkiModel;[Arena - Dome] Ads 2
08A7=AkiModel;[Arena - Dome] AJPW text
08A8=AkiModel;[Arena - Dome] Three Blue Lights 2
08A9=AkiModel;[Arena - Dome] Three Blue Lights 3
08AA=AkiModel;[Arena - Dome] AJPW logo
08AB=AkiModel;[Arena - Dome] Clock
08AC=AkiModel;[Arena - Dome] Close Fans Right 5
08AD=AkiModel;[Arena - Dome] Close Fans Left 5
08AE=AkiModel;[Arena - Dome] Close Fans Left 6
08AF=AkiModel;[Arena - Dome] Close Fans Right 6
08B0=AkiModel;[Arena - Dome] Far Ground Fans 3
08B1=AkiModel;[Arena - Dome] Furthest Fans 7
08B2=AkiModel;[Arena - Dome] Furthest Fans 8
08B3=AkiModel;[Arena - Dome] Far Stand Fans 4
08B4=AkiModel;[Arena - Dome]
08B5=AkiModel;[Arena - Dome] Three Lights 3
08B6=AkiModel;[Arena - Dome] Three Blue Lights 4
08B7=AkiModel;[Arena - Dome] Close Fans Left 7
08B8=AkiModel;[Arena - Dome] Close Fans Right 7
08B9=AkiModel;[Arena - Dome] Close Fans Left 8
08BA=AkiModel;[Arena - Dome] Close Fans Right 8
08BB=AkiModel;[Arena - Dome] Far Ground Fans 4
08BC=AkiModel;[Arena - Dome] Far Stand Fans 3
08BD=Ci4Palette;
08BE=Ci4Texture;|p:08BD
08BF=Ci4Palette;
08C0=Ci4Texture;|p:08BF
08C1=AkiModel;
08C2=AkiModel;
08C3=AkiModel;
08C4=AkiModel;
08C5=AkiModel;
08C6=AkiModel;
08C7=AkiModel;
08C8=AkiModel;
08C9=AkiModel;
08CA=AkiModel;
08CB=AkiModel;
08CC=AkiModel;
08CD=AkiModel;
08CE=AkiModel;
08CF=AkiModel;
08D0=AkiModel;
08D1=Ci4Palette;Fireball fallback palette
08D2=Ci4Palette;
08D3=RawCi4TexPal;(raw CI4 texture??)|w:16,h:16
08D4=Ci4Palette;
08D5=Ci4Palette;
08D6=Ci4Palette;
08D7=Ci4Palette;
08D8=Ci4Palette;
08D9=Ci4Palette;
08DA=Ci4Palette;
08DB=Ci4Palette;
08DC=Ci4Palette;
08DD=Ci4Palette;Mist fallback palette
08DE=Ci4Texture;Fireball frame 1|p:08D1
08DF=Ci4Texture;Fireball frame 2|p:08D1
08E0=Ci4Texture;Fireball frame 3|p:08D1
08E1=Ci4Texture;Fireball frame 4|p:08D1
08E2=Ci4Texture;Fireball frame 5|p:08D1
08E3=Ci4Texture;Fireball frame 6|p:08D1
08E4=Ci4Texture;Fireball frame 7|p:08D1
08E5=Ci4Texture;Fireball frame 8|p:08D1
08E6=Ci4Texture;Fireball frame 9|p:08D1
08E7=Ci4Texture;Fireball frame 10|p:08D1
08E8=Ci4Texture;Fireball frame 11|p:08D1
08E9=Ci4Texture;Fireball frame 12|p:08D1
08EA=Ci4Texture;Mist frame 1|p:08DD
08EB=Ci4Texture;Mist frame 2|p:08DD
08EC=Ci4Texture;Mist frame 3|p:08DD
08ED=Ci4Texture;Mist frame 4|p:08DD
08EE=Ci4Texture;Mist frame 5|p:08DD
08EF=Ci4Texture;Mist frame 6|p:08DD
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08F1=Ci4Texture;Mist frame 8|p:08DD
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08F3=Ci4Texture;Mist frame 10|p:08DD
08F4=Ci4Texture;Mist frame 11|p:08DD
08F5=Ci4Texture;Mist frame 12|p:08DD
08F6=Ci4Texture;Mist frame 13|p:08DD
08F7=Ci4Texture;Mist frame 14|p:08DD
08F8=AkiModel;[Weapon] Bat Model 1
08F9=Ci4Palette;[Weapon] Baseball Bat
08FA=Ci4Texture;[Weapon] Baseball Bat|p:08F9
08FB=AkiModel;[Weapon] Bat Model 2
08FC=Ci8Palette;[Weapon] Barbed Wire Baseball Bat
08FD=Ci8Texture;[Weapon] Barbed Wire Baseball Bat|p:08FC
08FE=AkiModel;[Weapon] Chair/Table Model 1
08FF=Ci4Palette;[Weapon] Chair 1
0900=Ci4Texture;[Weapon] Chair 1|p:08FF
0901=AkiModel;[Weapon] Chair/Table Model 2
0902=Ci4Palette;[Weapon] Chair 2
0903=Ci4Texture;[Weapon] Chair 2|p:0902
0904=AkiModel;[Weapon] Chair/Table Model 3
0905=Ci4Palette;[Weapon] Chair side
0906=Ci4Texture;[Weapon] Chair side|p:0905
0907=Ci8Palette;[Weapon] Table front
0908=Ci8Texture;[Weapon] Table front|p:0907
0909=Ci8Palette;[Weapon] Table back
090A=Ci8Texture;[Weapon] Table back|p:0909
090B=Ci4Palette;[Weapon] Table side
090C=Ci4Texture;[Weapon] Table side|p:090B
090D=Ci4Palette;[Weapon] Sickle
090E=Ci4Texture;[Weapon] Sickle|p:090D
090F=AkiModel;[Weapon] Sickle
0910=Ci4Palette;[Prop] Microphone
0911=Ci4Texture;[Prop] Microphone|p:0910
0912=AkiModel;[Prop] Microphone
0913=Ci4Palette;[Weapon] Kendo Stick
0914=Ci4Texture;[Weapon] Kendo Stick|p:0913
0915=AkiModel;[Weapon] Kendo Stick Model 1
0916=AkiModel;[Weapon] Kendo Stick Model 2
0917=Ci4Palette;Billy Gunn ass taunt censor 1
0918=Ci4Texture;Billy Gunn ass taunt censor 1|p:0917
0919=Ci4Palette;Billy Gunn ass taunt censor 2
091A=Ci4Texture;Billy Gunn ass taunt censor 2|p:0919
091B=AkiModel;Billy Gunn ass taunt censor
091C=Ci4Texture;Wrestler Shadow texture
091D=Ci8Palette;Wrestler Shadow palette
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0BBA=AkiModel;
0BBB=AkiModel;
0BBC=AkiModel;
0BBD=AkiModel;
0BBE=AkiModel;
0BBF=AkiModel;
0BC0=AkiModel;
0BC1=AkiModel;
0BC2=AkiModel;
0BC3=AkiModel;
0BC4=AkiModel;
0BC5=AkiModel;
0BC6=AkiModel;
0BC7=AkiModel;
0BC8=AkiModel;
0BC9=AkiModel;
0BCA=AkiModel;
0BCB=AkiModel;
0BCC=AkiModel;
0BCD=AkiModel;
0BCE=AkiModel;
0BCF=AkiModel;
0BD0=AkiModel;
0BD1=AkiModel;
0BD2=AkiModel;
0BD3=AkiModel;
0BD4=AkiModel;
0BD5=AkiModel;
0BD6=AkiModel;
0BD7=AkiModel;
0BD8=AkiModel;
0BD9=AkiModel;
0BDA=AkiModel;
0BDB=AkiModel;
0BDC=AkiModel;
0BDD=AkiModel;
0BDE=AkiModel;
0BDF=AkiModel;
0BE0=AkiModel;
0BE1=AkiModel;
0BE2=AkiModel;
0BE3=AkiModel;
0BE4=AkiModel;
0BE5=AkiModel;
0BE6=AkiModel;
0BE7=AkiModel;
0BE8=AkiModel;
0BE9=AkiModel;
0BEA=AkiModel;
0BEB=AkiModel;
0BEC=AkiModel;
0BED=AkiModel;
0BEE=AkiModel;
0BEF=AkiModel;
0BF0=AkiModel;
0BF1=AkiModel;
0BF2=AkiModel;
0BF3=AkiModel;
0BF4=AkiModel;
0BF5=AkiModel;
0BF6=AkiModel;
0BF7=AkiModel;
0BF8=AkiModel;
0BF9=AkiModel;
0BFA=AkiModel;
0BFB=AkiModel;
0BFC=AkiModel;
0BFD=AkiModel;
0BFE=AkiModel;
0BFF=AkiModel;
0C00=AkiModel;
0C01=AkiModel;
0C02=AkiModel;
0C03=AkiModel;
0C04=AkiModel;
0C05=AkiModel;
0C06=AkiModel;
0C07=AkiModel;
0C08=AkiModel;
0C09=AkiModel;
0C0A=AkiModel;
0C0B=AkiModel;
0C0C=AkiModel;
0C0D=AkiModel;
0C0E=AkiModel;
0C0F=AkiModel;
0C10=AkiModel;
0C11=AkiModel;
0C12=AkiModel;
0C13=AkiModel;
0C14=AkiModel;
0C15=AkiModel;
0C16=AkiModel;
0C17=AkiModel;
0C18=AkiModel;
0C19=AkiModel;
0C1A=AkiModel;
0C1B=AkiModel;
0C1C=AkiModel;
0C1D=AkiModel;
0C1E=AkiModel;
0C1F=AkiModel;
0C20=AkiModel;
0C21=AkiModel;
0C22=AkiModel;
0C23=AkiModel;
0C24=AkiModel;
0C25=AkiModel;
0C26=AkiModel;
0C27=AkiModel;
0C28=AkiModel;
0C29=AkiModel;
0C2A=AkiModel;
0C2B=AkiModel;
0C2C=AkiModel;
0C2D=AkiModel;
0C2E=AkiModel;
0C2F=AkiModel;
0C30=AkiModel;
0C31=AkiModel;
0C32=AkiModel;
0C33=AkiModel;
0C34=AkiModel;
0C35=AkiModel;
0C36=AkiModel;
0C37=AkiModel;
0C38=AkiModel;
0C39=AkiModel;
0C3A=AkiModel;
0C3B=AkiModel;
0C3C=AkiModel;
0C3D=AkiModel;
0C3E=AkiModel;
0C3F=AkiModel;
0C40=AkiModel;
0C41=AkiModel;
0C42=AkiModel;
0C43=AkiModel;
0C44=AkiModel;
0C45=AkiModel;
0C46=AkiModel;
0C47=AkiModel;
0C48=AkiModel;
0C49=AkiModel;
0C4A=AkiModel;
0C4B=AkiModel;
0C4C=AkiModel;
0C4D=AkiModel;
0C4E=AkiModel;[Ring Attire] Trunks F1/F2 Pelvis (Body Type 9)
0C4F=AkiModel;[Ring Attire] Trunks F1/F2 Left Upper Leg (Body Type 9)
0C50=AkiModel;[Ring Attire] Trunks F1/F2 Right Upper Leg (Body Type 9)
0C51=AkiModel;
0C52=AkiModel;
0C53=AkiModel;
0C54=AkiModel;
0C55=AkiModel;
0C56=AkiModel;
0C57=AkiModel;
0C58=AkiModel;
0C59=AkiModel;
0C5A=AkiModel;
0C5B=AkiModel;
0C5C=AkiModel;
0C5D=AkiModel;
0C5E=AkiModel;
0C5F=AkiModel;
0C60=AkiModel;
0C61=AkiModel;
0C62=AkiModel;
0C63=AkiModel;
0C64=AkiModel;
0C65=AkiModel;
0C66=AkiModel;
0C67=AkiModel;
0C68=AkiModel;
0C69=AkiModel;
0C6A=AkiModel;
0C6B=AkiModel;
0C6C=AkiModel;
0C6D=AkiModel;
0C6E=AkiModel;
0C6F=AkiModel;
0C70=AkiModel;
0C71=AkiModel;
0C72=AkiModel;
0C73=AkiModel;
0C74=AkiModel;
0C75=AkiModel;
0C76=AkiModel;
0C77=AkiModel;
0C78=AkiModel;
0C79=AkiModel;
0C7A=AkiModel;
0C7B=AkiModel;
0C7C=AkiModel;
0C7D=AkiModel;
0C7E=AkiModel;
0C7F=AkiModel;
0C80=AkiModel;
0C81=AkiModel;
0C82=AkiModel;
0C83=AkiModel;
0C84=AkiModel;
0C85=AkiModel;
0C86=AkiModel;
0C87=AkiModel;
0C88=AkiModel;[Ring Attire] Trunks F1/F2 Pelvis (Body Type 7)
0C89=AkiModel;[Ring Attire] Trunks F1/F2 Left Upper Leg (Body Type 7)
0C8A=AkiModel;[Ring Attire] Trunks F1/F2 Right Upper Leg (Body Type 7)
0C8B=AkiModel;
0C8C=AkiModel;
0C8D=AkiModel;
0C8E=AkiModel;
0C8F=AkiModel;
0C90=AkiModel;
0C91=AkiModel;
0C92=AkiModel;
0C93=AkiModel;
0C94=AkiModel;
0C95=AkiModel;
0C96=AkiModel;
0C97=AkiModel;
0C98=AkiModel;
0C99=AkiModel;
0C9A=AkiModel;
0C9B=AkiModel;
0C9C=AkiModel;
0C9D=AkiModel;
0C9E=AkiModel;
0C9F=AkiModel;
0CA0=AkiModel;
0CA1=AkiModel;
0CA2=AkiModel;
0CA3=AkiModel;
0CA4=AkiModel;
0CA5=AkiModel;
0CA6=AkiModel;
0CA7=AkiModel;
0CA8=AkiModel;
0CA9=AkiModel;
0CAA=AkiModel;
0CAB=AkiModel;
0CAC=AkiModel;
0CAD=AkiModel;
0CAE=AkiModel;
0CAF=AkiModel;
0CB0=AkiModel;
0CB1=AkiModel;
0CB2=AkiModel;
0CB3=AkiModel;
0CB4=AkiModel;
0CB5=AkiModel;
0CB6=AkiModel;[Ring Attire] Trunks F1/F2 Pelvis (Body Type 8)
0CB7=AkiModel;[Ring Attire] Trunks F1/F2 Left Upper Leg (Body Type 8)
0CB8=AkiModel;[Ring Attire] Trunks F1/F2 Right Upper Leg (Body Type 8)
0CB9=AkiModel;
0CBA=AkiModel;
0CBB=AkiModel;
0CBC=AkiModel;
0CBD=AkiModel;
0CBE=AkiModel;
0CBF=AkiModel;
0CC0=AkiModel;
0CC1=AkiModel;
0CC2=AkiModel;
0CC3=AkiModel;
0CC4=AkiModel;
0CC5=AkiModel;
0CC6=AkiModel;
0CC7=AkiModel;
0CC8=AkiModel;
0CC9=AkiModel;
0CCA=AkiModel;
0CCB=AkiModel;
0CCC=AkiModel;
0CCD=AkiModel;
0CCE=AkiModel;
0CCF=AkiModel;
0CD0=AkiModel;
0CD1=AkiModel;
0CD2=AkiModel;
0CD3=AkiModel;
0CD4=AkiModel;
0CD5=AkiModel;
0CD6=AkiModel;
0CD7=AkiModel;
0CD8=AkiModel;
0CD9=AkiModel;
0CDA=AkiModel;
0CDB=AkiModel;
0CDC=AkiModel;
0CDD=AkiModel;
0CDE=AkiModel;
0CDF=AkiModel;
0CE0=AkiModel;
0CE1=AkiModel;
0CE2=AkiModel;
0CE3=AkiModel;[Ring Attire] Trunks F1/F2 Pelvis (Body Type 5/6)
0CE4=AkiModel;[Ring Attire] Trunks F1/F2 Left Upper Leg (Body Type 5/6)
0CE5=AkiModel;[Ring Attire] Trunks F1/F2 Right Upper Leg (Body Type 5/6)
0CE6=AkiModel;
0CE7=AkiModel;
0CE8=AkiModel;
0CE9=AkiModel;
0CEA=AkiModel;
0CEB=AkiModel;
0CEC=AkiModel;
0CED=AkiModel;
0CEE=AkiModel;
0CEF=AkiModel;
0CF0=AkiModel;
0CF1=AkiModel;
0CF2=AkiModel;
0CF3=AkiModel;
0CF4=AkiModel;
0CF5=AkiModel;
0CF6=AkiModel;
0CF7=AkiModel;
0CF8=AkiModel;
0CF9=AkiModel;
0CFA=AkiModel;
0CFB=AkiModel;
0CFC=AkiModel;
0CFD=AkiModel;
0CFE=AkiModel;
0CFF=AkiModel;
0D00=AkiModel;
0D01=AkiModel;
0D02=AkiModel;
0D03=AkiModel;
0D04=AkiModel;
0D05=AkiModel;
0D06=AkiModel;
0D07=AkiModel;
0D08=AkiModel;
0D09=AkiModel;
0D0A=AkiModel;
0D0B=AkiModel;
0D0C=AkiModel;
0D0D=AkiModel;
0D0E=AkiModel;
0D0F=AkiModel;
0D10=AkiModel;
0D11=AkiModel;
0D12=AkiModel;
0D13=AkiModel;
0D14=AkiModel;
0D15=AkiModel;
0D16=AkiModel;
0D17=AkiModel;
0D18=AkiModel;
0D19=AkiModel;
0D1A=AkiModel;
0D1B=AkiModel;
0D1C=AkiModel;
0D1D=AkiModel;
0D1E=AkiModel;
0D1F=AkiModel;
0D20=AkiModel;
0D21=AkiModel;
0D22=AkiModel;
0D23=AkiModel;
0D24=AkiModel;
0D25=AkiModel;
0D26=AkiModel;
0D27=AkiModel;
0D28=AkiModel;
0D29=AkiModel;
0D2A=AkiModel;
0D2B=AkiModel;
0D2C=AkiModel;
0D2D=AkiModel;
0D2E=AkiModel;
0D2F=AkiModel;
0D30=AkiModel;
0D31=AkiModel;
0D32=AkiModel;
0D33=AkiModel;
0D34=AkiModel;
0D35=AkiModel;
0D36=AkiModel;
0D37=AkiModel;
0D38=AkiModel;
0D39=AkiModel;
0D3A=AkiModel;
0D3B=AkiModel;
0D3C=AkiModel;
0D3D=AkiModel;
0D3E=AkiModel;
0D3F=AkiModel;
0D40=AkiModel;
0D41=AkiModel;
0D42=AkiModel;
0D43=AkiModel;
0D44=AkiModel;
0D45=AkiModel;
0D46=AkiModel;
0D47=AkiModel;
0D48=AkiModel;
0D49=AkiModel;
0D4A=AkiModel;
0D4B=AkiModel;
0D4C=AkiModel;
0D4D=AkiModel;
0D4E=AkiModel;
0D4F=AkiModel;
0D50=AkiModel;
0D51=AkiModel;
0D52=AkiModel;
0D53=AkiModel;
0D54=AkiModel;
0D55=AkiModel;
0D56=AkiModel;
0D57=AkiModel;
0D58=AkiModel;
0D59=AkiModel;
0D5A=AkiModel;
0D5B=AkiModel;
0D5C=AkiModel;
0D5D=AkiModel;
0D5E=AkiModel;
0D5F=AkiModel;
0D60=AkiModel;
0D61=AkiModel;
0D62=AkiModel;
0D63=AkiModel;
0D64=AkiModel;
0D65=AkiModel;
0D66=AkiModel;
0D67=AkiModel;
0D68=AkiModel;
0D69=AkiModel;
0D6A=AkiModel;
0D6B=AkiModel;
0D6C=AkiModel;
0D6D=AkiModel;
0D6E=AkiModel;
0D6F=AkiModel;
0D70=AkiModel;
0D71=AkiModel;
0D72=AkiModel;
0D73=AkiModel;
0D74=AkiModel;
0D75=AkiModel;
0D76=AkiModel;
0D77=AkiModel;
0D78=AkiModel;
0D79=AkiModel;
0D7A=AkiModel;
0D7B=AkiModel;
0D7C=AkiModel;
0D7D=AkiModel;
0D7E=AkiModel;
0D7F=AkiModel;
0D80=AkiModel;
0D81=AkiModel;
0D82=AkiModel;
0D83=AkiModel;
0D84=AkiModel;
0D85=AkiModel;
0D86=AkiModel;
0D87=AkiModel;
0D88=AkiModel;
0D89=AkiModel;
0D8A=AkiModel;
0D8B=AkiModel;
0D8C=AkiModel;
0D8D=AkiModel;
0D8E=AkiModel;
0D8F=AkiModel;
0D90=AkiModel;
0D91=AkiModel;
0D92=AkiModel;
0D93=AkiModel;
0D94=AkiModel;
0D95=AkiModel;
0D96=AkiModel;
0D97=AkiModel;
0D98=AkiModel;
0D99=AkiModel;
0D9A=AkiModel;
0D9B=AkiModel;
0D9C=AkiModel;
0D9D=AkiModel;
0D9E=AkiModel;
0D9F=AkiModel;
0DA0=AkiModel;
0DA1=AkiModel;
0DA2=AkiModel;
0DA3=AkiModel;
0DA4=AkiModel;
0DA5=AkiModel;
0DA6=AkiModel;
0DA7=AkiModel;
0DA8=AkiModel;
0DA9=AkiModel;
0DAA=AkiModel;
0DAB=AkiModel;
0DAC=AkiModel;
0DAD=AkiModel;
0DAE=AkiModel;
0DAF=AkiModel;
0DB0=AkiModel;
0DB1=AkiModel;
0DB2=AkiModel;
0DB3=AkiModel;
0DB4=AkiModel;
0DB5=AkiModel;
0DB6=AkiModel;
0DB7=AkiModel;
0DB8=AkiModel;
0DB9=AkiModel;
0DBA=AkiModel;
0DBB=AkiModel;
0DBC=AkiModel;
0DBD=AkiModel;
0DBE=AkiModel;
0DBF=AkiModel;
0DC0=AkiModel;
0DC1=AkiModel;
0DC2=AkiModel;
0DC3=AkiModel;
0DC4=AkiModel;
0DC5=AkiModel;
0DC6=AkiModel;
0DC7=AkiModel;
0DC8=AkiModel;
0DC9=AkiModel;
0DCA=AkiModel;
0DCB=AkiModel;
0DCC=AkiModel;
0DCD=AkiModel;
0DCE=AkiModel;
0DCF=AkiModel;
0DD0=AkiModel;
0DD1=AkiModel;
0DD2=AkiModel;
0DD3=AkiModel;
0DD4=AkiModel;
0DD5=AkiModel;
0DD6=AkiModel;
0DD7=AkiModel;
0DD8=AkiModel;
0DD9=AkiModel;
0DDA=AkiModel;
0DDB=AkiModel;
0DDC=AkiModel;
0DDD=AkiModel;
0DDE=AkiModel;
0DDF=AkiModel;
0DE0=AkiModel;
0DE1=AkiModel;
0DE2=AkiModel;
0DE3=AkiModel;
0DE4=AkiModel;
0DE5=AkiModel;
0DE6=AkiModel;
0DE7=AkiModel;
0DE8=AkiModel;
0DE9=AkiModel;
0DEA=AkiModel;
0DEB=AkiModel;
0DEC=AkiModel;
0DED=AkiModel;
0DEE=AkiModel;
0DEF=AkiModel;
0DF0=AkiModel;
0DF1=AkiModel;
0DF2=AkiModel;
0DF3=AkiModel;
0DF4=AkiModel;
0DF5=AkiModel;
0DF6=AkiModel;
0DF7=AkiModel;
0DF8=AkiModel;
0DF9=AkiModel;
0DFA=AkiModel;
0DFB=AkiModel;
0DFC=AkiModel;
0DFD=AkiModel;
0DFE=AkiModel;
0DFF=AkiModel;
0E00=AkiModel;
0E01=AkiModel;
0E02=AkiModel;
0E03=AkiModel;
0E04=AkiModel;
0E05=AkiModel;
0E06=AkiModel;
0E07=AkiModel;
0E08=AkiModel;
0E09=AkiModel;
0E0A=AkiModel;
0E0B=AkiModel;
0E0C=AkiModel;
0E0D=AkiModel;
0E0E=AkiModel;
0E0F=AkiModel;
0E10=AkiModel;
0E11=AkiModel;
0E12=AkiModel;
0E13=AkiModel;
0E14=AkiModel;
0E15=AkiModel;
0E16=AkiModel;
0E17=AkiModel;
0E18=AkiModel;
0E19=AkiModel;
0E1A=AkiModel;
0E1B=AkiModel;
0E1C=AkiModel;
0E1D=AkiModel;
0E1E=AkiModel;
0E1F=AkiModel;
0E20=AkiModel;
0E21=AkiModel;
0E22=AkiModel;
0E23=AkiModel;
0E24=AkiModel;
0E25=AkiModel;
0E26=AkiModel;
0E27=AkiModel;
0E28=AkiModel;
0E29=AkiModel;
0E2A=AkiModel;
0E2B=AkiModel;
0E2C=AkiModel;
0E2D=AkiModel;
0E2E=AkiModel;
0E2F=AkiModel;
0E30=AkiModel;
0E31=AkiModel;
0E32=AkiModel;
0E33=AkiModel;
0E34=AkiModel;
0E35=AkiModel;
0E36=AkiModel;
0E37=AkiModel;
0E38=AkiModel;
0E39=AkiModel;
0E3A=AkiModel;
0E3B=AkiModel;
0E3C=AkiModel;
0E3D=AkiModel;
0E3E=AkiModel;
0E3F=AkiModel;
0E40=AkiModel;
0E41=AkiModel;
0E42=AkiModel;
0E43=AkiModel;
0E44=AkiModel;
0E45=AkiModel;
0E46=AkiModel;
0E47=AkiModel;
0E48=AkiModel;
0E49=AkiModel;
0E4A=AkiModel;
0E4B=AkiModel;
0E4C=AkiModel;
0E4D=AkiModel;
0E4E=AkiModel;
0E4F=AkiModel;
0E50=Ci4Palette;Default Costume Colors
0E51=Ci4Palette;Fallback Chest
0E52=Ci4Texture;Fallback Chest|p:0E51
0E53=Ci4Palette;Fallback Stomach
0E54=Ci4Texture;Fallback Stomach|p:0E53
0E55=Ci4Palette;[Body Type 9 (Giant Baba)] Chest
0E56=Ci4Texture;[Body Type 9 (Giant Baba)] Chest|p:0E55
0E57=Ci4Palette;[Body Type 9 (Giant Baba)] Stomach
0E58=Ci4Texture;[Body Type 9 (Giant Baba)] Stomach|p:0E57
0E59=Ci8Palette;[Body Type 9 (Giant Baba)] Upper Arm
0E5A=Ci8Texture;[Body Type 9 (Giant Baba)] Upper Arm|p:0E59
0E5B=Ci8Palette;[Body Type 9 (Giant Baba)] Forearm
0E5C=Ci8Texture;[Body Type 9 (Giant Baba)] Forearm|p:0E5B
0E5D=Ci8Palette;[Body Type 9 (Giant Baba)] Upper Leg
0E5E=Ci8Texture;[Body Type 9 (Giant Baba)] Upper Leg|p:0E5D
0E5F=Ci8Palette;[Body Type 9 (Giant Baba)] Lower Leg
0E60=Ci8Texture;[Body Type 9 (Giant Baba)] Lower Leg|p:0E5F
0E61=Ci4Palette;[Body Type 7] Chest
0E62=Ci4Texture;[Body Type 7] Chest|p:0E61
0E63=Ci4Palette;[Body Type 7] Stomach
0E64=Ci4Texture;[Body Type 7] Stomach|p:0E63
0E65=Ci8Palette;[Body Type 7] Upper Arm
0E66=Ci8Texture;[Body Type 7] Upper Arm|p:0E65
0E67=Ci8Palette;[Body Type 7] Forearm
0E68=Ci8Texture;[Body Type 7] Forearm|p:0E67
0E69=Ci8Palette;older hand
0E6A=Ci8Texture;older hand|p:0E69
0E6B=Ci8Palette;older fingers
0E6C=Ci8Texture;older fingers|p:0E6B
0E6D=Ci8Palette;[Body Type 7] Upper Leg
0E6E=Ci8Texture;[Body Type 7] Upper Leg|p:0E6D
0E6F=Ci4Palette;[Body Type 8] Chest
0E70=Ci4Texture;[Body Type 8] Chest|p:0E6F
0E71=Ci4Palette;[Body Type 8] Stomach
0E72=Ci4Texture;[Body Type 8] Stomach|p:0E71
0E73=Ci8Palette;[Body Type 8] Upper Arm
0E74=Ci8Texture;[Body Type 8] Upper Arm|p:0E73
0E75=Ci8Palette;[Body Type 8] Forearm
0E76=Ci8Texture;[Body Type 8] Forearm|p:0E75
0E77=Ci8Palette;older hand
0E78=Ci8Texture;older hand|p:0E77
0E79=Ci8Palette;older fingers
0E7A=Ci8Texture;older fingers|p:0E79
0E7B=Ci8Palette;[Body Type 8] Upper Leg
0E7C=Ci8Texture;[Body Type 8] Upper Leg|p:0E7B
0E7D=Ci8Palette;older lower leg
0E7E=Ci8Texture;older lower leg|p:0E7D
0E7F=Ci4Palette;[Body Type 5] Chest
0E80=Ci4Texture;[Body Type 5] Chest|p:0E7F
0E81=Ci4Palette;[Body Type 5] Stomach
0E82=Ci4Texture;[Body Type 5] Stomach|p:0E81
0E83=Ci4Palette;[Body Types 2, 4] Chest 1
0E84=Ci4Texture;[Body Types 2, 4] Chest 1|p:0E83
0E85=Ci4Palette;[Body Types 2, 4, 6] Stomach
0E86=Ci4Texture;[Body Types 2, 4, 6] Stomach|p:0E85
0E87=Ci4Palette;Chest 2
0E88=Ci4Texture;Chest 2|p:0E87
0E89=Ci4Palette;[Body Types 1, 3] Chest
0E8A=Ci4Texture;[Body Types 1, 3] Chest|p:0E89
0E8B=Ci4Palette;[Body Types 1, 3] Stomach
0E8C=Ci4Texture;[Body Types 1, 3] Stomach|p:0E8B
0E8D=Ci8Palette;[Body Types 1-6] Upper Arm
0E8E=Ci8Texture;[Body Types 1-6] Upper Arm|p:0E8D
0E8F=Ci8Palette;[Body Types 1-6] Forearm
0E90=Ci8Texture;[Body Types 1-6] Forearm|p:0E8F
0E91=Ci8Palette;old? hand
0E92=Ci8Texture;old? hand|p:0E91
0E93=Ci8Palette;old? fingers
0E94=Ci8Texture;old? fingers|p:0E93
0E95=Ci8Palette;[Body Types 1-6] Upper Leg
0E96=Ci8Texture;[Body Types 1-6] Upper Leg|p:0E95
0E97=Ci8Palette;[Body Types 1-8] Lower Leg
0E98=Ci8Texture;[Body Types 1-8] Lower Leg|p:0E97
0E99=Ci4Palette;old foot?
0E9A=Ci4Texture;old foot?|p:0E99
0E9B=Ci8Palette;fallback boot? Lower Leg
0E9C=Ci8Texture;fallback boot? Lower Leg|p:0E9B
0E9D=Ci4Palette;fallback boot? Foot
0E9E=Ci4Texture;fallback boot? Foot|p:0E9D
0E9F=Ci4Palette;Fallback Ring Attire
0EA0=Ci4Texture;Fallback Ring Attire|p:0E9F
0EA1=Ci4Palette;[Ring Attire] A1
0EA2=Ci4Texture;[Ring Attire] A1|p:0EA1
0EA3=Ci4Palette;[Ring Attire] A2 - Pelvis
0EA4=Ci4Texture;[Ring Attire] A2 - Pelvis|p:0EA3
0EA5=Ci4Palette;[Ring Attire] A2 - Upper Legs
0EA6=Ci4Texture;[Ring Attire] A2 - Upper Legs|p:0EA5
0EA7=Ci4Palette;[Ring Attire] A3 (Hase)
0EA8=Ci4Texture;[Ring Attire] A3 (Hase)|p:0EA7
0EA9=Ci4Palette;[Ring Attire] A4 (Mossman 1)
0EAA=Ci4Texture;[Ring Attire] A4 (Mossman 1)|p:0EA9
0EAB=Ci4Palette;[Ring Attire] A5 (Mossman 2)
0EAC=Ci4Texture;[Ring Attire] A5 (Mossman 2)|p:0EAB
0EAD=Ci4Palette;[Ring Attire] A6 (Rainbow)
0EAE=Ci4Texture;[Ring Attire] A6 (Rainbow)|p:0EAD
0EAF=Ci4Palette;[Ring Attire] A7 (Johnny Ace 1)
0EB0=Ci4Texture;[Ring Attire] A7 (Johnny Ace 1)|p:0EAF
0EB1=Ci4Palette;[Ring Attire] A8 (Johnny Ace 2)
0EB2=Ci4Texture;[Ring Attire] A8 (Johnny Ace 2)|p:0EB1
0EB3=Ci4Palette;[Ring Attire] A9 (Leopard)
0EB4=Ci4Texture;[Ring Attire] A9 (Leopard)|p:0EB3
0EB5=Ci4Palette;[Ring Attire] A10
0EB6=Ci4Texture;[Ring Attire] A10|p:0EB5
0EB7=Ci4Palette;[Ring Attire] A11
0EB8=Ci4Texture;[Ring Attire] A11|p:0EB7
0EB9=Ci4Palette;[Ring Attire] A12 (AWFUL)
0EBA=Ci4Texture;[Ring Attire] A12 (AWFUL)|p:0EB9
0EBB=Ci4Palette;[Ring Attire] A13
0EBC=Ci4Texture;[Ring Attire] A13|p:0EBB
0EBD=Ci4Palette;[Ring Attire] A14
0EBE=Ci4Texture;[Ring Attire] A14|p:0EBD
0EBF=Ci4Palette;[Ring Attire] A15 (Briefs)
0EC0=Ci4Texture;[Ring Attire] A15 (Briefs)|p:0EBF
0EC1=Ci4Palette;[Ring Attire] A16 (Ippon)
0EC2=Ci4Texture;[Ring Attire] A16 (Ippon)|p:0EC1
0EC3=Ci4Palette;[Ring Attire] A17 (Polka Dot)
0EC4=Ci4Texture;[Ring Attire] A17 (Polka Dot)|p:0EC3
0EC5=Ci4Palette;[Ring Attire] A18 (Tamon Honda) Pelvis
0EC6=Ci4Texture;[Ring Attire] A18 (Tamon Honda) Pelvis|p:0EC5
0EC7=Ci4Palette;[Ring Attire] A18 (Tamon Honda) Upper Legs
0EC8=Ci4Texture;[Ring Attire] A18 (Tamon Honda) Upper Legs|p:0EC7
0EC9=Ci4Palette;[Ring Attire] A19 (Big Bomb) Pelvis
0ECA=Ci4Texture;[Ring Attire] A19 (Big Bomb) Pelvis|p:0EC9
0ECB=Ci4Palette;[Ring Attire] A19 (Big Bomb) Upper Legs
0ECC=Ci4Texture;[Ring Attire] A19 (Big Bomb) Upper Legs|p:0ECB
0ECD=Ci4Palette;[Ring Attire] A20 (VT1) Pelvis
0ECE=Ci4Texture;[Ring Attire] A20 (VT1) Pelvis|p:0ECD
0ECF=Ci4Palette;[Ring Attire] A20 (VT1) Upper Legs
0ED0=Ci4Texture;[Ring Attire] A20 (VT1) Upper Legs|p:0ECF
0ED1=Ci4Palette;[Ring Attire] A21 (VT2) Pelvis
0ED2=Ci4Texture;[Ring Attire] A21 (VT2) Pelvis|p:0ED1
0ED3=Ci4Palette;[Ring Attire] A21 (VT2) Upper Legs
0ED4=Ci4Texture;[Ring Attire] A21 (VT2) Upper Legs|p:0ED3
0ED5=Ci4Palette;[Ring Attire] A22 - Pelvis
0ED6=Ci4Texture;[Ring Attire] A22 - Pelvis|p:0ED5
0ED7=Ci4Palette;[Ring Attire] A22 - Upper Legs
0ED8=Ci4Texture;[Ring Attire] A22 - Upper Legs|p:0ED7
0ED9=Ci4Palette;[Ring Attire] A23 - Pelvis
0EDA=Ci4Texture;[Ring Attire] A23 - Pelvis|p:0ED9
0EDB=Ci4Palette;[Ring Attire] A23 - Upper Legs
0EDC=Ci4Texture;[Ring Attire] A23 - Upper Legs|p:0EDB
0EDD=Ci4Palette;[Ring Attire] A24 - Pelvis
0EDE=Ci4Texture;[Ring Attire] A24 - Pelvis|p:0EDD
0EDF=Ci4Palette;[Ring Attire] A24 - Leg (1/2)
0EE0=Ci4Texture;[Ring Attire] A24 - Leg (1/2)|p:0EDF
0EE1=Ci4Palette;[Ring Attire] A24 - Leg (2/2)
0EE2=Ci4Texture;[Ring Attire] A24 - Leg (2/2)|p:0EE1
0EE3=Ci4Palette;[Ring Attire] A25 - Pelvis
0EE4=Ci4Texture;[Ring Attire] A25 - Pelvis|p:0EE3
0EE5=Ci4Palette;[Ring Attire] A25 - Upper Legs
0EE6=Ci4Texture;[Ring Attire] A25 - Upper Legs|p:0EE5
0EE7=Ci4Palette;[Ring Attire] B1 (Y. Ogawa 1) Pelvis
0EE8=Ci4Texture;[Ring Attire] B1 (Y. Ogawa 1) Pelvis|p:0EE7
0EE9=Ci4Palette;[Ring Attire] B1 (Y. Ogawa 1) Upper Legs
0EEA=Ci4Texture;[Ring Attire] B1 (Y. Ogawa 1) Upper Legs|p:0EE9
0EEB=Ci4Palette;[Ring Attire] B2 (Y. Ogawa 2) Pelvis
0EEC=Ci4Texture;[Ring Attire] B2 (Y. Ogawa 2) Pelvis|p:0EEB
0EED=Ci4Palette;[Ring Attire] B2 (Y. Ogawa 2) Upper Leg (1/2)
0EEE=Ci4Texture;[Ring Attire] B2 (Y. Ogawa 2) Upper Leg (1/2)|p:0EED
0EEF=Ci4Palette;[Ring Attire] B2 (Y. Ogawa 2) Upper Leg (2/2)
0EF0=Ci4Texture;[Ring Attire] B2 (Y. Ogawa 2) Upper Leg (2/2)|p:0EEF
0EF1=Ci4Palette;[Ring Attire] B3 - Pelvis
0EF2=Ci4Texture;[Ring Attire] B3 - Pelvis|p:0EF1
0EF3=Ci4Palette;[Ring Attire] B3 - Upper Legs
0EF4=Ci4Texture;[Ring Attire] B3 - Upper Legs|p:0EF3
0EF5=Ci4Palette;[Ring Attire] B4 - Pelvis
0EF6=Ci4Texture;[Ring Attire] B4 - Pelvis|p:0EF5
0EF7=Ci4Palette;[Ring Attire] B4 - Upper Legs
0EF8=Ci4Texture;[Ring Attire] B4 - Upper Legs|p:0EF7
0EF9=Ci4Palette;[Ring Attire] B5 (BEAR) Pelvis
0EFA=Ci4Texture;[Ring Attire] B5 (BEAR) Pelvis|p:0EF9
0EFB=Ci4Palette;[Ring Attire] B5 (BEAR) Upper Legs
0EFC=Ci4Texture;[Ring Attire] B5 (BEAR) Upper Legs|p:0EFB
0EFD=Ci4Palette;[Ring Attire] B6 - Pelvis
0EFE=Ci4Texture;[Ring Attire] B6 - Pelvis|p:0EFD
0EFF=Ci4Palette;[Ring Attire] B6 - Upper Legs
0F00=Ci4Texture;[Ring Attire] B6 - Upper Legs|p:0EFF
0F01=Ci4Palette;[Ring Attire] B7 (Wolf Man) Pelvis
0F02=Ci4Texture;[Ring Attire] B7 (Wolf Man) Pelvis|p:0F01
0F03=Ci4Palette;[Ring Attire] B7 (Wolf Man) Upper Legs
0F04=Ci4Texture;[Ring Attire] B7 (Wolf Man) Upper Legs|p:0F03
0F05=Ci4Palette;[Ring Attire] B8 (Half Tights) Pelvis
0F06=Ci4Texture;[Ring Attire] B8 (Half Tights) Pelvis|p:0F05
0F07=Ci4Palette;[Ring Attire] B8 (Half Tights) Upper Legs
0F08=Ci4Texture;[Ring Attire] B8 (Half Tights) Upper Legs|p:0F07
0F09=Ci4Palette;[Ring Attire] B9 (Short Black Jeans) Pelvis
0F0A=Ci4Texture;[Ring Attire] B9 (Short Black Jeans) Pelvis|p:0F09
0F0B=Ci4Palette;[Ring Attire] B9 (Short Black Jeans) Upper Legs
0F0C=Ci4Texture;[Ring Attire] B9 (Short Black Jeans) Upper Legs|p:0F0B
0F0D=Ci4Palette;[Ring Attire] Jeans (shared) Pelvis
0F0E=Ci4Texture;[Ring Attire] Jeans (shared) Pelvis|p:0F0D
0F0F=Ci4Palette;[Ring Attire] B10 (Short Jeans) Upper Legs
0F10=Ci4Texture;[Ring Attire] B10 (Short Jeans) Upper Legs|p:0F0F
0F11=Ci4Palette;[Ring Attire] B11 - Pelvis
0F12=Ci4Texture;[Ring Attire] B11 - Pelvis|p:0F11
0F13=Ci4Palette;[Ring Attire] B11 - Upper Legs
0F14=Ci4Texture;[Ring Attire] B11 - Upper Legs|p:0F13
0F15=Ci4Palette;[Ring Attire] C1 (Misawa 1) Pelvis
0F16=Ci4Texture;[Ring Attire] C1 (Misawa 1) Pelvis|p:0F15
0F17=Ci4Palette;[Ring Attire] C1 (Misawa 1) Upper Legs
0F18=Ci4Texture;[Ring Attire] C1 (Misawa 1) Upper Legs|p:0F17
0F19=Ci4Palette;[Ring Attire] C1 (Misawa 1) Lower Legs
0F1A=Ci4Texture;[Ring Attire] C1 (Misawa 1) Lower Legs|p:0F19
0F1B=Ci4Palette;[Ring Attire] C2 (Misawa 2) Pelvis
0F1C=Ci4Texture;[Ring Attire] C2 (Misawa 2) Pelvis|p:0F1B
0F1D=Ci4Palette;[Ring Attire] C2 (Misawa 2) Upper Legs
0F1E=Ci4Texture;[Ring Attire] C2 (Misawa 2) Upper Legs|p:0F1D
0F1F=Ci4Palette;[Ring Attire] C2 (Misawa 2) Lower Legs
0F20=Ci4Texture;[Ring Attire] C2 (Misawa 2) Lower Legs|p:0F1F
0F21=Ci4Palette;[Ring Attire] C3 (Tigre 1) Pelvis
0F22=Ci4Texture;[Ring Attire] C3 (Tigre 1) Pelvis|p:0F21
0F23=Ci4Palette;[Ring Attire] C3 (Tigre 1) Upper Legs
0F24=Ci4Texture;[Ring Attire] C3 (Tigre 1) Upper Legs|p:0F23
0F25=Ci4Palette;[Ring Attire] C3 (Tigre 1) Lower Legs
0F26=Ci4Texture;[Ring Attire] C3 (Tigre 1) Lower Legs|p:0F25
0F27=Ci4Palette;[Ring Attire] C4 (Kawada 1) Pelvis
0F28=Ci4Texture;[Ring Attire] C4 (Kawada 1) Pelvis|p:0F27
0F29=Ci4Palette;[Ring Attire] C4 (Kawada 1) Upper Legs
0F2A=Ci4Texture;[Ring Attire] C4 (Kawada 1) Upper Legs|p:0F29
0F2B=Ci4Palette;[Ring Attire] C4 (Kawada 1) Lower Legs
0F2C=Ci4Texture;[Ring Attire] C4 (Kawada 1) Lower Legs|p:0F2B
0F2D=Ci4Palette;[Ring Attire] C5 (Kawada 2) Pelvis
0F2E=Ci4Texture;[Ring Attire] C5 (Kawada 2) Pelvis|p:0F2D
0F2F=Ci4Palette;[Ring Attire] C5 (Kawada 2) Upper Legs
0F30=Ci4Texture;[Ring Attire] C5 (Kawada 2) Upper Legs|p:0F2F
0F31=Ci4Palette;[Ring Attire] C5 (Kawada 2) Lower Legs
0F32=Ci4Texture;[Ring Attire] C5 (Kawada 2) Lower Legs|p:0F31
0F33=Ci4Palette;[Ring Attire] C6 (Footloose) Pelvis
0F34=Ci4Texture;[Ring Attire] C6 (Footloose) Pelvis|p:0F33
0F35=Ci4Palette;[Ring Attire] C6 (Footloose) Upper Leg (Orange)
0F36=Ci4Texture;[Ring Attire] C6 (Footloose) Upper Leg (Orange)|p:0F35
0F37=Ci4Palette;[Ring Attire] C6 (Footloose) Lower Legs
0F38=Ci4Texture;[Ring Attire] C6 (Footloose) Lower Legs|p:0F37
0F39=Ci4Palette;[Ring Attire] C6 (Footloose) Upper Leg (Green)
0F3A=Ci4Texture;[Ring Attire] C6 (Footloose) Upper Leg (Green)|p:0F39
0F3B=Ci4Palette;[Ring Attire] C7 (Vader 1) Pelvis
0F3C=Ci4Texture;[Ring Attire] C7 (Vader 1) Pelvis|p:0F3B
0F3D=Ci4Palette;[Ring Attire] C7 (Vader 1) Upper Legs
0F3E=Ci4Texture;[Ring Attire] C7 (Vader 1) Upper Legs|p:0F3D
0F3F=Ci4Palette;[Ring Attire] C7 (Vader 1) Lower Legs
0F40=Ci4Texture;[Ring Attire] C7 (Vader 1) Lower Legs|p:0F3F
0F41=Ci4Palette;[Ring Attire] C8 (Vader 2) Pelvis
0F42=Ci4Texture;[Ring Attire] C8 (Vader 2) Pelvis|p:0F41
0F43=Ci4Palette;[Ring Attire] C8 (Vader 2) Upper Legs
0F44=Ci4Texture;[Ring Attire] C8 (Vader 2) Upper Legs|p:0F43
0F45=Ci4Palette;[Ring Attire] C8 (Vader 2) Lower Legs
0F46=Ci4Texture;[Ring Attire] C8 (Vader 2) Lower Legs|p:0F45
0F47=Ci4Palette;[Ring Attire] C9 (Pigpen) Pelvis
0F48=Ci4Texture;[Ring Attire] C9 (Pigpen) Pelvis|p:0F47
0F49=Ci4Palette;[Ring Attire] C9 (Pigpen) Upper Legs
0F4A=Ci4Texture;[Ring Attire] C9 (Pigpen) Upper Legs|p:0F49
0F4B=Ci4Palette;[Ring Attire] C9 (Pigpen) Lower Legs
0F4C=Ci4Texture;[Ring Attire] C9 (Pigpen) Lower Legs|p:0F4B
0F4D=Ci4Palette;[Ring Attire] C10 (Smith) Pelvis
0F4E=Ci4Texture;[Ring Attire] C10 (Smith) Pelvis|p:0F4D
0F4F=Ci4Palette;[Ring Attire] C10 (Smith) Upper Legs
0F50=Ci4Texture;[Ring Attire] C10 (Smith) Upper Legs|p:0F4F
0F51=Ci4Palette;[Ring Attire] C10 (Smith) Lower Legs
0F52=Ci4Texture;[Ring Attire] C10 (Smith) Lower Legs|p:0F51
0F53=Ci4Palette;[Ring Attire] C11 (Tights 1) Pelvis
0F54=Ci4Texture;[Ring Attire] C11 (Tights 1) Pelvis|p:0F53
0F55=Ci4Palette;[Ring Attire] C11 (Tights 1) Upper Legs
0F56=Ci4Texture;[Ring Attire] C11 (Tights 1) Upper Legs|p:0F55
0F57=Ci4Palette;[Ring Attire] C11 (Tights 1) Lower Legs
0F58=Ci4Texture;[Ring Attire] C11 (Tights 1) Lower Legs|p:0F57
0F59=Ci4Palette;[Ring Attire] C12 (Tights 2)
0F5A=Ci4Texture;[Ring Attire] C12 (Tights 2)|p:0F59
0F5B=Ci4Palette;[Ring Attire] C12 (Tights 2)
0F5C=Ci4Texture;[Ring Attire] C12 (Tights 2)|p:0F5B
0F5D=Ci4Palette;[Ring Attire] C12 (Tights 2)
0F5E=Ci4Texture;[Ring Attire] C12 (Tights 2)|p:0F5D
0F5F=Ci4Palette;[Ring Attire] C13 (Tights 3)
0F60=Ci4Texture;[Ring Attire] C13 (Tights 3)|p:0F5F
0F61=Ci4Palette;[Ring Attire] C13 (Tights 3)
0F62=Ci4Texture;[Ring Attire] C13 (Tights 3)|p:0F61
0F63=Ci4Palette;[Ring Attire] C13 (Tights 3)
0F64=Ci4Texture;[Ring Attire] C13 (Tights 3)|p:0F63
0F65=Ci4Palette;[Ring Attire] C13 (Tights 3)
0F66=Ci4Texture;[Ring Attire] C13 (Tights 3)|p:0F65
0F67=Ci4Palette;[Ring Attire] C13 (Tights 3)
0F68=Ci4Texture;[Ring Attire] C13 (Tights 3)|p:0F67
0F69=Ci4Palette;[Ring Attire] C14 (Tights 4)
0F6A=Ci4Texture;[Ring Attire] C14 (Tights 4)|p:0F69
0F6B=Ci4Palette;[Ring Attire] C14 (Tights 4)
0F6C=Ci4Texture;[Ring Attire] C14 (Tights 4)|p:0F6B
0F6D=Ci4Palette;[Ring Attire] C14 (Tights 4)
0F6E=Ci4Texture;[Ring Attire] C14 (Tights 4)|p:0F6D
0F6F=Ci4Palette;[Ring Attire] C15 (Tights 5)
0F70=Ci4Texture;[Ring Attire] C15 (Tights 5)|p:0F6F
0F71=Ci4Palette;[Ring Attire] C15 (Tights 5)
0F72=Ci4Texture;[Ring Attire] C15 (Tights 5)|p:0F71
0F73=Ci4Palette;[Ring Attire] C15 (Tights 5)
0F74=Ci4Texture;[Ring Attire] C15 (Tights 5)|p:0F73
0F75=Ci4Palette;[Ring Attire] C16 (Tights 6)
0F76=Ci4Texture;[Ring Attire] C16 (Tights 6)|p:0F75
0F77=Ci4Palette;[Ring Attire] C16 (Tights 6)
0F78=Ci4Texture;[Ring Attire] C16 (Tights 6)|p:0F77
0F79=Ci4Palette;[Ring Attire] C16 (Tights 6)
0F7A=Ci4Texture;[Ring Attire] C16 (Tights 6)|p:0F79
0F7B=Ci4Palette;[Ring Attire] C17 (Tights 7)
0F7C=Ci4Texture;[Ring Attire] C17 (Tights 7)|p:0F7B
0F7D=Ci4Palette;[Ring Attire] C17 (Tights 7)
0F7E=Ci4Texture;[Ring Attire] C17 (Tights 7)|p:0F7D
0F7F=Ci4Palette;[Ring Attire] C17 (Tights 7)
0F80=Ci4Texture;[Ring Attire] C17 (Tights 7)|p:0F7F
0F81=Ci4Palette;[Ring Attire] C18
0F82=Ci4Texture;[Ring Attire] C18|p:0F81
0F83=Ci4Palette;[Ring Attire] C18
0F84=Ci4Texture;[Ring Attire] C18|p:0F83
0F85=Ci4Palette;[Ring Attire] C18
0F86=Ci4Texture;[Ring Attire] C18|p:0F85
0F87=Ci4Palette;[Ring Attire] C19
0F88=Ci4Texture;[Ring Attire] C19|p:0F87
0F89=Ci4Palette;[Ring Attire] C19
0F8A=Ci4Texture;[Ring Attire] C19|p:0F89
0F8B=Ci4Palette;[Ring Attire] C19
0F8C=Ci4Texture;[Ring Attire] C19|p:0F8B
0F8D=Ci4Palette;[Ring Attire] C20
0F8E=Ci4Texture;[Ring Attire] C20|p:0F8D
0F8F=Ci4Palette;[Ring Attire] C20
0F90=Ci4Texture;[Ring Attire] C20|p:0F8F
0F91=Ci4Palette;[Ring Attire] C20
0F92=Ci4Texture;[Ring Attire] C20|p:0F91
0F93=Ci4Palette;[Ring Attire] C21
0F94=Ci4Texture;[Ring Attire] C21|p:0F93
0F95=Ci4Palette;[Ring Attire] C21
0F96=Ci4Texture;[Ring Attire] C21|p:0F95
0F97=Ci4Palette;[Ring Attire] C21
0F98=Ci4Texture;[Ring Attire] C21|p:0F97
0F99=Ci4Palette;[Ring Attire] C22 (Madness Tights)
0F9A=Ci4Texture;[Ring Attire] C22 (Madness Tights)|p:0F99
0F9B=Ci4Palette;[Ring Attire] C22 (Madness Tights)
0F9C=Ci4Texture;[Ring Attire] C22 (Madness Tights)|p:0F9B
0F9D=Ci4Palette;[Ring Attire] C22 (Madness Tights)
0F9E=Ci4Texture;[Ring Attire] C22 (Madness Tights)|p:0F9D
0F9F=Ci4Palette;[Ring Attire] C23
0FA0=Ci4Texture;[Ring Attire] C23|p:0F9F
0FA1=Ci4Palette;[Ring Attire] C23
0FA2=Ci4Texture;[Ring Attire] C23|p:0FA1
0FA3=Ci4Palette;[Ring Attire] C23
0FA4=Ci4Texture;[Ring Attire] C23|p:0FA3
0FA5=Ci4Palette;[Ring Attire] C24
0FA6=Ci4Texture;[Ring Attire] C24|p:0FA5
0FA7=Ci4Palette;[Ring Attire] C24
0FA8=Ci4Texture;[Ring Attire] C24|p:0FA7
0FA9=Ci4Palette;[Ring Attire] C24
0FAA=Ci4Texture;[Ring Attire] C24|p:0FA9
0FAB=Ci4Palette;[Ring Attire] C25
0FAC=Ci4Texture;[Ring Attire] C25|p:0FAB
0FAD=Ci4Palette;[Ring Attire] C25
0FAE=Ci4Texture;[Ring Attire] C25|p:0FAD
0FAF=Ci4Palette;[Ring Attire] C25
0FB0=Ci4Texture;[Ring Attire] C25|p:0FAF
0FB1=Ci4Palette;[Ring Attire] C26 (Ultimo Dragon)
0FB2=Ci4Texture;[Ring Attire] C26 (Ultimo Dragon)|p:0FB1
0FB3=Ci4Palette;[Ring Attire] C26 (Ultimo Dragon)
0FB4=Ci4Texture;[Ring Attire] C26 (Ultimo Dragon)|p:0FB3
0FB5=Ci4Palette;[Ring Attire] C26 (Ultimo Dragon)
0FB6=Ci4Texture;[Ring Attire] C26 (Ultimo Dragon)|p:0FB5
0FB7=Ci4Palette;[Ring Attire] C27
0FB8=Ci4Texture;[Ring Attire] C27|p:0FB7
0FB9=Ci4Palette;[Ring Attire] C27
0FBA=Ci4Texture;[Ring Attire] C27|p:0FB9
0FBB=Ci4Palette;[Ring Attire] C27
0FBC=Ci4Texture;[Ring Attire] C27|p:0FBB
0FBD=Ci4Palette;[Ring Attire] C27
0FBE=Ci4Texture;[Ring Attire] C27|p:0FBD
0FBF=Ci4Palette;[Ring Attire] C27
0FC0=Ci4Texture;[Ring Attire] C27|p:0FBF
0FC1=Ci4Palette;[Ring Attire] C28
0FC2=Ci4Texture;[Ring Attire] C28|p:0FC1
0FC3=Ci4Palette;[Ring Attire] C28
0FC4=Ci4Texture;[Ring Attire] C28|p:0FC3
0FC5=Ci4Palette;[Ring Attire] C28
0FC6=Ci4Texture;[Ring Attire] C28|p:0FC5
0FC7=Ci4Palette;[Ring Attire] C29
0FC8=Ci4Texture;[Ring Attire] C29|p:0FC7
0FC9=Ci4Palette;[Ring Attire] C29
0FCA=Ci4Texture;[Ring Attire] C29|p:0FC9
0FCB=Ci4Palette;[Ring Attire] C29
0FCC=Ci4Texture;[Ring Attire] C29|p:0FCB
0FCD=Ci4Palette;[Ring Attire] C30 (Scud)
0FCE=Ci4Texture;[Ring Attire] C30 (Scud)|p:0FCD
0FCF=Ci4Palette;[Ring Attire] C30 (Scud)
0FD0=Ci4Texture;[Ring Attire] C30 (Scud)|p:0FCF
0FD1=Ci4Palette;[Ring Attire] C30 (Scud)
0FD2=Ci4Texture;[Ring Attire] C30 (Scud)|p:0FD1
0FD3=Ci4Palette;[Ring Attire] C31
0FD4=Ci4Texture;[Ring Attire] C31|p:0FD3
0FD5=Ci4Palette;[Ring Attire] C31
0FD6=Ci4Texture;[Ring Attire] C31|p:0FD5
0FD7=Ci4Palette;[Ring Attire] C31
0FD8=Ci4Texture;[Ring Attire] C31|p:0FD7
0FD9=Ci4Palette;[Ring Attire] C32
0FDA=Ci4Texture;[Ring Attire] C32|p:0FD9
0FDB=Ci4Palette;[Ring Attire] C32
0FDC=Ci4Texture;[Ring Attire] C32|p:0FDB
0FDD=Ci4Palette;[Ring Attire] C32
0FDE=Ci4Texture;[Ring Attire] C32|p:0FDD
0FDF=Ci4Palette;[Ring Attire] C33 (Striped)
0FE0=Ci4Texture;[Ring Attire] C33 (Striped)|p:0FDF
0FE1=Ci4Palette;[Ring Attire] C33 (Striped)
0FE2=Ci4Texture;[Ring Attire] C33 (Striped)|p:0FE1
0FE3=Ci4Palette;[Ring Attire] C33 (Striped)
0FE4=Ci4Texture;[Ring Attire] C33 (Striped)|p:0FE3
0FE5=Ci4Palette;[Ring Attire] C34
0FE6=Ci4Texture;[Ring Attire] C34|p:0FE5
0FE7=Ci4Palette;[Ring Attire] C34
0FE8=Ci4Texture;[Ring Attire] C34|p:0FE7
0FE9=Ci4Palette;[Ring Attire] C34
0FEA=Ci4Texture;[Ring Attire] C34|p:0FE9
0FEB=Ci4Palette;[Ring Attire] C35 (Lucha)
0FEC=Ci4Texture;[Ring Attire] C35 (Lucha)|p:0FEB
0FED=Ci4Palette;[Ring Attire] C35 (Lucha)
0FEE=Ci4Texture;[Ring Attire] C35 (Lucha)|p:0FED
0FEF=Ci4Palette;[Ring Attire] C35 (Lucha)
0FF0=Ci4Texture;[Ring Attire] C35 (Lucha)|p:0FEF
0FF1=Ci4Palette;[Ring Attire] D1
0FF2=Ci4Texture;[Ring Attire] D1|p:0FF1
0FF3=Ci4Palette;[Ring Attire] D1
0FF4=Ci4Texture;[Ring Attire] D1|p:0FF3
0FF5=Ci4Palette;[Ring Attire] D1
0FF6=Ci4Texture;[Ring Attire] D1|p:0FF5
0FF7=Ci4Palette;[Ring Attire] D2
0FF8=Ci4Texture;[Ring Attire] D2|p:0FF7
0FF9=Ci4Palette;[Ring Attire] D2
0FFA=Ci4Texture;[Ring Attire] D2|p:0FF9
0FFB=Ci4Palette;[Ring Attire] D2
0FFC=Ci4Texture;[Ring Attire] D2|p:0FFB
0FFD=Ci4Palette;[Ring Attire] D3
0FFE=Ci4Texture;[Ring Attire] D3|p:0FFD
0FFF=Ci4Palette;[Ring Attire] D3
1000=Ci4Texture;[Ring Attire] D3|p:0FFF
1001=Ci4Palette;[Ring Attire] D3
1002=Ci4Texture;[Ring Attire] D3|p:1001
1003=Ci4Palette;[Ring Attire] D4
1004=Ci4Texture;[Ring Attire] D4|p:1003
1005=Ci4Palette;[Ring Attire] D4
1006=Ci4Texture;[Ring Attire] D4|p:1005
1007=Ci4Palette;[Ring Attire] D4
1008=Ci4Texture;[Ring Attire] D4|p:1007
1009=Ci4Palette;[Ring Attire] D5
100A=Ci4Texture;[Ring Attire] D5|p:1009
100B=Ci4Palette;[Ring Attire] D5
100C=Ci4Texture;[Ring Attire] D5|p:100B
100D=Ci4Palette;[Ring Attire] D5
100E=Ci4Texture;[Ring Attire] D5|p:100D
100F=Ci4Palette;[Ring Attire] D6
1010=Ci4Texture;[Ring Attire] D6|p:100F
1011=Ci4Palette;[Ring Attire] D6
1012=Ci4Texture;[Ring Attire] D6|p:1011
1013=Ci4Palette;[Ring Attire] D6
1014=Ci4Texture;[Ring Attire] D6|p:1013
1015=Ci4Palette;[Ring Attire] D7
1016=Ci4Texture;[Ring Attire] D7|p:1015
1017=Ci4Palette;[Ring Attire] D7
1018=Ci4Texture;[Ring Attire] D7|p:1017
1019=Ci4Palette;[Ring Attire] D7
101A=Ci4Texture;[Ring Attire] D7|p:1019
101B=Ci4Palette;[Ring Attire] D11
101C=Ci4Texture;[Ring Attire] D11|p:101B
101D=Ci4Palette;[Ring Attire] D11
101E=Ci4Texture;[Ring Attire] D11|p:101D
101F=Ci4Palette;[Ring Attire] D11
1020=Ci4Texture;[Ring Attire] D11|p:101F
1021=Ci4Palette;[Ring Attire] D12
1022=Ci4Texture;[Ring Attire] D12|p:1021
1023=Ci4Palette;[Ring Attire] D12
1024=Ci4Texture;[Ring Attire] D12|p:1023
1025=Ci4Palette;[Ring Attire] D12
1026=Ci4Texture;[Ring Attire] D12|p:1025
1027=Ci4Palette;[Ring Attire] D10
1028=Ci4Texture;[Ring Attire] D10|p:1027
1029=Ci4Palette;[Ring Attire] D10
102A=Ci4Texture;[Ring Attire] D10|p:1029
102B=Ci4Palette;[Ring Attire] D10
102C=Ci4Texture;[Ring Attire] D10|p:102B
102D=Ci4Palette;[Ring Attire] D13
102E=Ci4Texture;[Ring Attire] D13|p:102D
102F=Ci4Palette;[Ring Attire] D13
1030=Ci4Texture;[Ring Attire] D13|p:102F
1031=Ci4Palette;[Ring Attire] D13
1032=Ci4Texture;[Ring Attire] D13|p:1031
1033=Ci4Palette;[Ring Attire] D13
1034=Ci4Texture;[Ring Attire] D13|p:1033
1035=Ci4Palette;[Ring Attire] D14
1036=Ci4Texture;[Ring Attire] D14|p:1035
1037=Ci4Palette;[Ring Attire] D14
1038=Ci4Texture;[Ring Attire] D14|p:1037
1039=Ci4Palette;[Ring Attire] D14
103A=Ci4Texture;[Ring Attire] D14|p:1039
103B=Ci4Palette;[Ring Attire] D15
103C=Ci4Texture;[Ring Attire] D15|p:103B
103D=Ci4Palette;[Ring Attire] D15
103E=Ci4Texture;[Ring Attire] D15|p:103D
103F=Ci4Palette;[Ring Attire] D15
1040=Ci4Texture;[Ring Attire] D15|p:103F
1041=Ci4Palette;[Ring Attire] D16
1042=Ci4Texture;[Ring Attire] D16|p:1041
1043=Ci4Palette;[Ring Attire] D16
1044=Ci4Texture;[Ring Attire] D16|p:1043
1045=Ci4Palette;[Ring Attire] D16
1046=Ci4Texture;[Ring Attire] D16|p:1045
1047=Ci4Palette;[Ring Attire] D16
1048=Ci4Texture;[Ring Attire] D16|p:1047
1049=Ci4Palette;[Ring Attire] D16
104A=Ci4Texture;[Ring Attire] D16|p:1049
104B=Ci4Palette;[Ring Attire] D17
104C=Ci4Texture;[Ring Attire] D17|p:104B
104D=Ci4Palette;[Ring Attire] D17
104E=Ci4Texture;[Ring Attire] D17|p:104D
104F=Ci4Palette;[Ring Attire] D17
1050=Ci4Texture;[Ring Attire] D17|p:104F
1051=Ci4Palette;[Ring Attire] D17
1052=Ci4Texture;[Ring Attire] D17|p:1051
1053=Ci4Palette;[Ring Attire] D18
1054=Ci4Texture;[Ring Attire] D18|p:1053
1055=Ci4Palette;[Ring Attire] D18
1056=Ci4Texture;[Ring Attire] D18|p:1055
1057=Ci4Palette;[Ring Attire] D18
1058=Ci4Texture;[Ring Attire] D18|p:1057
1059=Ci4Palette;[Ring Attire] D19
105A=Ci4Texture;[Ring Attire] D19|p:1059
105B=Ci4Palette;[Ring Attire] D19
105C=Ci4Texture;[Ring Attire] D19|p:105B
105D=Ci4Palette;[Ring Attire] D19
105E=Ci4Texture;[Ring Attire] D19|p:105D
105F=Ci4Palette;[Ring Attire] D20
1060=Ci4Texture;[Ring Attire] D20|p:105F
1061=Ci4Palette;[Ring Attire] D20
1062=Ci4Texture;[Ring Attire] D20|p:1061
1063=Ci4Palette;[Ring Attire] D20
1064=Ci4Texture;[Ring Attire] D20|p:1063
1065=Ci4Palette;[Ring Attire] D21
1066=Ci4Texture;[Ring Attire] D21|p:1065
1067=Ci4Palette;[Ring Attire] D21
1068=Ci4Texture;[Ring Attire] D21|p:1067
1069=Ci4Palette;[Ring Attire] D21
106A=Ci4Texture;[Ring Attire] D21|p:1069
106B=Ci4Palette;[Ring Attire] D22
106C=Ci4Texture;[Ring Attire] D22|p:106B
106D=Ci4Palette;[Ring Attire] D22
106E=Ci4Texture;[Ring Attire] D22|p:106D
106F=Ci4Palette;[Ring Attire] D22
1070=Ci4Texture;[Ring Attire] D22|p:106F
1071=Ci4Palette;[Ring Attire] D23
1072=Ci4Texture;[Ring Attire] D23|p:1071
1073=Ci4Palette;[Ring Attire] D23
1074=Ci4Texture;[Ring Attire] D23|p:1073
1075=Ci4Palette;[Ring Attire] D23
1076=Ci4Texture;[Ring Attire] D23|p:1075
1077=Ci4Palette;[Ring Attire] D8
1078=Ci4Texture;[Ring Attire] D8|p:1077
1079=Ci4Palette;[Ring Attire] D8
107A=Ci4Texture;[Ring Attire] D8|p:1079
107B=Ci4Palette;[Ring Attire] D8
107C=Ci4Texture;[Ring Attire] D8|p:107B
107D=Ci4Palette;[Ring Attire] D9
107E=Ci4Texture;[Ring Attire] D9|p:107D
107F=Ci4Palette;[Ring Attire] D9
1080=Ci4Texture;[Ring Attire] D9|p:107F
1081=Ci4Palette;[Ring Attire] D9
1082=Ci4Texture;[Ring Attire] D9|p:1081
1083=Ci4Palette;[Ring Attire] D24
1084=Ci4Texture;[Ring Attire] D24|p:1083
1085=Ci4Palette;[Ring Attire] D24
1086=Ci4Texture;[Ring Attire] D24|p:1085
1087=Ci4Palette;[Ring Attire] D24
1088=Ci4Texture;[Ring Attire] D24|p:1087
1089=Ci4Palette;[Ring Attire] D25
108A=Ci4Texture;[Ring Attire] D25|p:1089
108B=Ci4Palette;[Ring Attire] D25
108C=Ci4Texture;[Ring Attire] D25|p:108B
108D=Ci4Palette;[Ring Attire] D25
108E=Ci4Texture;[Ring Attire] D25|p:108D
108F=Ci4Palette;[Ring Attire] E1 (Kimala) Chest
1090=Ci4Texture;[Ring Attire] E1 (Kimala) Chest|p:108F
1091=Ci4Palette;[Ring Attire] E1 (Kimala) Stomach
1092=Ci4Texture;[Ring Attire] E1 (Kimala) Stomach|p:1091
1093=Ci4Palette;[Ring Attire] E1 (Kimala) Pelvis
1094=Ci4Texture;[Ring Attire] E1 (Kimala) Pelvis|p:1093
1095=Ci4Palette;[Ring Attire] E1 (Kimala) Upper Leg
1096=Ci4Texture;[Ring Attire] E1 (Kimala) Upper Leg|p:1095
1097=Ci4Palette;[Ring Attire] E2 (Albright) Chest
1098=Ci4Texture;[Ring Attire] E2 (Albright) Chest|p:1097
1099=Ci4Palette;[Ring Attire] E2 (Albright) Stomach
109A=Ci4Texture;[Ring Attire] E2 (Albright) Stomach|p:1099
109B=Ci4Palette;[Ring Attire] E2 (Albright) Pelvis
109C=Ci4Texture;[Ring Attire] E2 (Albright) Pelvis|p:109B
109D=Ci4Palette;[Ring Attire] E2 (Albright) Upper Leg
109E=Ci4Texture;[Ring Attire] E2 (Albright) Upper Leg|p:109D
109F=Ci4Palette;[Ring Attire] E3 (Tamon Honda) Chest
10A0=Ci4Texture;[Ring Attire] E3 (Tamon Honda) Chest|p:109F
10A1=Ci4Palette;[Ring Attire] E3 (Tamon Honda) Stomach
10A2=Ci4Texture;[Ring Attire] E3 (Tamon Honda) Stomach|p:10A1
10A3=Ci4Palette;[Ring Attire] E3 (Tamon Honda) Pelvis
10A4=Ci4Texture;[Ring Attire] E3 (Tamon Honda) Pelvis|p:10A3
10A5=Ci4Palette;[Ring Attire] E3 (Tamon Honda) Upper Leg
10A6=Ci4Texture;[Ring Attire] E3 (Tamon Honda) Upper Leg|p:10A5
10A7=Ci4Palette;[Ring Attire] E4 (Logo) Chest
10A8=Ci4Texture;[Ring Attire] E4 (Logo) Chest|p:10A7
10A9=Ci4Palette;[Ring Attire] E4 (Logo) Stomach
10AA=Ci4Texture;[Ring Attire] E4 (Logo) Stomach|p:10A9
10AB=Ci4Palette;[Ring Attire] E4 (Logo) Pelvis
10AC=Ci4Texture;[Ring Attire] E4 (Logo) Pelvis|p:10AB
10AD=Ci4Palette;[Ring Attire] E4 (Logo) Upper Leg
10AE=Ci4Texture;[Ring Attire] E4 (Logo) Upper Leg|p:10AD
10AF=Ci4Palette;[Ring Attire] E5
10B0=Ci4Texture;[Ring Attire] E5|p:10AF
10B1=Ci4Palette;[Ring Attire] E5
10B2=Ci4Texture;[Ring Attire] E5|p:10B1
10B3=Ci4Palette;[Ring Attire] E5
10B4=Ci4Texture;[Ring Attire] E5|p:10B3
10B5=Ci4Palette;[Ring Attire] E5
10B6=Ci4Texture;[Ring Attire] E5|p:10B5
10B7=Ci4Palette;[Ring Attire] E6 (Amateur 1)
10B8=Ci4Texture;[Ring Attire] E6 (Amateur 1)|p:10B7
10B9=Ci4Palette;[Ring Attire] E6 (Amateur 1)
10BA=Ci4Texture;[Ring Attire] E6 (Amateur 1)|p:10B9
10BB=Ci4Palette;[Ring Attire] E6 (Amateur 1)
10BC=Ci4Texture;[Ring Attire] E6 (Amateur 1)|p:10BB
10BD=Ci4Palette;[Ring Attire] E6 (Amateur 1)
10BE=Ci4Texture;[Ring Attire] E6 (Amateur 1)|p:10BD
10BF=Ci4Palette;[Ring Attire] E7 (Amateur 2)
10C0=Ci4Texture;[Ring Attire] E7 (Amateur 2)|p:10BF
10C1=Ci4Palette;[Ring Attire] E7 (Amateur 2)
10C2=Ci4Texture;[Ring Attire] E7 (Amateur 2)|p:10C1
10C3=Ci4Palette;[Ring Attire] E7 (Amateur 2)
10C4=Ci4Texture;[Ring Attire] E7 (Amateur 2)|p:10C3
10C5=Ci4Palette;[Ring Attire] E7 (Amateur 2)
10C6=Ci4Texture;[Ring Attire] E7 (Amateur 2)|p:10C5
10C7=Ci4Palette;[Ring Attire] F1 (Boxer 1)
10C8=Ci4Texture;[Ring Attire] F1 (Boxer 1)|p:10C7
10C9=Ci4Palette;[Ring Attire] F1 (Boxer 1)
10CA=Ci4Texture;[Ring Attire] F1 (Boxer 1)|p:10C9
10CB=Ci4Palette;[Ring Attire] F2 (Boxer 2)
10CC=Ci4Texture;[Ring Attire] F2 (Boxer 2)|p:10CB
10CD=Ci4Palette;[Ring Attire] F2 (Boxer 2)
10CE=Ci4Texture;[Ring Attire] F2 (Boxer 2)|p:10CD
10CF=Ci4Palette;[Ring Attire] F3 (Kimala Skirt)
10D0=Ci4Texture;[Ring Attire] F3 (Kimala Skirt)|p:10CF
10D1=Ci4Palette;[Ring Attire] F3 (Kimala Skirt)
10D2=Ci4Texture;[Ring Attire] F3 (Kimala Skirt)|p:10D1
10D3=Ci4Palette;[Ring Attire] F3 (Kimala Skirt)
10D4=Ci4Texture;[Ring Attire] F3 (Kimala Skirt)|p:10D3
10D5=Ci4Palette;[Ring Attire] F3 (Kimala Skirt)
10D6=Ci4Texture;[Ring Attire] F3 (Kimala Skirt)|p:10D5
10D7=Ci4Palette;[Ring Attire] F4 (Izumida Skirt)
10D8=Ci4Texture;[Ring Attire] F4 (Izumida Skirt)|p:10D7
10D9=Ci4Palette;[Ring Attire] F4 (Izumida Skirt)
10DA=Ci4Texture;[Ring Attire] F4 (Izumida Skirt)|p:10D9
10DB=Ci4Palette;[Ring Attire] F4 (Izumida Skirt)
10DC=Ci4Texture;[Ring Attire] F4 (Izumida Skirt)|p:10DB
10DD=Ci4Palette;[Ring Attire] F4 (Izumida Skirt)
10DE=Ci4Texture;[Ring Attire] F4 (Izumida Skirt)|p:10DD
10DF=Ci4Palette;[Ring Attire] F5 (Skirt)
10E0=Ci4Texture;[Ring Attire] F5 (Skirt)|p:10DF
10E1=Ci4Palette;[Ring Attire] F5 (Skirt)
10E2=Ci4Texture;[Ring Attire] F5 (Skirt)|p:10E1
10E3=Ci4Palette;[Ring Attire] F5 (Skirt)
10E4=Ci4Texture;[Ring Attire] F5 (Skirt)|p:10E3
10E5=Ci4Palette;[Ring Attire] F6 (Suit 1)
10E6=Ci4Texture;[Ring Attire] F6 (Suit 1)|p:10E5
10E7=Ci4Palette;[Ring Attire] F6 (Suit 1)
10E8=Ci4Texture;[Ring Attire] F6 (Suit 1)|p:10E7
10E9=Ci4Palette;[Ring Attire] F6 (Suit 1)
10EA=Ci4Texture;[Ring Attire] F6 (Suit 1)|p:10E9
10EB=Ci4Palette;[Ring Attire] F6 (Suit 1)
10EC=Ci4Texture;[Ring Attire] F6 (Suit 1)|p:10EB
10ED=Ci4Palette;[Ring Attire] F6 (Suit 1)
10EE=Ci4Texture;[Ring Attire] F6 (Suit 1)|p:10ED
10EF=Ci4Palette;[Ring Attire] F6 (Suit 1)
10F0=Ci4Texture;[Ring Attire] F6 (Suit 1)|p:10EF
10F1=Ci4Palette;[Ring Attire] F6 (Suit 1)
10F2=Ci4Texture;[Ring Attire] F6 (Suit 1)|p:10F1
10F3=Ci4Palette;[Ring Attire] F7 (Suit 2)
10F4=Ci4Texture;[Ring Attire] F7 (Suit 2)|p:10F3
10F5=Ci4Palette;[Ring Attire] F7 (Suit 2)
10F6=Ci4Texture;[Ring Attire] F7 (Suit 2)|p:10F5
10F7=Ci4Palette;[Ring Attire] F7 (Suit 2)
10F8=Ci4Texture;[Ring Attire] F7 (Suit 2)|p:10F7
10F9=Ci4Palette;[Ring Attire] F7 (Suit 2)
10FA=Ci4Texture;[Ring Attire] F7 (Suit 2)|p:10F9
10FB=Ci4Palette;[Ring Attire] F7 (Suit 2)
10FC=Ci4Texture;[Ring Attire] F7 (Suit 2)|p:10FB
10FD=Ci4Palette;[Ring Attire] F7 (Suit 2)
10FE=Ci4Texture;[Ring Attire] F7 (Suit 2)|p:10FD
10FF=Ci4Palette;[Ring Attire] F7 (Suit 2)
1100=Ci4Texture;[Ring Attire] F7 (Suit 2)|p:10FF
1101=Ci4Palette;[Ring Attire] F8 (Suit 3)
1102=Ci4Texture;[Ring Attire] F8 (Suit 3)|p:1101
1103=Ci4Palette;[Ring Attire] F8 (Suit 3)
1104=Ci4Texture;[Ring Attire] F8 (Suit 3)|p:1103
1105=Ci4Palette;[Ring Attire] F8 (Suit 3)
1106=Ci4Texture;[Ring Attire] F8 (Suit 3)|p:1105
1107=Ci4Palette;[Ring Attire] F8 (Suit 3)
1108=Ci4Texture;[Ring Attire] F8 (Suit 3)|p:1107
1109=Ci4Palette;[Ring Attire] F8 (Suit 3)
110A=Ci4Texture;[Ring Attire] F8 (Suit 3)|p:1109
110B=Ci4Palette;[Ring Attire] F8 (Suit 3)
110C=Ci4Texture;[Ring Attire] F8 (Suit 3)|p:110B
110D=Ci4Palette;[Ring Attire] F8 (Suit 3)
110E=Ci4Texture;[Ring Attire] F8 (Suit 3)|p:110D
110F=Ci4Palette;[Ring Attire] F9 (Karate Gi)
1110=Ci4Texture;[Ring Attire] F9 (Karate Gi)|p:110F
1111=Ci4Palette;[Ring Attire] F9 (Karate Gi)
1112=Ci4Texture;[Ring Attire] F9 (Karate Gi)|p:1111
1113=Ci4Palette;[Ring Attire] F9 (Karate Gi)
1114=Ci4Texture;[Ring Attire] F9 (Karate Gi)|p:1113
1115=Ci4Palette;[Ring Attire] F9 (Karate Gi)
1116=Ci4Texture;[Ring Attire] F9 (Karate Gi)|p:1115
1117=Ci4Palette;[Ring Attire] F9 (Karate Gi)
1118=Ci4Texture;[Ring Attire] F9 (Karate Gi)|p:1117
1119=Ci4Palette;[Ring Attire] F9 (Karate Gi)
111A=Ci4Texture;[Ring Attire] F9 (Karate Gi)|p:1119
111B=Ci4Palette;[Ring Attire] F9 (Karate Gi)
111C=Ci4Texture;[Ring Attire] F9 (Karate Gi)|p:111B
111D=Ci4Palette;[Ring Attire] F10 (Flame Gi)
111E=Ci4Texture;[Ring Attire] F10 (Flame Gi)|p:111D
111F=Ci4Palette;[Ring Attire] F10 (Flame Gi)
1120=Ci4Texture;[Ring Attire] F10 (Flame Gi)|p:111F
1121=Ci4Palette;[Ring Attire] F10 (Flame Gi)
1122=Ci4Texture;[Ring Attire] F10 (Flame Gi)|p:1121
1123=Ci4Palette;[Ring Attire] F10 (Flame Gi)
1124=Ci4Texture;[Ring Attire] F10 (Flame Gi)|p:1123
1125=Ci4Palette;[Ring Attire] F10 (Flame Gi)
1126=Ci4Texture;[Ring Attire] F10 (Flame Gi)|p:1125
1127=Ci4Palette;[Ring Attire] F13
1128=Ci4Texture;[Ring Attire] F13|p:1127
1129=Ci4Palette;[Ring Attire] F13
112A=Ci4Texture;[Ring Attire] F13|p:1129
112B=Ci4Palette;[Ring Attire] F13
112C=Ci4Texture;[Ring Attire] F13|p:112B
112D=Ci4Palette;[Ring Attire] F13
112E=Ci4Texture;[Ring Attire] F13|p:112D
112F=Ci4Palette;[Ring Attire] F11 (AKI Gi)
1130=Ci4Texture;[Ring Attire] F11 (AKI Gi)|p:112F
1131=Ci4Palette;[Ring Attire] F11 (AKI Gi)
1132=Ci4Texture;[Ring Attire] F11 (AKI Gi)|p:1131
1133=Ci4Palette;[Ring Attire] F11 (AKI Gi)
1134=Ci4Texture;[Ring Attire] F11 (AKI Gi)|p:1133
1135=Ci4Palette;[Ring Attire] F11 (AKI Gi)
1136=Ci4Texture;[Ring Attire] F11 (AKI Gi)|p:1135
1137=Ci4Palette;[Ring Attire] F11 (AKI Gi)
1138=Ci4Texture;[Ring Attire] F11 (AKI Gi)|p:1137
1139=Ci4Palette;[Ring Attire] F11 (AKI Gi)
113A=Ci4Texture;[Ring Attire] F11 (AKI Gi)|p:1139
113B=Ci4Palette;[Ring Attire] F11 (AKI Gi)
113C=Ci4Texture;[Ring Attire] F11 (AKI Gi)|p:113B
113D=Ci4Palette;[Ring Attire] F11 (AKI Gi)
113E=Ci4Texture;[Ring Attire] F11 (AKI Gi)|p:113D
113F=Ci4Palette;[Ring Attire] F11 (AKI Gi)
1140=Ci4Texture;[Ring Attire] F11 (AKI Gi)|p:113F
1141=Ci4Palette;[Ring Attire] F11 (AKI Gi)
1142=Ci4Texture;[Ring Attire] F11 (AKI Gi)|p:1141
1143=Ci4Palette;[Ring Attire] F11 (AKI Gi)
1144=Ci4Texture;[Ring Attire] F11 (AKI Gi)|p:1143
1145=Ci4Palette;[Ring Attire] D26 (AJPW Jersey)
1146=Ci4Texture;[Ring Attire] D26 (AJPW Jersey)|p:1145
1147=Ci4Palette;[Ring Attire] D26 (AJPW Jersey)
1148=Ci4Texture;[Ring Attire] D26 (AJPW Jersey)|p:1147
1149=Ci4Palette;[Ring Attire] D26 (AJPW Jersey)
114A=Ci4Texture;[Ring Attire] D26 (AJPW Jersey)|p:1149
114B=Ci4Palette;[Ring Attire] D26 (AJPW Jersey)
114C=Ci4Texture;[Ring Attire] D26 (AJPW Jersey)|p:114B
114D=Ci4Palette;[Ring Attire] A26 (VT Pants 3)
114E=Ci4Texture;[Ring Attire] A26 (VT Pants 3)|p:114D
114F=Ci4Palette;[Ring Attire] A26 (VT Pants 3)
1150=Ci4Texture;[Ring Attire] A26 (VT Pants 3)|p:114F
1151=Ci4Palette;[Ring Attire] A27 (VT Pants 4)
1152=Ci4Texture;[Ring Attire] A27 (VT Pants 4)|p:1151
1153=Ci4Palette;[Ring Attire] A27 (VT Pants 4)
1154=Ci4Texture;[Ring Attire] A27 (VT Pants 4)|p:1153
1155=Ci4Palette;[Ring Attire] A27 (VT Pants 4)
1156=Ci4Texture;[Ring Attire] A27 (VT Pants 4)|p:1155
1157=Ci4Palette;[Ring Attire] A28 (VT Pants 5)
1158=Ci4Texture;[Ring Attire] A28 (VT Pants 5)|p:1157
1159=Ci4Palette;[Ring Attire] A28 (VT Pants 5)
115A=Ci4Texture;[Ring Attire] A28 (VT Pants 5)|p:1159
115B=Ci4Palette;[Ring Attire] A28 (VT Pants 5)
115C=Ci4Texture;[Ring Attire] A28 (VT Pants 5)|p:115B
115D=Ci4Palette;[Ring Attire] A29 (VT Pants 6)
115E=Ci4Texture;[Ring Attire] A29 (VT Pants 6)|p:115D
115F=Ci4Palette;[Ring Attire] A29 (VT Pants 6)
1160=Ci4Texture;[Ring Attire] A29 (VT Pants 6)|p:115F
1161=Ci4Palette;[Ring Attire] A29 (VT Pants 6)
1162=Ci4Texture;[Ring Attire] A29 (VT Pants 6)|p:1161
1163=Ci4Palette;[Ring Attire] F12
1164=Ci4Texture;[Ring Attire] F12|p:1163
1165=Ci4Palette;[Ring Attire] F12
1166=Ci4Texture;[Ring Attire] F12|p:1165
1167=Ci4Palette;[Ring Attire] F12
1168=Ci4Texture;[Ring Attire] F12|p:1167
1169=Ci4Palette;[Ring Attire] F12
116A=Ci4Texture;[Ring Attire] F12|p:1169
116B=Ci4Palette;[Ring Attire] F12
116C=Ci4Texture;[Ring Attire] F12|p:116B
116D=Ci4Palette;[Ring Attire] F12
116E=Ci4Texture;[Ring Attire] F12|p:116D
116F=Ci4Palette;[Ring Attire] F12
1170=Ci4Texture;[Ring Attire] F12|p:116F
1171=Ci4Palette;[Upper Attire] A1 Chest
1172=Ci4Texture;[Upper Attire] A1 Chest|p:1171
1173=Ci4Palette;[Upper Attire] A1 Stomach
1174=Ci4Texture;[Upper Attire] A1 Stomach|p:1173
1175=Ci4Palette;[Upper Attire] A2 Chest
1176=Ci4Texture;[Upper Attire] A2 Chest|p:1175
1177=Ci4Palette;[Upper Attire] A2 Stomach
1178=Ci4Texture;[Upper Attire] A2 Stomach|p:1177
1179=Ci4Palette;[Upper Attire] A3 Chest
117A=Ci4Texture;[Upper Attire] A3 Chest|p:1179
117B=Ci4Palette;[Upper Attire] A3 Stomach
117C=Ci4Texture;[Upper Attire] A3 Stomach|p:117B
117D=Ci4Palette;[Upper Attire] A4 Chest
117E=Ci4Texture;[Upper Attire] A4 Chest|p:117D
117F=Ci4Palette;[Upper Attire] A4 Stomach
1180=Ci4Texture;[Upper Attire] A4 Stomach|p:117F
1181=Ci4Palette;[Upper Attire] A5 Chest
1182=Ci4Texture;[Upper Attire] A5 Chest|p:1181
1183=Ci4Palette;[Upper Attire] A5 Stomach
1184=Ci4Texture;[Upper Attire] A5 Stomach|p:1183
1185=Ci4Palette;[Upper Attire] A6 Chest
1186=Ci4Texture;[Upper Attire] A6 Chest|p:1185
1187=Ci4Palette;[Upper Attire] A6 Stomach
1188=Ci4Texture;[Upper Attire] A6 Stomach|p:1187
1189=Ci4Palette;[Upper Attire] A7 Chest
118A=Ci4Texture;[Upper Attire] A7 Chest|p:1189
118B=Ci4Palette;[Upper Attire] A7 Stomach
118C=Ci4Texture;[Upper Attire] A7 Stomach|p:118B
118D=Ci4Palette;[Upper Attire] A8 Chest
118E=Ci4Texture;[Upper Attire] A8 Chest|p:118D
118F=Ci4Palette;[Upper Attire] A8 Stomach
1190=Ci4Texture;[Upper Attire] A8 Stomach|p:118F
1191=Ci4Palette;[Upper Attire] A9 Chest
1192=Ci4Texture;[Upper Attire] A9 Chest|p:1191
1193=Ci4Palette;[Upper Attire] A9 Stomach
1194=Ci4Texture;[Upper Attire] A9 Stomach|p:1193
1195=Ci4Palette;[Upper Attire] A10 Chest
1196=Ci4Texture;[Upper Attire] A10 Chest|p:1195
1197=Ci4Palette;[Upper Attire] A10 Stomach
1198=Ci4Texture;[Upper Attire] A10 Stomach|p:1197
1199=Ci4Palette;[Upper Attire] A11 Chest
119A=Ci4Texture;[Upper Attire] A11 Chest|p:1199
119B=Ci4Palette;[Upper Attire] A11 Stomach
119C=Ci4Texture;[Upper Attire] A11 Stomach|p:119B
119D=Ci4Palette;[Upper Attire] A12 Chest
119E=Ci4Texture;[Upper Attire] A12 Chest|p:119D
119F=Ci4Palette;[Upper Attire] A12 Stomach
11A0=Ci4Texture;[Upper Attire] A12 Stomach|p:119F
11A1=Ci4Palette;[Upper Attire] A13 Chest
11A2=Ci4Texture;[Upper Attire] A13 Chest|p:11A1
11A3=Ci4Palette;[Upper Attire] A13 Stomach
11A4=Ci4Texture;[Upper Attire] A13 Stomach|p:11A3
11A5=Ci4Palette;[Upper Attire] B1 Chest
11A6=Ci4Texture;[Upper Attire] B1 Chest|p:11A5
11A7=Ci4Palette;[Upper Attire] B1 Stomach
11A8=Ci4Texture;[Upper Attire] B1 Stomach|p:11A7
11A9=Ci4Palette;[Upper Attire] B5 Chest
11AA=Ci4Texture;[Upper Attire] B5 Chest|p:11A9
11AB=Ci4Palette;[Upper Attire] B5 Stomach
11AC=Ci4Texture;[Upper Attire] B5 Stomach|p:11AB
11AD=Ci4Palette;[Upper Attire] B6 Chest
11AE=Ci4Texture;[Upper Attire] B6 Chest|p:11AD
11AF=Ci4Palette;[Upper Attire] B6 Stomach
11B0=Ci4Texture;[Upper Attire] B6 Stomach|p:11AF
11B1=Ci4Palette;[Upper Attire] B7 Chest
11B2=Ci4Texture;[Upper Attire] B7 Chest|p:11B1
11B3=Ci4Palette;[Upper Attire] B7 Stomach
11B4=Ci4Texture;[Upper Attire] B7 Stomach|p:11B3
11B5=Ci4Palette;[Upper Attire] B7 Left Arm
11B6=Ci4Texture;[Upper Attire] B7 Left Arm|p:11B5
11B7=Ci4Palette;[Upper Attire] B7 Right Arm
11B8=Ci4Texture;[Upper Attire] B7 Right Arm|p:11B7
11B9=Ci4Palette;[Upper Attire] B8 Chest
11BA=Ci4Texture;[Upper Attire] B8 Chest|p:11B9
11BB=Ci4Palette;[Upper Attire] B8 Stomach
11BC=Ci4Texture;[Upper Attire] B8 Stomach|p:11BB
11BD=Ci4Palette;[Upper Attire] B8 Arm
11BE=Ci4Texture;[Upper Attire] B8 Arm|p:11BD
11BF=Ci4Palette;[Upper Attire] B9
11C0=Ci4Texture;[Upper Attire] B9|p:11BF
11C1=Ci4Palette;[Upper Attire] B9
11C2=Ci4Texture;[Upper Attire] B9|p:11C1
11C3=Ci4Palette;[Upper Attire] B9
11C4=Ci4Texture;[Upper Attire] B9|p:11C3
11C5=Ci4Palette;[Upper Attire] B9
11C6=Ci4Texture;[Upper Attire] B9|p:11C5
11C7=Ci4Palette;[Upper Attire] B10
11C8=Ci4Texture;[Upper Attire] B10|p:11C7
11C9=Ci4Palette;[Upper Attire] B10
11CA=Ci4Texture;[Upper Attire] B10|p:11C9
11CB=Ci4Palette;[Upper Attire] B10
11CC=Ci4Texture;[Upper Attire] B10|p:11CB
11CD=Ci4Palette;[Upper Attire] B10
11CE=Ci4Texture;[Upper Attire] B10|p:11CD
11CF=Ci4Palette;[Upper Attire] B11
11D0=Ci4Texture;[Upper Attire] B11|p:11CF
11D1=Ci4Palette;[Upper Attire] B11
11D2=Ci4Texture;[Upper Attire] B11|p:11D1
11D3=Ci4Palette;[Upper Attire] B11
11D4=Ci4Texture;[Upper Attire] B11|p:11D3
11D5=Ci4Palette;[Upper Attire] B11
11D6=Ci4Texture;[Upper Attire] B11|p:11D5
11D7=Ci4Palette;[Upper Attire] B12
11D8=Ci4Texture;[Upper Attire] B12|p:11D7
11D9=Ci4Palette;[Upper Attire] B12
11DA=Ci4Texture;[Upper Attire] B12|p:11D9
11DB=Ci4Palette;[Upper Attire] B12
11DC=Ci4Texture;[Upper Attire] B12|p:11DB
11DD=Ci4Palette;[Upper Attire] B12
11DE=Ci4Texture;[Upper Attire] B12|p:11DD
11DF=Ci4Palette;[Upper Attire] B13
11E0=Ci4Texture;[Upper Attire] B13|p:11DF
11E1=Ci4Palette;[Upper Attire] B13
11E2=Ci4Texture;[Upper Attire] B13|p:11E1
11E3=Ci4Palette;[Upper Attire] B13
11E4=Ci4Texture;[Upper Attire] B13|p:11E3
11E5=Ci4Palette;[Upper Attire] B13
11E6=Ci4Texture;[Upper Attire] B13|p:11E5
11E7=Ci4Palette;[Upper Attire] B14
11E8=Ci4Texture;[Upper Attire] B14|p:11E7
11E9=Ci4Palette;[Upper Attire] B14
11EA=Ci4Texture;[Upper Attire] B14|p:11E9
11EB=Ci4Palette;[Upper Attire] B14
11EC=Ci4Texture;[Upper Attire] B14|p:11EB
11ED=Ci4Palette;[Upper Attire] B14
11EE=Ci4Texture;[Upper Attire] B14|p:11ED
11EF=Ci4Palette;[Upper Attire] B15
11F0=Ci4Texture;[Upper Attire] B15|p:11EF
11F1=Ci4Palette;[Upper Attire] B15
11F2=Ci4Texture;[Upper Attire] B15|p:11F1
11F3=Ci4Palette;[Upper Attire] B15
11F4=Ci4Texture;[Upper Attire] B15|p:11F3
11F5=Ci4Palette;[Upper Attire] B16
11F6=Ci4Texture;[Upper Attire] B16|p:11F5
11F7=Ci4Palette;[Upper Attire] B16
11F8=Ci4Texture;[Upper Attire] B16|p:11F7
11F9=Ci4Palette;[Upper Attire] B16
11FA=Ci4Texture;[Upper Attire] B16|p:11F9
11FB=Ci4Palette;[Upper Attire] B17
11FC=Ci4Texture;[Upper Attire] B17|p:11FB
11FD=Ci4Palette;[Upper Attire] B17
11FE=Ci4Texture;[Upper Attire] B17|p:11FD
11FF=Ci4Palette;[Upper Attire] B17
1200=Ci4Texture;[Upper Attire] B17|p:11FF
1201=Ci4Palette;[Upper Attire] B17
1202=Ci4Texture;[Upper Attire] B17|p:1201
1203=Ci4Palette;[Upper Attire] B18
1204=Ci4Texture;[Upper Attire] B18|p:1203
1205=Ci4Palette;[Upper Attire] B18
1206=Ci4Texture;[Upper Attire] B18|p:1205
1207=Ci4Palette;[Upper Attire] B18
1208=Ci4Texture;[Upper Attire] B18|p:1207
1209=Ci4Palette;
120A=Ci4Texture;|p:1209
120B=Ci4Palette;[Upper Attire] B19
120C=Ci4Texture;[Upper Attire] B19|p:120B
120D=Ci4Palette;[Upper Attire] B19
120E=Ci4Texture;[Upper Attire] B19|p:120D
120F=Ci4Palette;[Upper Attire] B19
1210=Ci4Texture;[Upper Attire] B19|p:120F
1211=Ci4Palette;[Upper Attire] B20
1212=Ci4Texture;[Upper Attire] B20|p:1211
1213=Ci4Palette;[Upper Attire] B20
1214=Ci4Texture;[Upper Attire] B20|p:1213
1215=Ci4Palette;[Upper Attire] B20
1216=Ci4Texture;[Upper Attire] B20|p:1215
1217=Ci4Palette;[Upper Attire] B21
1218=Ci4Texture;[Upper Attire] B21|p:1217
1219=Ci4Palette;[Upper Attire] B21
121A=Ci4Texture;[Upper Attire] B21|p:1219
121B=Ci4Palette;[Upper Attire] B21
121C=Ci4Texture;[Upper Attire] B21|p:121B
121D=Ci4Palette;[Upper Attire] B21 (unused)
121E=Ci4Texture;[Upper Attire] B21 (unused)|p:121D
121F=Ci4Palette;[Upper Attire] C1
1220=Ci4Texture;[Upper Attire] C1|p:121F
1221=Ci4Palette;[Upper Attire] C1
1222=Ci4Texture;[Upper Attire] C1|p:1221
1223=Ci4Palette;[Upper Attire] C1
1224=Ci4Texture;[Upper Attire] C1|p:1223
1225=Ci4Palette;[Upper Attire] C1
1226=Ci4Texture;[Upper Attire] C1|p:1225
1227=Ci4Palette;[Upper Attire] C2
1228=Ci4Texture;[Upper Attire] C2|p:1227
1229=Ci4Palette;[Upper Attire] C2
122A=Ci4Texture;[Upper Attire] C2|p:1229
122B=Ci4Palette;[Upper Attire] C2
122C=Ci4Texture;[Upper Attire] C2|p:122B
122D=Ci4Palette;[Upper Attire] C2
122E=Ci4Texture;[Upper Attire] C2|p:122D
122F=Ci4Palette;[Upper Attire] C3
1230=Ci4Texture;[Upper Attire] C3|p:122F
1231=Ci4Palette;[Upper Attire] C3
1232=Ci4Texture;[Upper Attire] C3|p:1231
1233=Ci4Palette;[Upper Attire] C3
1234=Ci4Texture;[Upper Attire] C3|p:1233
1235=Ci4Palette;[Upper Attire] C3
1236=Ci4Texture;[Upper Attire] C3|p:1235
1237=Ci4Palette;[Upper Attire] C3
1238=Ci4Texture;[Upper Attire] C3|p:1237
1239=Ci4Palette;[Upper Attire] C4
123A=Ci4Texture;[Upper Attire] C4|p:1239
123B=Ci4Palette;[Upper Attire] C4
123C=Ci4Texture;[Upper Attire] C4|p:123B
123D=Ci4Palette;[Upper Attire] C4
123E=Ci4Texture;[Upper Attire] C4|p:123D
123F=Ci4Palette;[Upper Attire] C4
1240=Ci4Texture;[Upper Attire] C4|p:123F
1241=Ci4Palette;[Upper Attire] C5
1242=Ci4Texture;[Upper Attire] C5|p:1241
1243=Ci4Palette;[Upper Attire] C5
1244=Ci4Texture;[Upper Attire] C5|p:1243
1245=Ci4Palette;[Upper Attire] C5
1246=Ci4Texture;[Upper Attire] C5|p:1245
1247=Ci4Palette;[Upper Attire] C5
1248=Ci4Texture;[Upper Attire] C5|p:1247
1249=Ci4Palette;[Upper Attire] C5
124A=Ci4Texture;[Upper Attire] C5|p:1249
124B=Ci4Palette;[Upper Attire] C6
124C=Ci4Texture;[Upper Attire] C6|p:124B
124D=Ci4Palette;[Upper Attire] C6
124E=Ci4Texture;[Upper Attire] C6|p:124D
124F=Ci4Palette;[Upper Attire] C6
1250=Ci4Texture;[Upper Attire] C6|p:124F
1251=Ci4Palette;[Upper Attire] C6
1252=Ci4Texture;[Upper Attire] C6|p:1251
1253=Ci4Palette;[Upper Attire] C8
1254=Ci4Texture;[Upper Attire] C8|p:1253
1255=Ci4Palette;[Upper Attire] C8
1256=Ci4Texture;[Upper Attire] C8|p:1255
1257=Ci4Palette;[Upper Attire] C9
1258=Ci4Texture;[Upper Attire] C9|p:1257
1259=Ci4Palette;[Upper Attire] C9
125A=Ci4Texture;[Upper Attire] C9|p:1259
125B=Ci4Palette;[Upper Attire] C10
125C=Ci4Texture;[Upper Attire] C10|p:125B
125D=Ci4Palette;(Ultimo Dragon armband?)
125E=Ci4Texture;(Ultimo Dragon armband?)|p:125D
125F=Ci4Palette;[Upper Attire] C11
1260=Ci4Texture;[Upper Attire] C11|p:125F
1261=Ci4Palette;[Upper Attire] C12
1262=Ci4Texture;[Upper Attire] C12|p:1261
1263=Ci4Palette;[Upper Attire] C12
1264=Ci4Texture;[Upper Attire] C12|p:1263
1265=Ci4Palette;[Upper Attire] C12
1266=Ci4Texture;[Upper Attire] C12|p:1265
1267=Ci4Palette;[Upper Attire] C12
1268=Ci4Texture;[Upper Attire] C12|p:1267
1269=Ci4Palette;[Upper Attire] B22
126A=Ci4Texture;[Upper Attire] B22|p:1269
126B=Ci4Palette;[Upper Attire] B22
126C=Ci4Texture;[Upper Attire] B22|p:126B
126D=Ci4Palette;[Upper Attire] B22
126E=Ci4Texture;[Upper Attire] B22|p:126D
126F=Ci4Palette;[Upper Attire] B22
1270=Ci4Texture;[Upper Attire] B22|p:126F
1271=Ci4Palette;[Upper Attire] B26
1272=Ci4Texture;[Upper Attire] B26|p:1271
1273=Ci4Palette;[Upper Attire] B26
1274=Ci4Texture;[Upper Attire] B26|p:1273
1275=Ci4Palette;[Upper Attire] B26
1276=Ci4Texture;[Upper Attire] B26|p:1275
1277=Ci4Palette;[Upper Attire] B26
1278=Ci4Texture;[Upper Attire] B26|p:1277
1279=Ci4Palette;[Upper Attire] B4
127A=Ci4Texture;[Upper Attire] B4|p:1279
127B=Ci4Palette;[Upper Attire] B4
127C=Ci4Texture;[Upper Attire] B4|p:127B
127D=Ci4Palette;[Upper Attire] B4
127E=Ci4Texture;[Upper Attire] B4|p:127D
127F=Ci4Palette;[Upper Attire] B2
1280=Ci4Texture;[Upper Attire] B2|p:127F
1281=Ci4Palette;[Upper Attire] B2
1282=Ci4Texture;[Upper Attire] B2|p:1281
1283=Ci4Palette;[Upper Attire] B2
1284=Ci4Texture;[Upper Attire] B2|p:1283
1285=Ci4Palette;[Upper Attire] B3
1286=Ci4Texture;[Upper Attire] B3|p:1285
1287=Ci4Palette;[Upper Attire] B3
1288=Ci4Texture;[Upper Attire] B3|p:1287
1289=Ci4Palette;[Upper Attire] B23
128A=Ci4Texture;[Upper Attire] B23|p:1289
128B=Ci4Palette;[Upper Attire] B23
128C=Ci4Texture;[Upper Attire] B23|p:128B
128D=Ci4Palette;[Upper Attire] B23
128E=Ci4Texture;[Upper Attire] B23|p:128D
128F=Ci4Palette;[Upper Attire] B23
1290=Ci4Texture;[Upper Attire] B23|p:128F
1291=Ci4Palette;[Upper Attire] B24
1292=Ci4Texture;[Upper Attire] B24|p:1291
1293=Ci4Palette;[Upper Attire] B24
1294=Ci4Texture;[Upper Attire] B24|p:1293
1295=Ci4Palette;[Upper Attire] B24
1296=Ci4Texture;[Upper Attire] B24|p:1295
1297=Ci4Palette;[Upper Attire] B24
1298=Ci4Texture;[Upper Attire] B24|p:1297
1299=Ci4Palette;[Upper Attire] B25
129A=Ci4Texture;[Upper Attire] B25|p:1299
129B=Ci4Palette;[Upper Attire] B25
129C=Ci4Texture;[Upper Attire] B25|p:129B
129D=Ci4Palette;[Upper Attire] B25
129E=Ci4Texture;[Upper Attire] B25|p:129D
129F=Ci4Palette;[Upper Attire] B25
12A0=Ci4Texture;[Upper Attire] B25|p:129F
12A1=Ci4Palette;[Upper Attire] C7
12A2=Ci4Texture;[Upper Attire] C7|p:12A1
12A3=Ci4Palette;[Upper Attire] C7
12A4=Ci4Texture;[Upper Attire] C7|p:12A3
12A5=Ci4Palette;[Upper Attire] C7
12A6=Ci4Texture;[Upper Attire] C7|p:12A5
12A7=Ci4Palette;[Upper Attire] C7
12A8=Ci4Texture;[Upper Attire] C7|p:12A7
12A9=Ci4Palette;[Upper Attire] C7
12AA=Ci4Texture;[Upper Attire] C7|p:12A9
12AB=Ci4Palette;[Wristband] 01
12AC=Ci4Texture;[Wristband] 01|p:12AB
12AD=Ci4Palette;[Wristband] 02
12AE=Ci4Texture;[Wristband] 02|p:12AD
12AF=Ci4Palette;[Wristband] (unused white)
12B0=Ci4Texture;[Wristband] (unused white)|p:12AF
12B1=Ci4Palette;[Wristband] 03
12B2=Ci4Texture;[Wristband] 03|p:12B1
12B3=Ci4Palette;[Wristband] 04
12B4=Ci4Texture;[Wristband] 04|p:12B3
12B5=Ci4Palette;[Wristband] 05
12B6=Ci4Texture;[Wristband] 05|p:12B5
12B7=Ci4Palette;[Wristband] 06
12B8=Ci4Texture;[Wristband] 06|p:12B7
12B9=Ci4Palette;[Wristband] 07
12BA=Ci4Texture;[Wristband] 07|p:12B9
12BB=Ci4Palette;[Wristband] 08
12BC=Ci4Texture;[Wristband] 08|p:12BB
12BD=Ci4Palette;[Wristband] 09
12BE=Ci4Texture;[Wristband] 09|p:12BD
12BF=Ci4Palette;[Wristband] 10
12C0=Ci4Texture;[Wristband] 10|p:12BF
12C1=Ci4Palette;[Wristband] 11
12C2=Ci4Texture;[Wristband] 11|p:12C1
12C3=Ci4Palette;[Wristband] 12
12C4=Ci4Texture;[Wristband] 12|p:12C3
12C5=Ci4Palette;[Wristband] 13
12C6=Ci4Texture;[Wristband] 13|p:12C5
12C7=Ci4Palette;[Elbow Pad] 1 (Upper Arm)
12C8=Ci4Texture;[Elbow Pad] 1 (Upper Arm)|p:12C7
12C9=Ci4Palette;[Elbow Pad] 1 (Forearm)
12CA=Ci4Texture;[Elbow Pad] 1 (Forearm)|p:12C9
12CB=Ci4Palette;[Elbow Pad] 2 (Upper Arm)
12CC=Ci4Texture;[Elbow Pad] 2 (Upper Arm)|p:12CB
12CD=Ci4Palette;[Elbow Pad] 2 (Forearm)
12CE=Ci4Texture;[Elbow Pad] 2 (Forearm)|p:12CD
12CF=Ci4Palette;[Elbow Pad] 3 (Upper Arm)
12D0=Ci4Texture;[Elbow Pad] 3 (Upper Arm)|p:12CF
12D1=Ci4Palette;[Elbow Pad] 3 (Forearm)
12D2=Ci4Texture;[Elbow Pad] 3 (Forearm)|p:12D1
12D3=Ci4Palette;[Knee Pad] 1
12D4=Ci4Texture;[Knee Pad] 1|p:12D3
12D5=Ci4Palette;[Knee Pad] 15
12D6=Ci4Texture;[Knee Pad] 15|p:12D5
12D7=Ci4Palette;[Knee Pad] 15
12D8=Ci4Texture;[Knee Pad] 15|p:12D7
12D9=Ci4Palette;[Knee Pad] 14
12DA=Ci4Texture;[Knee Pad] 14|p:12D9
12DB=Ci4Palette;[Knee Pad] 14
12DC=Ci4Texture;[Knee Pad] 14|p:12DB
12DD=Ci4Palette;[Knee Pad] 4
12DE=Ci4Texture;[Knee Pad] 4|p:12DD
12DF=Ci4Palette;[Knee Pad] 12
12E0=Ci4Texture;[Knee Pad] 12|p:12DF
12E1=Ci4Palette;[Knee Pad] 12
12E2=Ci4Texture;[Knee Pad] 12|p:12E1
12E3=Ci4Palette;[Knee Pad] 6
12E4=Ci4Texture;[Knee Pad] 6|p:12E3
12E5=Ci4Palette;[Knee Pad] 11
12E6=Ci4Texture;[Knee Pad] 11|p:12E5
12E7=Ci4Palette;[Knee Pad] 11
12E8=Ci4Texture;[Knee Pad] 11|p:12E7
12E9=Ci4Palette;[Knee Pad] 2
12EA=Ci4Texture;[Knee Pad] 2|p:12E9
12EB=Ci4Palette;[Knee Pad] 8
12EC=Ci4Texture;[Knee Pad] 8|p:12EB
12ED=Ci4Palette;[Knee Pad] 8
12EE=Ci4Texture;[Knee Pad] 8|p:12ED
12EF=Ci4Palette;[Knee Pad] 5
12F0=Ci4Texture;[Knee Pad] 5|p:12EF
12F1=Ci4Palette;[Knee Pad] 9
12F2=Ci4Texture;[Knee Pad] 9|p:12F1
12F3=Ci4Palette;[Knee Pad] 9
12F4=Ci4Texture;[Knee Pad] 9|p:12F3
12F5=Ci4Palette;[Knee Pad] 7
12F6=Ci4Texture;[Knee Pad] 7|p:12F5
12F7=Ci4Palette;[Knee Pad] 7
12F8=Ci4Texture;[Knee Pad] 7|p:12F7
12F9=Ci4Palette;[Knee Pad] 13
12FA=Ci4Texture;[Knee Pad] 13|p:12F9
12FB=Ci4Palette;[Knee Pad] 13
12FC=Ci4Texture;[Knee Pad] 13|p:12FB
12FD=Ci4Palette;[Knee Pad] 3
12FE=Ci4Texture;[Knee Pad] 3|p:12FD
12FF=Ci4Palette;[Knee Pad] 10
1300=Ci4Texture;[Knee Pad] 10|p:12FF
1301=Ci4Palette;[Knee Pad] 10
1302=Ci4Texture;[Knee Pad] 10|p:1301
1303=Ci8Palette;[Boots] D1 None/Bare Feet
1304=Ci8Texture;[Boots] D1 None/Bare Feet|p:1303
1305=Ci4Palette;[Boots] A1 (Lower Leg)
1306=Ci4Texture;[Boots] A1 (Lower Leg)|p:1305
1307=Ci4Palette;[Boots] A1 (Foot)
1308=Ci4Texture;[Boots] A1 (Foot)|p:1307
1309=Ci4Palette;[Boots] A2 (Lower Leg)
130A=Ci4Texture;[Boots] A2 (Lower Leg)|p:1309
130B=Ci4Palette;[Boots] A2 (Foot)
130C=Ci4Texture;[Boots] A2 (Foot)|p:130B
130D=Ci4Palette;[Boots] A3 (Lower Leg)
130E=Ci4Texture;[Boots] A3 (Lower Leg)|p:130D
130F=Ci4Palette;[Boots] A3 (Foot)
1310=Ci4Texture;[Boots] A3 (Foot)|p:130F
1311=Ci4Palette;[Boots] A4 (Lower Leg)
1312=Ci4Texture;[Boots] A4 (Lower Leg)|p:1311
1313=Ci4Palette;[Boots] A4 (Foot)
1314=Ci4Texture;[Boots] A4 (Foot)|p:1313
1315=Ci4Palette;[Boots] A5 (Lower Leg)
1316=Ci4Texture;[Boots] A5 (Lower Leg)|p:1315
1317=Ci4Palette;[Boots] A5 (Foot)
1318=Ci4Texture;[Boots] A5 (Foot)|p:1317
1319=Ci4Palette;[Boots] A6 (Lower Leg)
131A=Ci4Texture;[Boots] A6 (Lower Leg)|p:1319
131B=Ci4Palette;[Boots] A6 (Foot)
131C=Ci4Texture;[Boots] A6 (Foot)|p:131B
131D=Ci4Palette;[Boots] A7 (Lower Leg)
131E=Ci4Texture;[Boots] A7 (Lower Leg)|p:131D
131F=Ci4Palette;[Boots] A7 (Foot)
1320=Ci4Texture;[Boots] A7 (Foot)|p:131F
1321=Ci4Palette;[Boots] A8 (Lower Leg)
1322=Ci4Texture;[Boots] A8 (Lower Leg)|p:1321
1323=Ci4Palette;[Boots] A8 (Foot)
1324=Ci4Texture;[Boots] A8 (Foot)|p:1323
1325=Ci4Palette;[Boots] A9 (Lower Leg)
1326=Ci4Texture;[Boots] A9 (Lower Leg)|p:1325
1327=Ci4Palette;[Boots] A9 (Foot)
1328=Ci4Texture;[Boots] A9 (Foot)|p:1327
1329=Ci4Palette;[Boots] A10 (Lower Leg)
132A=Ci4Texture;[Boots] A10 (Lower Leg)|p:1329
132B=Ci4Palette;[Boots] A10 (Foot)
132C=Ci4Texture;[Boots] A10 (Foot)|p:132B
132D=Ci4Palette;[Boots] A11 (Lower Leg)
132E=Ci4Texture;[Boots] A11 (Lower Leg)|p:132D
132F=Ci4Palette;[Boots] A11 (Foot)
1330=Ci4Texture;[Boots] A11 (Foot)|p:132F
1331=Ci4Palette;[Boots] A12 (Lower Leg)
1332=Ci4Texture;[Boots] A12 (Lower Leg)|p:1331
1333=Ci4Palette;[Boots] A12 (Foot)
1334=Ci4Texture;[Boots] A12 (Foot)|p:1333
1335=Ci4Palette;[Boots] A13 (Lower Leg)
1336=Ci4Texture;[Boots] A13 (Lower Leg)|p:1335
1337=Ci4Palette;[Boots] A13 (Foot)
1338=Ci4Texture;[Boots] A13 (Foot)|p:1337
1339=Ci4Palette;[Boots] A14 (Lower Leg)
133A=Ci4Texture;[Boots] A14 (Lower Leg)|p:1339
133B=Ci4Palette;[Boots] A14 (Foot)
133C=Ci4Texture;[Boots] A14 (Foot)|p:133B
133D=Ci4Palette;[Boots] A15 (Lower Leg)
133E=Ci4Texture;[Boots] A15 (Lower Leg)|p:133D
133F=Ci4Palette;[Boots] A15 (Foot)
1340=Ci4Texture;[Boots] A15 (Foot)|p:133F
1341=Ci4Palette;[Boots] A16 (Lower Leg)
1342=Ci4Texture;[Boots] A16 (Lower Leg)|p:1341
1343=Ci4Palette;[Boots] A16 (Foot)
1344=Ci4Texture;[Boots] A16 (Foot)|p:1343
1345=Ci4Palette;[Boots] A17 (Lower Leg)
1346=Ci4Texture;[Boots] A17 (Lower Leg)|p:1345
1347=Ci4Palette;[Boots] A17 (Foot)
1348=Ci4Texture;[Boots] A17 (Foot)|p:1347
1349=Ci4Palette;[Boots] A20 (Lower Leg 1)
134A=Ci4Texture;[Boots] A20 (Lower Leg 1)|p:1349
134B=Ci4Palette;[Boots] A20 (Foot)
134C=Ci4Texture;[Boots] A20 (Foot)|p:134B
134D=Ci4Palette;[Boots] A20 (Lower Leg 2)
134E=Ci4Texture;[Boots] A20 (Lower Leg 2)|p:134D
134F=Ci4Palette;[Boots] A21 (Lower Leg)
1350=Ci4Texture;[Boots] A21 (Lower Leg)|p:134F
1351=Ci4Palette;[Boots] A21 (Foot)
1352=Ci4Texture;[Boots] A21 (Foot)|p:1351
1353=Ci4Palette;[Boots] A22 (Lower Leg)
1354=Ci4Texture;[Boots] A22 (Lower Leg)|p:1353
1355=Ci4Palette;[Boots] A22 (Foot)
1356=Ci4Texture;[Boots] A22 (Foot)|p:1355
1357=Ci4Palette;[Boots] A23 (Lower Leg)
1358=Ci4Texture;[Boots] A23 (Lower Leg)|p:1357
1359=Ci4Palette;[Boots] A23 (Foot)
135A=Ci4Texture;[Boots] A23 (Foot)|p:1359
135B=Ci4Palette;[Boots] A24 (Lower Leg)
135C=Ci4Texture;[Boots] A24 (Lower Leg)|p:135B
135D=Ci4Palette;[Boots] A24 (Foot)
135E=Ci4Texture;[Boots] A24 (Foot)|p:135D
135F=Ci4Palette;[Boots] B1 (Lower Leg)
1360=Ci4Texture;[Boots] B1 (Lower Leg)|p:135F
1361=Ci4Palette;[Boots] B1 (Foot)
1362=Ci4Texture;[Boots] B1 (Foot)|p:1361
1363=Ci4Palette;[Boots] B2 (Lower Leg)
1364=Ci4Texture;[Boots] B2 (Lower Leg)|p:1363
1365=Ci4Palette;[Boots] B2 (Foot)
1366=Ci4Texture;[Boots] B2 (Foot)|p:1365
1367=Ci4Palette;[Boots] B3 (Lower Leg)
1368=Ci4Texture;[Boots] B3 (Lower Leg)|p:1367
1369=Ci4Palette;[Boots] B3 (Foot)
136A=Ci4Texture;[Boots] B3 (Foot)|p:1369
136B=Ci4Palette;[Boots] B4 (Lower Leg)
136C=Ci4Texture;[Boots] B4 (Lower Leg)|p:136B
136D=Ci4Palette;[Boots] B4 (Foot)
136E=Ci4Texture;[Boots] B4 (Foot)|p:136D
136F=Ci4Palette;[Boots] B5 (Lower Leg)
1370=Ci4Texture;[Boots] B5 (Lower Leg)|p:136F
1371=Ci4Palette;[Boots] B5 (Foot)
1372=Ci4Texture;[Boots] B5 (Foot)|p:1371
1373=Ci4Palette;[Boots] C1 (Lower Leg)
1374=Ci4Texture;[Boots] C1 (Lower Leg)|p:1373
1375=Ci4Palette;[Boots] C1 (Foot)
1376=Ci4Texture;[Boots] C1 (Foot)|p:1375
1377=Ci4Palette;[Boots] C2 (Lower Leg 1)
1378=Ci4Texture;[Boots] C2 (Lower Leg 1)|p:1377
1379=Ci4Palette;[Boots] C2 (Foot)
137A=Ci4Texture;[Boots] C2 (Foot)|p:1379
137B=Ci4Palette;[Boots] C2 (Lower Leg 2)
137C=Ci4Texture;[Boots] C2 (Lower Leg 2)|p:137B
137D=Ci4Palette;[Boots] C3 (Lower Leg)
137E=Ci4Texture;[Boots] C3 (Lower Leg)|p:137D
137F=Ci4Palette;[Boots] C3 (Foot)
1380=Ci4Texture;[Boots] C3 (Foot)|p:137F
1381=Ci4Palette;[Boots] C4 (Lower Leg)
1382=Ci4Texture;[Boots] C4 (Lower Leg)|p:1381
1383=Ci4Palette;[Boots] C4 (Foot)
1384=Ci4Texture;[Boots] C4 (Foot)|p:1383
1385=Ci4Palette;[Boots] C5 (Lower Leg)
1386=Ci4Texture;[Boots] C5 (Lower Leg)|p:1385
1387=Ci4Palette;[Boots] C5 (Foot)
1388=Ci4Texture;[Boots] C5 (Foot)|p:1387
1389=Ci4Palette;[Boots] C6 (Lower Leg)
138A=Ci4Texture;[Boots] C6 (Lower Leg)|p:1389
138B=Ci4Palette;[Boots] C6 (Foot)
138C=Ci4Texture;[Boots] C6 (Foot)|p:138B
138D=Ci4Palette;[Boots] C7 (Lower Leg)
138E=Ci4Texture;[Boots] C7 (Lower Leg)|p:138D
138F=Ci4Palette;[Boots] C7 (Foot)
1390=Ci4Texture;[Boots] C7 (Foot)|p:138F
1391=Ci4Palette;[Boots] C8 (Lower Leg)
1392=Ci4Texture;[Boots] C8 (Lower Leg)|p:1391
1393=Ci4Palette;[Boots] C8 (Foot)
1394=Ci4Texture;[Boots] C8 (Foot)|p:1393
1395=Ci4Palette;[Boots] C9 (Lower Leg)
1396=Ci4Texture;[Boots] C9 (Lower Leg)|p:1395
1397=Ci4Palette;[Boots] C9 (Foot)
1398=Ci4Texture;[Boots] C9 (Foot)|p:1397
1399=Ci4Palette;[Boots] D2 (Lower Leg)
139A=Ci4Texture;[Boots] D2 (Lower Leg)|p:1399
139B=Ci4Palette;[Boots] D2 (Foot)
139C=Ci4Texture;[Boots] D2 (Foot)|p:139B
139D=Ci4Palette;[Boots] D3 (Lower Leg)
139E=Ci4Texture;[Boots] D3 (Lower Leg)|p:139D
139F=Ci4Palette;[Boots] D3 (Foot)
13A0=Ci4Texture;[Boots] D3 (Foot)|p:139F
13A1=Ci4Palette;[Boots] D4 (Lower Leg)
13A2=Ci4Texture;[Boots] D4 (Lower Leg)|p:13A1
13A3=Ci4Palette;[Boots] D4 (Foot)
13A4=Ci4Texture;[Boots] D4 (Foot)|p:13A3
13A5=Ci4Palette;[Boots] D5 (Lower Leg)
13A6=Ci4Texture;[Boots] D5 (Lower Leg)|p:13A5
13A7=Ci4Palette;[Boots] D5 (Foot)
13A8=Ci4Texture;[Boots] D5 (Foot)|p:13A7
13A9=Ci4Palette;[Boots] D6 (Foot)
13AA=Ci4Texture;[Boots] D6 (Foot)|p:13A9
13AB=Ci4Palette;[Boots] D7 (Lower Leg)
13AC=Ci4Texture;[Boots] D7 (Lower Leg)|p:13AB
13AD=Ci4Palette;[Boots] D7 (Foot)
13AE=Ci4Texture;[Boots] D7 (Foot)|p:13AD
13AF=Ci4Palette;[Boots] D8 (Foot)
13B0=Ci4Texture;[Boots] D8 (Foot)|p:13AF
13B1=Ci4Palette;[Boots] D9 (Foot)
13B2=Ci4Texture;[Boots] D9 (Foot)|p:13B1
13B3=Ci4Palette;[Boots] D10 (Upper Leg)
13B4=Ci4Texture;[Boots] D10 (Upper Leg)|p:13B3
13B5=Ci4Palette;[Boots] A25 (Lower Leg)
13B6=Ci4Texture;[Boots] A25 (Lower Leg)|p:13B5
13B7=Ci4Palette;[Boots] A25 (Foot)
13B8=Ci4Texture;[Boots] A25 (Foot)|p:13B7
13B9=Ci4Palette;[Boots] A26 (Lower Leg)
13BA=Ci4Texture;[Boots] A26 (Lower Leg)|p:13B9
13BB=Ci4Palette;[Boots] A26 (Foot)
13BC=Ci4Texture;[Boots] A26 (Foot)|p:13BB
13BD=Ci4Palette;[Boots] A18 (Lower Leg)
13BE=Ci4Texture;[Boots] A18 (Lower Leg)|p:13BD
13BF=Ci4Palette;[Boots] A18 (Foot)
13C0=Ci4Texture;[Boots] A18 (Foot)|p:13BF
13C1=Ci4Palette;[Boots] A19 (Lower Leg)
13C2=Ci4Texture;[Boots] A19 (Lower Leg)|p:13C1
13C3=Ci4Palette;[Boots] A19 (Foot)
13C4=Ci4Texture;[Boots] A19 (Foot)|p:13C3
13C5=Ci4Palette;[Boots] C10 (Lower Leg)
13C6=Ci4Texture;[Boots] C10 (Lower Leg)|p:13C5
13C7=Ci4Palette;[Boots] C10 (Foot)
13C8=Ci4Texture;[Boots] C10 (Foot)|p:13C7
13C9=Ci4Palette;[Boots] D11 (Upper Leg)
13CA=Ci4Texture;[Boots] D11 (Upper Leg)|p:13C9
13CB=Ci4Palette;[Entrance Attire] B1 (Baba Gown)
13CC=Ci4Texture;[Entrance Attire] B1 (Baba Gown)|p:13CB
13CD=Ci4Palette;[Entrance Attire] B1 (Baba Gown)
13CE=Ci4Texture;[Entrance Attire] B1 (Baba Gown)|p:13CD
13CF=Ci4Palette;[Entrance Attire] B1 (Baba Gown)
13D0=Ci4Texture;[Entrance Attire] B1 (Baba Gown)|p:13CF
13D1=Ci4Palette;[Entrance Attire] B1 (Baba Gown)
13D2=Ci4Texture;[Entrance Attire] B1 (Baba Gown)|p:13D1
13D3=Ci4Palette;[Entrance Attire] B1 (Baba Gown)
13D4=Ci4Texture;[Entrance Attire] B1 (Baba Gown)|p:13D3
13D5=Ci4Palette;[Entrance Attire] B1 (Baba Gown)
13D6=Ci4Texture;[Entrance Attire] B1 (Baba Gown)|p:13D5
13D7=Ci4Palette;[Entrance Attire] B1 (Baba Gown)
13D8=Ci4Texture;[Entrance Attire] B1 (Baba Gown)|p:13D7
13D9=Ci4Palette;[Entrance Attire] B1 (Baba Gown)
13DA=Ci4Texture;[Entrance Attire] B1 (Baba Gown)|p:13D9
13DB=Ci4Palette;[Entrance Attire] B1 (Baba Gown)
13DC=Ci4Texture;[Entrance Attire] B1 (Baba Gown)|p:13DB
13DD=Ci4Palette;[Entrance Attire] B1 (Baba Gown)
13DE=Ci4Texture;[Entrance Attire] B1 (Baba Gown)|p:13DD
13DF=Ci4Palette;[Entrance Attire] B1 (Baba Gown)
13E0=Ci4Texture;[Entrance Attire] B1 (Baba Gown)|p:13DF
13E1=Ci4Palette;[Entrance Attire] B1 (Baba Gown)
13E2=Ci4Texture;[Entrance Attire] B1 (Baba Gown)|p:13E1
13E3=Ci4Palette;[Entrance Attire] B1 (Baba Gown)
13E4=Ci4Texture;[Entrance Attire] B1 (Baba Gown)|p:13E3
13E5=Ci4Palette;[Entrance Attire] B1 (Baba Gown)
13E6=Ci4Texture;[Entrance Attire] B1 (Baba Gown)|p:13E5
13E7=Ci4Palette;[Gloves 1] Lower Arm
13E8=Ci4Texture;[Gloves 1] Lower Arm|p:13E7
13E9=Ci4Palette;[Gloves 1] Hand
13EA=Ci4Texture;[Gloves 1] Hand|p:13E9
13EB=Ci4Palette;[Gloves 1] Fingers
13EC=Ci4Texture;[Gloves 1] Fingers|p:13EB
13ED=Ci4Palette;[Gloves 2, 3] Hand
13EE=Ci4Texture;[Gloves 2, 3] Hand|p:13ED
13EF=Ci4Palette;[Gloves 2, 3] Fingers
13F0=Ci4Texture;[Gloves 2, 3] Fingers|p:13EF
13F1=Ci4Palette;[Gloves 4] Hand
13F2=Ci4Texture;[Gloves 4] Hand|p:13F1
13F3=Ci4Palette;[Gloves 4] Fingers
13F4=Ci4Texture;[Gloves 4] Fingers|p:13F3
13F5=Ci4Palette;[Gloves 5] Hand
13F6=Ci4Texture;[Gloves 5] Hand|p:13F5
13F7=Ci4Palette;[Gloves 6] Lower Arm
13F8=Ci4Texture;[Gloves 6] Lower Arm|p:13F7
13F9=Ci4Palette;[Gloves 6] Hand
13FA=Ci4Texture;[Gloves 6] Hand|p:13F9
13FB=Ci4Palette;[Gloves 6] Fingers
13FC=Ci4Texture;[Gloves 6] Fingers|p:13FB
13FD=Ci4Palette;[Gloves 7] Lower Arm
13FE=Ci4Texture;[Gloves 7] Lower Arm|p:13FD
13FF=Ci4Palette;[Gloves 7] Hand
1400=Ci4Texture;[Gloves 7] Hand|p:13FF
1401=Ci4Palette;[Gloves 7] Fingers
1402=Ci4Texture;[Gloves 7] Fingers|p:1401
1403=Ci4Palette;[Tattoo] 1
1404=Ci4Texture;[Tattoo] 1|p:1403
1405=Ci4Palette;[Tattoo] 1
1406=Ci4Texture;[Tattoo] 1|p:1405
1407=Ci4Palette;[Tattoo] 1
1408=Ci4Texture;[Tattoo] 1|p:1407
1409=Ci4Palette;[Tattoo] 2
140A=Ci4Texture;[Tattoo] 2|p:1409
140B=Ci4Palette;[Tattoo] 3 (Kimala)
140C=Ci4Texture;[Tattoo] 3 (Kimala)|p:140B
140D=Ci4Palette;[Tattoo] 3 (Kimala)
140E=Ci4Texture;[Tattoo] 3 (Kimala)|p:140D
140F=Ci4Palette;[Tattoo] 3 (Kimala)
1410=Ci4Texture;[Tattoo] 3 (Kimala)|p:140F
1411=Ci4Palette;[Tattoo] 4 (Kanji)
1412=Ci4Texture;[Tattoo] 4 (Kanji)|p:1411
1413=Ci4Palette;[Tattoo] 4 (Kanji)
1414=Ci4Texture;[Tattoo] 4 (Kanji)|p:1413
1415=Ci4Palette;[Tattoo] 4 (Kanji)
1416=Ci4Texture;[Tattoo] 4 (Kanji)|p:1415
1417=Ci4Palette;[Tattoo] 4 (Kanji)
1418=Ci4Texture;[Tattoo] 4 (Kanji)|p:1417
1419=Ci4Palette;[Tattoo] 4 (Kanji)
141A=Ci4Texture;[Tattoo] 4 (Kanji)|p:1419
141B=Ci4Palette;[Tattoo] 5 (Izumida)
141C=Ci4Texture;[Tattoo] 5 (Izumida)|p:141B
141D=Ci4Palette;[Tattoo] 5 (Izumida)
141E=Ci4Texture;[Tattoo] 5 (Izumida)|p:141D
141F=Ci4Palette;[Tattoo] 6 (Chest Hair)
1420=Ci4Texture;[Tattoo] 6 (Chest Hair)|p:141F
1421=Ci4Palette;[Tattoo] 6 (Chest Hair)
1422=Ci4Texture;[Tattoo] 6 (Chest Hair)|p:1421
1423=Ci4Palette;[Tattoo] 6 (Chest Hair)
1424=Ci4Texture;[Tattoo] 6 (Chest Hair)|p:1423
1425=Ci4Palette;[Tattoo] 7 (Albright)
1426=Ci4Texture;[Tattoo] 7 (Albright)|p:1425
1427=Ci4Palette;[Tattoo] 7 (Albright)
1428=Ci4Texture;[Tattoo] 7 (Albright)|p:1427
1429=Ci4Palette;[Tattoo] 8
142A=Ci4Texture;[Tattoo] 8|p:1429
142B=Ci4Palette;[Tattoo] 8
142C=Ci4Texture;[Tattoo] 8|p:142B
142D=Ci4Palette;[Tattoo] 9
142E=Ci4Texture;[Tattoo] 9|p:142D
142F=Ci4Palette;[Tattoo] 9
1430=Ci4Texture;[Tattoo] 9|p:142F
1431=Ci4Palette;[Tattoo] 10 (Dragon)
1432=Ci4Texture;[Tattoo] 10 (Dragon)|p:1431
1433=Ci4Palette;[Tattoo] 10 (Dragon)
1434=Ci4Texture;[Tattoo] 10 (Dragon)|p:1433
1435=Ci4Palette;[Tattoo] 10 (Dragon)
1436=Ci4Texture;[Tattoo] 10 (Dragon)|p:1435
1437=Ci4Palette;[Tattoo] 11 (Tribal)
1438=Ci4Texture;[Tattoo] 11 (Tribal)|p:1437
1439=Ci4Palette;[Tattoo] 11 (Tribal)
143A=Ci4Texture;[Tattoo] 11 (Tribal)|p:1439
143B=Ci4Palette;[Tattoo] 11 (Tribal)
143C=Ci4Texture;[Tattoo] 11 (Tribal)|p:143B
143D=Ci4Palette;[Tattoo] 11 (Tribal)
143E=Ci4Texture;[Tattoo] 11 (Tribal)|p:143D
143F=Ci4Palette;[Tattoo] 11 (Tribal)
1440=Ci4Texture;[Tattoo] 11 (Tribal)|p:143F
1441=Ci4Palette;[Tattoo] 12
1442=Ci4Texture;[Tattoo] 12|p:1441
1443=Ci4Palette;[Tattoo] 12
1444=Ci4Texture;[Tattoo] 12|p:1443
1445=Ci4Palette;[Tattoo] 12
1446=Ci4Texture;[Tattoo] 12|p:1445
1447=Ci4Palette;[Tattoo] 12
1448=Ci4Texture;[Tattoo] 12|p:1447
1449=Ci4Palette;[Tattoo] 12
144A=Ci4Texture;[Tattoo] 12|p:1449
144B=Ci4Palette;[Tattoo] 13 (Scars 1)
144C=Ci4Texture;[Tattoo] 13 (Scars 1)|p:144B
144D=Ci4Palette;[Tattoo] 13 (Scars 1)
144E=Ci4Texture;[Tattoo] 13 (Scars 1)|p:144D
144F=Ci4Palette;[Tattoo] 13 (Scars 1)
1450=Ci4Texture;[Tattoo] 13 (Scars 1)|p:144F
1451=Ci4Palette;[Tattoo] 13 (Scars 1)
1452=Ci4Texture;[Tattoo] 13 (Scars 1)|p:1451
1453=Ci4Palette;[Tattoo] 13 (Scars 1)
1454=Ci4Texture;[Tattoo] 13 (Scars 1)|p:1453
1455=Ci4Palette;[Tattoo] 13 (Scars 1)
1456=Ci4Texture;[Tattoo] 13 (Scars 1)|p:1455
1457=Ci4Palette;[Tattoo] 13 (Scars 1)
1458=Ci4Texture;[Tattoo] 13 (Scars 1)|p:1457
1459=Ci4Palette;[Tattoo] 14 (Scars 2)
145A=Ci4Texture;[Tattoo] 14 (Scars 2)|p:1459
145B=Ci4Palette;[Tattoo] 14 (Scars 2)
145C=Ci4Texture;[Tattoo] 14 (Scars 2)|p:145B
145D=Ci4Palette;[Tattoo] 14 (Scars 2)
145E=Ci4Texture;[Tattoo] 14 (Scars 2)|p:145D
145F=Ci4Palette;[Tattoo] 15 (Pendant)
1460=Ci4Texture;[Tattoo] 15 (Pendant)|p:145F
1461=Ci4Palette;[Tattoo] 15 (Pendant)
1462=Ci4Texture;[Tattoo] 15 (Pendant)|p:1461
1463=Ci4Palette;[Boots] D10 (Foot) Skin Color 0
1464=Ci4Texture;[Boots] D10 (Foot) Skin Color 0|p:1463
1465=Ci4Palette;[Boots] D10 (Foot) Skin Color 1
1466=Ci4Texture;[Boots] D10 (Foot) Skin Color 1|p:1465
1467=Ci4Palette;[Boots] D10 (Foot) Skin Color 2
1468=Ci4Texture;[Boots] D10 (Foot) Skin Color 2|p:1467
1469=Ci4Palette;[Boots] D10 (Foot) Skin Color 3
146A=Ci4Texture;[Boots] D10 (Foot) Skin Color 3|p:1469
146B=Ci4Palette;[Boots] D10 (Foot) Skin Color 4
146C=Ci4Texture;[Boots] D10 (Foot) Skin Color 4|p:146B
146D=Ci4Palette;[Boots] D11 (Foot) Skin Color 0
146E=Ci4Texture;[Boots] D11 (Foot) Skin Color 0|p:146D
146F=Ci4Palette;[Boots] D11 (Foot) Skin Color 1
1470=Ci4Texture;[Boots] D11 (Foot) Skin Color 1|p:146F
1471=Ci4Palette;[Boots] D11 (Foot) Skin Color 2
1472=Ci4Texture;[Boots] D11 (Foot) Skin Color 2|p:1471
1473=Ci4Palette;[Boots] D11 (Foot) Skin Color 3
1474=Ci4Texture;[Boots] D11 (Foot) Skin Color 3|p:1473
1475=Ci4Palette;[Boots] D11 (Foot) Skin Color 4
1476=Ci4Texture;[Boots] D11 (Foot) Skin Color 4|p:1475
1477=Ci4Palette;
1478=Ci4Texture;|p:1477
1479=Ci4Palette;
147A=Ci4Texture;|p:1479
147B=Ci4Palette;[Entrance Attire] A1 (Misawa jacket) Chest
147C=Ci4Texture;[Entrance Attire] A1 (Misawa jacket) Chest|p:147B
147D=Ci4Palette;[Entrance Attire] A1 (Misawa jacket) Stomach
147E=Ci4Texture;[Entrance Attire] A1 (Misawa jacket) Stomach|p:147D
147F=Ci4Palette;[Entrance Attire] A1 (Misawa jacket) Upper Arm
1480=Ci4Texture;[Entrance Attire] A1 (Misawa jacket) Upper Arm|p:147F
1481=Ci4Palette;[Entrance Attire] A1 (Misawa jacket) Forearm
1482=Ci4Texture;[Entrance Attire] A1 (Misawa jacket) Forearm|p:1481
1483=Ci4Palette;[Entrance Attire] A2 (Untouchable jacket)
1484=Ci4Texture;[Entrance Attire] A2 (Untouchable jacket)|p:1483
1485=Ci4Palette;[Entrance Attire] A2 (Untouchable jacket)
1486=Ci4Texture;[Entrance Attire] A2 (Untouchable jacket)|p:1485
1487=Ci4Palette;[Entrance Attire] A2 (Untouchable jacket)
1488=Ci4Texture;[Entrance Attire] A2 (Untouchable jacket)|p:1487
1489=Ci4Palette;[Entrance Attire] A2 (Untouchable jacket)
148A=Ci4Texture;[Entrance Attire] A2 (Untouchable jacket)|p:1489
148B=Ci4Palette;[Entrance Attire] A3 (Burning Kobashi jacket)
148C=Ci4Texture;[Entrance Attire] A3 (Burning Kobashi jacket)|p:148B
148D=Ci4Palette;[Entrance Attire] A3 (Burning Kobashi jacket)
148E=Ci4Texture;[Entrance Attire] A3 (Burning Kobashi jacket)|p:148D
148F=Ci4Palette;[Entrance Attire] A3 (Burning Kobashi jacket)
1490=Ci4Texture;[Entrance Attire] A3 (Burning Kobashi jacket)|p:148F
1491=Ci4Palette;[Entrance Attire] A3 (Burning Kobashi jacket)
1492=Ci4Texture;[Entrance Attire] A3 (Burning Kobashi jacket)|p:1491
1493=Ci4Palette;[Entrance Attire] A4 (Burning Akiyama jacket)
1494=Ci4Texture;[Entrance Attire] A4 (Burning Akiyama jacket)|p:1493
1495=Ci4Palette;[Entrance Attire] A4 (Burning Akiyama jacket)
1496=Ci4Texture;[Entrance Attire] A4 (Burning Akiyama jacket)|p:1495
1497=Ci4Palette;[Entrance Attire] A4 (Burning Akiyama jacket)
1498=Ci4Texture;[Entrance Attire] A4 (Burning Akiyama jacket)|p:1497
1499=Ci4Palette;[Entrance Attire] A4 (Burning Akiyama jacket)
149A=Ci4Texture;[Entrance Attire] A4 (Burning Akiyama jacket)|p:1499
149B=Ci4Palette;[Entrance Attire] A5 (Taue jacket)
149C=Ci4Texture;[Entrance Attire] A5 (Taue jacket)|p:149B
149D=Ci4Palette;[Entrance Attire] A5 (Taue jacket)
149E=Ci4Texture;[Entrance Attire] A5 (Taue jacket)|p:149D
149F=Ci4Palette;[Entrance Attire] A5 (Taue jacket)
14A0=Ci4Texture;[Entrance Attire] A5 (Taue jacket)|p:149F
14A1=Ci4Palette;[Entrance Attire] A5 (Taue jacket)
14A2=Ci4Texture;[Entrance Attire] A5 (Taue jacket)|p:14A1
14A3=Ci4Palette;[Entrance Attire] A6 (GET jacket)
14A4=Ci4Texture;[Entrance Attire] A6 (GET jacket)|p:14A3
14A5=Ci4Palette;[Entrance Attire] A6 (GET jacket)
14A6=Ci4Texture;[Entrance Attire] A6 (GET jacket)|p:14A5
14A7=Ci4Palette;[Entrance Attire] A6 (GET jacket)
14A8=Ci4Texture;[Entrance Attire] A6 (GET jacket)|p:14A7
14A9=Ci4Palette;[Entrance Attire] A6 (GET jacket)
14AA=Ci4Texture;[Entrance Attire] A6 (GET jacket)|p:14A9
14AB=Ci4Palette;[Entrance Attire] A6 (GET jacket)
14AC=Ci4Texture;[Entrance Attire] A6 (GET jacket)|p:14AB
14AD=Ci4Palette;[Entrance Attire] A6 (GET jacket)
14AE=Ci4Texture;[Entrance Attire] A6 (GET jacket)|p:14AD
14AF=Ci4Palette;[Entrance Attire] A7 (Jumper)
14B0=Ci4Texture;[Entrance Attire] A7 (Jumper)|p:14AF
14B1=Ci4Palette;[Entrance Attire] A7 (Jumper)
14B2=Ci4Texture;[Entrance Attire] A7 (Jumper)|p:14B1
14B3=Ci4Palette;[Entrance Attire] A7 (Jumper)
14B4=Ci4Texture;[Entrance Attire] A7 (Jumper)|p:14B3
14B5=Ci4Palette;[Entrance Attire] A7 (Jumper)
14B6=Ci4Texture;[Entrance Attire] A7 (Jumper)|p:14B5
14B7=Ci4Palette;[Entrance Attire] A8
14B8=Ci4Texture;[Entrance Attire] A8|p:14B7
14B9=Ci4Palette;[Entrance Attire] A8
14BA=Ci4Texture;[Entrance Attire] A8|p:14B9
14BB=Ci4Palette;[Entrance Attire] A8
14BC=Ci4Texture;[Entrance Attire] A8|p:14BB
14BD=Ci4Palette;[Entrance Attire] A8
14BE=Ci4Texture;[Entrance Attire] A8|p:14BD
14BF=Ci4Palette;[Entrance Attire] A9
14C0=Ci4Texture;[Entrance Attire] A9|p:14BF
14C1=Ci4Palette;[Entrance Attire] A9
14C2=Ci4Texture;[Entrance Attire] A9|p:14C1
14C3=Ci4Palette;[Entrance Attire] A9
14C4=Ci4Texture;[Entrance Attire] A9|p:14C3
14C5=Ci4Palette;[Entrance Attire] A9
14C6=Ci4Texture;[Entrance Attire] A9|p:14C5
14C7=Ci4Palette;[Entrance Attire] B1 (Giant Baba gown)
14C8=Ci4Texture;[Entrance Attire] B1 (Giant Baba gown)|p:14C7
14C9=Ci4Palette;[Entrance Attire] B1 (Giant Baba gown)
14CA=Ci4Texture;[Entrance Attire] B1 (Giant Baba gown)|p:14C9
14CB=Ci4Palette;[Entrance Attire] B1 (Giant Baba gown)
14CC=Ci4Texture;[Entrance Attire] B1 (Giant Baba gown)|p:14CB
14CD=Ci4Palette;[Entrance Attire] B1 (Giant Baba gown)
14CE=Ci4Texture;[Entrance Attire] B1 (Giant Baba gown)|p:14CD
14CF=Ci4Palette;[Entrance Attire] B1 (Giant Baba gown)
14D0=Ci4Texture;[Entrance Attire] B1 (Giant Baba gown)|p:14CF
14D1=Ci4Palette;[Entrance Attire] B1 (Giant Baba gown)
14D2=Ci4Texture;[Entrance Attire] B1 (Giant Baba gown)|p:14D1
14D3=Ci4Palette;[Entrance Attire] B1 (Giant Baba gown)
14D4=Ci4Texture;[Entrance Attire] B1 (Giant Baba gown)|p:14D3
14D5=Ci4Palette;[Entrance Attire] B1 (Giant Baba gown)
14D6=Ci4Texture;[Entrance Attire] B1 (Giant Baba gown)|p:14D5
14D7=Ci4Palette;[Entrance Attire] B1 (Giant Baba gown)
14D8=Ci4Texture;[Entrance Attire] B1 (Giant Baba gown)|p:14D7
14D9=Ci4Palette;[Entrance Attire] B1 (Giant Baba gown)
14DA=Ci4Texture;[Entrance Attire] B1 (Giant Baba gown)|p:14D9
14DB=Ci4Palette;[Entrance Attire] B1 (Giant Baba gown)
14DC=Ci4Texture;[Entrance Attire] B1 (Giant Baba gown)|p:14DB
14DD=Ci4Palette;[Entrance Attire] B1 (Giant Baba gown)
14DE=Ci4Texture;[Entrance Attire] B1 (Giant Baba gown)|p:14DD
14DF=Ci4Palette;[Entrance Attire] B1 (Giant Baba gown)
14E0=Ci4Texture;[Entrance Attire] B1 (Giant Baba gown)|p:14DF
14E1=Ci4Palette;[Entrance Attire] B2 (Kawada gown)
14E2=Ci4Texture;[Entrance Attire] B2 (Kawada gown)|p:14E1
14E3=Ci4Palette;[Entrance Attire] B2 (Kawada gown)
14E4=Ci4Texture;[Entrance Attire] B2 (Kawada gown)|p:14E3
14E5=Ci4Palette;[Entrance Attire] B2 (Kawada gown)
14E6=Ci4Texture;[Entrance Attire] B2 (Kawada gown)|p:14E5
14E7=Ci4Palette;[Entrance Attire] B2 (Kawada gown)
14E8=Ci4Texture;[Entrance Attire] B2 (Kawada gown)|p:14E7
14E9=Ci4Palette;[Entrance Attire] B2 (Kawada gown)
14EA=Ci4Texture;[Entrance Attire] B2 (Kawada gown)|p:14E9
14EB=Ci4Palette;[Entrance Attire] B2 (Kawada gown)
14EC=Ci4Texture;[Entrance Attire] B2 (Kawada gown)|p:14EB
14ED=Ci4Palette;[Entrance Attire] B2 (Kawada gown)
14EE=Ci4Texture;[Entrance Attire] B2 (Kawada gown)|p:14ED
14EF=Ci4Palette;[Entrance Attire] B2 (Kawada gown)
14F0=Ci4Texture;[Entrance Attire] B2 (Kawada gown)|p:14EF
14F1=Ci4Palette;[Entrance Attire] B2 (Kawada gown)
14F2=Ci4Texture;[Entrance Attire] B2 (Kawada gown)|p:14F1
14F3=Ci4Palette;[Entrance Attire] B3 (Gown)
14F4=Ci4Texture;[Entrance Attire] B3 (Gown)|p:14F3
14F5=Ci4Palette;[Entrance Attire] B3 (Gown)
14F6=Ci4Texture;[Entrance Attire] B3 (Gown)|p:14F5
14F7=Ci4Palette;[Entrance Attire] B3 (Gown)
14F8=Ci4Texture;[Entrance Attire] B3 (Gown)|p:14F7
14F9=Ci4Palette;[Entrance Attire] B3 (Gown)
14FA=Ci4Texture;[Entrance Attire] B3 (Gown)|p:14F9
14FB=Ci4Palette;[Entrance Attire] B3 (Gown)
14FC=Ci4Texture;[Entrance Attire] B3 (Gown)|p:14FB
14FD=Ci4Palette;[Entrance Attire] B3 (Gown)
14FE=Ci4Texture;[Entrance Attire] B3 (Gown)|p:14FD
14FF=Ci4Palette;[Entrance Attire] B3 (Gown)
1500=Ci4Texture;[Entrance Attire] B3 (Gown)|p:14FF
1501=Ci4Palette;[Entrance Attire] B3 (Gown)
1502=Ci4Texture;[Entrance Attire] B3 (Gown)|p:1501
1503=Ci4Palette;[Entrance Attire] B3 (Gown)
1504=Ci4Texture;[Entrance Attire] B3 (Gown)|p:1503
1505=Ci4Palette;[Entrance Attire] B3 (Gown)
1506=Ci4Texture;[Entrance Attire] B3 (Gown)|p:1505
1507=Ci4Palette;[Entrance Attire] B3 (Gown)
1508=Ci4Texture;[Entrance Attire] B3 (Gown)|p:1507
1509=Ci4Palette;[Entrance Attire] D8
150A=Ci4Texture;[Entrance Attire] D8|p:1509
150B=Ci4Palette;[Entrance Attire] D8
150C=Ci4Texture;[Entrance Attire] D8|p:150B
150D=Ci4Palette;[Entrance Attire] D8
150E=Ci4Texture;[Entrance Attire] D8|p:150D
150F=Ci4Palette;[Entrance Attire] D8
1510=Ci4Texture;[Entrance Attire] D8|p:150F
1511=Ci4Palette;[Entrance Attire] D8
1512=Ci4Texture;[Entrance Attire] D8|p:1511
1513=Ci4Palette;[Entrance Attire] B5 (Enamel Coat)
1514=Ci4Texture;[Entrance Attire] B5 (Enamel Coat)|p:1513
1515=Ci4Palette;[Entrance Attire] B5 (Enamel Coat)
1516=Ci4Texture;[Entrance Attire] B5 (Enamel Coat)|p:1515
1517=Ci4Palette;[Entrance Attire] B5 (Enamel Coat)
1518=Ci4Texture;[Entrance Attire] B5 (Enamel Coat)|p:1517
1519=Ci4Palette;[Entrance Attire] B5 (Enamel Coat)
151A=Ci4Texture;[Entrance Attire] B5 (Enamel Coat)|p:1519
151B=Ci4Palette;[Entrance Attire] B5 (Enamel Coat)
151C=Ci4Texture;[Entrance Attire] B5 (Enamel Coat)|p:151B
151D=Ci4Palette;[Entrance Attire] B5 (Enamel Coat)
151E=Ci4Texture;[Entrance Attire] B5 (Enamel Coat)|p:151D
151F=Ci4Palette;[Entrance Attire] B5 (Enamel Coat)
1520=Ci4Texture;[Entrance Attire] B5 (Enamel Coat)|p:151F
1521=Ci4Palette;[Entrance Attire] B5 (Enamel Coat)
1522=Ci4Texture;[Entrance Attire] B5 (Enamel Coat)|p:1521
1523=Ci4Palette;[Entrance Attire] B6
1524=Ci4Texture;[Entrance Attire] B6|p:1523
1525=Ci4Palette;[Entrance Attire] B6
1526=Ci4Texture;[Entrance Attire] B6|p:1525
1527=Ci4Palette;[Entrance Attire] B6
1528=Ci4Texture;[Entrance Attire] B6|p:1527
1529=Ci4Palette;[Entrance Attire] B6
152A=Ci4Texture;[Entrance Attire] B6|p:1529
152B=Ci4Palette;[Entrance Attire] B6
152C=Ci4Texture;[Entrance Attire] B6|p:152B
152D=Ci4Palette;[Entrance Attire] B6
152E=Ci4Texture;[Entrance Attire] B6|p:152D
152F=Ci4Palette;[Entrance Attire] B6
1530=Ci4Texture;[Entrance Attire] B6|p:152F
1531=Ci4Palette;[Entrance Attire] B6
1532=Ci4Texture;[Entrance Attire] B6|p:1531
1533=Ci4Palette;[Entrance Attire] D1 (Leather vest)
1534=Ci4Texture;[Entrance Attire] D1 (Leather vest)|p:1533
1535=Ci4Palette;[Entrance Attire] D1 (Leather vest)
1536=Ci4Texture;[Entrance Attire] D1 (Leather vest)|p:1535
1537=Ci4Palette;[Entrance Attire] D2 (Smith vest)
1538=Ci4Texture;[Entrance Attire] D2 (Smith vest)|p:1537
1539=Ci4Palette;[Entrance Attire] D2 (Smith vest)
153A=Ci4Texture;[Entrance Attire] D2 (Smith vest)|p:1539
153B=Ci4Palette;[Entrance Attire] C1 (T-Shirt)
153C=Ci4Texture;[Entrance Attire] C1 (T-Shirt)|p:153B
153D=Ci4Palette;[Entrance Attire] C1 (T-Shirt)
153E=Ci4Texture;[Entrance Attire] C1 (T-Shirt)|p:153D
153F=Ci4Palette;[Entrance Attire] C1 (T-Shirt)
1540=Ci4Texture;[Entrance Attire] C1 (T-Shirt)|p:153F
1541=Ci4Palette;[Entrance Attire] C1 (T-Shirt)
1542=Ci4Texture;[Entrance Attire] C1 (T-Shirt)|p:1541
1543=Ci4Palette;[Entrance Attire] C2 (No Sleeves)
1544=Ci4Texture;[Entrance Attire] C2 (No Sleeves)|p:1543
1545=Ci4Palette;[Entrance Attire] C2 (No Sleeves)
1546=Ci4Texture;[Entrance Attire] C2 (No Sleeves)|p:1545
1547=Ci4Palette;[Entrance Attire] C3 (Untouchable T-Shirt)
1548=Ci4Texture;[Entrance Attire] C3 (Untouchable T-Shirt)|p:1547
1549=Ci4Palette;[Entrance Attire] C3 (Untouchable T-Shirt)
154A=Ci4Texture;[Entrance Attire] C3 (Untouchable T-Shirt)|p:1549
154B=Ci4Palette;[Entrance Attire] C3 (Untouchable T-Shirt)
154C=Ci4Texture;[Entrance Attire] C3 (Untouchable T-Shirt)|p:154B
154D=Ci4Palette;[Entrance Attire] C3 (Untouchable T-Shirt)
154E=Ci4Texture;[Entrance Attire] C3 (Untouchable T-Shirt)|p:154D
154F=Ci4Palette;[Entrance Attire] C4 (Burning T-Shirt)
1550=Ci4Texture;[Entrance Attire] C4 (Burning T-Shirt)|p:154F
1551=Ci4Palette;[Entrance Attire] C4 (Burning T-Shirt)
1552=Ci4Texture;[Entrance Attire] C4 (Burning T-Shirt)|p:1551
1553=Ci4Palette;[Entrance Attire] C4 (Burning T-Shirt)
1554=Ci4Texture;[Entrance Attire] C4 (Burning T-Shirt)|p:1553
1555=Ci4Palette;[Entrance Attire] C5 (NO Fear T-Shirt)
1556=Ci4Texture;[Entrance Attire] C5 (NO Fear T-Shirt)|p:1555
1557=Ci4Palette;[Entrance Attire] C5 (NO Fear T-Shirt)
1558=Ci4Texture;[Entrance Attire] C5 (NO Fear T-Shirt)|p:1557
1559=Ci4Palette;[Entrance Attire] C5 (NO Fear T-Shirt)
155A=Ci4Texture;[Entrance Attire] C5 (NO Fear T-Shirt)|p:1559
155B=Ci4Palette;[Entrance Attire] C5 (NO Fear T-Shirt)
155C=Ci4Texture;[Entrance Attire] C5 (NO Fear T-Shirt)|p:155B
155D=Ci4Palette;[Entrance Attire] C6 (Hase T-Shirt)
155E=Ci4Texture;[Entrance Attire] C6 (Hase T-Shirt)|p:155D
155F=Ci4Palette;[Entrance Attire] C6 (Hase T-Shirt)
1560=Ci4Texture;[Entrance Attire] C6 (Hase T-Shirt)|p:155F
1561=Ci4Palette;[Entrance Attire] C6 (Hase T-Shirt)
1562=Ci4Texture;[Entrance Attire] C6 (Hase T-Shirt)|p:1561
1563=Ci4Palette;[Entrance Attire] C6 (Hase T-Shirt)
1564=Ci4Texture;[Entrance Attire] C6 (Hase T-Shirt)|p:1563
1565=Ci4Palette;[Entrance Attire] C7 (Movement T-Shirt)
1566=Ci4Texture;[Entrance Attire] C7 (Movement T-Shirt)|p:1565
1567=Ci4Palette;[Entrance Attire] C7 (Movement T-Shirt)
1568=Ci4Texture;[Entrance Attire] C7 (Movement T-Shirt)|p:1567
1569=Ci4Palette;[Entrance Attire] B7
156A=Ci4Texture;[Entrance Attire] B7|p:1569
156B=Ci4Palette;[Entrance Attire] B7
156C=Ci4Texture;[Entrance Attire] B7|p:156B
156D=Ci4Palette;[Entrance Attire] B7
156E=Ci4Texture;[Entrance Attire] B7|p:156D
156F=Ci4Palette;[Entrance Attire] B7
1570=Ci4Texture;[Entrance Attire] B7|p:156F
1571=Ci4Palette;[Entrance Attire] B7
1572=Ci4Texture;[Entrance Attire] B7|p:1571
1573=Ci4Palette;[Entrance Attire] B7
1574=Ci4Texture;[Entrance Attire] B7|p:1573
1575=Ci4Palette;[Entrance Attire] B7
1576=Ci4Texture;[Entrance Attire] B7|p:1575
1577=Ci4Palette;[Entrance Attire] B7
1578=Ci4Texture;[Entrance Attire] B7|p:1577
1579=Ci4Palette;[Entrance Attire] B7
157A=Ci4Texture;[Entrance Attire] B7|p:1579
157B=Ci4Palette;[Entrance Attire] B7
157C=Ci4Texture;[Entrance Attire] B7|p:157B
157D=Ci4Palette;[Entrance Attire] D3 (Hansen Chaps)
157E=Ci4Texture;[Entrance Attire] D3 (Hansen Chaps)|p:157D
157F=Ci4Palette;[Entrance Attire] D3 (Hansen Chaps)
1580=Ci4Texture;[Entrance Attire] D3 (Hansen Chaps)|p:157F
1581=Ci4Palette;[Entrance Attire] D3 (Hansen Chaps)
1582=Ci4Texture;[Entrance Attire] D3 (Hansen Chaps)|p:1581
1583=Ci4Palette;[Entrance Attire] D3 (Hansen Chaps)
1584=Ci4Texture;[Entrance Attire] D3 (Hansen Chaps)|p:1583
1585=Ci4Palette;[Entrance Attire] D3 (Hansen Chaps)
1586=Ci4Texture;[Entrance Attire] D3 (Hansen Chaps)|p:1585
1587=Ci4Palette;[Entrance Attire] D4 (Enamel Chaps)
1588=Ci4Texture;[Entrance Attire] D4 (Enamel Chaps)|p:1587
1589=Ci4Palette;[Entrance Attire] D4 (Enamel Chaps)
158A=Ci4Texture;[Entrance Attire] D4 (Enamel Chaps)|p:1589
158B=Ci4Palette;[Entrance Attire] D4 (Enamel Chaps)
158C=Ci4Texture;[Entrance Attire] D4 (Enamel Chaps)|p:158B
158D=Ci4Palette;[Entrance Attire] D4 (Enamel Chaps)
158E=Ci4Texture;[Entrance Attire] D4 (Enamel Chaps)|p:158D
158F=Ci4Palette;[Entrance Attire] D4 (Enamel Chaps)
1590=Ci4Texture;[Entrance Attire] D4 (Enamel Chaps)|p:158F
1591=Ci4Palette;[Entrance Attire] D5 (Mossman Kilt)
1592=Ci4Texture;[Entrance Attire] D5 (Mossman Kilt)|p:1591
1593=Ci4Palette;[Entrance Attire] D5 (Mossman Kilt)
1594=Ci4Texture;[Entrance Attire] D5 (Mossman Kilt)|p:1593
1595=Ci4Palette;[Entrance Attire] D5 (Mossman Kilt)
1596=Ci4Texture;[Entrance Attire] D5 (Mossman Kilt)|p:1595
1597=Ci4Palette;[Entrance Attire] D6
1598=Ci4Texture;[Entrance Attire] D6|p:1597
1599=Ci4Palette;[Entrance Attire] D6
159A=Ci4Texture;[Entrance Attire] D6|p:1599
159B=Ci4Palette;[Entrance Attire] D6
159C=Ci4Texture;[Entrance Attire] D6|p:159B
159D=Ci4Palette;[Entrance Attire] D6
159E=Ci4Texture;[Entrance Attire] D6|p:159D
159F=Ci4Palette;[Entrance Attire] D6
15A0=Ci4Texture;[Entrance Attire] D6|p:159F
15A1=Ci4Palette;[Entrance Attire] D6
15A2=Ci4Texture;[Entrance Attire] D6|p:15A1
15A3=Ci4Palette;[Entrance Attire] D6
15A4=Ci4Texture;[Entrance Attire] D6|p:15A3
15A5=Ci4Palette;[Entrance Attire] D6
15A6=Ci4Texture;[Entrance Attire] D6|p:15A5
15A7=Ci4Palette;[Entrance Attire] D7
15A8=Ci4Texture;[Entrance Attire] D7|p:15A7
15A9=Ci4Palette;[Entrance Attire] D7
15AA=Ci4Texture;[Entrance Attire] D7|p:15A9
15AB=Ci4Palette;[Entrance Attire] D7
15AC=Ci4Texture;[Entrance Attire] D7|p:15AB
15AD=Ci4Palette;[Entrance Attire] D7
15AE=Ci4Texture;[Entrance Attire] D7|p:15AD
15AF=Ci4Palette;[Entrance Attire] D7
15B0=Ci4Texture;[Entrance Attire] D7|p:15AF
15B1=Ci4Palette;[Entrance Attire] D7
15B2=Ci4Texture;[Entrance Attire] D7|p:15B1
15B3=Ci4Palette;[Entrance Attire] D7
15B4=Ci4Texture;[Entrance Attire] D7|p:15B3
15B5=Ci4Palette;[Entrance Attire] D7
15B6=Ci4Texture;[Entrance Attire] D7|p:15B5
15B7=Ci4Palette;[Entrance Attire] D7
15B8=Ci4Texture;[Entrance Attire] D7|p:15B7
15B9=Ci8Palette;[Entrance Attire] B4 (Hooded Gown)
15BA=Ci8Texture;[Entrance Attire] B4 (Hooded Gown)|p:15B9
15BB=Ci8Palette;[Entrance Attire] B4 (Hooded Gown)
15BC=Ci8Texture;[Entrance Attire] B4 (Hooded Gown)|p:15BB
15BD=Ci4Palette;[Entrance Attire] B4 (Hooded Gown)
15BE=Ci4Texture;[Entrance Attire] B4 (Hooded Gown)|p:15BD
15BF=Ci4Palette;[Entrance Attire] B4 (Hooded Gown)
15C0=Ci4Texture;[Entrance Attire] B4 (Hooded Gown)|p:15BF
15C1=Ci4Palette;[Entrance Attire] B4 (Hooded Gown)
15C2=Ci4Texture;[Entrance Attire] B4 (Hooded Gown)|p:15C1
15C3=Ci4Palette;[Entrance Attire] B4 (Hooded Gown)
15C4=Ci4Texture;[Entrance Attire] B4 (Hooded Gown)|p:15C3
15C5=Ci4Palette;[Entrance Attire] B4 (Hooded Gown)
15C6=Ci4Texture;[Entrance Attire] B4 (Hooded Gown)|p:15C5
15C7=Ci4Palette;[Entrance Attire] B4 (Hooded Gown)
15C8=Ci4Texture;[Entrance Attire] B4 (Hooded Gown)|p:15C7
15C9=Ci4Palette;[Entrance Attire] B4 (Hooded Gown)
15CA=Ci4Texture;[Entrance Attire] B4 (Hooded Gown)|p:15C9
15CB=Ci4Palette;[Entrance Attire] B4 (Hooded Gown)
15CC=Ci4Texture;[Entrance Attire] B4 (Hooded Gown)|p:15CB
15CD=Ci4Palette;[Entrance Attire] B4 (Hooded Gown)
15CE=Ci4Texture;[Entrance Attire] B4 (Hooded Gown)|p:15CD
15CF=Ci4Palette;[Entrance Attire] B4 (Hooded Gown)
15D0=Ci4Texture;[Entrance Attire] B4 (Hooded Gown)|p:15CF
15D1=Ci4Palette;[Entrance Attire] B4 (Hooded Gown)
15D2=Ci4Texture;[Entrance Attire] B4 (Hooded Gown)|p:15D1
15D3=Ci4Palette;[Entrance Attire] B4 (Hooded Gown)
15D4=Ci4Texture;[Entrance Attire] B4 (Hooded Gown)|p:15D3
15D5=AkiModel;[Face] Tall, most Hair Types, Body Types 7,8
15D6=AkiModel;[Neck] Tall, most Hair Types, Body Types 7,8
15D7=AkiModel;[Head] Tall, most Hair Types, Body Types 7,8
15D8=AkiModel;[Face] Tall, Hair 1, Body Types 7,8
15D9=AkiModel;[Neck] Tall, Hair 1, Body Types 7,8
15DA=AkiModel;[Head] Tall, Hair 1, Body Types 7,8
15DB=AkiModel;[Face] Tall, Hair 4, Body Types 7,8
15DC=AkiModel;[Neck] Tall, Hair 4, Body Types 7,8
15DD=AkiModel;[Head] Tall, Hair 4, Body Types 7,8
15DE=AkiModel;[Face] Tall, Hair 5, 6, 14, Body Types 7,8
15DF=AkiModel;[Neck] Tall, Hair 5, 6, 14, Body Types 7,8
15E0=AkiModel;[Head] Tall, Hair 5, 6, 14, Body Types 7,8
15E1=AkiModel;[Face] Tall, Hair 7, Body Types 7,8
15E2=AkiModel;[Neck] Tall, Hair 7, Body Types 7,8
15E3=AkiModel;[Head] Tall, Hair 7, Body Types 7,8
15E4=AkiModel;[Face] Tall, Hair 9, Body Types 7,8
15E5=AkiModel;[Neck] Tall, Hair 9, Body Types 7,8
15E6=AkiModel;[Head] Tall, Hair 9, Body Types 7,8
15E7=AkiModel;[Face] Tall, Hair 12, Body Types 7,8
15E8=AkiModel;[Neck] Tall, Hair 12, Body Types 7,8
15E9=AkiModel;[Head] Tall, Hair 12, Body Types 7,8
15EA=AkiModel;[Face] Tall, unused Ponytail, Body Types 7,8
15EB=AkiModel;[Neck] Tall, unused Ponytail, Body Types 7,8
15EC=AkiModel;[Head] Tall, unused Ponytail, Body Types 7,8
15ED=AkiModel;[Face] Tall, unknown Hair, Body Types 7,8
15EE=AkiModel;[Neck] Tall, unknown Hair, Body Types 7,8
15EF=AkiModel;[Head] Tall, unknown Hair, Body Types 7,8
15F0=AkiModel;[Face] Tall, unused Wide Ponytail, Body Types 7,8
15F1=AkiModel;[Neck] Tall, unused Wide Ponytail, Body Types 7,8
15F2=AkiModel;[Head] Tall, unused Wide Ponytail, Body Types 7,8
15F3=AkiModel;[Face] Tall, Hair 13, Body Types 7,8
15F4=AkiModel;[Neck] Tall, Hair 13, Body Types 7,8
15F5=AkiModel;[Head] Tall, Hair 13, Body Types 7,8
15F6=AkiModel;[Face] Tall, Hair 15, Body Types 7,8
15F7=AkiModel;[Neck] Tall, Hair 15, Body Types 7,8
15F8=AkiModel;[Head] Tall, Hair 15, Body Types 7,8
15F9=AkiModel;[Face] Round, most Hair Types, Body Types 7,8
15FA=AkiModel;[Neck] Round, most Hair Types, Body Types 7,8
15FB=AkiModel;[Head] Round, most Hair Types, Body Types 7,8
15FC=AkiModel;[Face] Round, Hair 1, Body Types 7,8
15FD=AkiModel;[Neck] Round, Hair 1, Body Types 7,8
15FE=AkiModel;[Head] Round, Hair 1, Body Types 7,8
15FF=AkiModel;[Face] Round, Hair 4, Body Types 7,8
1600=AkiModel;[Neck] Round, Hair 4, Body Types 7,8
1601=AkiModel;[Head] Round, Hair 4, Body Types 7,8
1602=AkiModel;[Face] Round, Hair 5, 6, 14, Body Types 7,8
1603=AkiModel;[Neck] Round, Hair 5, 6, 14, Body Types 7,8
1604=AkiModel;[Head] Round, Hair 5, 6, 14, Body Types 7,8
1605=AkiModel;[Face] Round, Hair 7, Body Types 7,8
1606=AkiModel;[Neck] Round, Hair 7, Body Types 7,8
1607=AkiModel;[Head] Round, Hair 7, Body Types 7,8
1608=AkiModel;[Face] Round, Hair 9, Body Types 7,8
1609=AkiModel;[Neck] Round, Hair 9, Body Types 7,8
160A=AkiModel;[Head] Round, Hair 9, Body Types 7,8
160B=AkiModel;[Face] Round, Hair 12, Body Types 7,8
160C=AkiModel;[Neck] Round, Hair 12, Body Types 7,8
160D=AkiModel;[Head] Round, Hair 12, Body Types 7,8
160E=AkiModel;[Face] Round, unused Ponytail, Body Types 7,8
160F=AkiModel;[Neck] Round, unused Ponytail, Body Types 7,8
1610=AkiModel;[Head] Round, unused Ponytail, Body Types 7,8
1611=AkiModel;[Face] Round, unknown Hair, Body Types 7,8
1612=AkiModel;[Neck] Round, unknown Hair, Body Types 7,8
1613=AkiModel;[Head] Round, unknown Hair, Body Types 7,8
1614=AkiModel;[Face] Round, unused Wide Ponytail, Body Types 7,8
1615=AkiModel;[Neck] Round, unused Wide Ponytail, Body Types 7,8
1616=AkiModel;[Head] Round, unused Wide Ponytail, Body Types 7,8
1617=AkiModel;[Face] Round, Hair 13, Body Types 7,8
1618=AkiModel;[Neck] Round, Hair 13, Body Types 7,8
1619=AkiModel;[Head] Round, Hair 13, Body Types 7,8
161A=AkiModel;[Face] Round, Hair 15, Body Types 7,8
161B=AkiModel;[Neck] Round, Hair 15, Body Types 7,8
161C=AkiModel;[Head] Round, Hair 15, Body Types 7,8
161D=AkiModel;[Face] Standard, most Hair Types, Body Types 7,8
161E=AkiModel;[Neck] Standard, most Hair Types, Body Types 7,8
161F=AkiModel;[Head] Standard, most Hair Types, Body Types 7,8
1620=AkiModel;[Face] Standard, Hair 1, Body Types 7,8
1621=AkiModel;[Neck] Standard, Hair 1, Body Types 7,8
1622=AkiModel;[Head] Standard, Hair 1, Body Types 7,8
1623=AkiModel;[Face] Standard, Hair 4, Body Types 7,8
1624=AkiModel;[Neck] Standard, Hair 4, Body Types 7,8
1625=AkiModel;[Head] Standard, Hair 4, Body Types 7,8
1626=AkiModel;[Face] Standard, Hair 5, 6, 14, Body Types 7,8
1627=AkiModel;[Neck] Standard, Hair 5, 6, 14, Body Types 7,8
1628=AkiModel;[Head] Standard, Hair 5, 6, 14, Body Types 7,8
1629=AkiModel;[Face] Standard, Hair 7, Body Types 7,8
162A=AkiModel;[Neck] Standard, Hair 7, Body Types 7,8
162B=AkiModel;[Head] Standard, Hair 7, Body Types 7,8
162C=AkiModel;[Face] Standard, Hair 9, Body Types 7,8
162D=AkiModel;[Neck] Standard, Hair 9, Body Types 7,8
162E=AkiModel;[Head] Standard, Hair 9, Body Types 7,8
162F=AkiModel;[Face] Standard, Hair 12, Body Types 7,8
1630=AkiModel;[Neck] Standard, Hair 12, Body Types 7,8
1631=AkiModel;[Head] Standard, Hair 12, Body Types 7,8
1632=AkiModel;[Face] Standard, unused Ponytail, Body Types 7,8
1633=AkiModel;[Neck] Standard, unused Ponytail, Body Types 7,8
1634=AkiModel;[Head] Standard, unused Ponytail, Body Types 7,8
1635=AkiModel;[Face] Standard, unknown Hair, Body Types 7,8
1636=AkiModel;[Neck] Standard, unknown Hair, Body Types 7,8
1637=AkiModel;[Head] Standard, unknown Hair, Body Types 7,8
1638=AkiModel;[Face] Standard, unused Wide Ponytail, Body Types 7,8
1639=AkiModel;[Neck] Standard, unused Wide Ponytail, Body Types 7,8
163A=AkiModel;[Head] Standard, unused Wide Ponytail, Body Types 7,8
163B=AkiModel;[Face] Standard, Hair 13, Body Types 7,8
163C=AkiModel;[Neck] Standard, Hair 13, Body Types 7,8
163D=AkiModel;[Head] Standard, Hair 13, Body Types 7,8
163E=AkiModel;[Face] Standard, Hair 15, Body Types 7,8
163F=AkiModel;[Neck] Standard, Hair 15, Body Types 7,8
1640=AkiModel;[Head] Standard, Hair 15, Body Types 7,8
1641=AkiModel;[Face] Triangular, most Hair Types, Body Types 7,8
1642=AkiModel;[Neck] Triangular, most Hair Types, Body Types 7,8
1643=AkiModel;[Head] Triangular, most Hair Types, Body Types 7,8
1644=AkiModel;[Face] Triangular, Hair 1, Body Types 7,8
1645=AkiModel;[Neck] Triangular, Hair 1, Body Types 7,8
1646=AkiModel;[Head] Triangular, Hair 1, Body Types 7,8
1647=AkiModel;[Face] Triangular, Hair 4, Body Types 7,8
1648=AkiModel;[Neck] Triangular, Hair 4, Body Types 7,8
1649=AkiModel;[Head] Triangular, Hair 4, Body Types 7,8
164A=AkiModel;[Face] Triangular, Hair 5, 6, 14, Body Types 7,8
164B=AkiModel;[Neck] Triangular, Hair 5, 6, 14, Body Types 7,8
164C=AkiModel;[Head] Triangular, Hair 5, 6, 14, Body Types 7,8
164D=AkiModel;[Face] Triangular, Hair 7, Body Types 7,8
164E=AkiModel;[Neck] Triangular, Hair 7, Body Types 7,8
164F=AkiModel;[Head] Triangular, Hair 7, Body Types 7,8
1650=AkiModel;[Face] Triangular, Hair 9, Body Types 7,8
1651=AkiModel;[Neck] Triangular, Hair 9, Body Types 7,8
1652=AkiModel;[Head] Triangular, Hair 9, Body Types 7,8
1653=AkiModel;[Face] Triangular, Hair 12, Body Types 7,8
1654=AkiModel;[Neck] Triangular, Hair 12, Body Types 7,8
1655=AkiModel;[Head] Triangular, Hair 12, Body Types 7,8
1656=AkiModel;[Face] Triangular, unused Ponytail, Body Types 7,8
1657=AkiModel;[Neck] Triangular, unused Ponytail, Body Types 7,8
1658=AkiModel;[Head] Triangular, unused Ponytail, Body Types 7,8
1659=AkiModel;[Face] Triangular, unknown Hair, Body Types 7,8
165A=AkiModel;[Neck] Triangular, unknown Hair, Body Types 7,8
165B=AkiModel;[Head] Triangular, unknown Hair, Body Types 7,8
165C=AkiModel;[Face] Triangular, unused Wide Ponytail, Body Types 7,8
165D=AkiModel;[Neck] Triangular, unused Wide Ponytail, Body Types 7,8
165E=AkiModel;[Head] Triangular, unused Wide Ponytail, Body Types 7,8
165F=AkiModel;[Face] Triangular, Hair 13, Body Types 7,8
1660=AkiModel;[Neck] Triangular, Hair 13, Body Types 7,8
1661=AkiModel;[Head] Triangular, Hair 13, Body Types 7,8
1662=AkiModel;[Face] Triangular, Hair 15, Body Types 7,8
1663=AkiModel;[Neck] Triangular, Hair 15, Body Types 7,8
1664=AkiModel;[Head] Triangular, Hair 15, Body Types 7,8
1665=AkiModel;[Face] Slender, most Hair Types, Body Types 7,8
1666=AkiModel;[Neck] Slender, most Hair Types, Body Types 7,8
1667=AkiModel;[Head] Slender, most Hair Types, Body Types 7,8
1668=AkiModel;[Face] Slender, Hair 1, Body Types 7,8
1669=AkiModel;[Neck] Slender, Hair 1, Body Types 7,8
166A=AkiModel;[Head] Slender, Hair 1, Body Types 7,8
166B=AkiModel;[Face] Slender, Hair 4, Body Types 7,8
166C=AkiModel;[Neck] Slender, Hair 4, Body Types 7,8
166D=AkiModel;[Head] Slender, Hair 4, Body Types 7,8
166E=AkiModel;[Face] Slender, Hair 5, 6, 14, Body Types 7,8
166F=AkiModel;[Neck] Slender, Hair 5, 6, 14, Body Types 7,8
1670=AkiModel;[Head] Slender, Hair 5, 6, 14, Body Types 7,8
1671=AkiModel;[Face] Slender, Hair 7, Body Types 7,8
1672=AkiModel;[Neck] Slender, Hair 7, Body Types 7,8
1673=AkiModel;[Head] Slender, Hair 7, Body Types 7,8
1674=AkiModel;[Face] Slender, Hair 9, Body Types 7,8
1675=AkiModel;[Neck] Slender, Hair 9, Body Types 7,8
1676=AkiModel;[Head] Slender, Hair 9, Body Types 7,8
1677=AkiModel;[Face] Slender, Hair 12, Body Types 7,8
1678=AkiModel;[Neck] Slender, Hair 12, Body Types 7,8
1679=AkiModel;[Head] Slender, Hair 12, Body Types 7,8
167A=AkiModel;[Face] Slender, unused Ponytail, Body Types 7,8
167B=AkiModel;[Neck] Slender, unused Ponytail, Body Types 7,8
167C=AkiModel;[Head] Slender, unused Ponytail, Body Types 7,8
167D=AkiModel;[Face] Slender, unknown Hair, Body Types 7,8
167E=AkiModel;[Neck] Slender, unknown Hair, Body Types 7,8
167F=AkiModel;[Head] Slender, unknown Hair, Body Types 7,8
1680=AkiModel;[Face] Slender, unused Wide Ponytail, Body Types 7,8
1681=AkiModel;[Neck] Slender, unused Wide Ponytail, Body Types 7,8
1682=AkiModel;[Head] Slender, unused Wide Ponytail, Body Types 7,8
1683=AkiModel;[Face] Slender, Hair 13, Body Types 7,8
1684=AkiModel;[Neck] Slender, Hair 13, Body Types 7,8
1685=AkiModel;[Head] Slender, Hair 13, Body Types 7,8
1686=AkiModel;[Face] Slender, Hair 15, Body Types 7,8
1687=AkiModel;[Neck] Slender, Hair 15, Body Types 7,8
1688=AkiModel;[Head] Slender, Hair 15, Body Types 7,8
1689=AkiModel;[Face] Tall, most Hair Types, most Body Types
168A=AkiModel;[Neck] Tall, most Hair Types, most Body Types
168B=AkiModel;[Head] Tall, most Hair Types, most Body Types
168C=AkiModel;[Face] Tall, Hair 1, most Body Types
168D=AkiModel;[Neck] Tall, Hair 1, most Body Types
168E=AkiModel;[Head] Tall, Hair 1, most Body Types
168F=AkiModel;[Face] Tall, Hair 4, most Body Types
1690=AkiModel;[Neck] Tall, Hair 4, most Body Types
1691=AkiModel;[Head] Tall, Hair 4, most Body Types
1692=AkiModel;[Face] Tall, Hair 5, 6, 14, most Body Types
1693=AkiModel;[Neck] Tall, Hair 5, 6, 14, most Body Types
1694=AkiModel;[Head] Tall, Hair 5, 6, 14, most Body Types
1695=AkiModel;[Face] Tall, Hair 7, most Body Types
1696=AkiModel;[Neck] Tall, Hair 7, most Body Types
1697=AkiModel;[Head] Tall, Hair 7, most Body Types
1698=AkiModel;[Face] Tall, Hair 9, most Body Types
1699=AkiModel;[Neck] Tall, Hair 9, most Body Types
169A=AkiModel;[Head] Tall, Hair 9, most Body Types
169B=AkiModel;[Face] Tall, Hair 12, most Body Types
169C=AkiModel;[Neck] Tall, Hair 12, most Body Types
169D=AkiModel;[Head] Tall, Hair 12, most Body Types
169E=AkiModel;[Face] Tall, unused Ponytail, most Body Types
169F=AkiModel;[Neck] Tall, unused Ponytail, most Body Types
16A0=AkiModel;[Head] Tall, unused Ponytail, most Body Types
16A1=AkiModel;[Face] Tall, unknown Hair, most Body Types
16A2=AkiModel;[Neck] Tall, unknown Hair, most Body Types
16A3=AkiModel;[Head] Tall, unknown Hair, most Body Types
16A4=AkiModel;[Face] Tall, unused Wide Ponytail, most Body Types
16A5=AkiModel;[Neck] Tall, unused Wide Ponytail, most Body Types
16A6=AkiModel;[Head] Tall, unused Wide Ponytail, most Body Types
16A7=AkiModel;[Face] Tall, Hair 13, most Body Types
16A8=AkiModel;[Neck] Tall, Hair 13, most Body Types
16A9=AkiModel;[Head] Tall, Hair 13, most Body Types
16AA=AkiModel;[Face] Tall, Hair 15, most Body Types
16AB=AkiModel;[Neck] Tall, Hair 15, most Body Types
16AC=AkiModel;[Head] Tall, Hair 15, most Body Types
16AD=AkiModel;[Face] Round, most Hair Types, most Body Types
16AE=AkiModel;[Neck] Round, most Hair Types, most Body Types
16AF=AkiModel;[Head] Round, most Hair Types, most Body Types
16B0=AkiModel;[Face] Round, Hair 1, most Body Types
16B1=AkiModel;[Neck] Round, Hair 1, most Body Types
16B2=AkiModel;[Head] Round, Hair 1, most Body Types
16B3=AkiModel;[Face] Round, Hair 4, most Body Types
16B4=AkiModel;[Neck] Round, Hair 4, most Body Types
16B5=AkiModel;[Head] Round, Hair 4, most Body Types
16B6=AkiModel;[Face] Round, Hair 5,6,14, most Body Types
16B7=AkiModel;[Neck] Round, Hair 5,6,14, most Body Types
16B8=AkiModel;[Head] Round, Hair 5,6,14, most Body Types
16B9=AkiModel;[Face] Round, Hair 7, most Body Types
16BA=AkiModel;[Neck] Round, Hair 7, most Body Types
16BB=AkiModel;[Head] Round, Hair 7, most Body Types
16BC=AkiModel;[Face] Round, Hair 9, most Body Types
16BD=AkiModel;[Neck] Round, Hair 9, most Body Types
16BE=AkiModel;[Head] Round, Hair 9, most Body Types
16BF=AkiModel;[Face] Round, Hair 12, most Body Types
16C0=AkiModel;[Neck] Round, Hair 12, most Body Types
16C1=AkiModel;[Head] Round, Hair 12, most Body Types
16C2=AkiModel;[Face] Round, unused Ponytail, most Body Types
16C3=AkiModel;[Neck] Round, unused Ponytail, most Body Types
16C4=AkiModel;[Head] Round, unused Ponytail, most Body Types
16C5=AkiModel;[Face] Round, unknown Hair, most Body Types
16C6=AkiModel;[Neck] Round, unknown Hair, most Body Types
16C7=AkiModel;[Head] Round, unknown Hair, most Body Types
16C8=AkiModel;[Face] Round, unused Wide Ponytail, most Body Types
16C9=AkiModel;[Neck] Round, unused Wide Ponytail, most Body Types
16CA=AkiModel;[Head] Round, unused Wide Ponytail, most Body Types
16CB=AkiModel;[Face] Round, Hair 13, most Body Types
16CC=AkiModel;[Neck] Round, Hair 13, most Body Types
16CD=AkiModel;[Head] Round, Hair 13, most Body Types
16CE=AkiModel;[Face] Round, Hair 15, most Body Types
16CF=AkiModel;[Neck] Round, Hair 15, most Body Types
16D0=AkiModel;[Head] Round, Hair 15, most Body Types
16D1=AkiModel;[Face] Standard, most Hair Types, most Body Types
16D2=AkiModel;[Neck] Standard, most Hair Types, most Body Types
16D3=AkiModel;[Head] Standard, most Hair Types, most Body Types
16D4=AkiModel;[Face] Standard, Hair 1, most Body Types
16D5=AkiModel;[Neck] Standard, Hair 1, most Body Types
16D6=AkiModel;[Head] Standard, Hair 1, most Body Types
16D7=AkiModel;[Face] Standard, Hair 4, most Body Types
16D8=AkiModel;[Neck] Standard, Hair 4, most Body Types
16D9=AkiModel;[Head] Standard, Hair 4, most Body Types
16DA=AkiModel;[Face] Standard, Hair 5, 6, 14, most Body Types
16DB=AkiModel;[Neck] Standard, Hair 5, 6, 14, most Body Types
16DC=AkiModel;[Head] Standard, Hair 5, 6, 14, most Body Types
16DD=AkiModel;[Face] Standard, Hair 7, most Body Types
16DE=AkiModel;[Neck] Standard, Hair 7, most Body Types
16DF=AkiModel;[Head] Standard, Hair 7, most Body Types
16E0=AkiModel;[Face] Standard, Hair 9, most Body Types
16E1=AkiModel;[Neck] Standard, Hair 9, most Body Types
16E2=AkiModel;[Head] Standard, Hair 9, most Body Types
16E3=AkiModel;[Face] Standard, Hair 12, most Body Types
16E4=AkiModel;[Neck] Standard, Hair 12, most Body Types
16E5=AkiModel;[Head] Standard, Hair 12, most Body Types
16E6=AkiModel;[Face] Standard, unused Ponytail, most Body Types
16E7=AkiModel;[Neck] Standard, unused Ponytail, most Body Types
16E8=AkiModel;[Head] Standard, unused Ponytail, most Body Types
16E9=AkiModel;[Face] Standard, unknown Hair, most Body Types
16EA=AkiModel;[Neck] Standard, unknown Hair, most Body Types
16EB=AkiModel;[Head] Standard, unknown Hair, most Body Types
16EC=AkiModel;[Face] Standard, unused Wide Ponytail, most Body Types
16ED=AkiModel;[Neck] Standard, unused Wide Ponytail, most Body Types
16EE=AkiModel;[Head] Standard, unused Wide Ponytail, most Body Types
16EF=AkiModel;[Face] Standard, Hair 13, most Body Types
16F0=AkiModel;[Neck] Standard, Hair 13, most Body Types
16F1=AkiModel;[Head] Standard, Hair 13, most Body Types
16F2=AkiModel;[Face] Standard, Hair 15, most Body Types
16F3=AkiModel;[Neck] Standard, Hair 15, most Body Types
16F4=AkiModel;[Head] Standard, Hair 15, most Body Types
16F5=AkiModel;[Face] Triangular, most Hair Types, most Body Types
16F6=AkiModel;[Neck] Triangular, most Hair Types, most Body Types
16F7=AkiModel;[Head] Triangular, most Hair Types, most Body Types
16F8=AkiModel;[Face] Triangular, Hair 1, most Body Types
16F9=AkiModel;[Neck] Triangular, Hair 1, most Body Types
16FA=AkiModel;[Head] Triangular, Hair 1, most Body Types
16FB=AkiModel;[Face] Triangular, Hair 4, most Body Types
16FC=AkiModel;[Neck] Triangular, Hair 4, most Body Types
16FD=AkiModel;[Head] Triangular, Hair 4, most Body Types
16FE=AkiModel;[Face] Triangular, Hair 5, 6, 14, most Body Types
16FF=AkiModel;[Neck] Triangular, Hair 5, 6, 14, most Body Types
1700=AkiModel;[Head] Triangular, Hair 5, 6, 14, most Body Types
1701=AkiModel;[Face] Triangular, Hair 7, most Body Types
1702=AkiModel;[Neck] Triangular, Hair 7, most Body Types
1703=AkiModel;[Head] Triangular, Hair 7, most Body Types
1704=AkiModel;[Face] Triangular, Hair 9, most Body Types
1705=AkiModel;[Neck] Triangular, Hair 9, most Body Types
1706=AkiModel;[Head] Triangular, Hair 9, most Body Types
1707=AkiModel;[Face] Triangular, Hair 12, most Body Types
1708=AkiModel;[Neck] Triangular, Hair 12, most Body Types
1709=AkiModel;[Head] Triangular, Hair 12, most Body Types
170A=AkiModel;[Face] Triangular, unused Ponytail, most Body Types
170B=AkiModel;[Neck] Triangular, unused Ponytail, most Body Types
170C=AkiModel;[Head] Triangular, unused Ponytail, most Body Types
170D=AkiModel;[Face] Triangular, unknown Hair, most Body Types
170E=AkiModel;[Neck] Triangular, unknown Hair, most Body Types
170F=AkiModel;[Head] Triangular, unknown Hair, most Body Types
1710=AkiModel;[Face] Triangular, unused Wide Ponytail, most Body Types
1711=AkiModel;[Neck] Triangular, unused Wide Ponytail, most Body Types
1712=AkiModel;[Head] Triangular, unused Wide Ponytail, most Body Types
1713=AkiModel;[Face] Triangular, Hair 13, most Body Types
1714=AkiModel;[Neck] Triangular, Hair 13, most Body Types
1715=AkiModel;[Head] Triangular, Hair 13, most Body Types
1716=AkiModel;[Face] Triangular, Hair 15, most Body Types
1717=AkiModel;[Neck] Triangular, Hair 15, most Body Types
1718=AkiModel;[Head] Triangular, Hair 15, most Body Types
1719=AkiModel;[Face] Slender, most Hair Types, most Body Types
171A=AkiModel;[Neck] Slender, most Hair Types, most Body Types
171B=AkiModel;[Head] Slender, most Hair Types, most Body Types
171C=AkiModel;[Face] Slender, Hair 1, most Body Types
171D=AkiModel;[Neck] Slender, Hair 1, most Body Types
171E=AkiModel;[Head] Slender, Hair 1, most Body Types
171F=AkiModel;[Face] Slender, Hair 4, most Body Types
1720=AkiModel;[Neck] Slender, Hair 4, most Body Types
1721=AkiModel;[Head] Slender, Hair 4, most Body Types
1722=AkiModel;[Face] Slender, Hair 5, 6 and 14, most Body Types
1723=AkiModel;[Neck] Slender, Hair 5, 6 and 14, most Body Types
1724=AkiModel;[Head] Slender, Hair 5, 6 and 14, most Body Types
1725=AkiModel;[Face] Slender, Hair 7, most Body Types
1726=AkiModel;[Neck] Slender, Hair 7, most Body Types
1727=AkiModel;[Head] Slender, Hair 7, most Body Types
1728=AkiModel;[Face] Slender, Hair 9, most Body Types
1729=AkiModel;[Neck] Slender, Hair 9, most Body Types
172A=AkiModel;[Head] Slender, Hair 9, most Body Types
172B=AkiModel;[Face] Slender, Hair 12, most Body Types
172C=AkiModel;[Neck] Slender, Hair 12, most Body Types
172D=AkiModel;[Head] Slender, Hair 12, most Body Types
172E=AkiModel;[Face] Slender, unused Ponytail, most Body Types
172F=AkiModel;[Neck] Slender, unused Ponytail, most Body Types
1730=AkiModel;[Head] Slender, unused Ponytail, most Body Types
1731=AkiModel;[Face] Slender, unknown Hair, most Body Types
1732=AkiModel;[Neck] Slender, unknown Hair, most Body Types
1733=AkiModel;[Head] Slender, unknown Hair, most Body Types
1734=AkiModel;[Face] Slender, unused wide Ponytail, most Body Types
1735=AkiModel;[Neck] Slender, unused wide Ponytail, most Body Types
1736=AkiModel;[Head] Slender, unused wide Ponytail, most Body Types
1737=AkiModel;[Face] Slender, Hair 13, most Body Types
1738=AkiModel;[Neck] Slender, Hair 13, most Body Types
1739=AkiModel;[Head] Slender, Hair 13, most Body Types
173A=AkiModel;[Face] Slender, Hair 15, most Body Types
173B=AkiModel;[Neck] Slender, Hair 15, most Body Types
173C=AkiModel;[Head] Slender, Hair 15, most Body Types
173D=Ci8Palette;[Head] Skin Color 0
173E=Ci8Palette;[Head] Skin Color 1
173F=Ci8Palette;[Head] Skin Color 2
1740=Ci8Palette;[Head] Skin Color 3
1741=Ci8Palette;[Neck] Skin Color 0
1742=Ci8Palette;[Neck] Skin Color 1
1743=Ci8Palette;[Neck] Skin Color 2
1744=Ci8Palette;[Neck] Skin Color 3
1745=Ci8Palette;[Face] Skin Color 0
1746=Ci8Palette;[Face] Skin Color 1
1747=Ci8Palette;[Face] Skin Color 2
1748=Ci8Palette;[Face] Skin Color 3
1749=Ci8Palette;All Black (used for move unlocks)
174A=Ci4Palette;
174B=Ci4Palette;
174C=Ci4Palette;
174D=Ci4Palette;
174E=Ci4Palette;
174F=Ci4Palette;
1750=Ci4Palette;
1751=Ci4Palette;
1752=Ci4Palette;
1753=Ci4Palette;
1754=Ci4Palette;
1755=Ci4Palette;
1756=Ci4Palette;
1757=Ci4Palette;
1758=Ci4Palette;
1759=Ci4Palette;
175A=Ci4Palette;
175B=Ci4Palette;
175C=Ci8Palette;
175D=Ci8Palette;
175E=Ci4Palette;
175F=Ci4Palette;
1760=Ci4Palette;
1761=Ci4Palette;
1762=Ci4Palette;
1763=Ci4Palette;
1764=Ci4Palette;
1765=Ci4Palette;
1766=Ci4Palette;
1767=Ci8Palette;Facepaint palette
1768=Ci8Texture;Sides and Back of Head|p:1796
1769=Ci8Texture;Neck|p:1796
176A=Ci4Texture;[Side Hair]|p:17AB
176B=Ci4Texture;[Side Hair]|p:17AB
176C=Ci4Texture;[Side Hair]|p:17AB
176D=Ci4Texture;[Side Hair]|p:17AB
176E=Ci4Texture;[Side Hair]|p:17AB
176F=Ci4Texture;[Side Hair]|p:17AB
1770=Ci4Texture;[Side Hair]|p:17AB
1771=Ci4Texture;[Side Hair]|p:17AB
1772=Ci4Texture;[Side Hair]|p:17AB
1773=Ci4Texture;[Side Hair]|p:17AB
1774=Ci4Texture;[Side Hair]|p:17AB
1775=Ci4Texture;[Side Hair]|p:17AB
1776=Ci4Texture;[Side Hair]|p:17AB
1777=Ci4Texture;[Side Hair]|p:17AB
1778=Ci4Texture;[Side Hair]|p:17AB
1779=Ci4Texture;[Side Hair]|p:17AB
177A=Ci4Texture;[Side Hair]|p:17AB
177B=Ci8Texture;[Side Hair]
177C=Ci4Texture;[Side Hair]|p:17AB
177D=Ci4Texture;[Front Hair] Afro|p:17D5
177E=Ci4Texture;[Front Hair] Shaved|p:17D5
177F=Ci4Texture;[Front Hair] Buzz Cut|p:17D5
1780=Ci4Texture;[Front Hair] Dreads|p:17D5
1781=Ci4Texture;[Front Hair] Mullet|p:17D5
1782=Ci4Texture;[Neck Hair]|p:17B8
1783=Ci4Texture;[Neck Hair]|p:17B8
1784=Ci4Texture;[Neck Hair]|p:17B8
1785=Ci4Texture;[Neck Hair]|p:17B8
1786=Ci4Texture;[Neck Hair]|p:17B8
1787=Ci4Texture;[Neck Hair]|p:17B8
1788=Ci4Texture;[Neck Hair]|p:17B8
1789=Ci4Texture;[Neck Hair]|p:17B8
178A=Ci4Texture;[Neck Hair]|p:17B8
178B=Ci8Texture;bandana 1 paint side|p:1767
178C=Ci8Texture;bandana 2 paint side|p:1767
178D=Ci8Texture;bandana 3 paint side|p:1767
178E=Ci8Texture;bandana 4 paint side|p:1767
178F=Ci8Texture;vader mask side texture|p:17EF
1790=Ci8Texture;bandana 1 accessory side|p:17EF
1791=Ci8Texture;bandana 2 accessory side|p:17EF
1792=Ci8Texture;bandana 3 accessory side|p:17EF
1793=Ci8Texture;bandana 4 accessory side|p:17EF
1794=Ci8Texture;goggles side texture|p:17EF
1795=Ci8Texture;eyepatch side texture|p:17EF
1796=Ci8Palette;
1797=Ci8Palette;
1798=Ci8Palette;
1799=Ci8Palette;
179A=Ci8Palette;
179B=Ci4Palette;[Main Hair] Color 0 (Skin Colors 2,3)
179C=Ci4Palette;[Main Hair] Color 1 (Skin Colors 2,3)
179D=Ci4Palette;[Main Hair] Color 2 (Skin Colors 2,3)
179E=Ci4Palette;[Main Hair] Color 3 (Skin Colors 2,3)
179F=Ci4Palette;[Main Hair] Color 4/White (Skin Colors 2,3)
17A0=Ci4Palette;[Main Hair] Color 5/Blue (Skin Colors 2,3)
17A1=Ci4Palette;[Main Hair] Color 6/Red (Skin Colors 2,3)
17A2=Ci4Palette;[Main Hair] Color 7/Pink (Skin Colors 2,3)
17A3=Ci4Palette;[Main Hair] Color 0 (Skin Color 1)
17A4=Ci4Palette;[Main Hair] Color 1 (Skin Color 1)
17A5=Ci4Palette;[Main Hair] Color 2 (Skin Color 1)
17A6=Ci4Palette;[Main Hair] Color 3 (Skin Color 1)
17A7=Ci4Palette;[Main Hair] Color 4/White (Skin Color 1)
17A8=Ci4Palette;[Main Hair] Color 5/Blue (Skin Color 1)
17A9=Ci4Palette;[Main Hair] Color 6/Red (Skin Color 1)
17AA=Ci4Palette;[Main Hair] Color 7/Pink (Skin Color 1)
17AB=Ci4Palette;[Main Hair] Color 0 (Skin Color 0)
17AC=Ci4Palette;[Main Hair] Color 1 (Skin Color 0)
17AD=Ci4Palette;[Main Hair] Color 2 (Skin Color 0)
17AE=Ci4Palette;[Main Hair] Color 3 (Skin Color 0)
17AF=Ci4Palette;[Main Hair] Color 4/White (Skin Color 0)
17B0=Ci4Palette;[Main Hair] Color 5/Blue (Skin Color 0)
17B1=Ci4Palette;[Main Hair] Color 6/Red (Skin Color 0)
17B2=Ci4Palette;[Main Hair] Color 7/Pink (Skin Color 0)
17B3=Ci8Palette;
17B4=Ci8Palette;
17B5=Ci8Palette;
17B6=Ci8Palette;
17B7=Ci8Palette;
17B8=Ci4Palette;
17B9=Ci4Palette;
17BA=Ci4Palette;
17BB=Ci4Palette;
17BC=Ci4Palette;
17BD=Ci4Palette;
17BE=Ci4Palette;
17BF=Ci4Palette;
17C0=Ci4Palette;
17C1=Ci4Palette;
17C2=Ci4Palette;
17C3=Ci4Palette;
17C4=Ci4Palette;
17C5=Ci4Palette;
17C6=Ci4Palette;
17C7=Ci4Palette;
17C8=Ci4Palette;
17C9=Ci4Palette;
17CA=Ci4Palette;
17CB=Ci4Palette;
17CC=Ci4Palette;
17CD=Ci4Palette;
17CE=Ci4Palette;
17CF=Ci4Palette;
17D0=Ci8Palette;
17D1=Ci8Palette;
17D2=Ci8Palette;
17D3=Ci8Palette;
17D4=Ci8Palette;
17D5=Ci4Palette;[Front Hair] Color 0 (Skin Colors 2, 3)
17D6=Ci4Palette;[Front Hair] Color 1 (Skin Colors 2, 3)
17D7=Ci4Palette;[Front Hair] Color 2 (Skin Colors 2, 3)
17D8=Ci4Palette;[Front Hair] Color 3 (Skin Colors 2, 3)
17D9=Ci4Palette;[Front Hair] Color 4 (Skin Colors 2, 3)
17DA=Ci4Palette;[Front Hair] Color 5 (Skin Colors 2, 3)
17DB=Ci4Palette;[Front Hair] Color 6 (Skin Colors 2, 3)
17DC=Ci4Palette;[Front Hair] Color 7 (Skin Colors 2, 3)
17DD=Ci4Palette;[Front Hair] Color 0 (Skin Color 1)
17DE=Ci4Palette;[Front Hair] Color 1 (Skin Color 1)
17DF=Ci4Palette;[Front Hair] Color 2 (Skin Color 1)
17E0=Ci4Palette;[Front Hair] Color 3 (Skin Color 1)
17E1=Ci4Palette;[Front Hair] Color 4 (Skin Color 1)
17E2=Ci4Palette;[Front Hair] Color 5 (Skin Color 1)
17E3=Ci4Palette;[Front Hair] Color 6 (Skin Color 1)
17E4=Ci4Palette;[Front Hair] Color 7 (Skin Color 1)
17E5=Ci4Palette;[Front Hair] Color 0 (Skin Color 0)
17E6=Ci4Palette;[Front Hair] Color 1 (Skin Color 0)
17E7=Ci4Palette;[Front Hair] Color 2 (Skin Color 0)
17E8=Ci4Palette;[Front Hair] Color 3 (Skin Color 0)
17E9=Ci4Palette;[Front Hair] Color 4 (Skin Color 0)
17EA=Ci4Palette;[Front Hair] Color 5 (Skin Color 0)
17EB=Ci4Palette;[Front Hair] Color 6 (Skin Color 0)
17EC=Ci4Palette;[Front Hair] Color 7 (Skin Color 0)
17ED=Ci8Palette;Facial Hair (Skin Colors 2, 3)
17EE=Ci8Palette;Facial Hair (Skin Colors 0, 1)
17EF=Ci8Palette;Face Accessory palette?
17F0=Ci8Texture;[Face Texture] 001 (Giant Baba)|p:1745
17F1=Ci8Texture;[Face Texture] 002 (Mitsuharu Misawa)|p:1745
17F2=Ci8Texture;[Face Texture] 003 (Yoshinari Ogawa)|p:1745
17F3=Ci8Texture;[Face Texture] 004 (Masahito Kakihara)|p:1745
17F4=Ci8Texture;[Face Texture] 005 ()|p:1745
17F5=Ci8Texture;[Face Texture] 006 ()|p:1745
17F6=Ci8Texture;[Face Texture] 007 ()|p:1745
17F7=Ci8Texture;[Face Texture] 008 ()|p:1745
17F8=Ci8Texture;[Face Texture] 009 ()|p:1745
17F9=Ci8Texture;[Face Texture] 010 ()|p:1745
17FA=Ci8Texture;[Face Texture] 011 ()|p:1745
17FB=Ci8Texture;[Face Texture] 012 ()|p:1745
17FC=Ci8Texture;[Face Texture] 013 ()|p:1745
17FD=Ci8Texture;[Face Texture] 014 ()|p:1745
17FE=Ci8Texture;[Face Texture] 015 ()|p:1745
17FF=Ci8Texture;[Face Texture] 016 ()|p:1745
1800=Ci8Texture;[Face Texture] 017 ()|p:1745
1801=Ci8Texture;[Face Texture] 018 ()|p:1745
1802=Ci8Texture;[Face Texture] 019 ()|p:1745
1803=Ci8Texture;[Face Texture] 020 ()|p:1745
1804=Ci8Texture;[Face Texture] 021 ()|p:1745
1805=Ci8Texture;[Face Texture] 022 ()|p:1745
1806=Ci8Texture;[Face Texture] 023 ()|p:1745
1807=Ci8Texture;[Face Texture] 024 ()|p:1745
1808=Ci8Texture;[Face Texture] 025 ()|p:1745
1809=Ci8Texture;[Face Texture] 026 ()|p:1745
180A=Ci8Texture;[Face Texture] 027 ()|p:1745
180B=Ci8Texture;[Face Texture] 028 ()|p:1745
180C=Ci8Texture;[Face Texture] 029 ()|p:1745
180D=Ci8Texture;[Face Texture] 030 ()|p:1745
180E=Ci8Texture;[Face Texture] 031 ()|p:1745
180F=Ci8Texture;[Face Texture] 032 ()|p:1745
1810=Ci8Texture;[Face Texture] 033 ()|p:1745
1811=Ci8Texture;[Face Texture] 034 ()|p:1745
1812=Ci8Texture;[Face Texture] 035 ()|p:1745
1813=Ci8Texture;[Face Texture] 036 ()|p:1745
1814=Ci8Texture;[Face Texture] 037 ()|p:1745
1815=Ci8Texture;[Face Texture] 038 ()|p:1745
1816=Ci8Texture;[Face Texture] 039 ()|p:1745
1817=Ci8Texture;[Face Texture] 040 ()|p:1745
1818=Ci8Texture;[Face Texture] 041 ()|p:1745
1819=Ci8Texture;[Face Texture] 042 ()|p:1745
181A=Ci8Texture;[Face Texture] 043 ()|p:1745
181B=Ci8Texture;[Face Texture] 044 ()|p:1745
181C=Ci8Texture;[Face Texture] 045 ()|p:1745
181D=Ci8Texture;[Face Texture] 046 ()|p:1745
181E=Ci8Texture;[Face Texture] 047 ()|p:1745
181F=Ci8Texture;[Face Texture] 048 ()|p:1745
1820=Ci8Texture;[Face Texture] 049 ()|p:1745
1821=Ci8Texture;[Face Texture] 050 ()|p:1745
1822=Ci8Texture;[Face Texture] 051 ()|p:1745
1823=Ci8Texture;[Face Texture] 052 ()|p:1745
1824=Ci8Texture;[Face Texture] 053 ()|p:1745
1825=Ci8Texture;[Face Texture] 054 ()|p:1745
1826=Ci8Texture;[Face Texture] 055 ()|p:1745
1827=Ci8Texture;[Face Texture] 056 ()|p:1745
1828=Ci8Texture;[Face Texture] 057 ()|p:1745
1829=Ci8Texture;[Face Texture] 058 ()|p:1745
182A=Ci8Texture;[Face Texture] 059 ()|p:1745
182B=Ci8Texture;[Face Texture] 060 ()|p:1745
182C=Ci8Texture;[Face Texture] 061 ()|p:1745
182D=Ci8Texture;[Face Texture] 062 ()|p:1745
182E=Ci8Texture;[Face Texture] 063 ()|p:1745
182F=Ci8Texture;[Face Texture] 064 ()|p:1745
1830=Ci8Texture;[Face Texture] 065 ()|p:1745
1831=Ci8Texture;[Face Texture] 066 ()|p:1745
1832=Ci8Texture;[Face Texture] 067 ()|p:1745
1833=Ci8Texture;[Face Texture] 068 ()|p:1745
1834=Ci8Texture;[Face Texture] 069 ()|p:1745
1835=Ci8Texture;[Face Texture] 070 ()|p:1745
1836=Ci8Texture;[Face Texture] 071 ()|p:1745
1837=Ci8Texture;[Face Texture] 072 ()|p:1745
1838=Ci8Texture;[Face Texture] 073 ()|p:1745
1839=Ci8Texture;[Face Texture] 074 ()|p:1745
183A=Ci8Texture;[Face Texture] 075 ()|p:1745
183B=Ci8Texture;[Face Texture] 076 ()|p:1745
183C=Ci8Texture;[Face Texture] 077 ()|p:1745
183D=Ci8Texture;[Face Texture] 078 ()|p:1745
183E=Ci8Texture;[Face Texture] 079 ()|p:1745
183F=Ci8Texture;[Face Texture] 080 ()|p:1745
1840=Ci8Texture;[Face Texture] 081 ()|p:1745
1841=Ci8Texture;[Face Texture] 082 ()|p:1745
1842=Ci8Texture;[Face Texture] 083 ()|p:1745
1843=Ci8Texture;[Face Texture] 084 ()|p:1745
1844=Ci8Texture;[Face Texture] 085 ()|p:1745
1845=Ci8Texture;[Face Texture] 086 ()|p:1745
1846=Ci8Texture;[Face Texture] 087 ()|p:1745
1847=Ci8Texture;[Face Texture] 088 ()|p:1745
1848=Ci8Texture;[Face Texture] 089 ()|p:1745
1849=Ci8Texture;[Face Texture] 090 ()|p:1745
184A=Ci8Texture;[Face Texture] 091 ()|p:1745
184B=Ci8Texture;[Face Texture] 092 ()|p:1745
184C=Ci8Texture;[Face Texture] 093 ()|p:1745
184D=Ci8Texture;[Face Texture] 094 ()|p:1745
184E=Ci8Texture;[Face Texture] 095 ()|p:1745
184F=Ci8Texture;[Face Texture] 096 ()|p:1745
1850=Ci8Texture;[Face Texture] 097 ()|p:1745
1851=Ci8Texture;[Face Texture] 098 ()|p:1745
1852=Ci8Texture;[Face Texture] 099 ()|p:1745
1853=Ci8Texture;[Face Texture] 100 ()|p:1745
1854=Ci8Texture;[Face Texture] 101 ()|p:1745
1855=Ci8Texture;[Face Texture] 102 ()|p:1745
1856=Ci8Texture;[Face Texture] 103 ()|p:1745
1857=Ci8Texture;[Face Texture] 104 ()|p:1745
1858=Ci8Texture;[Face Texture] 105 ()|p:1745
1859=Ci8Texture;[Face Texture] 106 ()|p:1745
185A=Ci8Texture;[Face Texture] 107 ()|p:1745
185B=Ci8Texture;[Face Texture] 108 ()|p:1745
185C=Ci8Texture;[Face Texture] 109 ()|p:1745
185D=Ci8Texture;[Face Texture] 110 ()|p:1745
185E=Ci4Texture;[Front Hair] 001|p:17E5
185F=Ci4Texture;[Front Hair] 002|p:17E5
1860=Ci4Texture;[Front Hair] 003|p:17E5
1861=Ci4Texture;[Front Hair] 004|p:17E5
1862=Ci4Texture;[Front Hair] 005|p:17E5
1863=Ci4Texture;[Front Hair] 006|p:17E5
1864=Ci4Texture;[Front Hair] 007|p:17E5
1865=Ci4Texture;[Front Hair] 008|p:17E5
1866=Ci4Texture;[Front Hair] 009|p:17E5
1867=Ci4Texture;[Front Hair] 010|p:17E5
1868=Ci4Texture;[Front Hair] 011|p:17E5
1869=Ci4Texture;[Front Hair] 012|p:17E5
186A=Ci4Texture;[Front Hair] 013|p:17E5
186B=Ci4Texture;[Front Hair] 014|p:17E5
186C=Ci4Texture;[Front Hair] 015|p:17E5
186D=Ci8Texture;[Front Hair] 016
186E=Ci4Texture;[Front Hair] 017|p:17E5
186F=Ci4Texture;[Front Hair] 018|p:17E5
1870=Ci4Texture;[Front Hair] 019|p:17E5
1871=Ci4Texture;[Front Hair] 020|p:17E5
1872=Ci4Texture;[Front Hair] 021|p:17E5
1873=Ci4Texture;[Front Hair] 022|p:17E5
1874=Ci4Texture;[Front Hair] 023|p:17E5
1875=Ci4Texture;[Front Hair] 024|p:17E5
1876=Ci4Texture;[Front Hair] 025|p:17E5
1877=Ci4Texture;[Front Hair] 026|p:17E5
1878=Ci4Texture;[Front Hair] 027|p:17E5
1879=Ci4Texture;[Front Hair] 028|p:17E5
187A=Ci4Texture;[Front Hair] 029|p:17E5
187B=Ci4Texture;[Front Hair] 030|p:17E5
187C=Ci4Texture;[Front Hair] 031|p:17E5
187D=Ci4Texture;[Front Hair] 032|p:17E5
187E=Ci4Texture;[Front Hair] 033|p:17E5
187F=Ci4Texture;[Front Hair] 034|p:17E5
1880=Ci4Texture;[Front Hair] 035|p:17E5
1881=Ci4Texture;[Front Hair] 036|p:17E5
1882=Ci4Texture;[Front Hair] 037|p:17E5
1883=Ci4Texture;[Front Hair] 038|p:17E5
1884=Ci4Texture;[Front Hair] 039|p:17E5
1885=Ci4Texture;[Front Hair] 040|p:17E5
1886=Ci4Texture;[Front Hair] 041|p:17E5
1887=Ci4Texture;[Front Hair] 042|p:17E5
1888=Ci4Texture;[Front Hair] 043|p:17E5
1889=Ci4Texture;[Front Hair] 044|p:17E5
188A=Ci4Texture;[Front Hair] 045|p:17E5
188B=Ci4Texture;[Front Hair] 046|p:17E5
188C=Ci4Texture;[Front Hair] 047|p:17E5
188D=Ci4Texture;[Front Hair] 048|p:17E5
188E=Ci4Texture;[Front Hair] 049|p:17E5
188F=Ci4Texture;[Front Hair] 050|p:17E5
1890=Ci4Texture;[Front Hair] 051|p:17E5
1891=Ci4Texture;[Front Hair] 052|p:17E5
1892=Ci4Texture;[Front Hair] 053|p:17E5
1893=Ci4Texture;[Front Hair] 054|p:17E5
1894=Ci4Texture;[Front Hair] 055|p:17E5
1895=Ci4Texture;[Front Hair] 056|p:17E5
1896=Ci4Texture;[Front Hair] 057|p:17E5
1897=Ci4Texture;[Front Hair] 058|p:17E5
1898=Ci4Texture;[Front Hair] 059|p:17E5
1899=Ci4Texture;[Front Hair] 060|p:17E5
189A=Ci4Texture;[Front Hair] 061|p:17E5
189B=Ci4Texture;[Front Hair] 062|p:17E5
189C=Ci4Texture;[Front Hair] 063|p:17E5
189D=Ci4Texture;[Front Hair] 064|p:17E5
189E=Ci4Texture;[Front Hair] 065|p:17E5
189F=Ci4Texture;[Front Hair] 066|p:17E5
18A0=Ci4Texture;[Front Hair] 067|p:17E5
18A1=Ci4Texture;[Front Hair] 068|p:17E5
18A2=Ci4Texture;[Front Hair] 069|p:17E5
18A3=Ci4Texture;[Front Hair] 070|p:17E5
18A4=Ci4Texture;[Front Hair] 071|p:17E5
18A5=Ci4Texture;[Front Hair] 072|p:17E5
18A6=Ci4Texture;[Front Hair] 073|p:17E5
18A7=Ci4Texture;[Front Hair] 074|p:17E5
18A8=Ci4Texture;[Front Hair] 075|p:17E5
18A9=Ci4Texture;[Front Hair] 076|p:17E5
18AA=Ci4Texture;[Front Hair] 077|p:17E5
18AB=Ci4Texture;[Front Hair] 078|p:17E5
18AC=Ci4Texture;[Front Hair] 079|p:17E5
18AD=Ci4Texture;[Front Hair] 080|p:17E5
18AE=Ci4Texture;[Front Hair] 081|p:17E5
18AF=Ci4Texture;[Front Hair] 082|p:17E5
18B0=Ci4Texture;[Front Hair] 083|p:17E5
18B1=Ci4Texture;[Front Hair] 084|p:17E5
18B2=Ci4Texture;[Front Hair] 085|p:17E5
18B3=Ci4Texture;[Front Hair] 086|p:17E5
18B4=Ci4Texture;[Front Hair] 087|p:17E5
18B5=Ci4Texture;[Front Hair] 088|p:17E5
18B6=Ci4Texture;[Front Hair] 089|p:17E5
18B7=Ci4Texture;[Front Hair] 090|p:17E5
18B8=Ci4Texture;[Front Hair] 091|p:17E5
18B9=Ci4Texture;[Front Hair] 092|p:17E5
18BA=Ci4Texture;[Front Hair] 093|p:17E5
18BB=Ci4Texture;[Front Hair] 094|p:17E5
18BC=Ci4Texture;[Front Hair] 095|p:17E5
18BD=Ci4Texture;[Front Hair] 096|p:17E5
18BE=Ci4Texture;[Front Hair] 097|p:17E5
18BF=Ci4Texture;[Front Hair] 098|p:17E5
18C0=Ci4Texture;[Front Hair] 099|p:17E5
18C1=Ci4Texture;[Front Hair] 100|p:17E5
18C2=Ci4Texture;[Front Hair] 101|p:17E5
18C3=Ci4Texture;[Front Hair] 102|p:17E5
18C4=Ci4Texture;[Front Hair] 103|p:17E5
18C5=Ci4Texture;[Front Hair] 104|p:17E5
18C6=Ci4Texture;[Front Hair] 105|p:17E5
18C7=Ci4Texture;[Front Hair] 106|p:17E5
18C8=Ci4Texture;[Front Hair] 107|p:17E5
18C9=Ci4Texture;[Front Hair] 108|p:17E5
18CA=Ci4Texture;[Front Hair] 109|p:17E5
18CB=Ci4Texture;[Front Hair] 110|p:17E5
18CC=Ci8Texture;[Facial Hair] 01|p:17EE
18CD=Ci8Texture;[Facial Hair] 02|p:17EE
18CE=Ci8Texture;[Facial Hair] 03|p:17EE
18CF=Ci8Texture;[Facial Hair] 04|p:17EE
18D0=Ci8Texture;[Facial Hair] 05|p:17EE
18D1=Ci8Texture;[Facial Hair] 06|p:17EE
18D2=Ci8Texture;[Facial Hair] 07|p:17EE
18D3=Ci8Texture;[Facial Hair] 08|p:17EE
18D4=Ci8Texture;[Facial Hair] 09|p:17EE
18D5=Ci8Texture;[Facial Hair] 10|p:17EE
18D6=Ci8Texture;[Facial Hair] 11|p:17EE
18D7=Ci8Texture;[Facial Hair] 12|p:17EE
18D8=Ci8Texture;[Facial Hair] 13|p:17EE
18D9=Ci8Texture;[Facial Hair] 14|p:17EE
18DA=Ci8Texture;[Facial Hair] 15|p:17EE
18DB=Ci8Texture;[Facial Hair] 16|p:17EE
18DC=Ci8Texture;[Facial Hair] 17|p:17EE
18DD=Ci8Texture;[Facial Hair] 18|p:17EE
18DE=Ci8Texture;[Facial Hair] 19|p:17EE
18DF=Ci8Texture;[Facial Hair] 20|p:17EE
18E0=Ci8Texture;[Facial Hair] 21|p:17EE
18E1=Ci8Texture;[Facial Hair] 22|p:17EE
18E2=Ci8Texture;[Facial Hair] 23|p:17EE
18E3=Ci8Texture;[Facial Hair] 24|p:17EE
18E4=Ci8Texture;[Facial Hair] 25|p:17EE
18E5=Ci8Texture;[Facial Hair] 26|p:17EE
18E6=Ci8Texture;[Facial Hair] 27|p:17EE
18E7=Ci8Texture;[Facial Hair] 28|p:17EE
18E8=Ci8Texture;[Facial Hair] 29|p:17EE
18E9=Ci8Texture;[Facial Hair] 30|p:17EE
18EA=Ci8Texture;[Facial Hair] 31|p:17EE
18EB=Ci8Texture;[Face Paint] 01 (Kimala)|p:1767
18EC=Ci8Texture;[Face Paint] 02|p:1767
18ED=Ci8Texture;[Face Paint] 03|p:1767
18EE=Ci8Texture;[Face Paint] 04|p:1767
18EF=Ci8Texture;[Face Paint] 05|p:1767
18F0=Ci8Texture;[Face Paint] 06|p:1767
18F1=Ci8Texture;[Face Paint] 07 (Hawk)|p:1767
18F2=Ci8Texture;[Face Paint] 08 (Animal)|p:1767
18F3=Ci8Texture;[Face Paint] 09 (Ultimate Warrior)|p:1767
18F4=Ci8Texture;[Face Paint] 10|p:1767
18F5=Ci8Texture;[Face Paint] 11 (old Sting)|p:1767
18F6=Ci8Texture;[Face Paint] 12 (White face)|p:1767
18F7=Ci8Texture;[Face Paint] 13 (Gold face)|p:1767
18F8=Ci8Texture;[Face Paint] 14 (Red face)|p:1767
18F9=Ci8Texture;[Face Paint] 15 (half Red)|p:1767
18FA=Ci8Texture;[Face Paint] 16 (Kanji)|p:1767
18FB=Ci8Texture;[Face Paint] 17 (Gladiator)|p:1767
18FC=Ci8Texture;[Face Paint] 18|p:1767
18FD=Ci8Texture;[Face Paint] 19|p:1767
18FE=Ci8Texture;[Face Paint] 20|p:1767
18FF=Ci8Texture;[Face Paint] 21|p:1767
1900=Ci8Texture;[Face Paint] 22 (Hockey Mask)|p:1767
1901=Ci8Texture;[Face Paint] 23|p:1767
1902=Ci8Texture;[Face Paint] 24 (Gas Mask)|p:1767
1903=Ci8Texture;[Face Paint] 25 (Bandana 1)|p:1767
1904=Ci8Texture;[Face Paint] 26 (Bandana 2)|p:1767
1905=Ci8Texture;[Face Paint] 27 (Bandana 3)|p:1767
1906=Ci8Texture;[Face Paint] 28 (Bandana 4)|p:1767
1907=Ci8Texture;[Face Paint] 29 (Sideburns)|p:1767
1908=Ci8Texture;[Face Paint] 30|p:1767
1909=Ci8Texture;[Face Paint] 31|p:1767
190A=Ci8Texture;[Face Accessory] 01|p:17EF
190B=Ci8Texture;[Face Accessory] 02|p:17EF
190C=Ci8Texture;[Face Accessory] 03 (Vader Mask)|p:17EF
190D=Ci8Texture;[Face Accessory] 04 (Bandana 1)|p:17EF
190E=Ci8Texture;[Face Accessory] 05 (Bandana 2)|p:17EF
190F=Ci8Texture;[Face Accessory] 06 (Bandana 3)|p:17EF
1910=Ci8Texture;[Face Accessory] 07 (Bandana 4)|p:17EF
1911=Ci8Texture;[Face Accessory] 08 (Sunglasses 1)|p:17EF
1912=Ci8Texture;[Face Accessory] 09 (Sunglasses 2)|p:17EF
1913=Ci8Texture;[Face Accessory] 10 (Sunglasses 3)|p:17EF
1914=Ci8Texture;[Face Accessory] 11 (Sunglasses 4)|p:17EF
1915=Ci8Texture;[Face Accessory] 12 (Glasses)|p:17EF
1916=Ci8Texture;[Face Accessory] 13 (Goggles 1)|p:17EF
1917=Ci8Texture;[Face Accessory] 14 (Goggles 2)|p:17EF
1918=Ci8Texture;[Face Accessory] 15 (Eyepatch)|p:17EF
1919=Ci8Texture;[Face Accessory] 16 (White Nose Strip)|p:17EF
191A=Ci8Texture;[Face Accessory] 17 (Black Nose Strip)|p:17EF
191B=Ci8Texture;[Face Accessory] 18|p:17EF
191C=Ci8Texture;[Face Accessory] 19|p:17EF
191D=Ci8Texture;[Face Accessory] 20 (Unibrow)|p:17EF
191E=Ci8Texture;[Face Accessory] 21|p:17EF
191F=Ci8Texture;[Face Accessory] 22|p:17EF
1920=Ci8Texture;[Face Accessory] 23|p:17EF
1921=Ci8Texture;[Face Accessory] 24|p:17EF
1922=Ci8Texture;[Face Accessory] 25|p:17EF
1923=Ci8Texture;[Face Accessory] 26|p:17EF
1924=Ci8Texture;[Face Accessory] 27 (half Black)|p:17EF
1925=Ci8Texture;[Face Accessory] 28|p:17EF
1926=Ci8Texture;[Face Accessory] 29|p:17EF
1927=Ci8Texture;[Face Accessory] 30 (Lipstick)|p:1767
1928=Ci8Texture;[Face Accessory] 31|p:17EF
1929=Ci8Palette;Mask Palette
192A=Ci8Palette;(CI8 front hair palette?)
192B=Ci8Palette;(combined face palettes?)
192C=AkiModel;
192D=AkiModel;
192E=AkiModel;
192F=AkiModel;
1930=AkiModel;
1931=AkiModel;
1932=AkiModel;
1933=AkiModel;
1934=AkiModel;
1935=AkiModel;
1936=AkiModel;
1937=AkiModel;
1938=AkiModel;
1939=AkiModel;
193A=AkiModel;
193B=AkiModel;
193C=AkiModel;
193D=AkiModel;
193E=AkiModel;
193F=AkiModel;
1940=AkiModel;
1941=AkiModel;
1942=AkiModel;
1943=AkiModel;
1944=AkiModel;[Mask Face]
1945=AkiModel;[Mask Face]
1946=AkiModel;[Mask Face]
1947=AkiModel;[Mask Face]
1948=AkiModel;[Mask Face]
1949=AkiModel;[Mask Face]
194A=AkiModel;[Mask Face]
194B=AkiModel;[Mask Face]
194C=AkiModel;[Mask Face]
194D=AkiModel;[Mask Face]
194E=AkiModel;[Mask Face]
194F=AkiModel;[Mask Face]
1950=AkiModel;[Mask Face]
1951=AkiModel;[Mask Face]
1952=AkiModel;[Mask Face]
1953=AkiModel;[Mask Face]
1954=AkiModel;[Mask Face]
1955=AkiModel;[Mask Face]
1956=AkiModel;[Mask Sides]
1957=AkiModel;
1958=AkiModel;[Mask Sides]
1959=AkiModel;
195A=AkiModel;[Mask Sides]
195B=AkiModel;
195C=AkiModel;[Mask Sides]
195D=AkiModel;
195E=AkiModel;[Mask Sides]
195F=AkiModel;[Mask Sides]
1960=AkiModel;[Mask Sides]
1961=AkiModel;[Mask Sides]
1962=AkiModel;[Mask Sides]
1963=AkiModel;[Mask Sides]
1964=AkiModel;
1965=AkiModel;[Mask Sides]
1966=AkiModel;
1967=AkiModel;[Mask Sides]
1968=AkiModel;[Mask Sides]
1969=AkiModel;
196A=AkiModel;
196B=AkiModel;
196C=AkiModel;
196D=AkiModel;[Mask Sides]
196E=AkiModel;[Mask Sides]
196F=AkiModel;
1970=AkiModel;[Mask Sides]
1971=AkiModel;[Mask Sides]
1972=AkiModel;
1973=AkiModel;[Mask Sides]
1974=AkiModel;
1975=AkiModel;[Mask Sides]
1976=AkiModel;[Mask Sides]
1977=AkiModel;[Mask Sides]
1978=AkiModel;[Mask Sides]
1979=AkiModel;
197A=AkiModel;[Mask Sides]
197B=AkiModel;[Mask Sides]
197C=AkiModel;[Mask Sides]
197D=AkiModel;[Mask Sides]
197E=AkiModel;[Mask Sides]
197F=AkiModel;
1980=AkiModel;[Mask Sides]
1981=AkiModel;[Mask Sides]
1982=AkiModel;[Mask Sides]
1983=AkiModel;[Mask Sides]
1984=AkiModel;[Mask Sides]
1985=AkiModel;[Mask Sides]
1986=AkiModel;
1987=AkiModel;[Mask Sides]
1988=AkiModel;[Mask Sides]
1989=AkiModel;[Mask Sides]
198A=AkiModel;[Mask Sides]
198B=AkiModel;
198C=AkiModel;
198D=AkiModel;[Mask Sides]
198E=AkiModel;[Mask Sides]
198F=AkiModel;[Mask Sides]
1990=AkiModel;[Mask Sides]
1991=AkiModel;
1992=AkiModel;
1993=AkiModel;
1994=AkiModel;
1995=AkiModel;
1996=AkiModel;
1997=AkiModel;
1998=AkiModel;[Mask Neck]
1999=AkiModel;[Mask Neck]
199A=AkiModel;[Mask Neck]
199B=AkiModel;[Mask Neck]
199C=AkiModel;[Mask Neck]
199D=AkiModel;[Mask Neck]
199E=AkiModel;[Mask Neck]
199F=AkiModel;[Mask Neck]
19A0=AkiModel;[Mask Neck]
19A1=AkiModel;[Mask Neck]
19A2=AkiModel;[Mask Neck]
19A3=AkiModel;[Mask Neck]
19A4=AkiModel;[Mask Face]
19A5=AkiModel;[Mask Face]
19A6=AkiModel;[Mask Face]
19A7=AkiModel;[Mask Face]
19A8=AkiModel;[Mask Face]
19A9=AkiModel;[Mask Face]
19AA=Ci8Texture;[Mask Sides] Mask 01|p:1929
19AB=Ci8Texture;[Mask Sides] Mask 02|p:1929
19AC=Ci8Texture;[Mask Sides] Mask 03|p:1929
19AD=Ci8Texture;[Mask Sides] Mask 04|p:1929
19AE=Ci8Texture;[Mask Sides] Mask 05|p:1929
19AF=Ci8Texture;[Mask Sides] Mask 06|p:1929
19B0=Ci8Texture;[Mask Sides] Mask 07|p:1929
19B1=Ci8Texture;[Mask Sides] Mask 08|p:1929
19B2=Ci8Texture;[Mask Sides] Mask 09|p:1929
19B3=Ci8Texture;[Mask Sides] Mask 10|p:1929
19B4=Ci8Texture;[Mask Sides] Mask 11|p:1929
19B5=Ci8Texture;[Mask Sides] Mask 12|p:1929
19B6=Ci8Texture;[Mask Sides] Mask 13|p:1929
19B7=Ci8Texture;[Mask Sides] Mask 14|p:1929
19B8=Ci8Texture;[Mask Sides] Mask 15|p:1929
19B9=Ci8Texture;[Mask Sides] Mask 16|p:1929
19BA=Ci8Texture;[Mask Sides] Mask 17|p:1929
19BB=Ci8Texture;[Mask Sides] Mask 18|p:1929
19BC=Ci8Texture;[Mask Sides] Mask 19|p:1929
19BD=Ci8Texture;[Mask Sides] Mask 20|p:1929
19BE=Ci8Texture;[Mask Sides] Mask 21|p:1929
19BF=Ci8Texture;[Mask Sides] Mask 22|p:1929
19C0=Ci8Texture;[Mask Sides] Mask hair type 3|p:1929
19C1=Ci8Texture;[Mask Accessory 2] 1|p:1929
19C2=Ci8Texture;[Mask Accessory 2] 2|p:1929
19C3=Ci8Texture;[Mask Accessory 2] 3|p:1929
19C4=Ci8Texture;[Mask Accessory 2] 4|p:1929
19C5=Ci8Texture;[Mask Accessory 2] 5|p:1929
19C6=Ci8Texture;[Mask Accessory 2] 7|p:1929
19C7=Ci8Texture;[Mask Accessory 2] 9 (Eye)|p:1929
19C8=Ci8Texture;[Mask Accessory 2] 11 (Tiger Face)|p:1929
19C9=Ci8Texture;[Mask Neck] Ultimo Dragon|p:1929
19CA=Ci8Texture;[Mask Neck] No Hair|p:1929
19CB=Ci8Texture;[Mask Neck] Short Hair|p:1929
19CC=Ci8Texture;[Mask Neck] Medium Hair 1|p:1929
19CD=Ci8Texture;[Mask Neck] Medium Hair 2|p:1929
19CE=Ci8Texture;[Mask] Mask 01|p:1929
19CF=Ci8Texture;[Mask] Mask 02|p:1929
19D0=Ci8Texture;[Mask] Mask 03|p:1929
19D1=Ci8Texture;[Mask] Mask 04|p:1929
19D2=Ci8Texture;[Mask] Mask 05|p:1929
19D3=Ci8Texture;[Mask] Mask 06|p:1929
19D4=Ci8Texture;[Mask] Mask 07|p:1929
19D5=Ci8Texture;[Mask] Mask 08|p:1929
19D6=Ci8Texture;[Mask] Mask 09|p:1929
19D7=Ci8Texture;[Mask] Mask 10|p:1929
19D8=Ci8Texture;[Mask] Mask 11|p:1929
19D9=Ci8Texture;[Mask] Mask 12|p:1929
19DA=Ci8Texture;[Mask] Mask 13|p:1929
19DB=Ci8Texture;[Mask] Mask 14|p:1929
19DC=Ci8Texture;[Mask] Mask 15|p:1929
19DD=Ci8Texture;[Mask] Mask 16|p:1929
19DE=Ci8Texture;[Mask] Mask 17|p:1929
19DF=Ci8Texture;[Mask] Mask 18|p:1929
19E0=Ci8Texture;[Mask] Mask 19|p:1929
19E1=Ci8Texture;[Mask] Mask 20|p:1929
19E2=Ci8Texture;[Mask] Mask 21|p:1929
19E3=Ci8Texture;[Mask] Mask 22|p:1929
19E4=Ci8Texture;[Ripped Mask] Mask 01|p:1929
19E5=Ci8Texture;[Ripped Mask] Mask 02|p:1929
19E6=Ci8Texture;[Ripped Mask] Mask 03|p:1929
19E7=Ci8Texture;[Ripped Mask] Mask 04|p:1929
19E8=Ci8Texture;[Ripped Mask] Mask 05|p:1929
19E9=Ci8Texture;[Ripped Mask] Mask 06|p:1929
19EA=Ci8Texture;[Ripped Mask] Mask 07|p:1929
19EB=Ci8Texture;[Ripped Mask] Mask 08|p:1929
19EC=Ci8Texture;[Ripped Mask] Mask 09|p:1929
19ED=Ci8Texture;[Ripped Mask] Mask 10|p:1929
19EE=Ci8Texture;[Ripped Mask] Mask 11|p:1929
19EF=Ci8Texture;[Ripped Mask] Mask 12|p:1929
19F0=Ci8Texture;[Ripped Mask] Mask 13|p:1929
19F1=Ci8Texture;[Ripped Mask] Mask 14|p:1929
19F2=Ci8Texture;[Ripped Mask] Mask 15|p:1929
19F3=Ci8Texture;[Ripped Mask] Mask 16|p:1929
19F4=Ci8Texture;[Ripped Mask] Mask 17|p:1929
19F5=Ci8Texture;[Ripped Mask] Mask 18|p:1929
19F6=Ci8Texture;[Ripped Mask] Mask 19|p:1929
19F7=Ci8Texture;[Ripped Mask] Mask 20|p:1929
19F8=Ci8Texture;[Ripped Mask] Mask 21|p:1929
19F9=Ci8Texture;[Ripped Mask] Mask 22|p:1929
19FA=AkiModel;[Left Hand Model] Palm ?
19FB=AkiModel;[Left Hand Model] Palm ?
19FC=AkiModel;[Left Hand Model] Palm ?
19FD=AkiModel;[Left Hand Model] Palm ?
19FE=AkiModel;[Left Hand Model] Palm ?
19FF=AkiModel;[Left Hand Model] Palm ?
1A00=AkiModel;[Left Hand Model] Palm ?
1A01=AkiModel;[Left Hand Model] Palm ?
1A02=AkiModel;[Left Hand Model] Palm ?
1A03=AkiModel;[Left Hand Model] Palm ?
1A04=AkiModel;[Left Hand Model] Palm ?
1A05=AkiModel;[Left Hand Model] Palm ?
1A06=AkiModel;[Right Hand Model] Palm ?
1A07=AkiModel;[Right Hand Model] Palm ?
1A08=AkiModel;[Right Hand Model] Palm ?
1A09=AkiModel;[Right Hand Model] Palm ?
1A0A=AkiModel;[Right Hand Model] Palm ?
1A0B=AkiModel;[Right Hand Model] Palm ?
1A0C=AkiModel;[Right Hand Model] Palm ?
1A0D=AkiModel;[Right Hand Model] Palm ?
1A0E=AkiModel;[Right Hand Model] Palm ?
1A0F=AkiModel;[Right Hand Model] Palm ?
1A10=AkiModel;[Right Hand Model] Palm ?
1A11=AkiModel;[Right Hand Model] Palm ?
1A12=AkiModel;[Left Hand Model] Default?
1A13=AkiModel;[Left Hand Model] Fingers Spread Out (unused?)
1A14=AkiModel;[Left Hand Model]
1A15=AkiModel;[Left Hand Model] Closed Fist? (unused?)
1A16=AkiModel;[Left Hand Model] Wolfpac sign 1?
1A17=AkiModel;[Left Hand Model] C shape?
1A18=AkiModel;[Left Hand Model] Wolfpac sign 2?
1A19=AkiModel;[Left Hand Model] Index Finger with Thumb out
1A1A=AkiModel;[Left Hand Model] Index Finger only
1A1B=AkiModel;[Left Hand Model] Peace Sign
1A1C=AkiModel;[Left Hand Model] Index and Middle Finger
1A1D=AkiModel;[Left Hand Model] Middle Finger
1A1E=AkiModel;[Left Hand Model] Peace Sign 2
1A1F=AkiModel;[Left Hand Model] Vader hand sign (unused?)
1A20=AkiModel;[Right Hand Model] Default?
1A21=AkiModel;[Right Hand Model] (unused?)
1A22=AkiModel;[Right Hand Model]
1A23=AkiModel;[Right Hand Model] (unused?)
1A24=AkiModel;[Right Hand Model]
1A25=AkiModel;[Right Hand Model]
1A26=AkiModel;[Right Hand Model]
1A27=AkiModel;[Right Hand Model]
1A28=AkiModel;[Right Hand Model]
1A29=AkiModel;[Right Hand Model]
1A2A=AkiModel;[Right Hand Model]
1A2B=AkiModel;[Right Hand Model] Middle Finger
1A2C=AkiModel;[Right Hand Model]
1A2D=AkiModel;
1A2E=AkiModel;[Right Hand Model] Palm ?
1A2F=AkiModel;[Right Hand Model] Palm ?
1A30=AkiModel;[Right Hand Model] Palm ?
1A31=AkiModel;
1A32=Ci8Palette;Palm
1A33=Ci8Texture;Palm|p:1A32
1A34=Ci8Palette;Fingers
1A35=Ci8Texture;Fingers|p:1A34
1A36=Ci4Palette;Socko upper arm
1A37=Ci4Texture;Socko upper arm|p:1A36
1A38=Ci8Palette;Socko palm
1A39=Ci8Texture;Socko palm|p:1A38
1A3A=Ci8Palette;Socko fingers
1A3B=Ci8Texture;Socko fingers|p:1A3A
1A3C=AkiModel;
1A3D=AkiModel;
1A3E=AkiModel;
1A3F=AkiModel;
1A40=AkiModel;
1A41=AkiModel;
1A42=AkiModel;
1A43=AkiModel;
1A44=AkiModel;
1A45=AkiModel;
1A46=AkiModel;
1A47=AkiModel;
1A48=AkiModel;
1A49=AkiModel;
1A4A=AkiModel;
1A4B=AkiModel;
1A4C=AkiModel;
1A4D=AkiModel;
1A4E=AkiModel;
1A4F=AkiModel;
1A50=AkiModel;
1A51=AkiModel;
1A52=AkiModel;
1A53=AkiModel;
1A54=AkiModel;
1A55=AkiModel;
1A56=AkiModel;
1A57=AkiModel;
1A58=Ci8Palette;[Belt] Belt 01 (right)
1A59=Ci8Texture;[Belt] Belt 01 (right)|p:1A58
1A5A=Ci8Palette;[Belt] Belt 02 (right)
1A5B=Ci8Texture;[Belt] Belt 02 (right)|p:1A5A
1A5C=Ci8Palette;[Belt] Belt 03
1A5D=Ci8Texture;[Belt] Belt 03|p:1A5C
1A5E=Ci8Palette;[Belt] Belt 04
1A5F=Ci8Texture;[Belt] Belt 04|p:1A5E
1A60=Ci8Palette;[Belt] Belt 05
1A61=Ci8Texture;[Belt] Belt 05|p:1A60
1A62=Ci8Palette;[Belt] Belt 06
1A63=Ci8Texture;[Belt] Belt 06|p:1A62
1A64=Ci8Palette;[Belt] Belt 07
1A65=Ci8Texture;[Belt] Belt 07|p:1A64
1A66=Ci8Palette;[Belt] Belt 08
1A67=Ci8Texture;[Belt] Belt 08|p:1A66
1A68=Ci8Palette;[Belt] Belt 09
1A69=Ci8Texture;[Belt] Belt 09|p:1A68
1A6A=Ci8Palette;[Belt] Belt 10
1A6B=Ci8Texture;[Belt] Belt 10|p:1A6A
1A6C=Ci8Palette;[Belt] Belt 11
1A6D=Ci8Texture;[Belt] Belt 11|p:1A6C
1A6E=Ci8Palette;[Belt] Belt 12
1A6F=Ci8Texture;[Belt] Belt 12|p:1A6E
1A70=Ci8Palette;[Belt] Smoking Skull (right)
1A71=Ci8Texture;[Belt] Smoking Skull (right)|p:1A70
1A72=Ci8Palette;[Belt] Belt 14
1A73=Ci8Texture;[Belt] Belt 14|p:1A72
1A74=Ci8Palette;[Belt] Belt 15
1A75=Ci8Texture;[Belt] Belt 15|p:1A74
1A76=Ci8Palette;[Belt] Belt 16
1A77=Ci8Texture;[Belt] Belt 16|p:1A76
1A78=Ci8Palette;[Belt] Belt 17
1A79=Ci8Texture;[Belt] Belt 17|p:1A78
1A7A=Ci8Palette;[Belt] Belt 18
1A7B=Ci8Texture;[Belt] Belt 18|p:1A7A
1A7C=Ci8Palette;[Belt] Belt 19
1A7D=Ci8Texture;[Belt] Belt 19|p:1A7C
1A7E=Ci8Palette;[Belt] Belt 20
1A7F=Ci8Texture;[Belt] Belt 20|p:1A7E
1A80=Ci8Palette;[Belt] Belt 21
1A81=Ci8Texture;[Belt] Belt 21|p:1A80
1A82=Ci8Palette;[Belt] Belt 22
1A83=Ci8Texture;[Belt] Belt 22|p:1A82
1A84=Ci4Palette;
1A85=Ci4Texture;|p:1A84
1A86=Ci4Palette;
1A87=Ci4Texture;|p:1A86
1A88=Ci8Palette;The Rock, Revenge-style
1A89=Ci8Texture;The Rock, Revenge-style|p:1A88
1A8A=AkiModel;
1A8B=AkiModel;
1A8C=AkiModel;
1A8D=AkiModel;
1A8E=AkiModel;
1A8F=AkiModel;
1A90=AkiAnimation;[Stance] Wrestling
1A91=AkiAnimation;[Stance] Shoot
1A92=AkiAnimation;[Stance] Martial Arts
1A93=AkiAnimation;[Stance] (old giant stance?)
1A94=AkiAnimation;[Stance] Giant/Normal
1A95=AkiAnimation;[Stance] ?
1A96=AkiAnimation;[Stance] Women
1A97=AkiAnimation;?
1A98=AkiAnimation;[Stance] Standing on apron, hands on top rope
1A99=AkiAnimation;[Stance] Holding Head
1A9A=AkiAnimation;[Stance] Holding Stomach
1A9B=AkiAnimation;[Stance] Holding Arm 1
1A9C=AkiAnimation;[Stance] Holding Leg 1
1A9D=AkiAnimation;[Stance] Holding Arm 2
1A9E=AkiAnimation;[Stance] Holding Leg 2
1A9F=AkiAnimation;Walking forward
1AA0=AkiAnimation;Walking forward 2?
1AA1=AkiAnimation;Walking backward
1AA2=AkiAnimation;Walking backward 2?
1AA3=AkiAnimation;
1AA4=AkiAnimation;
1AA5=AkiAnimation;
1AA6=AkiAnimation;
1AA7=AkiAnimation;
1AA8=AkiAnimation;
1AA9=AkiAnimation;
1AAA=AkiAnimation;
1AAB=AkiAnimation;
1AAC=AkiAnimation;
1AAD=AkiAnimation;
1AAE=AkiAnimation;
1AAF=AkiAnimation;
1AB0=AkiAnimation;
1AB1=AkiAnimation;
1AB2=AkiAnimation;
1AB3=AkiAnimation;
1AB4=AkiAnimation;
1AB5=AkiAnimation;
1AB6=AkiAnimation;
1AB7=AkiAnimation;
1AB8=AkiAnimation;
1AB9=AkiAnimation;
1ABA=AkiAnimation;
1ABB=AkiAnimation;
1ABC=AkiAnimation;
1ABD=AkiAnimation;
1ABE=AkiAnimation;
1ABF=AkiAnimation;
1AC0=AkiAnimation;
1AC1=AkiAnimation;
1AC2=AkiAnimation;
1AC3=AkiAnimation;
1AC4=AkiAnimation;
1AC5=AkiAnimation;
1AC6=AkiAnimation;
1AC7=AkiAnimation;
1AC8=AkiAnimation;
1AC9=AkiAnimation;
1ACA=AkiAnimation;
1ACB=AkiAnimation;
1ACC=AkiAnimation;
1ACD=AkiAnimation;
1ACE=AkiAnimation;
1ACF=AkiAnimation;
1AD0=AkiAnimation;
1AD1=AkiAnimation;
1AD2=AkiAnimation;
1AD3=AkiAnimation;
1AD4=AkiAnimation;
1AD5=AkiAnimation;
1AD6=AkiAnimation;
1AD7=AkiAnimation;Front Grapple (P1)
1AD8=AkiAnimation;Front Grapple (P2)
1AD9=AkiAnimation;Front Grapple Break (P1)
1ADA=AkiAnimation;Front Grapple Break (P2)
1ADB=AkiAnimation;Back Grapple (P1)
1ADC=AkiAnimation;Back Grapple (P2)
1ADD=AkiAnimation;Back Grapple Break (P1)
1ADE=AkiAnimation;Back Grapple Break (P2)
1ADF=AkiAnimation;Corner Grapple (P1)
1AE0=AkiAnimation;Corner Grapple (P2)
1AE1=AkiAnimation;Corner Grapple Break (P1)
1AE2=AkiAnimation;Corner Grapple Break (P2)
1AE3=AkiAnimation;Apron Grapple (P1)
1AE4=AkiAnimation;Apron Grapple (P2)
1AE5=AkiAnimation;Apron Grapple Break (P1)
1AE6=AkiAnimation;Apron Grapple Break (P2)
1AE7=AkiAnimation;
1AE8=AkiAnimation;
1AE9=AkiAnimation;
1AEA=AkiAnimation;
1AEB=AkiAnimation;Weak Grapple (Special)
1AEC=AkiAnimation;Strong Grapple (Special)
1AED=AkiAnimation;
1AEE=AkiAnimation;
1AEF=AkiAnimation;
1AF0=AkiAnimation;
1AF1=AkiAnimation;
1AF2=AkiAnimation;
1AF3=AkiAnimation;
1AF4=AkiAnimation;
1AF5=AkiAnimation;
1AF6=AkiAnimation;
1AF7=AkiAnimation;
1AF8=AkiAnimation;
1AF9=AkiAnimation;
1AFA=AkiAnimation;
1AFB=AkiAnimation;
1AFC=AkiAnimation;
1AFD=AkiAnimation;
1AFE=AkiAnimation;
1AFF=AkiAnimation;
1B00=AkiAnimation;Slide from Ring to Outside
1B01=AkiAnimation;Slide into Ring from Outside
1B02=AkiAnimation;
1B03=AkiAnimation;Running from Ring to Apron
1B04=AkiAnimation;Running Slide Under Ropes from Ring to Apron
1B05=AkiAnimation;Running from Outside to Apron
1B06=AkiAnimation;
1B07=AkiAnimation;
1B08=AkiAnimation;Collide and Stare
1B09=AkiAnimation;Collide and Stare
1B0A=AkiAnimation;Collide and Stare
1B0B=AkiAnimation;
1B0C=AkiAnimation;
1B0D=AkiAnimation;
1B0E=AkiAnimation;
1B0F=AkiAnimation;
1B10=AkiAnimation;
1B11=AkiAnimation;
1B12=AkiAnimation;
1B13=AkiAnimation;
1B14=AkiAnimation;
1B15=AkiAnimation;
1B16=AkiAnimation;
1B17=AkiAnimation;
1B18=AkiAnimation;
1B19=AkiAnimation;
1B1A=AkiAnimation;
1B1B=AkiAnimation;
1B1C=AkiAnimation;
1B1D=AkiAnimation;
1B1E=AkiAnimation;
1B1F=AkiAnimation;
1B20=AkiAnimation;
1B21=AkiAnimation;
1B22=AkiAnimation;
1B23=AkiAnimation;
1B24=AkiAnimation;
1B25=AkiAnimation;
1B26=AkiAnimation;
1B27=AkiAnimation;
1B28=AkiAnimation;
1B29=AkiAnimation;
1B2A=AkiAnimation;
1B2B=AkiAnimation;
1B2C=AkiAnimation;
1B2D=AkiAnimation;
1B2E=AkiAnimation;
1B2F=AkiAnimation;[L Button Dodge] Wrestling
1B30=AkiAnimation;[L Button Dodge]
1B31=AkiAnimation;[L Button Dodge]
1B32=AkiAnimation;[L Button Dodge]
1B33=AkiAnimation;
1B34=AkiAnimation;
1B35=AkiAnimation;
1B36=AkiAnimation;
1B37=AkiAnimation;
1B38=AkiAnimation;
1B39=AkiAnimation;Strike Reversal Roll
1B3A=AkiAnimation;Enzuigiri Hold Foot (P1)
1B3B=AkiAnimation;Enzuigiri Hold Foot (P2)
1B3C=AkiAnimation;
1B3D=AkiAnimation;
1B3E=AkiAnimation;
1B3F=AkiAnimation;
1B40=AkiAnimation;Ducking Grapple
1B41=AkiAnimation;
1B42=AkiAnimation;Weak Grapple (Special)
1B43=AkiAnimation;Strong Grapple (Special)
1B44=AkiAnimation;
1B45=AkiAnimation;
1B46=AkiAnimation;
1B47=AkiAnimation;
1B48=AkiAnimation;
1B49=AkiAnimation;
1B4A=AkiAnimation;Leg Grab Attempt from Outside
1B4B=AkiAnimation;
1B4C=AkiAnimation;
1B4D=AkiAnimation;Ramp to Ring Grapple (P1)
1B4E=AkiAnimation;Ramp to Ring Grapple (P2)
1B4F=AkiAnimation;
1B50=AkiAnimation;
1B51=AkiAnimation;
1B52=AkiAnimation;
1B53=AkiAnimation;
1B54=AkiAnimation;
1B55=AkiAnimation;
1B56=AkiAnimation;
1B57=AkiAnimation;
1B58=AkiAnimation;
1B59=AkiAnimation;
1B5A=AkiAnimation;
1B5B=AkiAnimation;
1B5C=AkiAnimation;
1B5D=AkiAnimation;
1B5E=AkiAnimation;
1B5F=AkiAnimation;
1B60=AkiAnimation;
1B61=AkiAnimation;
1B62=AkiAnimation;
1B63=AkiAnimation;
1B64=AkiAnimation;
1B65=AkiAnimation;
1B66=AkiAnimation;
1B67=AkiAnimation;
1B68=AkiAnimation;
1B69=AkiAnimation;
1B6A=AkiAnimation;
1B6B=AkiAnimation;
1B6C=AkiAnimation;
1B6D=AkiAnimation;
1B6E=AkiAnimation;
1B6F=AkiAnimation;
1B70=AkiAnimation;
1B71=AkiAnimation;
1B72=AkiAnimation;
1B73=AkiAnimation;
1B74=AkiAnimation;
1B75=AkiAnimation;
1B76=AkiAnimation;
1B77=AkiAnimation;
1B78=AkiAnimation;
1B79=AkiAnimation;
1B7A=AkiAnimation;
1B7B=AkiAnimation;
1B7C=AkiAnimation;
1B7D=AkiAnimation;
1B7E=AkiAnimation;
1B7F=AkiAnimation;
1B80=AkiAnimation;
1B81=AkiAnimation;
1B82=AkiAnimation;
1B83=AkiAnimation;
1B84=AkiAnimation;
1B85=AkiAnimation;
1B86=AkiAnimation;
1B87=AkiAnimation;
1B88=AkiAnimation;
1B89=AkiAnimation;
1B8A=AkiAnimation;
1B8B=AkiAnimation;
1B8C=AkiAnimation;
1B8D=AkiAnimation;
1B8E=AkiAnimation;
1B8F=AkiAnimation;
1B90=AkiAnimation;
1B91=AkiAnimation;
1B92=AkiAnimation;
1B93=AkiAnimation;
1B94=AkiAnimation;
1B95=AkiAnimation;
1B96=AkiAnimation;
1B97=AkiAnimation;
1B98=AkiAnimation;
1B99=AkiAnimation;
1B9A=AkiAnimation;
1B9B=AkiAnimation;
1B9C=AkiAnimation;
1B9D=AkiAnimation;
1B9E=AkiAnimation;
1B9F=AkiAnimation;
1BA0=AkiAnimation;
1BA1=AkiAnimation;
1BA2=AkiAnimation;
1BA3=AkiAnimation;
1BA4=AkiAnimation;
1BA5=AkiAnimation;
1BA6=AkiAnimation;
1BA7=AkiAnimation;
1BA8=AkiAnimation;
1BA9=AkiAnimation;
1BAA=AkiAnimation;
1BAB=AkiAnimation;
1BAC=AkiAnimation;
1BAD=AkiAnimation;
1BAE=AkiAnimation;
1BAF=AkiAnimation;
1BB0=AkiAnimation;
1BB1=AkiAnimation;
1BB2=AkiAnimation;
1BB3=AkiAnimation;
1BB4=AkiAnimation;
1BB5=AkiAnimation;
1BB6=AkiAnimation;
1BB7=AkiAnimation;
1BB8=AkiAnimation;
1BB9=AkiAnimation;
1BBA=AkiAnimation;
1BBB=AkiAnimation;
1BBC=AkiAnimation;
1BBD=AkiAnimation;
1BBE=AkiAnimation;
1BBF=AkiAnimation;
1BC0=AkiAnimation;
1BC1=AkiAnimation;
1BC2=AkiAnimation;
1BC3=AkiAnimation;
1BC4=AkiAnimation;
1BC5=AkiAnimation;
1BC6=AkiAnimation;
1BC7=AkiAnimation;
1BC8=AkiAnimation;
1BC9=AkiAnimation;
1BCA=AkiAnimation;
1BCB=AkiAnimation;
1BCC=AkiAnimation;
1BCD=AkiAnimation;
1BCE=AkiAnimation;
1BCF=AkiAnimation;
1BD0=AkiAnimation;
1BD1=AkiAnimation;
1BD2=AkiAnimation;
1BD3=AkiAnimation;
1BD4=AkiAnimation;
1BD5=AkiAnimation;
1BD6=AkiAnimation;
1BD7=AkiAnimation;
1BD8=AkiAnimation;
1BD9=AkiAnimation;
1BDA=AkiAnimation;
1BDB=AkiAnimation;
1BDC=AkiAnimation;
1BDD=AkiAnimation;
1BDE=AkiAnimation;
1BDF=AkiAnimation;
1BE0=AkiAnimation;
1BE1=AkiAnimation;
1BE2=AkiAnimation;
1BE3=AkiAnimation;
1BE4=AkiAnimation;
1BE5=AkiAnimation;
1BE6=AkiAnimation;
1BE7=AkiAnimation;
1BE8=AkiAnimation;
1BE9=AkiAnimation;
1BEA=AkiAnimation;
1BEB=AkiAnimation;
1BEC=AkiAnimation;
1BED=AkiAnimation;
1BEE=AkiAnimation;
1BEF=AkiAnimation;
1BF0=AkiAnimation;
1BF1=AkiAnimation;
1BF2=AkiAnimation;
1BF3=AkiAnimation;
1BF4=AkiAnimation;
1BF5=AkiAnimation;
1BF6=AkiAnimation;
1BF7=AkiAnimation;
1BF8=AkiAnimation;
1BF9=AkiAnimation;
1BFA=AkiAnimation;
1BFB=AkiAnimation;
1BFC=AkiAnimation;
1BFD=AkiAnimation;
1BFE=AkiAnimation;
1BFF=AkiAnimation;
1C00=AkiAnimation;
1C01=AkiAnimation;
1C02=AkiAnimation;
1C03=AkiAnimation;
1C04=AkiAnimation;
1C05=AkiAnimation;
1C06=AkiAnimation;
1C07=AkiAnimation;
1C08=AkiAnimation;
1C09=AkiAnimation;
1C0A=AkiAnimation;
1C0B=AkiAnimation;
1C0C=AkiAnimation;
1C0D=AkiAnimation;
1C0E=AkiAnimation;
1C0F=AkiAnimation;
1C10=AkiAnimation;
1C11=AkiAnimation;
1C12=AkiAnimation;
1C13=AkiAnimation;
1C14=AkiAnimation;
1C15=AkiAnimation;
1C16=AkiAnimation;
1C17=AkiAnimation;
1C18=AkiAnimation;
1C19=AkiAnimation;
1C1A=AkiAnimation;
1C1B=AkiAnimation;
1C1C=AkiAnimation;
1C1D=AkiAnimation;
1C1E=AkiAnimation;
1C1F=AkiAnimation;
1C20=AkiAnimation;
1C21=AkiAnimation;
1C22=AkiAnimation;
1C23=AkiAnimation;
1C24=AkiAnimation;
1C25=AkiAnimation;
1C26=AkiAnimation;
1C27=AkiAnimation;Tossing Opponent from Ring to Outside (P1)
1C28=AkiAnimation;Tossing Opponent from Ring to Outside (P2)
1C29=AkiAnimation;Tossing Opponent from Outside to Ring (P1)
1C2A=AkiAnimation;Tossing Opponent from Outside to Ring (P2)
1C2B=AkiAnimation;
1C2C=AkiAnimation;
1C2D=AkiAnimation;
1C2E=AkiAnimation;
1C2F=AkiAnimation;
1C30=AkiAnimation;
1C31=AkiAnimation;
1C32=AkiAnimation;
1C33=AkiAnimation;
1C34=AkiAnimation;
1C35=AkiAnimation;
1C36=AkiAnimation;
1C37=AkiAnimation;
1C38=AkiAnimation;
1C39=AkiAnimation;
1C3A=AkiAnimation;
1C3B=AkiAnimation;
1C3C=AkiAnimation;
1C3D=AkiAnimation;
1C3E=AkiAnimation;
1C3F=AkiAnimation;
1C40=AkiAnimation;
1C41=AkiAnimation;
1C42=AkiAnimation;
1C43=AkiAnimation;
1C44=AkiAnimation;
1C45=AkiAnimation;
1C46=AkiAnimation;
1C47=AkiAnimation;
1C48=AkiAnimation;
1C49=AkiAnimation;
1C4A=AkiAnimation;
1C4B=AkiAnimation;
1C4C=AkiAnimation;
1C4D=AkiAnimation;
1C4E=AkiAnimation;
1C4F=AkiAnimation;
1C50=AkiAnimation;
1C51=AkiAnimation;
1C52=AkiAnimation;
1C53=AkiAnimation;
1C54=AkiAnimation;
1C55=AkiAnimation;
1C56=AkiAnimation;
1C57=AkiAnimation;
1C58=AkiAnimation;
1C59=AkiAnimation;
1C5A=AkiAnimation;
1C5B=AkiAnimation;
1C5C=AkiAnimation;
1C5D=AkiAnimation;
1C5E=AkiAnimation;
1C5F=AkiAnimation;
1C60=AkiAnimation;
1C61=AkiAnimation;
1C62=AkiAnimation;
1C63=AkiAnimation;
1C64=AkiAnimation;
1C65=AkiAnimation;
1C66=AkiAnimation;
1C67=AkiAnimation;
1C68=AkiAnimation;
1C69=AkiAnimation;
1C6A=AkiAnimation;
1C6B=AkiAnimation;
1C6C=AkiAnimation;
1C6D=AkiAnimation;
1C6E=AkiAnimation;
1C6F=AkiAnimation;
1C70=AkiAnimation;
1C71=AkiAnimation;
1C72=AkiAnimation;
1C73=AkiAnimation;
1C74=AkiAnimation;
1C75=AkiAnimation;
1C76=AkiAnimation;
1C77=AkiAnimation;
1C78=AkiAnimation;
1C79=AkiAnimation;
1C7A=AkiAnimation;
1C7B=AkiAnimation;
1C7C=AkiAnimation;
1C7D=AkiAnimation;
1C7E=AkiAnimation;
1C7F=AkiAnimation;
1C80=AkiAnimation;
1C81=AkiAnimation;
1C82=AkiAnimation;
1C83=AkiAnimation;
1C84=AkiAnimation;
1C85=AkiAnimation;
1C86=AkiAnimation;
1C87=AkiAnimation;
1C88=AkiAnimation;
1C89=AkiAnimation;
1C8A=AkiAnimation;
1C8B=AkiAnimation;
1C8C=AkiAnimation;
1C8D=AkiAnimation;
1C8E=AkiAnimation;
1C8F=AkiAnimation;
1C90=AkiAnimation;
1C91=AkiAnimation;
1C92=AkiAnimation;
1C93=AkiAnimation;
1C94=AkiAnimation;
1C95=AkiAnimation;
1C96=AkiAnimation;
1C97=AkiAnimation;
1C98=AkiAnimation;
1C99=AkiAnimation;
1C9A=AkiAnimation;
1C9B=AkiAnimation;
1C9C=AkiAnimation;
1C9D=AkiAnimation;
1C9E=AkiAnimation;
1C9F=AkiAnimation;
1CA0=AkiAnimation;
1CA1=AkiAnimation;
1CA2=AkiAnimation;
1CA3=AkiAnimation;
1CA4=AkiAnimation;
1CA5=AkiAnimation;
1CA6=AkiAnimation;
1CA7=AkiAnimation;
1CA8=AkiAnimation;
1CA9=AkiAnimation;
1CAA=AkiAnimation;
1CAB=AkiAnimation;
1CAC=AkiAnimation;
1CAD=AkiAnimation;
1CAE=AkiAnimation;
1CAF=AkiAnimation;
1CB0=AkiAnimation;
1CB1=AkiAnimation;
1CB2=AkiAnimation;
1CB3=AkiAnimation;
1CB4=AkiAnimation;
1CB5=AkiAnimation;
1CB6=AkiAnimation;
1CB7=AkiAnimation;
1CB8=AkiAnimation;
1CB9=AkiAnimation;
1CBA=AkiAnimation;
1CBB=AkiAnimation;
1CBC=AkiAnimation;
1CBD=AkiAnimation;
1CBE=AkiAnimation;
1CBF=AkiAnimation;
1CC0=AkiAnimation;
1CC1=AkiAnimation;
1CC2=AkiAnimation;
1CC3=AkiAnimation;
1CC4=AkiAnimation;
1CC5=AkiAnimation;
1CC6=AkiAnimation;
1CC7=AkiAnimation;
1CC8=AkiAnimation;
1CC9=AkiAnimation;
1CCA=AkiAnimation;
1CCB=AkiAnimation;
1CCC=AkiAnimation;
1CCD=AkiAnimation;
1CCE=AkiAnimation;
1CCF=AkiAnimation;
1CD0=AkiAnimation;
1CD1=AkiAnimation;
1CD2=AkiAnimation;
1CD3=AkiAnimation;
1CD4=AkiAnimation;
1CD5=AkiAnimation;
1CD6=AkiAnimation;
1CD7=AkiAnimation;
1CD8=AkiAnimation;
1CD9=AkiAnimation;
1CDA=AkiAnimation;Waiting on Top of Turnbuckle
1CDB=AkiAnimation;Waiting on Top of Turnbuckle
1CDC=AkiAnimation;
1CDD=AkiAnimation;
1CDE=AkiAnimation;
1CDF=AkiAnimation;
1CE0=AkiAnimation;
1CE1=AkiAnimation;
1CE2=AkiAnimation;
1CE3=AkiAnimation;
1CE4=AkiAnimation;
1CE5=AkiAnimation;
1CE6=AkiAnimation;
1CE7=AkiAnimation;
1CE8=AkiAnimation;
1CE9=AkiAnimation;
1CEA=AkiAnimation;
1CEB=AkiAnimation;
1CEC=AkiAnimation;
1CED=AkiAnimation;
1CEE=AkiAnimation;
1CEF=AkiAnimation;
1CF0=AkiAnimation;
1CF1=AkiAnimation;
1CF2=AkiAnimation;
1CF3=AkiAnimation;
1CF4=AkiAnimation;
1CF5=AkiAnimation;
1CF6=AkiAnimation;
1CF7=AkiAnimation;
1CF8=AkiAnimation;
1CF9=AkiAnimation;
1CFA=AkiAnimation;
1CFB=AkiAnimation;
1CFC=AkiAnimation;
1CFD=AkiAnimation;
1CFE=AkiAnimation;
1CFF=AkiAnimation;
1D00=AkiAnimation;
1D01=AkiAnimation;
1D02=AkiAnimation;
1D03=AkiAnimation;
1D04=AkiAnimation;
1D05=AkiAnimation;
1D06=AkiAnimation;
1D07=AkiAnimation;
1D08=AkiAnimation;
1D09=AkiAnimation;
1D0A=AkiAnimation;
1D0B=AkiAnimation;
1D0C=AkiAnimation;
1D0D=AkiAnimation;
1D0E=AkiAnimation;
1D0F=AkiAnimation;
1D10=AkiAnimation;
1D11=AkiAnimation;
1D12=AkiAnimation;
1D13=AkiAnimation;
1D14=AkiAnimation;
1D15=AkiAnimation;
1D16=AkiAnimation;
1D17=AkiAnimation;
1D18=AkiAnimation;
1D19=AkiAnimation;
1D1A=AkiAnimation;
1D1B=AkiAnimation;
1D1C=AkiAnimation;
1D1D=AkiAnimation;
1D1E=AkiAnimation;
1D1F=AkiAnimation;
1D20=AkiAnimation;Plancha Stand on Ropes Taunt
1D21=AkiAnimation;
1D22=AkiAnimation;
1D23=AkiAnimation;
1D24=AkiAnimation;
1D25=AkiAnimation;Downed Dodge Knees Up
1D26=AkiAnimation;Downed Dodge Roll Away
1D27=AkiAnimation;Downed Dodge Fast Roll Away
1D28=AkiAnimation;Enter Apron from Ring Normal
1D29=AkiAnimation;Transition from Ring to Apron
1D2A=AkiAnimation;
1D2B=AkiAnimation;
1D2C=AkiAnimation;
1D2D=AkiAnimation;
1D2E=AkiAnimation;
1D2F=AkiAnimation;
1D30=AkiAnimation;
1D31=AkiAnimation;
1D32=AkiAnimation;Enter Apron from Outside Normal
1D33=AkiAnimation;Transition from Outside to Apron
1D34=AkiAnimation;
1D35=AkiAnimation;Enter Ring from Apron Normal
1D36=AkiAnimation;
1D37=AkiAnimation;
1D38=AkiAnimation;
1D39=AkiAnimation;
1D3A=AkiAnimation;
1D3B=AkiAnimation;
1D3C=AkiAnimation;
1D3D=AkiAnimation;
1D3E=AkiAnimation;
1D3F=AkiAnimation;
1D40=AkiAnimation;
1D41=AkiAnimation;
1D42=AkiAnimation;
1D43=AkiAnimation;
1D44=AkiAnimation;
1D45=AkiAnimation;
1D46=AkiAnimation;
1D47=AkiAnimation;
1D48=AkiAnimation;
1D49=AkiAnimation;
1D4A=AkiAnimation;
1D4B=AkiAnimation;
1D4C=AkiAnimation;
1D4D=AkiAnimation;
1D4E=AkiAnimation;
1D4F=AkiAnimation;
1D50=AkiAnimation;
1D51=AkiAnimation;
1D52=AkiAnimation;
1D53=AkiAnimation;
1D54=AkiAnimation;
1D55=AkiAnimation;
1D56=AkiAnimation;
1D57=AkiAnimation;
1D58=AkiAnimation;
1D59=AkiAnimation;
1D5A=AkiAnimation;
1D5B=AkiAnimation;
1D5C=AkiAnimation;
1D5D=AkiAnimation;
1D5E=AkiAnimation;
1D5F=AkiAnimation;
1D60=AkiAnimation;
1D61=AkiAnimation;
1D62=AkiAnimation;
1D63=AkiAnimation;
1D64=AkiAnimation;
1D65=AkiAnimation;
1D66=AkiAnimation;
1D67=AkiAnimation;
1D68=AkiAnimation;
1D69=AkiAnimation;
1D6A=AkiAnimation;
1D6B=AkiAnimation;
1D6C=AkiAnimation;
1D6D=AkiAnimation;
1D6E=AkiAnimation;Hit from Ring to Apron
1D6F=AkiAnimation;
1D70=AkiAnimation;
1D71=AkiAnimation;
1D72=AkiAnimation;
1D73=AkiAnimation;
1D74=AkiAnimation;
1D75=AkiAnimation;
1D76=AkiAnimation;
1D77=AkiAnimation;
1D78=AkiAnimation;
1D79=AkiAnimation;
1D7A=AkiAnimation;
1D7B=AkiAnimation;
1D7C=AkiAnimation;
1D7D=AkiAnimation;
1D7E=AkiAnimation;
1D7F=AkiAnimation;
1D80=AkiAnimation;
1D81=AkiAnimation;
1D82=AkiAnimation;
1D83=AkiAnimation;
1D84=AkiAnimation;
1D85=AkiAnimation;
1D86=AkiAnimation;
1D87=AkiAnimation;
1D88=AkiAnimation;
1D89=AkiAnimation;Dizzy Get Up, Face Up
1D8A=AkiAnimation;Dizzy Get Up, Face Down
1D8B=AkiAnimation;[Special Get Up] Spinaroonie
1D8C=AkiAnimation;[Special Get Up] Kip Up
1D8D=AkiAnimation;[Special Get Up] Normal Face Up
1D8E=AkiAnimation;[Special Get Up] Normal Face Down
1D8F=AkiAnimation;
1D90=AkiAnimation;
1D91=AkiAnimation;
1D92=AkiAnimation;Ducking stance
1D93=AkiAnimation;Ducking Roll Back
1D94=AkiAnimation;
1D95=AkiAnimation;
1D96=AkiAnimation;
1D97=AkiAnimation;
1D98=AkiAnimation;
1D99=AkiAnimation;
1D9A=AkiAnimation;
1D9B=AkiAnimation;
1D9C=AkiAnimation;
1D9D=AkiAnimation;
1D9E=AkiAnimation;
1D9F=AkiAnimation;
1DA0=AkiAnimation;
1DA1=AkiAnimation;
1DA2=AkiAnimation;
1DA3=AkiAnimation;
1DA4=AkiAnimation;
1DA5=AkiAnimation;
1DA6=AkiAnimation;
1DA7=AkiAnimation;
1DA8=AkiAnimation;
1DA9=AkiAnimation;
1DAA=AkiAnimation;
1DAB=AkiAnimation;
1DAC=AkiAnimation;
1DAD=AkiAnimation;
1DAE=AkiAnimation;
1DAF=AkiAnimation;
1DB0=AkiAnimation;
1DB1=AkiAnimation;
1DB2=AkiAnimation;
1DB3=AkiAnimation;[Sitting Down Face Up] Knockdown Front
1DB4=AkiAnimation;[Sitting Down Face Up] Knockdown Back
1DB5=AkiAnimation;[Sitting Down Face Up] Pickup 1 Start (P1)
1DB6=AkiAnimation;[Sitting Down Face Up] Pickup 1 Start (P2)
1DB7=AkiAnimation;[Sitting Down Face Up] Pickup 2 Start (P1)
1DB8=AkiAnimation;[Sitting Down Face Up] Pickup 2 Start (P2)
1DB9=AkiAnimation;[Sitting Down Face Up] Pickup 1 Finish Normal (P1)
1DBA=AkiAnimation;[Sitting Down Face Up] Pickup 1 Finish Normal (P2)
1DBB=AkiAnimation;[Sitting Down Face Up] Pickup 2 Finish Normal (P1)
1DBC=AkiAnimation;[Sitting Down Face Up] Pickup 2 Finish Normal (P2)
1DBD=AkiAnimation;[Sitting Down Face Up] Pickup 1 Finish Reversal (P1)
1DBE=AkiAnimation;[Sitting Down Face Up] Pickup 1 Finish Reversal (P2)
1DBF=AkiAnimation;[Sitting Down Face Up] Pickup 2 Finish Reversal (P1)
1DC0=AkiAnimation;[Sitting Down Face Up] Pickup 2 Finish Reversal (P2)
1DC1=AkiAnimation;[Sitting Down Face Up] Getting hit Front
1DC2=AkiAnimation;[Sitting Down Face Up] Getting hit Back
1DC3=AkiAnimation;
1DC4=AkiAnimation;
1DC5=AkiAnimation;
1DC6=AkiAnimation;
1DC7=AkiAnimation;
1DC8=AkiAnimation;
1DC9=AkiAnimation;
1DCA=AkiAnimation;
1DCB=AkiAnimation;
1DCC=AkiAnimation;[Sitting Down Face Down] Knockdown Front
1DCD=AkiAnimation;[Sitting Down Face Down] Knockdown Back
1DCE=AkiAnimation;[Sitting Down Face Down] Pickup 1 Start (P1)
1DCF=AkiAnimation;[Sitting Down Face Down] Pickup 1 Start (P2)
1DD0=AkiAnimation;[Sitting Down Face Down] Pickup 2 Start (P1)
1DD1=AkiAnimation;[Sitting Down Face Down] Pickup 2 Start (P2)
1DD2=AkiAnimation;[Sitting Down Face Down] Pickup 2 Finish Normal (P1)
1DD3=AkiAnimation;[Sitting Down Face Down] Pickup 2 Finish Normal (P2)
1DD4=AkiAnimation;[Sitting Down Face Down] Pickup 2 Finish Normal (P1)
1DD5=AkiAnimation;[Sitting Down Face Down] Pickup 2 Finish Normal (P2)
1DD6=AkiAnimation;[Sitting Down Face Down] Pickup 2 Finish Reversal (P1)
1DD7=AkiAnimation;[Sitting Down Face Down] Pickup 2 Finish Reversal (P2)
1DD8=AkiAnimation;[Sitting Down Face Down] Pickup 2 Finish Reversal (P1)
1DD9=AkiAnimation;[Sitting Down Face Down] Pickup 2 Finish Reversal (P2)
1DDA=AkiAnimation;[Sitting Down Face Down] Getting hit Front
1DDB=AkiAnimation;[Sitting Down Face Down] Getting hit Back
1DDC=AkiAnimation;
1DDD=AkiAnimation;
1DDE=AkiAnimation;
1DDF=AkiAnimation;
1DE0=AkiAnimation;
1DE1=AkiAnimation;
1DE2=AkiAnimation;
1DE3=AkiAnimation;
1DE4=AkiAnimation;
1DE5=AkiAnimation;
1DE6=AkiAnimation;
1DE7=AkiAnimation;
1DE8=AkiAnimation;
1DE9=AkiAnimation;
1DEA=AkiAnimation;
1DEB=AkiAnimation;
1DEC=AkiAnimation;
1DED=AkiAnimation;
1DEE=AkiAnimation;
1DEF=AkiAnimation;
1DF0=AkiAnimation;
1DF1=AkiAnimation;
1DF2=AkiAnimation;
1DF3=AkiAnimation;
1DF4=AkiAnimation;
1DF5=AkiAnimation;
1DF6=AkiAnimation;
1DF7=AkiAnimation;
1DF8=AkiAnimation;
1DF9=AkiAnimation;
1DFA=AkiAnimation;
1DFB=AkiAnimation;
1DFC=AkiAnimation;
1DFD=AkiAnimation;
1DFE=AkiAnimation;
1DFF=AkiAnimation;
1E00=AkiAnimation;
1E01=AkiAnimation;
1E02=AkiAnimation;
1E03=AkiAnimation;
1E04=AkiAnimation;
1E05=AkiAnimation;
1E06=AkiAnimation;
1E07=AkiAnimation;
1E08=AkiAnimation;
1E09=AkiAnimation;
1E0A=AkiAnimation;
1E0B=AkiAnimation;
1E0C=AkiAnimation;
1E0D=AkiAnimation;
1E0E=AkiAnimation;
1E0F=AkiAnimation;
1E10=AkiAnimation;
1E11=AkiAnimation;
1E12=AkiAnimation;
1E13=AkiAnimation;
1E14=AkiAnimation;
1E15=AkiAnimation;
1E16=AkiAnimation;
1E17=AkiAnimation;
1E18=AkiAnimation;
1E19=AkiAnimation;
1E1A=AkiAnimation;
1E1B=AkiAnimation;
1E1C=AkiAnimation;
1E1D=AkiAnimation;
1E1E=AkiAnimation;
1E1F=AkiAnimation;
1E20=AkiAnimation;
1E21=AkiAnimation;
1E22=AkiAnimation;
1E23=AkiAnimation;
1E24=AkiAnimation;
1E25=AkiAnimation;
1E26=AkiAnimation;
1E27=AkiAnimation;
1E28=AkiAnimation;
1E29=AkiAnimation;
1E2A=AkiAnimation;
1E2B=AkiAnimation;
1E2C=AkiAnimation;
1E2D=AkiAnimation;
1E2E=AkiAnimation;
1E2F=AkiAnimation;
1E30=AkiAnimation;
1E31=AkiAnimation;
1E32=AkiAnimation;
1E33=AkiAnimation;
1E34=AkiAnimation;
1E35=AkiAnimation;
1E36=AkiAnimation;
1E37=AkiAnimation;
1E38=AkiAnimation;
1E39=AkiAnimation;
1E3A=AkiAnimation;
1E3B=AkiAnimation;
1E3C=AkiAnimation;
1E3D=AkiAnimation;
1E3E=AkiAnimation;
1E3F=AkiAnimation;
1E40=AkiAnimation;
1E41=AkiAnimation;
1E42=AkiAnimation;
1E43=AkiAnimation;
1E44=AkiAnimation;
1E45=AkiAnimation;
1E46=AkiAnimation;
1E47=AkiAnimation;
1E48=AkiAnimation;
1E49=AkiAnimation;
1E4A=AkiAnimation;
1E4B=AkiAnimation;
1E4C=AkiAnimation;
1E4D=AkiAnimation;
1E4E=AkiAnimation;
1E4F=AkiAnimation;
1E50=AkiAnimation;
1E51=AkiAnimation;
1E52=AkiAnimation;
1E53=AkiAnimation;
1E54=AkiAnimation;
1E55=AkiAnimation;
1E56=AkiAnimation;
1E57=AkiAnimation;
1E58=AkiAnimation;
1E59=AkiAnimation;
1E5A=AkiAnimation;
1E5B=AkiAnimation;
1E5C=AkiAnimation;
1E5D=AkiAnimation;
1E5E=AkiAnimation;
1E5F=AkiAnimation;
1E60=AkiAnimation;
1E61=AkiAnimation;
1E62=AkiAnimation;
1E63=AkiAnimation;
1E64=AkiAnimation;
1E65=AkiAnimation;
1E66=AkiAnimation;
1E67=AkiAnimation;
1E68=AkiAnimation;
1E69=AkiAnimation;
1E6A=AkiAnimation;
1E6B=AkiAnimation;
1E6C=AkiAnimation;
1E6D=AkiAnimation;
1E6E=AkiAnimation;
1E6F=AkiAnimation;
1E70=AkiAnimation;
1E71=AkiAnimation;
1E72=AkiAnimation;
1E73=AkiAnimation;
1E74=AkiAnimation;
1E75=AkiAnimation;
1E76=AkiAnimation;
1E77=AkiAnimation;
1E78=AkiAnimation;
1E79=AkiAnimation;
1E7A=AkiAnimation;
1E7B=AkiAnimation;
1E7C=AkiAnimation;
1E7D=AkiAnimation;
1E7E=AkiAnimation;
1E7F=AkiAnimation;
1E80=AkiAnimation;
1E81=AkiAnimation;
1E82=AkiAnimation;
1E83=AkiAnimation;
1E84=AkiAnimation;
1E85=AkiAnimation;
1E86=AkiAnimation;
1E87=AkiAnimation;
1E88=AkiAnimation;
1E89=AkiAnimation;
1E8A=AkiAnimation;
1E8B=AkiAnimation;
1E8C=AkiAnimation;
1E8D=AkiAnimation;
1E8E=AkiAnimation;
1E8F=AkiAnimation;
1E90=AkiAnimation;
1E91=AkiAnimation;
1E92=AkiAnimation;
1E93=AkiAnimation;
1E94=AkiAnimation;
1E95=AkiAnimation;
1E96=AkiAnimation;
1E97=AkiAnimation;
1E98=AkiAnimation;
1E99=AkiAnimation;
1E9A=AkiAnimation;
1E9B=AkiAnimation;
1E9C=AkiAnimation;
1E9D=AkiAnimation;
1E9E=AkiAnimation;
1E9F=AkiAnimation;
1EA0=AkiAnimation;
1EA1=AkiAnimation;
1EA2=AkiAnimation;
1EA3=AkiAnimation;
1EA4=AkiAnimation;
1EA5=AkiAnimation;
1EA6=AkiAnimation;
1EA7=AkiAnimation;
1EA8=AkiAnimation;
1EA9=AkiAnimation;
1EAA=AkiAnimation;
1EAB=AkiAnimation;
1EAC=AkiAnimation;
1EAD=AkiAnimation;
1EAE=AkiAnimation;
1EAF=AkiAnimation;
1EB0=AkiAnimation;
1EB1=AkiAnimation;
1EB2=AkiAnimation;
1EB3=AkiAnimation;
1EB4=AkiAnimation;
1EB5=AkiAnimation;
1EB6=AkiAnimation;
1EB7=AkiAnimation;Dizzy Standing
1EB8=AkiAnimation;Undizzy Standing
1EB9=AkiAnimation;Slumped on Ropes on Apron
1EBA=AkiAnimation;Undizzy Apron
1EBB=AkiAnimation;
1EBC=AkiAnimation;
1EBD=AkiAnimation;
1EBE=AkiAnimation;
1EBF=AkiAnimation;
1EC0=AkiAnimation;
1EC1=AkiAnimation;
1EC2=AkiAnimation;
1EC3=AkiAnimation;
1EC4=AkiAnimation;
1EC5=AkiAnimation;
1EC6=AkiAnimation;
1EC7=AkiAnimation;
1EC8=AkiAnimation;
1EC9=AkiAnimation;
1ECA=AkiAnimation;
1ECB=AkiAnimation;
1ECC=AkiAnimation;
1ECD=AkiAnimation;
1ECE=AkiAnimation;
1ECF=AkiAnimation;
1ED0=AkiAnimation;
1ED1=AkiAnimation;
1ED2=AkiAnimation;
1ED3=AkiAnimation;
1ED4=AkiAnimation;
1ED5=AkiAnimation;
1ED6=AkiAnimation;
1ED7=AkiAnimation;
1ED8=AkiAnimation;
1ED9=AkiAnimation;
1EDA=AkiAnimation;
1EDB=AkiAnimation;
1EDC=AkiAnimation;
1EDD=AkiAnimation;
1EDE=AkiAnimation;
1EDF=AkiAnimation;
1EE0=AkiAnimation;
1EE1=AkiAnimation;
1EE2=AkiAnimation;
1EE3=AkiAnimation;
1EE4=AkiAnimation;TKO Face Up Struggle Start
1EE5=AkiAnimation;TKO Face Down Struggle Start
1EE6=AkiAnimation;TKO Face Up Struggle Loop
1EE7=AkiAnimation;TKO Face Down Struggle Loop
1EE8=AkiAnimation;TKO Face Up Knockout
1EE9=AkiAnimation;TKO Face Down Knockout
1EEA=AkiAnimation;TKO Face Up Get Up
1EEB=AkiAnimation;TKO Face Down Get Up
1EEC=AkiAnimation;
1EED=AkiAnimation;
1EEE=AkiAnimation;
1EEF=AkiAnimation;
1EF0=AkiAnimation;Thrown into Ringpost Knockdown
1EF1=AkiAnimation;
1EF2=AkiAnimation;
1EF3=AkiAnimation;
1EF4=AkiAnimation;
1EF5=AkiAnimation;
1EF6=AkiAnimation;
1EF7=AkiAnimation;
1EF8=AkiAnimation;
1EF9=AkiAnimation;
1EFA=AkiAnimation;
1EFB=AkiAnimation;
1EFC=AkiAnimation;
1EFD=AkiAnimation;
1EFE=AkiAnimation;
1EFF=AkiAnimation;
1F00=AkiAnimation;
1F01=AkiAnimation;
1F02=AkiAnimation;
1F03=AkiAnimation;
1F04=AkiAnimation;
1F05=AkiAnimation;
1F06=AkiAnimation;
1F07=AkiAnimation;
1F08=AkiAnimation;
1F09=AkiAnimation;
1F0A=AkiAnimation;
1F0B=AkiAnimation;
1F0C=AkiAnimation;
1F0D=AkiAnimation;
1F0E=AkiAnimation;
1F0F=AkiAnimation;
1F10=AkiAnimation;
1F11=AkiAnimation;
1F12=AkiAnimation;
1F13=AkiAnimation;
1F14=AkiAnimation;
1F15=AkiAnimation;
1F16=AkiAnimation;
1F17=AkiAnimation;
1F18=AkiAnimation;
1F19=AkiAnimation;
1F1A=AkiAnimation;
1F1B=AkiAnimation;
1F1C=AkiAnimation;
1F1D=AkiAnimation;
1F1E=AkiAnimation;
1F1F=AkiAnimation;[Mount Position Face Up] Loop (P1)
1F20=AkiAnimation;[Mount Position Face Up] Loop (P2)
1F21=AkiAnimation;[Mount Position Face Up] Cancel (P1)
1F22=AkiAnimation;[Mount Position Face Up] Cancel (P2)
1F23=AkiAnimation;[Mount Position Face Up] Strike B (P1)
1F24=AkiAnimation;[Mount Position Face Up] Strike B (P2)
1F25=AkiAnimation;[Mount Position Face Up] Strike Up+B (P1)
1F26=AkiAnimation;[Mount Position Face Up] Strike Up+B (P2)
1F27=AkiAnimation;[Mount Position Face Up] Strike Right+B (P1)
1F28=AkiAnimation;[Mount Position Face Up] Strike Right+B (P2)
1F29=AkiAnimation;[Mount Position Face Up] Strike Down+B (P1)
1F2A=AkiAnimation;[Mount Position Face Up] Strike Down+B (P2)
1F2B=AkiAnimation;[Mount Position Face Up] Strike Left+B (P1)
1F2C=AkiAnimation;[Mount Position Face Up] Strike Left+B (P2)
1F2D=AkiAnimation;[Mount Position Face Up] Reversal Strike (P1)
1F2E=AkiAnimation;[Mount Position Face Up] Reversal Strike (P2)
1F2F=AkiAnimation;[Mount Position Face Up] Reversal Escape (P1)
1F30=AkiAnimation;[Mount Position Face Up] Reversal Escape (P2)
1F31=AkiAnimation;[Mount Position Face Up] Transition to Back Mount (P1)
1F32=AkiAnimation;[Mount Position Face Up] Transition to Back Mount (P2)
1F33=AkiAnimation;[Mount Position Face Up] Finish Submit (P1)
1F34=AkiAnimation;[Mount Position Face Up] Finish Submit (P2)
1F35=AkiAnimation;[Mount Position Face Up] Finish Breakup (P1)
1F36=AkiAnimation;[Mount Position Face Up] Finish Breakup (P2)
1F37=AkiAnimation;[Mount Position Face Up] Taunt (P1)
1F38=AkiAnimation;[Mount Position Face Up] Taunt (P1)
1F39=AkiAnimation;[Mount Position Face Up] Taunt (P1)
1F3A=AkiAnimation;[Mount Position Face Up] Taunt (P1)
1F3B=AkiAnimation;
1F3C=AkiAnimation;
1F3D=AkiAnimation;
1F3E=AkiAnimation;
1F3F=AkiAnimation;
1F40=AkiAnimation;
1F41=AkiAnimation;
1F42=AkiAnimation;[Mount Position Face Down] Loop (P1)
1F43=AkiAnimation;[Mount Position Face Down] Loop (P1)
1F44=AkiAnimation;[Mount Position Face Down] Cancel (P1)
1F45=AkiAnimation;[Mount Position Face Down] Cancel (P1)
1F46=AkiAnimation;[Mount Position Face Down] Strike B (P1)
1F47=AkiAnimation;[Mount Position Face Down] Strike B (P1)
1F48=AkiAnimation;[Mount Position Face Down] Strike Up+B (P1)
1F49=AkiAnimation;[Mount Position Face Down] Strike Up+B (P1)
1F4A=AkiAnimation;[Mount Position Face Down] Strike Right+B (P1)
1F4B=AkiAnimation;[Mount Position Face Down] Strike Right+B (P1)
1F4C=AkiAnimation;[Mount Position Face Down] Strike Down+B (P1)
1F4D=AkiAnimation;[Mount Position Face Down] Strike Down+B (P1)
1F4E=AkiAnimation;[Mount Position Face Down] Strike Left+B (P1)
1F4F=AkiAnimation;[Mount Position Face Down] Strike Left+B (P1)
1F50=AkiAnimation;[Mount Position Face Down] Reversal Escape (P1)
1F51=AkiAnimation;[Mount Position Face Down] Reversal Escape (P1)
1F52=AkiAnimation;[Mount Position Face Down] Finish Submit (P1)
1F53=AkiAnimation;[Mount Position Face Down] Finish Submit (P2)
1F54=AkiAnimation;[Mount Position Face Down] Finish Breakup (P1)
1F55=AkiAnimation;[Mount Position Face Down] Finish Breakup (P2)
1F56=AkiAnimation;[Mount Position Face Down] Taunt (P1)
1F57=AkiAnimation;[Mount Position Face Down] Taunt (P1)
1F58=AkiAnimation;[Mount Position Face Down] Taunt (P1)
1F59=AkiAnimation;[Mount Position Face Down] Taunt (P1)
1F5A=AkiAnimation;
1F5B=AkiAnimation;
1F5C=AkiAnimation;
1F5D=AkiAnimation;
1F5E=AkiAnimation;
1F5F=AkiAnimation;
1F60=AkiAnimation;
1F61=AkiAnimation;
1F62=AkiAnimation;
1F63=AkiAnimation;
1F64=AkiAnimation;
1F65=AkiAnimation;
1F66=AkiAnimation;
1F67=AkiAnimation;
1F68=AkiAnimation;
1F69=AkiAnimation;
1F6A=AkiAnimation;
1F6B=AkiAnimation;
1F6C=AkiAnimation;
1F6D=AkiAnimation;
1F6E=AkiAnimation;
1F6F=AkiAnimation;
1F70=AkiAnimation;
1F71=AkiAnimation;
1F72=AkiAnimation;
1F73=AkiAnimation;
1F74=AkiAnimation;
1F75=AkiAnimation;
1F76=AkiAnimation;
1F77=AkiAnimation;
1F78=AkiAnimation;
1F79=AkiAnimation;
1F7A=AkiAnimation;
1F7B=AkiAnimation;
1F7C=AkiAnimation;
1F7D=AkiAnimation;
1F7E=AkiAnimation;
1F7F=AkiAnimation;
1F80=AkiAnimation;
1F81=AkiAnimation;
1F82=AkiAnimation;
1F83=AkiAnimation;
1F84=AkiAnimation;
1F85=AkiAnimation;
1F86=AkiAnimation;
1F87=AkiAnimation;
1F88=AkiAnimation;
1F89=AkiAnimation;
1F8A=AkiAnimation;
1F8B=AkiAnimation;
1F8C=AkiAnimation;
1F8D=AkiAnimation;
1F8E=AkiAnimation;
1F8F=AkiAnimation;
1F90=AkiAnimation;
1F91=AkiAnimation;
1F92=AkiAnimation;
1F93=AkiAnimation;
1F94=AkiAnimation;
1F95=AkiAnimation;
1F96=AkiAnimation;
1F97=AkiAnimation;
1F98=AkiAnimation;
1F99=AkiAnimation;
1F9A=AkiAnimation;
1F9B=AkiAnimation;
1F9C=AkiAnimation;
1F9D=AkiAnimation;
1F9E=AkiAnimation;
1F9F=AkiAnimation;
1FA0=AkiAnimation;
1FA1=AkiAnimation;
1FA2=AkiAnimation;
1FA3=AkiAnimation;
1FA4=AkiAnimation;
1FA5=AkiAnimation;
1FA6=AkiAnimation;
1FA7=AkiAnimation;
1FA8=AkiAnimation;
1FA9=AkiAnimation;
1FAA=AkiAnimation;
1FAB=AkiAnimation;
1FAC=AkiAnimation;
1FAD=AkiAnimation;
1FAE=AkiAnimation;
1FAF=AkiAnimation;
1FB0=AkiAnimation;
1FB1=AkiAnimation;
1FB2=AkiAnimation;
1FB3=AkiAnimation;
1FB4=AkiAnimation;
1FB5=AkiAnimation;
1FB6=AkiAnimation;
1FB7=AkiAnimation;
1FB8=AkiAnimation;
1FB9=AkiAnimation;
1FBA=AkiAnimation;
1FBB=AkiAnimation;
1FBC=AkiAnimation;
1FBD=AkiAnimation;
1FBE=AkiAnimation;
1FBF=AkiAnimation;
1FC0=AkiAnimation;
1FC1=AkiAnimation;
1FC2=AkiAnimation;
1FC3=AkiAnimation;
1FC4=AkiAnimation;
1FC5=AkiAnimation;
1FC6=AkiAnimation;
1FC7=AkiAnimation;
1FC8=AkiAnimation;
1FC9=AkiAnimation;
1FCA=AkiAnimation;
1FCB=AkiAnimation;Lying Face Up
1FCC=AkiAnimation;Lying Face Down
1FCD=AkiAnimation;
1FCE=AkiAnimation;
1FCF=AkiAnimation;
1FD0=AkiAnimation;
1FD1=AkiAnimation;
1FD2=AkiAnimation;
1FD3=AkiAnimation;
1FD4=AkiAnimation;
1FD5=AkiAnimation;
1FD6=AkiAnimation;
1FD7=AkiAnimation;
1FD8=AkiAnimation;
1FD9=AkiAnimation;
1FDA=AkiAnimation;
1FDB=AkiAnimation;
1FDC=AkiAnimation;
1FDD=AkiAnimation;
1FDE=AkiAnimation;
1FDF=AkiAnimation;
1FE0=AkiAnimation;
1FE1=AkiAnimation;
1FE2=AkiAnimation;
1FE3=AkiAnimation;[Downed Face Up] Getting hit
1FE4=AkiAnimation;[Downed Face Out] Getting hit
1FE5=AkiAnimation;[On Apron] Getting Hit
1FE6=AkiAnimation;
1FE7=AkiAnimation;[On Apron] Strong Knockoff
1FE8=AkiAnimation;
1FE9=AkiAnimation;
1FEA=AkiAnimation;Pulling Opponent from Ring to Outside (P1)
1FEB=AkiAnimation;Pulling Opponent from Ring to Outside (P2)
1FEC=AkiAnimation;
1FED=AkiAnimation;
1FEE=AkiAnimation;
1FEF=AkiAnimation;
1FF0=AkiAnimation;
1FF1=AkiAnimation;
1FF2=AkiAnimation;
1FF3=AkiAnimation;
1FF4=AkiAnimation;
1FF5=AkiAnimation;
1FF6=AkiAnimation;
1FF7=AkiAnimation;
1FF8=AkiAnimation;
1FF9=AkiAnimation;
1FFA=AkiAnimation;
1FFB=AkiAnimation;
1FFC=AkiAnimation;
1FFD=AkiAnimation;
1FFE=AkiAnimation;
1FFF=AkiAnimation;
2000=AkiAnimation;
2001=AkiAnimation;
2002=AkiAnimation;
2003=AkiAnimation;
2004=AkiAnimation;
2005=AkiAnimation;
2006=AkiAnimation;
2007=AkiAnimation;
2008=AkiAnimation;
2009=AkiAnimation;
200A=AkiAnimation;
200B=AkiAnimation;
200C=AkiAnimation;
200D=AkiAnimation;[Ramp] Climb from Outside to Ramp
200E=AkiAnimation;[Ramp] Drop from Ramp to Outside
200F=AkiAnimation;[Ramp] Run up Outside to Ramp
2010=AkiAnimation;[Ramp] Run off Ramp to Outside
2011=AkiAnimation;[Ramp] Entering Ramp from Ring
2012=AkiAnimation;[Ramp] Entering Ring from Ramp
2013=AkiAnimation;
2014=AkiAnimation;
2015=AkiAnimation;
2016=AkiAnimation;
2017=AkiAnimation;
2018=AkiAnimation;
2019=AkiAnimation;[Ramp] Running Entering Ramp from Ring
201A=AkiAnimation;[Ramp] Running Entering Ring from Ramp
201B=AkiAnimation;[Ramp] Running Jump to Ramp from Ring
201C=AkiAnimation;[Ramp] Running Jump into Ring from Ramp
201D=AkiAnimation;
201E=AkiAnimation;
201F=AkiAnimation;
2020=AkiAnimation;
2021=AkiAnimation;[Ramp] Tossing Opponent from Ramp to Outside (P1)
2022=AkiAnimation;[Ramp] Tossing Opponent from Ramp to Outside (P2)
2023=AkiAnimation;[Ramp] Tossing Opponent from Outside to Ramp (P1)
2024=AkiAnimation;[Ramp] Tossing Opponent from Outside to Ramp (P2)
2025=AkiAnimation;[Ramp] Tossing Opponent from Ring to Ramp (P1)
2026=AkiAnimation;[Ramp] Tossing Opponent from Ring to Ramp (P2)
2027=AkiAnimation;[Ramp] Tossing Opponent from Ramp to Ring (P1)
2028=AkiAnimation;[Ramp] Tossing Opponent from Ramp to Ring (P2)
2029=AkiAnimation;[Ramp Flail] Back Start
202A=AkiAnimation;[Ramp Flail] Front Start
202B=AkiAnimation;[Ramp Flail] Back Loop
202C=AkiAnimation;[Ramp Flail] Front Loop
202D=AkiAnimation;[Ramp Flail] Back Recovery
202E=AkiAnimation;[Ramp Flail] Front Recovery
202F=AkiAnimation;[Ramp Flail] Back Push Off
2030=AkiAnimation;[Ramp Flail] Front Push Off
2031=AkiAnimation;[Ramp Flail] Back Knock Off
2032=AkiAnimation;[Ramp Flail] Front Knock Off
2033=AkiAnimation;
2034=AkiAnimation;[Ramp] Knocked from Ring to Ramp over top rope
2035=AkiAnimation;
2036=AkiAnimation;[Ramp] Knocked from Ramp to Ring over top rope
2037=AkiAnimation;
2038=AkiAnimation;[Ramp] Knocked from Ring to Ramp
2039=AkiAnimation;[Ramp] Knocked from Ramp to Ring
203A=AkiAnimation;
203B=AkiAnimation;[Ramp] Weapon Get Attempt
203C=AkiAnimation;[Ramp] Weapon Get One-Handed
203D=AkiAnimation;[Ramp] Weapon Get Two-Handed
203E=AkiAnimation;[Ramp] Weapon Get Attempt Failed
203F=AkiAnimation;[Ramp] Stomp down from Ramp to Outside
2040=AkiAnimation;[Ramp] Punch up from Outside to Ramp
2041=AkiAnimation;[Ramp] Flying Axe Handle from Ramp to Outside
2042=AkiAnimation;
2043=AkiAnimation;
2044=AkiAnimation;[Ramp] Pulling Opponent from Ramp to Outside (P1)
2045=AkiAnimation;[Ramp] Pulling Opponent from Ramp to Outside (P2)
2046=AkiAnimation;[Ramp] Leg Trip Opponent on Ramp from Outside
2047=AkiAnimation;[Ramp] Leg Trip Opponent on Ramp from Outside
2048=AkiAnimation;[Ring to Ramp] Suplex into Ring (P1)
2049=AkiAnimation;[Ring to Ramp] Suplex into Ring (P2)
204A=AkiAnimation;[Ring to Ramp] Suplex Reversal to Ramp (P1)
204B=AkiAnimation;[Ring to Ramp] Suplex Reversal to Ramp (P2)
204C=AkiAnimation;[Ramp to Ring] Suplex onto Ramp (P1)
204D=AkiAnimation;[Ramp to Ring] Suplex onto Ramp (P2)
204E=AkiAnimation;
204F=AkiAnimation;
2050=AkiAnimation;
2051=AkiAnimation;
2052=AkiAnimation;
2053=AkiAnimation;
2054=AkiAnimation;
2055=AkiAnimation;
2056=AkiAnimation;[Weak Arm Striking] 02 - Horizontal Chop (first move animation)
2057=AkiAnimation;[Weak Arm Striking] 03 - Walk Forward Horizontal Chop
2058=AkiAnimation;[Weak Arm Striking] 12 - Vader Hammer Blow
2059=AkiAnimation;[Weak Arm Striking] 01 - Elbow
205A=AkiAnimation;[Weak Arm Striking] 10 - Hammer Blow
205B=AkiAnimation;[Weak Arm Striking] 13 - Body Blow
205C=AkiAnimation;[Weak Arm Striking] 05 - Kesagiri Chop
205D=AkiAnimation;[Weak Arm Striking] 04 - Neck Chop
205E=AkiAnimation;[Weak Arm Striking] 08 - Brain Chop
205F=AkiAnimation;[Weak Arm Striking] 14 - Hook Palm Strike
2060=AkiAnimation;[Weak Arm Striking] 09 - Overhand Slap
2061=AkiAnimation;[Weak Arm Striking] 07 - Slap to Face
2062=AkiAnimation;[Weak Arm Striking] 11 - Short Range Slap
2063=AkiAnimation;[Weak Arm Striking] 06 - Straight Punch
2064=AkiAnimation;[Weak Arm Striking] 15 - Hook Punch
2065=AkiAnimation;[Weak Arm Striking] 16 - Woman's Slap
2066=AkiAnimation;[Weak Leg Striking] 11 - Low Kick
2067=AkiAnimation;[Weak Leg Striking] 13 - Ranged Low Kick
2068=AkiAnimation;[Weak Leg Striking] 17 - Low Kick (Fujinami)
2069=AkiAnimation;[Weak Leg Striking] 19 - Heavyweight Low Kick
206A=AkiAnimation;[Weak Leg Striking] 16 - Low Kick (K. Tamura)
206B=AkiAnimation;[Weak Leg Striking] 07 - Middle Kick
206C=AkiAnimation;[Weak Leg Striking] 08 - Middle Kick (Fighter)
206D=AkiAnimation;[Weak Leg Striking] 10 - Middle Kick (Hashimoto)
206E=AkiAnimation;[Weak Leg Striking] 09 - High Speed Middle Kick
206F=AkiAnimation;[Weak Leg Striking] 18 - Low Kick (Masakatsu Funaki)
2070=AkiAnimation;[Weak Leg Striking] 04 - Front Kick
2071=AkiAnimation;[Weak Leg Striking] 05 - Pushing Front Kick
2072=AkiAnimation;[Weak Leg Striking] 06 - Jiuitsu Step Front Kick
2073=AkiAnimation;[Weak Leg Striking] 01 - High Kick to Face
2074=AkiAnimation;[Weak Leg Striking] 02 - Step Kick
2075=AkiAnimation;[Weak Leg Striking] 20 - Muay Thai Low Kick
2076=AkiAnimation;[Weak Leg Striking] 03 - Turn Kick
2077=AkiAnimation;[Weak Leg Striking] 15 - High Speed Low Kick
2078=AkiAnimation;[Weak Leg Striking] 14 - Low Kick (Kawada)
2079=AkiAnimation;[Weak Leg Striking] 12 - Low Kick (Inoki)
207A=AkiAnimation;[Corner Striking] 11 - Middle Kick
207B=AkiAnimation;[Corner Striking] 03 - Horizontal Chop
207C=AkiAnimation;[Corner Striking] 06 - Back Elbow
207D=AkiAnimation;[Corner Striking] 10 - Body Blow
207E=AkiAnimation;[Corner Striking] 05 - Step Kick
207F=AkiAnimation;[Corner Striking] 04 - Jab
2080=AkiAnimation;[Corner Striking] 09 - Vader Hammer (Left)
2081=AkiAnimation;[Corner Striking] 08 - Vader Hammer (Right)
2082=AkiAnimation;[Corner Striking] 01 - Elbow
2083=AkiAnimation;[Corner Striking] 07 - Punch
2084=AkiAnimation;[Corner Striking] 12 - Rolling Sobat
2085=AkiAnimation;[Corner Striking] 02 - High Kick to Face
2086=AkiAnimation;[Tree of Woe Striking] Middle Kick
2087=AkiAnimation;[Tree of Woe Striking] Step Kick
2088=AkiAnimation;[Combo Strike] 13 - Kesagiri Chop (Right) (P1)
2089=AkiAnimation;[Combo Strike] 13 - Kesagiri Chop (Right) (P2)
208A=AkiAnimation;[Combo Strike] 13 - Kesagiri Chop (Right) Block (P2)
208B=AkiAnimation;[Combo Strike] 13 - Kesagiri Chop (Right) Finish Combo (P1)
208C=AkiAnimation;[Combo Strike] 13 - Kesagiri Chop (Right) Finish Combo (P2)
208D=AkiAnimation;
208E=AkiAnimation;
208F=AkiAnimation;[Combo Strike] 22 - Spinning Back Chop (Right) (P1)
2090=AkiAnimation;[Combo Strike] 22 - Spinning Back Chop (Right) (P2)
2091=AkiAnimation;[Combo Strike] 22 - Spinning Back Chop (Right) Block (P2)
2092=AkiAnimation;
2093=AkiAnimation;[Combo Strike] 22 - Spinning Back Chop (Right) Finish Combo (P2)
2094=AkiAnimation;[Combo Strike] 22 - Spinning Back Chop (Right) Finish Combo (P2)
2095=AkiAnimation;
2096=AkiAnimation;
2097=AkiAnimation;[Combo Strike] 78 - Leg Sweep [F] (P1)
2098=AkiAnimation;[Combo Strike] 78 - Leg Sweep [F] (P2)
2099=AkiAnimation;[Combo Strike] 78 - Leg Sweep [F] Dodge (P1)
209A=AkiAnimation;[Combo Strike] 78 - Leg Sweep [F] Dodge (P2)
209B=AkiAnimation;[Combo Strike] 56 - Hashimoto Middle Kick (Left) (P1)
209C=AkiAnimation;[Combo Strike] 56 - Hashimoto Middle Kick (Left) (P2)
209D=AkiAnimation;[Combo Strike] 56 - Hashimoto Middle Kick (Left) Block (P2)
209E=AkiAnimation;
209F=AkiAnimation;[Combo Strike] 56 - Hashimoto Middle Kick (Left) Finish Combo (P1)
20A0=AkiAnimation;[Combo Strike] 56 - Hashimoto Middle Kick (Left) Finish Combo (P2)
20A1=AkiAnimation;[Combo Strike] 56 - Hashimoto Middle Kick (Left) Push Reversal (P1)
20A2=AkiAnimation;[Combo Strike] 56 - Hashimoto Middle Kick (Left) Push Reversal (P2)
20A3=AkiAnimation;
20A4=AkiAnimation;
20A5=AkiAnimation;
20A6=AkiAnimation;
20A7=AkiAnimation;
20A8=AkiAnimation;
20A9=AkiAnimation;
20AA=AkiAnimation;
20AB=AkiAnimation;
20AC=AkiAnimation;
20AD=AkiAnimation;[Combo Strike] 55 - Hashimoto Middle Kick (Right) (P1)
20AE=AkiAnimation;[Combo Strike] 55 - Hashimoto Middle Kick (Right) (P2)
20AF=AkiAnimation;[Combo Strike] 56 - Hashimoto Middle Kick (Right) Block (P2)
20B0=AkiAnimation;[Combo Strike] 55 - Hashimoto Middle Kick (Right) Finish Combo (P1)
20B1=AkiAnimation;[Combo Strike] 55 - Hashimoto Middle Kick (Right) Finish Combo (P2)
20B2=AkiAnimation;
20B3=AkiAnimation;
20B4=AkiAnimation;[Combo Strike] 42 - Headbutt (Kazuo Yamazaki) (P1)
20B5=AkiAnimation;[Combo Strike] 42 - Headbutt (Kazuo Yamazaki) (P2)
20B6=AkiAnimation;[Combo Strike] 42 - Headbutt (Kazuo Yamazaki) Block (P2)
20B7=AkiAnimation;[Combo Strike] 42 - Headbutt (Kazuo Yamazaki) Finish Combo (P1)
20B8=AkiAnimation;[Combo Strike] 42 - Headbutt (Kazuo Yamazaki) Finish Combo (P2)
20B9=AkiAnimation;
20BA=AkiAnimation;
20BB=AkiAnimation;[Combo Strike] 08 - Sharp Heel Drop (Right) (P1)
20BC=AkiAnimation;[Combo Strike] 08 - Sharp Heel Drop (Right) (P2)
20BD=AkiAnimation;[Combo Strike] 08 - Sharp Heel Drop (Right) Block (P2)
20BE=AkiAnimation;[Combo Strike] 08 - Sharp Heel Drop (Right) Finish Combo (P1)
20BF=AkiAnimation;[Combo Strike] 08 - Sharp Heel Drop (Right) Finish Combo (P2)
20C0=AkiAnimation;
20C1=AkiAnimation;
20C2=AkiAnimation;[Combo Strike] 36 - Knee Kick (Left) (P1)
20C3=AkiAnimation;[Combo Strike] 36 - Knee Kick (Left) (P2)
20C4=AkiAnimation;[Combo Strike] 36 - Knee Kick (Left) Block (P2)
20C5=AkiAnimation;[Combo Strike] 36 - Knee Kick (Left) Finish Combo (P1)
20C6=AkiAnimation;[Combo Strike] 36 - Knee Kick (Left) Finish Combo (P2)
20C7=AkiAnimation;
20C8=AkiAnimation;
20C9=AkiAnimation;
20CA=AkiAnimation;
20CB=AkiAnimation;[Combo Strike] 54 - High Speed Middle Kick (Left) (P1)
20CC=AkiAnimation;[Combo Strike] 54 - High Speed Middle Kick (Left) (P2)
20CD=AkiAnimation;[Combo Strike] 54 - High Speed Middle Kick (Left) Block (P2)
20CE=AkiAnimation;[Combo Strike] 54 - High Speed Middle Kick (Left) Finish Combo (P1)
20CF=AkiAnimation;[Combo Strike] 54 - High Speed Middle Kick (Left) Finish Combo (P2)
20D0=AkiAnimation;
20D1=AkiAnimation;
20D2=AkiAnimation;
20D3=AkiAnimation;
20D4=AkiAnimation;[Combo Strike] 53 - High Speed Middle Kick (Right) (P1)
20D5=AkiAnimation;[Combo Strike] 53 - High Speed Middle Kick (Right) (P2)
20D6=AkiAnimation;[Combo Strike] 53 - High Speed Middle Kick (Right) Block (P2)
20D7=AkiAnimation;[Combo Strike] 53 - High Speed Middle Kick (Right) Finish Combo (P1)
20D8=AkiAnimation;[Combo Strike] 53 - High Speed Middle Kick (Right) Finish Combo (P2)
20D9=AkiAnimation;
20DA=AkiAnimation;
20DB=AkiAnimation;[Combo Strike] 02 - Right Elbow (P1)
20DC=AkiAnimation;[Combo Strike] 02 - Right Elbow (P2)
20DD=AkiAnimation;[Combo Strike] 02 - Right Elbow Block (P2)
20DE=AkiAnimation;[Combo Strike] 02 - Right Elbow Finish Combo (P1)
20DF=AkiAnimation;[Combo Strike] 02 - Right Elbow Finish Combo (P2)
20E0=AkiAnimation;[Combo Strike] 02 - Right Elbow Arm Grab Reversal (P1)
20E1=AkiAnimation;[Combo Strike] 02 - Right Elbow Arm Grab Reversal (P2)
20E2=AkiAnimation;[Combo Strike] 04 - Multiple Elbows (Right) (P1)
20E3=AkiAnimation;[Combo Strike] 04 - Multiple Elbows (Right) (P2)
20E4=AkiAnimation;[Combo Strike] 04 - Multiple Elbows (Right) Block (P2)
20E5=AkiAnimation;[Combo Strike] 04 - Multiple Elbows (Right) Finish Combo (P1)
20E6=AkiAnimation;[Combo Strike] 04 - Multiple Elbows (Right) Finish Combo (P2)
20E7=AkiAnimation;[Combo Strike] 04 - Multiple Elbows (Right) Arm Grab Reversal (P1)
20E8=AkiAnimation;[Combo Strike] 04 - Multiple Elbows (Right) Arm Grab Reversal (P2)
20E9=AkiAnimation;[Combo Strike] 18 - Jumping Kick (Right) (P1)
20EA=AkiAnimation;[Combo Strike] 18 - Jumping Kick (Right) (P2)
20EB=AkiAnimation;[Combo Strike] 18 - Jumping Kick (Right) Block (P2)
20EC=AkiAnimation;[Combo Strike] 18 - Jumping Kick (Right) Finish Combo (P1)
20ED=AkiAnimation;[Combo Strike] 18 - Jumping Kick (Right) Finish Combo (P2)
20EE=AkiAnimation;
20EF=AkiAnimation;
20F0=AkiAnimation;[Combo Strike] 68 - Rolling Elbow Smash (P1)
20F1=AkiAnimation;[Combo Strike] 68 - Rolling Elbow Smash (P2)
20F2=AkiAnimation;[Combo Strike] 68 - Rolling Elbow Smash Block (P2)
20F3=AkiAnimation;[Combo Strike] 68 - Rolling Elbow Smash Finish Combo (P1)
20F4=AkiAnimation;[Combo Strike] 68 - Rolling Elbow Smash Finish Combo (P2)
20F5=AkiAnimation;
20F6=AkiAnimation;
20F7=AkiAnimation;[Combo Strike] 61 - Reverse Rolling Elbow (P1)
20F8=AkiAnimation;[Combo Strike] 61 - Reverse Rolling Elbow (P2)
20F9=AkiAnimation;[Combo Strike] 61 - Reverse Rolling Elbow Block (P2)
20FA=AkiAnimation;[Combo Strike] 61 - Reverse Rolling Elbow Finish Combo (P1)
20FB=AkiAnimation;[Combo Strike] 61 - Reverse Rolling Elbow Finish Combo (P2)
20FC=AkiAnimation;
20FD=AkiAnimation;
20FE=AkiAnimation;[Combo Strike] 21 - Turn Kick (Right) (P1)
20FF=AkiAnimation;[Combo Strike] 21 - Turn Kick (Right) (P2)
2100=AkiAnimation;[Combo Strike] 21 - Turn Kick (Right) Block (P2)
2101=AkiAnimation;[Combo Strike] 21 - Turn Kick (Right) Finish Combo (P1)
2102=AkiAnimation;[Combo Strike] 21 - Turn Kick (Right) Finish Combo (P2)
2103=AkiAnimation;
2104=AkiAnimation;
2105=AkiAnimation;[Combo Strike] 03 - Left Elbow (P1)
2106=AkiAnimation;[Combo Strike] 03 - Left Elbow (P2)
2107=AkiAnimation;[Combo Strike] 03 - Left Elbow Block (P2)
2108=AkiAnimation;[Combo Strike] 03 - Left Elbow Finish Combo (P1)
2109=AkiAnimation;[Combo Strike] 03 - Left Elbow Finish Combo (P2)
210A=AkiAnimation;[Combo Strike] 03 - Left Elbow Break Reversal (P1)
210B=AkiAnimation;[Combo Strike] 03 - Left Elbow Break Reversal (P2)
210C=AkiAnimation;[Combo Strike] 03 - Left Elbow Armbar Reversal (P1)
210D=AkiAnimation;[Combo Strike] 03 - Left Elbow Armbar Reversal (P2)
210E=AkiAnimation;[Combo Strike] 77 - Jumping Back Kneel Kick [F] (P1)
210F=AkiAnimation;[Combo Strike] 77 - Jumping Back Kneel Kick [F] (P2)
2110=AkiAnimation;
2111=AkiAnimation;
2112=AkiAnimation;[Combo Strike] 10 - High Kick to Face (Right) (P1)
2113=AkiAnimation;[Combo Strike] 10 - High Kick to Face (Right) (P2)
2114=AkiAnimation;[Combo Strike] 10 - High Kick to Face (Right) Block (P2)
2115=AkiAnimation;[Combo Strike] 10 - High Kick to Face (Right) Finish Combo (P1)
2116=AkiAnimation;[Combo Strike] 10 - High Kick to Face (Right) Finish Combo (P2)
2117=AkiAnimation;
2118=AkiAnimation;
2119=AkiAnimation;[Combo Strike] 64 - Kawada Low Kick (Right) (P1)
211A=AkiAnimation;[Combo Strike] 64 - Kawada Low Kick (Right) (P2)
211B=AkiAnimation;[Combo Strike] 64 - Kawada Low Kick (Right) Block (P2)
211C=AkiAnimation;[Combo Strike] 64 - Kawada Low Kick (Right) Finish Combo (P1)
211D=AkiAnimation;[Combo Strike] 64 - Kawada Low Kick (Right) Finish Combo (P2)
211E=AkiAnimation;
211F=AkiAnimation;
2120=AkiAnimation;[Combo Strike] 11 - Horizontal Chop (P1)
2121=AkiAnimation;[Combo Strike] 11 - Horizontal Chop (P2)
2122=AkiAnimation;[Combo Strike] 11 - Horizontal Chop Block (P2)
2123=AkiAnimation;[Combo Strike] 11 - Horizontal Chop Finish Combo (P1)
2124=AkiAnimation;[Combo Strike] 11 - Horizontal Chop Finish Combo (P2)
2125=AkiAnimation;
2126=AkiAnimation;
2127=AkiAnimation;[Combo Strike] 12 - Neck Chop (Right) (P1)
2128=AkiAnimation;[Combo Strike] 12 - Neck Chop (Right) (P2)
2129=AkiAnimation;[Combo Strike] 12 - Neck Chop (Right) Block (P2)
212A=AkiAnimation;[Combo Strike] 12 - Neck Chop (Right) Finish Combo (P1)
212B=AkiAnimation;[Combo Strike] 12 - Neck Chop (Right) Finish Combo (P2)
212C=AkiAnimation;
212D=AkiAnimation;
212E=AkiAnimation;[Combo Strike] 76 - Jumping High Kick [F] (P1)
212F=AkiAnimation;[Combo Strike] 76 - Jumping High Kick [F] (P2)
2130=AkiAnimation;
2131=AkiAnimation;
2132=AkiAnimation;[Combo Strike] 24 - Kneelift (Right) (P1)
2133=AkiAnimation;[Combo Strike] 24 - Kneelift (Right) (P2)
2134=AkiAnimation;[Combo Strike] 24 - Kneelift (Right) Block (P2)
2135=AkiAnimation;[Combo Strike] 24 - Kneelift (Right) Finish Combo (P1)
2136=AkiAnimation;[Combo Strike] 24 - Kneelift (Right) Finish Combo (P2)
2137=AkiAnimation;
2138=AkiAnimation;
2139=AkiAnimation;[Combo Strike] 48 - Front Kick (Fighting) (Right) (P1)
213A=AkiAnimation;[Combo Strike] 48 - Front Kick (Fighting) (Right) (P2)
213B=AkiAnimation;[Combo Strike] 48 - Front Kick (Fighting) (Right) Block (P2)
213C=AkiAnimation;[Combo Strike] 48 - Front Kick (Fighting) (Right) Finish Combo (P1)
213D=AkiAnimation;[Combo Strike] 48 - Front Kick (Fighting) (Right) Finish Combo (P2)
213E=AkiAnimation;
213F=AkiAnimation;
2140=AkiAnimation;[Combo Strike] 62 - Low Kick (Right) (P1)
2141=AkiAnimation;[Combo Strike] 62 - Low Kick (Right) (P2)
2142=AkiAnimation;[Combo Strike] 62 - Low Kick (Right) Block (P2)
2143=AkiAnimation;[Combo Strike] 62 - Low Kick (Right) Finish Combo (P1)
2144=AkiAnimation;[Combo Strike] 62 - Low Kick (Right) Finish Combo (P2)
2145=AkiAnimation;
2146=AkiAnimation;
2147=AkiAnimation;[Combo Strike] 30 - High Kick (Takada) (Left) (P1)
2148=AkiAnimation;[Combo Strike] 30 - High Kick (Takada) (Left) (P2)
2149=AkiAnimation;[Combo Strike] 30 - High Kick (Takada) (Left) Block (P2)
214A=AkiAnimation;[Combo Strike] 30 - High Kick (Takada) (Left) Finish Combo (P1)
214B=AkiAnimation;[Combo Strike] 30 - High Kick (Takada) (Left) Finish Combo (P2)
214C=AkiAnimation;
214D=AkiAnimation;
214E=AkiAnimation;
214F=AkiAnimation;
2150=AkiAnimation;[Combo Strike] 29 - High Kick (Takada) (Right) (P1)
2151=AkiAnimation;[Combo Strike] 29 - High Kick (Takada) (Right) (P2)
2152=AkiAnimation;[Combo Strike] 29 - High Kick (Takada) (Right) Block (P2)
2153=AkiAnimation;[Combo Strike] 29 - High Kick (Takada) (Right) Finish Combo (P1)
2154=AkiAnimation;[Combo Strike] 29 - High Kick (Takada) (Right) Finish Combo (P2)
2155=AkiAnimation;
2156=AkiAnimation;
2157=AkiAnimation;[Combo Strike] 20 - Short Uppercut (P1)
2158=AkiAnimation;[Combo Strike] 20 - Short Uppercut (P2)
2159=AkiAnimation;[Combo Strike] 20 - Short Uppercut Block (P2)
215A=AkiAnimation;[Combo Strike] 20 - Short Uppercut Finish Combo (P1)
215B=AkiAnimation;[Combo Strike] 20 - Short Uppercut Finish Combo (P2)
215C=AkiAnimation;
215D=AkiAnimation;
215E=AkiAnimation;[Combo Strike] 83 - Maeda Kneel Kick [F] (P1)
215F=AkiAnimation;[Combo Strike] 83 - Maeda Kneel Kick [F] (P2)
2160=AkiAnimation;
2161=AkiAnimation;
2162=AkiAnimation;[Combo Strike] 74 - Ali Kick [F] (P1)
2163=AkiAnimation;[Combo Strike] 74 - Ali Kick [F] (P2)
2164=AkiAnimation;[Combo Strike] 74 - Ali Kick [F] Dodge (P1)
2165=AkiAnimation;[Combo Strike] 74 - Ali Kick [F] Dodge (P2)
2166=AkiAnimation;
2167=AkiAnimation;
2168=AkiAnimation;
2169=AkiAnimation;
216A=AkiAnimation;[Combo Strike] 75 - Enzuigiri [F] (P1)
216B=AkiAnimation;[Combo Strike] 75 - Enzuigiri [F] (P2)
216C=AkiAnimation;
216D=AkiAnimation;
216E=AkiAnimation;
216F=AkiAnimation;
2170=AkiAnimation;
2171=AkiAnimation;
2172=AkiAnimation;[Combo Strike] 41 - Hook Palm Strike (Left) (P1)
2173=AkiAnimation;[Combo Strike] 41 - Hook Palm Strike (Left) (P2)
2174=AkiAnimation;[Combo Strike] 41 - Hook Palm Strike (Left) Block (P2)
2175=AkiAnimation;
2176=AkiAnimation;[Combo Strike] 41 - Hook Palm Strike (Left) Finish Combo (P1)
2177=AkiAnimation;[Combo Strike] 41 - Hook Palm Strike (Left) Finish Combo (P2)
2178=AkiAnimation;
2179=AkiAnimation;
217A=AkiAnimation;
217B=AkiAnimation;
217C=AkiAnimation;[Combo Strike] 40 - Hook Palm Strike (Right) (P1)
217D=AkiAnimation;[Combo Strike] 40 - Hook Palm Strike (Right) (P2)
217E=AkiAnimation;[Combo Strike] 40 - Hook Palm Strike (Right) Block (P2)
217F=AkiAnimation;[Combo Strike] 40 - Hook Palm Strike (Right) Finish Combo (P1)
2180=AkiAnimation;[Combo Strike] 40 - Hook Palm Strike (Right) Finish Combo (P2)
2181=AkiAnimation;
2182=AkiAnimation;
2183=AkiAnimation;[Combo Strike] 80 - Whirlwind Kick [F] (P1)
2184=AkiAnimation;[Combo Strike] 80 - Whirlwind Kick [F] (P2)
2185=AkiAnimation;
2186=AkiAnimation;
2187=AkiAnimation;[Combo Strike] 82 - Koji Kanemoto Kneel Kick [F] (P1)
2188=AkiAnimation;[Combo Strike] 82 - Koji Kanemoto Kneel Kick [F] (P2)
2189=AkiAnimation;
218A=AkiAnimation;
218B=AkiAnimation;[Combo Strike] 70 - Low Rolling Sobat (P1)
218C=AkiAnimation;[Combo Strike] 70 - Low Rolling Sobat (P2)
218D=AkiAnimation;[Combo Strike] 70 - Low Rolling Sobat Block (P2)
218E=AkiAnimation;[Combo Strike] 70 - Low Rolling Sobat Finish Combo (P1)
218F=AkiAnimation;[Combo Strike] 70 - Low Rolling Sobat Finish Combo (P2)
2190=AkiAnimation;
2191=AkiAnimation;
2192=AkiAnimation;[Combo Strike] 01 - Foot Stomp (P1)
2193=AkiAnimation;[Combo Strike] 01 - Foot Stomp (P2)
2194=AkiAnimation;[Combo Strike] 01 - Foot Stomp Block (P2)
2195=AkiAnimation;[Combo Strike] 01 - Foot Stomp Finish Combo (P1)
2196=AkiAnimation;[Combo Strike] 01 - Foot Stomp Finish Combo (P2)
2197=AkiAnimation;[Combo Strike] 01 - Foot Stomp Reversal Foot Grab (P1)
2198=AkiAnimation;[Combo Strike] 01 - Foot Stomp Reversal Foot Grab (P2)
2199=AkiAnimation;[Combo Strike] 52 - Middle Kick (Left) (P1)
219A=AkiAnimation;[Combo Strike] 52 - Middle Kick (Left) (P2)
219B=AkiAnimation;[Combo Strike] 52 - Middle Kick (Left) Block (P2)
219C=AkiAnimation;[Combo Strike] 52 - Middle Kick (Left) Finish Combo (P1)
219D=AkiAnimation;[Combo Strike] 52 - Middle Kick (Left) Finish Combo (P2)
219E=AkiAnimation;
219F=AkiAnimation;
21A0=AkiAnimation;
21A1=AkiAnimation;
21A2=AkiAnimation;[Combo Strike] 16 - Left Jab (P1)
21A3=AkiAnimation;[Combo Strike] 16 - Left Jab (P2)
21A4=AkiAnimation;[Combo Strike] 16 - Left Jab Block (P2)
21A5=AkiAnimation;[Combo Strike] 16 - Left Jab Finish Combo (P1)
21A6=AkiAnimation;[Combo Strike] 16 - Left Jab Finish Combo (P2)
21A7=AkiAnimation;
21A8=AkiAnimation;
21A9=AkiAnimation;[Combo Strike] 15 - Right Jab (P1)
21AA=AkiAnimation;[Combo Strike] 15 - Right Jab (P2)
21AB=AkiAnimation;[Combo Strike] 15 - Right Jab Block (P2)
21AC=AkiAnimation;
21AD=AkiAnimation;[Combo Strike] 15 - Right Jab Finish Combo (P1)
21AE=AkiAnimation;[Combo Strike] 15 - Right Jab Finish Combo (P2)
21AF=AkiAnimation;
21B0=AkiAnimation;
21B1=AkiAnimation;
21B2=AkiAnimation;
21B3=AkiAnimation;
21B4=AkiAnimation;
21B5=AkiAnimation;
21B6=AkiAnimation;
21B7=AkiAnimation;
21B8=AkiAnimation;
21B9=AkiAnimation;
21BA=AkiAnimation;
21BB=AkiAnimation;[Combo Strike] 17 - Shake Jab (Left) (P1)
21BC=AkiAnimation;[Combo Strike] 17 - Shake Jab (Left) (P2)
21BD=AkiAnimation;[Combo Strike] 17 - Shake Jab (Left) Block (P2)
21BE=AkiAnimation;[Combo Strike] 17 - Shake Jab (Left) Finish Combo (P1)
21BF=AkiAnimation;[Combo Strike] 17 - Shake Jab (Left) Finish Combo (P2)
21C0=AkiAnimation;
21C1=AkiAnimation;
21C2=AkiAnimation;[Combo Strike] 26 - 2nd Floor Palm Strike (Left) (P1)
21C3=AkiAnimation;[Combo Strike] 26 - 2nd Floor Palm Strike (Left) (P2)
21C4=AkiAnimation;[Combo Strike] 26 - 2nd Floor Palm Strike (Left) Block (P2)
21C5=AkiAnimation;[Combo Strike] 26 - 2nd Floor Palm Strike (Left) Finish Combo (P1)
21C6=AkiAnimation;[Combo Strike] 26 - 2nd Floor Palm Strike (Left) Finish Combo (P2)
21C7=AkiAnimation;
21C8=AkiAnimation;
21C9=AkiAnimation;[Combo Strike] 81 - Kneel Kick (Nagata) [F] (P1)
21CA=AkiAnimation;[Combo Strike] 81 - Kneel Kick (Nagata) [F] (P2)
21CB=AkiAnimation;
21CC=AkiAnimation;
21CD=AkiAnimation;[Combo Strike] 71 - Takada Rolling Sobat (P1)
21CE=AkiAnimation;[Combo Strike] 71 - Takada Rolling Sobat (P2)
21CF=AkiAnimation;[Combo Strike] 71 - Takada Rolling Sobat Block (P2)
21D0=AkiAnimation;[Combo Strike] 71 - Takada Rolling Sobat Finish Combo (P1)
21D1=AkiAnimation;[Combo Strike] 71 - Takada Rolling Sobat Finish Combo (P2)
21D2=AkiAnimation;
21D3=AkiAnimation;
21D4=AkiAnimation;[Combo Strike] 49 - Jiu Jitsu Front Kick (Right) (P1)
21D5=AkiAnimation;[Combo Strike] 49 - Jiu Jitsu Front Kick (Right) (P2)
21D6=AkiAnimation;[Combo Strike] 49 - Jiu Jitsu Front Kick (Right) Block (P2)
21D7=AkiAnimation;[Combo Strike] 49 - Jiu Jitsu Front Kick (Right) Finish Combo (P1)
21D8=AkiAnimation;[Combo Strike] 49 - Jiu Jitsu Front Kick (Right) Finish Combo (P2)
21D9=AkiAnimation;
21DA=AkiAnimation;
21DB=AkiAnimation;[Combo Strike] 19 - Jiu-Jitsu Punch (Right) (P1)
21DC=AkiAnimation;[Combo Strike] 19 - Jiu-Jitsu Punch (Right) (P2)
21DD=AkiAnimation;[Combo Strike] 19 - Jiu-Jitsu Punch (Right) Block (P2)
21DE=AkiAnimation;[Combo Strike] 19 - Jiu-Jitsu Punch (Right) Finish Combo (P1)
21DF=AkiAnimation;[Combo Strike] 19 - Jiu-Jitsu Punch (Right) Finish Combo (P2)
21E0=AkiAnimation;
21E1=AkiAnimation;
21E2=AkiAnimation;[Combo Strike] 28 - Right High Kick (P1)
21E3=AkiAnimation;[Combo Strike] 28 - Right High Kick (P2)
21E4=AkiAnimation;[Combo Strike] 28 - Right High Kick Block (P2)
21E5=AkiAnimation;[Combo Strike] 28 - Right High Kick Finish Combo (P1)
21E6=AkiAnimation;[Combo Strike] 28 - Right High Kick Finish Combo (P2)
21E7=AkiAnimation;
21E8=AkiAnimation;
21E9=AkiAnimation;[Combo Strike] 59 - Madea Middle Kick (Left) (P1)
21EA=AkiAnimation;[Combo Strike] 59 - Madea Middle Kick (Left) (P2)
21EB=AkiAnimation;[Combo Strike] 59 - Madea Middle Kick (Left) Block (P2)
21EC=AkiAnimation;[Combo Strike] 59 - Madea Middle Kick (Left) Finish Combo (P1)
21ED=AkiAnimation;[Combo Strike] 59 - Madea Middle Kick (Left) Finish Combo (P2)
21EE=AkiAnimation;
21EF=AkiAnimation;
21F0=AkiAnimation;
21F1=AkiAnimation;
21F2=AkiAnimation;[Combo Strike] 58 - Maeda Middle Kick (Right) (P1)
21F3=AkiAnimation;[Combo Strike] 58 - Maeda Middle Kick (Right) (P2)
21F4=AkiAnimation;[Combo Strike] 58 - Maeda Middle Kick (Right) Block (P2)
21F5=AkiAnimation;[Combo Strike] 58 - Maeda Middle Kick (Right) Finish Combo (P1)
21F6=AkiAnimation;[Combo Strike] 58 - Maeda Middle Kick (Right) Finish Combo (P2)
21F7=AkiAnimation;
21F8=AkiAnimation;
21F9=AkiAnimation;[Combo Strike] 44 - Body Blow (Right) (P1)
21FA=AkiAnimation;[Combo Strike] 44 - Body Blow (Right) (P2)
21FB=AkiAnimation;[Combo Strike] 44 - Body Blow (Right) Block (P2)
21FC=AkiAnimation;[Combo Strike] 44 - Body Blow (Right) Finish Combo (P1)
21FD=AkiAnimation;[Combo Strike] 44 - Body Blow (Right) Finish Combo (P2)
21FE=AkiAnimation;
21FF=AkiAnimation;
2200=AkiAnimation;[Combo Strike] 57 - K. Tamura Middle Kick (Left) (P1)
2201=AkiAnimation;[Combo Strike] 57 - K. Tamura Middle Kick (Left) (P2)
2202=AkiAnimation;[Combo Strike] 57 - K. Tamura Middle Kick (Left) Block (P2)
2203=AkiAnimation;[Combo Strike] 57 - K. Tamura Middle Kick (Left) Finish Combo (P1)
2204=AkiAnimation;[Combo Strike] 57 - K. Tamura Middle Kick (Left) Finish Combo (P2)
2205=AkiAnimation;
2206=AkiAnimation;
2207=AkiAnimation;
2208=AkiAnimation;
2209=AkiAnimation;[Combo Strike] 51 - K. Tamura Front Kick (Right) (P1)
220A=AkiAnimation;[Combo Strike] 51 - K. Tamura Front Kick (Right) (P2)
220B=AkiAnimation;[Combo Strike] 51 - K. Tamura Front Kick (Right) Block (P2)
220C=AkiAnimation;[Combo Strike] 51 - K. Tamura Front Kick (Right) Finish Combo (P1)
220D=AkiAnimation;[Combo Strike] 51 - K. Tamura Front Kick (Right) Finish Combo (P2)
220E=AkiAnimation;
220F=AkiAnimation;
2210=AkiAnimation;[Combo Strike] 35 - Backhand Blow (Volk Han) (P1)
2211=AkiAnimation;[Combo Strike] 35 - Backhand Blow (Volk Han) (P2)
2212=AkiAnimation;[Combo Strike] 35 - Backhand Blow (Volk Han) Block (P2)
2213=AkiAnimation;[Combo Strike] 35 - Backhand Blow (Volk Han) Finish Combo (P1)
2214=AkiAnimation;[Combo Strike] 35 - Backhand Blow (Volk Han) Finish Combo (P2)
2215=AkiAnimation;
2216=AkiAnimation;
2217=AkiAnimation;[Combo Strike] 37 - Twist Throw (P1)
2218=AkiAnimation;[Combo Strike] 37 - Twist Throw (P2)
2219=AkiAnimation;
221A=AkiAnimation;
221B=AkiAnimation;[Combo Strike] 37 - Twist Throw Finish Combo (P1)
221C=AkiAnimation;[Combo Strike] 37 - Twist Throw Finish Combo (P2)
221D=AkiAnimation;
221E=AkiAnimation;
221F=AkiAnimation;[Combo Strike] 31 - Feint High Kick (Left) (P1)
2220=AkiAnimation;[Combo Strike] 31 - Feint High Kick (Left) (P2)
2221=AkiAnimation;[Combo Strike] 31 - Feint High Kick (Left) Block (P2)
2222=AkiAnimation;[Combo Strike] 31 - Feint High Kick (Left) Finish Combo (P1)
2223=AkiAnimation;[Combo Strike] 31 - Feint High Kick (Left) Finish Combo (P2)
2224=AkiAnimation;
2225=AkiAnimation;
2226=AkiAnimation;
2227=AkiAnimation;
2228=AkiAnimation;[Combo Strike] 45 - Body Blow (Left) (P1)
2229=AkiAnimation;[Combo Strike] 45 - Body Blow (Left) (P2)
222A=AkiAnimation;[Combo Strike] 45 - Body Blow (Left) Block (P2)
222B=AkiAnimation;[Combo Strike] 45 - Body Blow (Left) Finish Combo (P1)
222C=AkiAnimation;[Combo Strike] 45 - Body Blow (Left) Finish Combo (P2)
222D=AkiAnimation;
222E=AkiAnimation;
222F=AkiAnimation;
2230=AkiAnimation;
2231=AkiAnimation;[Combo Strike] 34 - Backhand Blow (P1)
2232=AkiAnimation;[Combo Strike] 34 - Backhand Blow (P2)
2233=AkiAnimation;[Combo Strike] 34 - Backhand Blow Block (P2)
2234=AkiAnimation;[Combo Strike] 34 - Backhand Blow Finish Combo (P1)
2235=AkiAnimation;[Combo Strike] 34 - Backhand Blow Finish Combo (P2)
2236=AkiAnimation;
2237=AkiAnimation;
2238=AkiAnimation;[Combo Strike] 50 - Minoru Suzuki Front Kick (Right) (P1)
2239=AkiAnimation;[Combo Strike] 50 - Minoru Suzuki Front Kick (Right) (P2)
223A=AkiAnimation;[Combo Strike] 50 - Minoru Suzuki Front Kick (Right) Block (P2)
223B=AkiAnimation;[Combo Strike] 50 - Minoru Suzuki Front Kick (Right) Finish Combo (P1)
223C=AkiAnimation;[Combo Strike] 50 - Minoru Suzuki Front Kick (Right) Finish Combo (P2)
223D=AkiAnimation;
223E=AkiAnimation;
223F=AkiAnimation;[Combo Strike] 65 - Minoru Suzuki Low Kick (Right) (P1)
2240=AkiAnimation;[Combo Strike] 65 - Minoru Suzuki Low Kick (Right) (P2)
2241=AkiAnimation;[Combo Strike] 65 - Minoru Suzuki Low Kick (Right) Block (P2)
2242=AkiAnimation;[Combo Strike] 65 - Minoru Suzuki Low Kick (Right) Finish Combo (P1)
2243=AkiAnimation;[Combo Strike] 65 - Minoru Suzuki Low Kick (Right) Finish Combo (P2)
2244=AkiAnimation;
2245=AkiAnimation;
2246=AkiAnimation;[Combo Strike] 79 - Straight Palm Strike [F] (P1)
2247=AkiAnimation;[Combo Strike] 79 - Straight Palm Strike [F] (P2)
2248=AkiAnimation;
2249=AkiAnimation;
224A=AkiAnimation;[Combo Strike] 79 - Straight Palm Strike [F] Armbar Reversal (P1)
224B=AkiAnimation;[Combo Strike] 79 - Straight Palm Strike [F] Armbar Reversal (P2)
224C=AkiAnimation;[Combo Strike] 25 - Side Kneelift (Right) (P1)
224D=AkiAnimation;[Combo Strike] 25 - Side Kneelift (Right) (P2)
224E=AkiAnimation;[Combo Strike] 25 - Side Kneelift (Right) Block (P2)
224F=AkiAnimation;[Combo Strike] 25 - Side Kneelift (Right) Finish Combo (P1)
2250=AkiAnimation;[Combo Strike] 25 - Side Kneelift (Right) Finish Combo (P2)
2251=AkiAnimation;
2252=AkiAnimation;
2253=AkiAnimation;[Combo Strike] 09 - Heavyweight Heel Drop (Right) (P1)
2254=AkiAnimation;[Combo Strike] 09 - Heavyweight Heel Drop (Right) (P2)
2255=AkiAnimation;[Combo Strike] 09 - Heavyweight Heel Drop (Right) Block (P2)
2256=AkiAnimation;[Combo Strike] 09 - Heavyweight Heel Drop (Right) Finish Combo (P1)
2257=AkiAnimation;[Combo Strike] 09 - Heavyweight Heel Drop (Right) Finish Combo (P2)
2258=AkiAnimation;
2259=AkiAnimation;
225A=AkiAnimation;[Combo Strike] 67 - Heavyweight Low Kick (Right) (P1)
225B=AkiAnimation;[Combo Strike] 67 - Heavyweight Low Kick (Right) (P2)
225C=AkiAnimation;[Combo Strike] 67 - Heavyweight Low Kick (Right) Block (P2)
225D=AkiAnimation;[Combo Strike] 67 - Heavyweight Low Kick (Right) Finish Combo (P1)
225E=AkiAnimation;[Combo Strike] 67 - Heavyweight Low Kick (Right) Finish Combo (P2)
225F=AkiAnimation;
2260=AkiAnimation;
2261=AkiAnimation;[Combo Strike] 33 - Hammer Punch (Left) (P1)
2262=AkiAnimation;[Combo Strike] 33 - Hammer Punch (Left) (P2)
2263=AkiAnimation;[Combo Strike] 33 - Hammer Punch (Left) Block (P2)
2264=AkiAnimation;[Combo Strike] 33 - Hammer Punch (Left) Finish Combo (P1)
2265=AkiAnimation;[Combo Strike] 33 - Hammer Punch (Left) Finish Combo (P2)
2266=AkiAnimation;
2267=AkiAnimation;
2268=AkiAnimation;[Combo Strike] 33 - Hammer Punch (Left) Armbar Reversal (P1)
2269=AkiAnimation;[Combo Strike] 33 - Hammer Punch (Left) Armbar Reversal (P2)
226A=AkiAnimation;[Combo Strike] 32 - Hammer Punch (Right) (P1)
226B=AkiAnimation;[Combo Strike] 32 - Hammer Punch (Right) (P2)
226C=AkiAnimation;[Combo Strike] 32 - Hammer Punch (Right) Block (P2)
226D=AkiAnimation;[Combo Strike] 32 - Hammer Punch (Right) Finish Combo (P1)
226E=AkiAnimation;[Combo Strike] 32 - Hammer Punch (Right) Finish Combo (P2)
226F=AkiAnimation;
2270=AkiAnimation;
2271=AkiAnimation;[Combo Strike] 47 - Heavyweight Body Blow (Left) (P1)
2272=AkiAnimation;[Combo Strike] 47 - Heavyweight Body Blow (Left) (P2)
2273=AkiAnimation;[Combo Strike] 47 - Heavyweight Body Blow (Left) Block (P2)
2274=AkiAnimation;[Combo Strike] 47 - Heavyweight Body Blow (Left) Finish Combo (P1)
2275=AkiAnimation;[Combo Strike] 47 - Heavyweight Body Blow (Left) Finish Combo (P2)
2276=AkiAnimation;
2277=AkiAnimation;
2278=AkiAnimation;[Combo Strike] 47 - Heavyweight Body Blow (Left) Armbar Reversal (P1)
2279=AkiAnimation;[Combo Strike] 47 - Heavyweight Body Blow (Left) Armbar Reversal (P2)
227A=AkiAnimation;[Combo Strike] 46 - Heavyweight Body Blow (Right) (P1)
227B=AkiAnimation;[Combo Strike] 46 - Heavyweight Body Blow (Right) (P2)
227C=AkiAnimation;[Combo Strike] 46 - Heavyweight Body Blow (Right) Block (P2)
227D=AkiAnimation;[Combo Strike] 46 - Heavyweight Body Blow (Right) Finish Combo (P1)
227E=AkiAnimation;[Combo Strike] 46 - Heavyweight Body Blow (Right) Finish Combo (P2)
227F=AkiAnimation;
2280=AkiAnimation;
2281=AkiAnimation;[Combo Strike] 43 - Headbutt (Inoki) (P1)
2282=AkiAnimation;[Combo Strike] 43 - Headbutt (Inoki) (P2)
2283=AkiAnimation;[Combo Strike] 43 - Headbutt (Inoki) Block (P2)
2284=AkiAnimation;[Combo Strike] 43 - Headbutt (Inoki) Finish Combo (P1)
2285=AkiAnimation;[Combo Strike] 43 - Headbutt (Inoki) Finish Combo (P2)
2286=AkiAnimation;
2287=AkiAnimation;
2288=AkiAnimation;[Combo Strike] 23 - Knuckle Part (Right) (P1)
2289=AkiAnimation;[Combo Strike] 23 - Knuckle Part (Right) (P2)
228A=AkiAnimation;[Combo Strike] 23 - Knuckle Part (Right) Block (P2)
228B=AkiAnimation;[Combo Strike] 23 - Knuckle Part (Right) Finish Combo (P1)
228C=AkiAnimation;[Combo Strike] 23 - Knuckle Part (Right) Finish Combo (P2)
228D=AkiAnimation;[Combo Strike] 23 - Knuckle Part (Right) Headbutt Reversal (P1)
228E=AkiAnimation;[Combo Strike] 23 - Knuckle Part (Right) Headbutt Reversal (P2)
228F=AkiAnimation;[Combo Strike] 63 - Inoki Low Kick (Right) (P1)
2290=AkiAnimation;[Combo Strike] 63 - Inoki Low Kick (Right) (P2)
2291=AkiAnimation;[Combo Strike] 63 - Inoki Low Kick (Right) Block (P2)
2292=AkiAnimation;[Combo Strike] 63 - Inoki Low Kick (Right) Finish Combo (P1)
2293=AkiAnimation;[Combo Strike] 63 - Inoki Low Kick (Right) Finish Combo (P2)
2294=AkiAnimation;
2295=AkiAnimation;
2296=AkiAnimation;[Combo Strike] 39 - Inoki Slap (Left) (P1)
2297=AkiAnimation;[Combo Strike] 39 - Inoki Slap (Left) (P2)
2298=AkiAnimation;[Combo Strike] 39 - Inoki Slap (Left) Block (P2)
2299=AkiAnimation;[Combo Strike] 39 - Inoki Slap (Left) Finish Combo (P1)
229A=AkiAnimation;[Combo Strike] 39 - Inoki Slap (Left) Finish Combo (P2)
229B=AkiAnimation;
229C=AkiAnimation;
229D=AkiAnimation;[Combo Strike] 39 - Inoki Slap (Left) Armbar Reversal (P1)
229E=AkiAnimation;[Combo Strike] 39 - Inoki Slap (Left) Armbar Reversal (P2)
229F=AkiAnimation;[Combo Strike] 38 - Inoki Slap (Right) (P1)
22A0=AkiAnimation;[Combo Strike] 38 - Inoki Slap (Right) (P2)
22A1=AkiAnimation;[Combo Strike] 38 - Inoki Slap (Right) Block (P2)
22A2=AkiAnimation;[Combo Strike] 38 - Inoki Slap (Right) Finish Combo (P1)
22A3=AkiAnimation;[Combo Strike] 38 - Inoki Slap (Right) Finish Combo (P2)
22A4=AkiAnimation;
22A5=AkiAnimation;
22A6=AkiAnimation;[Combo Strike] 27 - Brain Chop (P1)
22A7=AkiAnimation;[Combo Strike] 27 - Brain Chop (P2)
22A8=AkiAnimation;
22A9=AkiAnimation;
22AA=AkiAnimation;[Combo Strike] 27 - Brain Chop Finish Combo (P1)
22AB=AkiAnimation;[Combo Strike] 27 - Brain Chop Finish Combo (P2)
22AC=AkiAnimation;
22AD=AkiAnimation;
22AE=AkiAnimation;[Combo Strike] 07 - Royal Road Headbutt (P1)
22AF=AkiAnimation;[Combo Strike] 07 - Royal Road Headbutt (P2)
22B0=AkiAnimation;[Combo Strike] 07 - Royal Road Headbutt Block (P2)
22B1=AkiAnimation;[Combo Strike] 07 - Royal Road Headbutt Finish Combo (P1)
22B2=AkiAnimation;[Combo Strike] 07 - Royal Road Headbutt Finish Combo (P2)
22B3=AkiAnimation;[Combo Strike] 07 - Royal Road Headbutt Reversal Headbutt (P1)
22B4=AkiAnimation;[Combo Strike] 07 - Royal Road Headbutt Reversal Headbutt (P2)
22B5=AkiAnimation;[Combo Strike] 14 - Coconut Crush (P1)
22B6=AkiAnimation;[Combo Strike] 14 - Coconut Crush (P2)
22B7=AkiAnimation;[Combo Strike] 14 - Coconut Crush Block (P2)
22B8=AkiAnimation;[Combo Strike] 14 - Coconut Crush Finish Combo (P1)
22B9=AkiAnimation;[Combo Strike] 14 - Coconut Crush Finish Combo (P2)
22BA=AkiAnimation;
22BB=AkiAnimation;
22BC=AkiAnimation;[Combo Strike] 06 - Royal Road Chop (P1)
22BD=AkiAnimation;[Combo Strike] 06 - Royal Road Chop (P2)
22BE=AkiAnimation;[Combo Strike] 06 - Royal Road Chop Block (P2)
22BF=AkiAnimation;[Combo Strike] 06 - Royal Road Chop Finish Combo (P1)
22C0=AkiAnimation;[Combo Strike] 06 - Royal Road Chop Finish Combo (P2)
22C1=AkiAnimation;
22C2=AkiAnimation;
22C3=AkiAnimation;[Combo Strike] 73 - Big Boot [F] (P1)
22C4=AkiAnimation;[Combo Strike] 73 - Big Boot [F] (P2)
22C5=AkiAnimation;
22C6=AkiAnimation;
22C7=AkiAnimation;[Combo Strike] 60 - Face Slap (Right) (P1)
22C8=AkiAnimation;[Combo Strike] 60 - Face Slap (Right) (P2)
22C9=AkiAnimation;[Combo Strike] 60 - Face Slap (Right) Block (P2)
22CA=AkiAnimation;[Combo Strike] 60 - Face Slap (Right) Finish Combo (P1)
22CB=AkiAnimation;[Combo Strike] 60 - Face Slap (Right) Finish Combo (P2)
22CC=AkiAnimation;[Combo Strike] 60 - Face Slap (Right) Slap Reversal (P1)
22CD=AkiAnimation;[Combo Strike] 60 - Face Slap (Right) Slap Reversal (P2)
22CE=AkiAnimation;[Combo Strike] 05 - European Uppercut (Tiger Mask) (P1)
22CF=AkiAnimation;[Combo Strike] 05 - European Uppercut (Tiger Mask) (P2)
22D0=AkiAnimation;[Combo Strike] 05 - European Uppercut (Tiger Mask) Block (P2)
22D1=AkiAnimation;[Combo Strike] 05 - European Uppercut (Tiger Mask) Finish Combo (P1)
22D2=AkiAnimation;[Combo Strike] 05 - European Uppercut (Tiger Mask) Finish Combo (P2)
22D3=AkiAnimation;[Combo Strike] 05 - European Uppercut (Tiger Mask) Back Grapple Reversal (P1)
22D4=AkiAnimation;[Combo Strike] 05 - European Uppercut (Tiger Mask) Back Grapple Reversal (P2)
22D5=AkiAnimation;[Combo Strike] 69 - Rolling Sobat (P1)
22D6=AkiAnimation;[Combo Strike] 69 - Rolling Sobat (P2)
22D7=AkiAnimation;[Combo Strike] 69 - Rolling Sobat Block (P2)
22D8=AkiAnimation;[Combo Strike] 69 - Rolling Sobat Finish Combo (P1)
22D9=AkiAnimation;[Combo Strike] 69 - Rolling Sobat Finish Combo (P2)
22DA=AkiAnimation;[Combo Strike] 69 - Rolling Sobat Back Grapple Reversal (P1)
22DB=AkiAnimation;[Combo Strike] 69 - Rolling Sobat Back Grapple Reversal (P2)
22DC=AkiAnimation;[Combo Strike] 72 - Rolling High Kick (Tiger Mask) (P1)
22DD=AkiAnimation;[Combo Strike] 72 - Rolling High Kick (Tiger Mask) (P2)
22DE=AkiAnimation;[Combo Strike] 72 - Rolling High Kick (Tiger Mask) Block (P2)
22DF=AkiAnimation;[Combo Strike] 72 - Rolling High Kick (Tiger Mask) Finish Combo (P1)
22E0=AkiAnimation;[Combo Strike] 72 - Rolling High Kick (Tiger Mask) Finish Combo (P2)
22E1=AkiAnimation;
22E2=AkiAnimation;
22E3=AkiAnimation;
22E4=AkiAnimation;
22E5=AkiAnimation;[Combo Strike] 66 - Tiger Mask Low Kick (Right) (P1)
22E6=AkiAnimation;[Combo Strike] 66 - Tiger Mask Low Kick (Right) (P2)
22E7=AkiAnimation;[Combo Strike] 66 - Tiger Mask Low Kick (Right) Block (P2)
22E8=AkiAnimation;[Combo Strike] 66 - Tiger Mask Low Kick (Right) Finish Combo (P1)
22E9=AkiAnimation;[Combo Strike] 66 - Tiger Mask Low Kick (Right) Finish Combo (P2)
22EA=AkiAnimation;
22EB=AkiAnimation;
22EC=AkiAnimation;[Front Weak Grapple A] 29 - Chest Chop (P1)
22ED=AkiAnimation;[Front Weak Grapple A] 29 - Chest Chop (P2)
22EE=AkiAnimation;[Front Weak Grapple A] 05 - Face Punch (P1)
22EF=AkiAnimation;[Front Weak Grapple A] 05 - Face Punch (P2)
22F0=AkiAnimation;[Front Weak Grapple A] 01 - Elbow (P1)
22F1=AkiAnimation;[Front Weak Grapple A] 01 - Elbow (P2)
22F2=AkiAnimation;[Front Weak Grapple A] 04 - Elbow to Back of Head (P1)
22F3=AkiAnimation;[Front Weak Grapple A] 04 - Elbow to Back of Head (P2)
22F4=AkiAnimation;[Front Weak Grapple A] 02 - European Uppercut (P1)
22F5=AkiAnimation;[Front Weak Grapple A] 02 - European Uppercut (P2)
22F6=AkiAnimation;[Front Weak Grapple A] 03 - European Uppercut (Tiger Mask) (P1)
22F7=AkiAnimation;[Front Weak Grapple A] 03 - European Uppercut (Tiger Mask) (P2)
22F8=AkiAnimation;[Front Weak Grapple A] 10 - Eye Rake (P1)
22F9=AkiAnimation;[Front Weak Grapple A] 10 - Eye Rake (P2)
22FA=AkiAnimation;[Front Weak Grapple A] 08 - Two-Handed Chop (P1)
22FB=AkiAnimation;[Front Weak Grapple A] 08 - Two-Handed Chop (P2)
22FC=AkiAnimation;[Front Weak Grapple A] 15 - Club to Neck (P1)
22FD=AkiAnimation;[Front Weak Grapple A] 15 - Club to Neck (P2)
22FE=AkiAnimation;[Front Weak Grapple A] 16 - Double Axe Handle (P1)
22FF=AkiAnimation;[Front Weak Grapple A] 16 - Double Axe Handle (P2)
2300=AkiAnimation;[Front Weak Grapple A] 14 - Chop to Head (P1)
2301=AkiAnimation;[Front Weak Grapple A] 14 - Chop to Head (P2)
2302=AkiAnimation;[Front Weak Grapple A] 23 - One-handed Headbutt (P1)
2303=AkiAnimation;[Front Weak Grapple A] 23 - One-handed Headbutt (P2)
2304=AkiAnimation;[Front Weak Grapple A] 24 - Two-handed Headbutt (P1)
2305=AkiAnimation;[Front Weak Grapple A] 24 - Two-handed Headbutt (P2)
2306=AkiAnimation;[Front Weak Grapple A] 25 - Giant Headbutt (P1)
2307=AkiAnimation;[Front Weak Grapple A] 25 - Giant Headbutt (P2)
2308=AkiAnimation;[Front Weak Grapple A] 22 - Headlock Punch (P1)
2309=AkiAnimation;[Front Weak Grapple A] 22 - Headlock Punch (P2)
230A=AkiAnimation;[Front Weak Grapple A] 17 - Hell Throat Thrust (P1)
230B=AkiAnimation;[Front Weak Grapple A] 17 - Hell Throat Thrust (P2)
230C=AkiAnimation;[Front Weak Grapple A] 21 - Headlock Throat Thrust (P1)
230D=AkiAnimation;[Front Weak Grapple A] 21 - Headlock Throat Thrust (P2)
230E=AkiAnimation;[Front Weak Grapple A] 18 - Throat Thrust (P1)
230F=AkiAnimation;[Front Weak Grapple A] 18 - Throat Thrust (P2)
2310=AkiAnimation;[Front Weak Grapple A] 27 - Body Kneelift (P1)
2311=AkiAnimation;[Front Weak Grapple A] 27 - Body Kneelift (P2)
2312=AkiAnimation;[Front Weak Grapple A] 11 - Jumping Kick (P1)
2313=AkiAnimation;[Front Weak Grapple A] 11 - Jumping Kick (P2)
2314=AkiAnimation;[Front Weak Grapple A] 12 - Three Step Kicks (P1)
2315=AkiAnimation;[Front Weak Grapple A] 12 - Three Step Kicks (P2)
2316=AkiAnimation;[Front Weak Grapple A] 26 - Bodyslam (P1)
2317=AkiAnimation;[Front Weak Grapple A] 26 - Bodyslam (P2)
2318=AkiAnimation;[Front Weak Grapple A] 09 - Gorilla Slam (P1)
2319=AkiAnimation;[Front Weak Grapple A] 09 - Gorilla Slam (P2)
231A=AkiAnimation;[Front Weak Grapple A] 20 - Snap Mare (P1)
231B=AkiAnimation;[Front Weak Grapple A] 20 - Snap Mare (P2)
231C=AkiAnimation;[Front Weak Grapple A] 19 - Fireman's Carry (P1)
231D=AkiAnimation;[Front Weak Grapple A] 19 - Fireman's Carry (P2)
231E=AkiAnimation;[Front Weak Grapple A] 13 - Dynamic Kneelift (P1)
231F=AkiAnimation;[Front Weak Grapple A] 13 - Dynamic Kneelift (P2)
2320=AkiAnimation;[Front Weak Grapple A] 28 - Arm Throw (P1)
2321=AkiAnimation;[Front Weak Grapple A] 28 - Arm Throw (P2)
2322=AkiAnimation;[Front Weak Grapple A] 30 - Double Leg Tackle (P1)
2323=AkiAnimation;[Front Weak Grapple A] 30 - Double Leg Tackle (P2)
2324=AkiAnimation;[Front Weak Grapple A] 06 - Chop (P1)
2325=AkiAnimation;[Front Weak Grapple A] 06 - Chop (P2)
2326=AkiAnimation;[Front Weak Grapple A] 07 - Chop (Hase) (P1)
2327=AkiAnimation;[Front Weak Grapple A] 07 - Chop (Hase) (P2)
2328=AkiAnimation;[Front Weak Grapple B] 19 - Suplex (P1)
2329=AkiAnimation;[Front Weak Grapple B] 19 - Suplex (P2)
232A=AkiAnimation;[Front Weak Grapple B] 19 - Suplex Go Behind Reversal (P1)
232B=AkiAnimation;[Front Weak Grapple B] 19 - Suplex Go Behind Reversal (P2)
232C=AkiAnimation;[Front Weak Grapple B] 19 - Suplex Reversal (P1)
232D=AkiAnimation;[Front Weak Grapple B] 19 - Suplex Reversal (P2)
232E=AkiAnimation;[Front Weak Grapple B] 19 - Suplex Snap Reversal (P1)
232F=AkiAnimation;[Front Weak Grapple B] 19 - Suplex Snap Reversal (P2)
2330=AkiAnimation;[Front Weak Grapple B] 19 - Suplex Armbar Reversal (P1)
2331=AkiAnimation;[Front Weak Grapple B] 19 - Suplex Armbar Reversal (P2)
2332=AkiAnimation;[Front Weak Grapple B] 20 - Snap Suplex (P1)
2333=AkiAnimation;[Front Weak Grapple B] 20 - Snap Suplex (P2)
2334=AkiAnimation;[Front Weak Grapple B] 20 - Snap Suplex Push Reversal (P1)
2335=AkiAnimation;[Front Weak Grapple B] 20 - Snap Suplex Push Reversal (P2)
2336=AkiAnimation;[Front Weak Grapple B] 24 - Suplex to Slam (P1)
2337=AkiAnimation;[Front Weak Grapple B] 24 - Suplex to Slam (P2)
2338=AkiAnimation;[Front Weak Grapple B] 21 - Walking Suplex (P1)
2339=AkiAnimation;[Front Weak Grapple B] 21 - Walking Suplex (P2)
233A=AkiAnimation;[Front Weak Grapple B] 23 - Suplex to Drop (P1)
233B=AkiAnimation;[Front Weak Grapple B] 23 - Suplex to Drop (P2)
233C=AkiAnimation;[Front Weak Grapple B] 22 - Stalling Suplex (P1)
233D=AkiAnimation;[Front Weak Grapple B] 22 - Stalling Suplex (P2)
233E=AkiAnimation;[Front Weak Grapple B] 22 - Stalling Suplex Loop (P1)
233F=AkiAnimation;[Front Weak Grapple B] 22 - Stalling Suplex Loop (P2)
2340=AkiAnimation;[Front Weak Grapple B] 22 - Stalling Suplex Finish Normal (P1)
2341=AkiAnimation;[Front Weak Grapple B] 22 - Stalling Suplex Finish Normal (P2)
2342=AkiAnimation;
2343=AkiAnimation;
2344=AkiAnimation;[Front Weak Grapple B] 22 - Stalling Suplex Finish Breakup (P1)
2345=AkiAnimation;[Front Weak Grapple B] 22 - Stalling Suplex Finish Breakup (P2)
2346=AkiAnimation;[Front Weak Grapple B] 25 - Piledriver (P1)
2347=AkiAnimation;[Front Weak Grapple B] 25 - Piledriver (P2)
2348=AkiAnimation;[Front Weak Grapple B] 25 - Piledriver Backdrop Reversal (P1)
2349=AkiAnimation;[Front Weak Grapple B] 25 - Piledriver Backdrop Reversal (P2)
234A=AkiAnimation;[Front Weak Grapple B] 27 - Cradle Piledriver (P1)
234B=AkiAnimation;[Front Weak Grapple B] 27 - Cradle Piledriver (P2)
234C=AkiAnimation;[Front Weak Grapple B] 26 - Jumping Piledriver (P1)
234D=AkiAnimation;[Front Weak Grapple B] 26 - Jumping Piledriver (P2)
234E=AkiAnimation;[Front Weak Grapple B] 28 - Pulling Piledriver (P1)
234F=AkiAnimation;[Front Weak Grapple B] 28 - Pulling Piledriver (P2)
2350=AkiAnimation;[Front Weak Grapple B] 28 - Pulling Piledriver Backdrop Reversal (P1)
2351=AkiAnimation;[Front Weak Grapple B] 28 - Pulling Piledriver Backdrop Reversal (P2)
2352=AkiAnimation;[Front Strong Grapple] 27 - Tombstone Piledriver (P1)
2353=AkiAnimation;[Front Strong Grapple] 27 - Tombstone Piledriver (P2)
2354=AkiAnimation;[Front Strong Grapple] 27 - Tombstone Piledriver Flip Reversal (P1)
2355=AkiAnimation;[Front Strong Grapple] 27 - Tombstone Piledriver Flip Reversal (P2)
2356=AkiAnimation;[Front Strong Grapple] 27 - Tombstone Piledriver Armbar Reversal (P1)
2357=AkiAnimation;[Front Strong Grapple] 27 - Tombstone Piledriver Armbar Reversal (P2)
2358=AkiAnimation;[Front Strong Grapple] 28 - Cradle Kneel Tombstone Piledriver (P1)
2359=AkiAnimation;[Front Strong Grapple] 28 - Cradle Kneel Tombstone Piledriver (P2)
235A=AkiAnimation;[Front Weak Grapple B] 08 - Fallaway Slam Armbar Reversal (P1)
235B=AkiAnimation;[Front Weak Grapple B] 08 - Fallaway Slam Armbar Reversal (P2)
235C=AkiAnimation;[Front Weak Grapple B] 08 - Fallaway Slam Small Package Reversal (P1)
235D=AkiAnimation;[Front Weak Grapple B] 08 - Fallaway Slam Small Package Reversal (P2)
235E=AkiAnimation;[Front Weak Grapple B] 08 - Fallaway Slam (P1)
235F=AkiAnimation;[Front Weak Grapple B] 08 - Fallaway Slam (P2)
2360=AkiAnimation;[Front Strong Grapple] 02 - High Angle Bodyslam (P1)
2361=AkiAnimation;[Front Strong Grapple] 02 - High Angle Bodyslam (P2)
2362=AkiAnimation;[Front Weak Grapple B] 33 - Shoulder Buster (P1)
2363=AkiAnimation;[Front Weak Grapple B] 33 - Shoulder Buster (P2)
2364=AkiAnimation;[Front Weak Grapple B] 07 - Body Stamp (P1)
2365=AkiAnimation;[Front Weak Grapple B] 07 - Body Stamp (P2)
2366=AkiAnimation;[Front Weak Grapple B] 29 - Schmidt Backbreaker (P1)
2367=AkiAnimation;[Front Weak Grapple B] 29 - Schmidt Backbreaker (P2)
2368=AkiAnimation;[Front Weak Grapple B] 30 - Neckbreaker (P1)
2369=AkiAnimation;[Front Weak Grapple B] 30 - Neckbreaker (P2)
236A=AkiAnimation;[Front Weak Grapple B] 30 - Neckbreaker Back Grapple Reversal (P1)
236B=AkiAnimation;[Front Weak Grapple B] 30 - Neckbreaker Back Grapple Reversal (P2)
236C=AkiAnimation;[Front Weak Grapple B] 32 - Shoulder Neckbreaker (P1)
236D=AkiAnimation;[Front Weak Grapple B] 32 - Shoulder Neckbreaker (P2)
236E=AkiAnimation;[Front Strong Grapple] 05 - Lift Up Slam (P1)
236F=AkiAnimation;[Front Strong Grapple] 05 - Lift Up Slam (P2)
2370=AkiAnimation;[Front Weak Grapple B] 34 - Gutwrench Suplex (P1)
2371=AkiAnimation;[Front Weak Grapple B] 34 - Gutwrench Suplex (P2)
2372=AkiAnimation;[Front Weak Grapple B] 34 - Gutwrench Suplex Backdrop Reversal (P1)
2373=AkiAnimation;[Front Weak Grapple B] 34 - Gutwrench Suplex Backdrop Reversal (P2)
2374=AkiAnimation;[Front Weak Grapple B] 35 - Fast Gutwrench Suplex (P1)
2375=AkiAnimation;[Front Weak Grapple B] 35 - Fast Gutwrench Suplex (P2)
2376=AkiAnimation;[Front Weak Grapple B] 36 - Double Underhook Suplex (P1)
2377=AkiAnimation;[Front Weak Grapple B] 36 - Double Underhook Suplex (P2)
2378=AkiAnimation;[Front Weak Grapple B] 36 - Double Underhook Suplex Backdrop Reversal (P1)
2379=AkiAnimation;[Front Weak Grapple B] 36 - Double Underhook Suplex Backdrop Reversal (P2)
237A=AkiAnimation;[Front Strong Grapple] 70 - Tiger Driver Whip (P1)
237B=AkiAnimation;[Front Strong Grapple] 70 - Tiger Driver Whip (P2)
237C=AkiAnimation;[Front Weak Grapple B] 37 - Double Underhook Suplex with Knee (P1)
237D=AkiAnimation;[Front Weak Grapple B] 37 - Double Underhook Suplex with Knee (P2)
237E=AkiAnimation;[Front Weak Grapple B] 14 - Machinegun Knee Lift Leg Grab Reversal (P1)
237F=AkiAnimation;[Front Weak Grapple B] 14 - Machinegun Knee Lift Leg Grab Reversal (P2)
2380=AkiAnimation;[Front Weak Grapple B] 14 - Machinegun Knee Lift (P1)
2381=AkiAnimation;[Front Weak Grapple B] 14 - Machinegun Knee Lift (P2)
2382=AkiAnimation;[Front Weak Grapple B] 14 - Machinegun Knee Lift Loop (P1)
2383=AkiAnimation;[Front Weak Grapple B] 14 - Machinegun Knee Lift Loop (P2)
2384=AkiAnimation;[Front Weak Grapple B] 14 - Machinegun Knee Lift Finish Normal (P1)
2385=AkiAnimation;[Front Weak Grapple B] 14 - Machinegun Knee Lift Finish Normal (P2)
2386=AkiAnimation;
2387=AkiAnimation;
2388=AkiAnimation;[Front Weak Grapple B] 14 - Machinegun Knee Lift Finish Breakup (P1)
2389=AkiAnimation;[Front Weak Grapple B] 14 - Machinegun Knee Lift Finish Breakup (P2)
238A=AkiAnimation;[Front Weak Grapple B] 15 - Machinegun Knee Lift (Front) Leg Grab Reversal (P1)
238B=AkiAnimation;[Front Weak Grapple B] 15 - Machinegun Knee Lift (Front) Leg Grab Reversal (P2)
238C=AkiAnimation;[Front Weak Grapple B] 15 - Machinegun Knee Lift (Front) (P1)
238D=AkiAnimation;[Front Weak Grapple B] 15 - Machinegun Knee Lift (Front) (P2)
238E=AkiAnimation;[Front Weak Grapple B] 15 - Machinegun Knee Lift (Front) Loop (P1)
238F=AkiAnimation;[Front Weak Grapple B] 15 - Machinegun Knee Lift (Front) Loop (P2)
2390=AkiAnimation;[Front Weak Grapple B] 15 - Machinegun Knee Lift (Front) Finish Normal (P1)
2391=AkiAnimation;[Front Weak Grapple B] 15 - Machinegun Knee Lift (Front) Finish Normal (P2)
2392=AkiAnimation;
2393=AkiAnimation;
2394=AkiAnimation;[Front Weak Grapple B] 15 - Machinegun Knee Lift (Front) Finish Breakup (P1)
2395=AkiAnimation;[Front Weak Grapple B] 15 - Machinegun Knee Lift (Front) Finish Breakup (P2)
2396=AkiAnimation;[Front Weak Grapple B] 02 - Sweep Throw (P1)
2397=AkiAnimation;[Front Weak Grapple B] 02 - Sweep Throw (P2)
2398=AkiAnimation;[Front Weak Grapple B] 02 - Sweep Throw Back Grapple Reversal (P1)
2399=AkiAnimation;[Front Weak Grapple B] 02 - Sweep Throw Back Grapple Reversal (P2)
239A=AkiAnimation;[Front Weak Grapple B] 03 - One-arm Shoulder Throw (P1)
239B=AkiAnimation;[Front Weak Grapple B] 03 - One-arm Shoulder Throw (P2)
239C=AkiAnimation;[Front Weak Grapple B] 03 - One-arm Shoulder Throw Back Grapple Reversal (P1)
239D=AkiAnimation;[Front Weak Grapple B] 03 - One-arm Shoulder Throw Back Grapple Reversal (P2)
239E=AkiAnimation;[Front Weak Grapple B] 06 - Waterwheel Drop (P1)
239F=AkiAnimation;[Front Weak Grapple B] 06 - Waterwheel Drop (P2)
23A0=AkiAnimation;[Front Weak Grapple B] 06 - Waterwheel Drop Double Axe Handle Reversal (P1)
23A1=AkiAnimation;[Front Weak Grapple B] 06 - Waterwheel Drop Double Axe Handle Reversal (P2)
23A2=AkiAnimation;[Front Weak Grapple B] 06 - Waterwheel Drop Knee Lift Reversal (P1)
23A3=AkiAnimation;[Front Weak Grapple B] 06 - Waterwheel Drop Knee Lift Reversal (P2)
23A4=AkiAnimation;[Front Strong Grapple] 11 - Sidewalk Slam (P1)
23A5=AkiAnimation;[Front Strong Grapple] 11 - Sidewalk Slam (P2)
23A6=AkiAnimation;[Front Weak Grapple B] 04 - Russian Leg Sweep (P1)
23A7=AkiAnimation;[Front Weak Grapple B] 04 - Russian Leg Sweep (P2)
23A8=AkiAnimation;[Front Weak Grapple B] 04 - Russian Leg Sweep Back Elbow Reversal (P1)
23A9=AkiAnimation;[Front Weak Grapple B] 04 - Russian Leg Sweep Back Elbow Reversal (P2)
23AA=AkiAnimation;[Front Weak Grapple B] 39 - Neck Scissors Whip (P1)
23AB=AkiAnimation;[Front Weak Grapple B] 39 - Neck Scissors Whip (P2)
23AC=AkiAnimation;[Front Weak Grapple B] 39 - Neck Scissors Whip Cartwheel Reversal (P1)
23AD=AkiAnimation;[Front Weak Grapple B] 39 - Neck Scissors Whip Cartwheel Reversal (P2)
23AE=AkiAnimation;[Front Weak Grapple B] 39 - Neck Scissors Whip Powerbomb Reversal (P1)
23AF=AkiAnimation;[Front Weak Grapple B] 39 - Neck Scissors Whip Powerbomb Reversal (P2)
23B0=AkiAnimation;[Front Strong Grapple] 14 - Short Range Lariat (P1)
23B1=AkiAnimation;[Front Strong Grapple] 14 - Short Range Lariat (P2)
23B2=AkiAnimation;[Front Strong Grapple] 14 - Short Range Lariat Back Grapple Reversal (P1)
23B3=AkiAnimation;[Front Strong Grapple] 14 - Short Range Lariat Back Grapple Reversal (P2)
23B4=AkiAnimation;[Front Strong Grapple] 14 - Short Range Lariat Arm Throw Reversal (P1)
23B5=AkiAnimation;[Front Strong Grapple] 14 - Short Range Lariat Arm Throw Reversal (P2)
23B6=AkiAnimation;[Front Strong Grapple] 91 - Jiu Jitsu Takedown to Side Punch (P1)
23B7=AkiAnimation;[Front Strong Grapple] 91 - Jiu Jitsu Takedown to Side Punch (P2)
23B8=AkiAnimation;[Front Strong Grapple] 91 - Jiu Jitsu Takedown to Side Punch Loop (P1)
23B9=AkiAnimation;[Front Strong Grapple] 91 - Jiu Jitsu Takedown to Side Punch Loop (P2)
23BA=AkiAnimation;[Front Strong Grapple] 91 - Jiu Jitsu Takedown to Side Punch Finish Normal (P1)
23BB=AkiAnimation;[Front Strong Grapple] 91 - Jiu Jitsu Takedown to Side Punch Finish Normal (P2)
23BC=AkiAnimation;[Front Strong Grapple] 91 - Jiu Jitsu Takedown to Side Punch Finish Submit (P1)
23BD=AkiAnimation;[Front Strong Grapple] 91 - Jiu Jitsu Takedown to Side Punch Finish Submit (P2)
23BE=AkiAnimation;[Front Strong Grapple] 91 - Jiu Jitsu Takedown to Side Punch Finish Breakup (P1)
23BF=AkiAnimation;[Front Strong Grapple] 91 - Jiu Jitsu Takedown to Side Punch Finish Breakup (P2)
23C0=AkiAnimation;[Front Weak Grapple B] 09 - Arm Wrench with Elbow (P1)
23C1=AkiAnimation;[Front Weak Grapple B] 09 - Arm Wrench with Elbow (P2)
23C2=AkiAnimation;[Front Weak Grapple B] 09 - Arm Wrench with Elbow Rolling Reversal (P1)
23C3=AkiAnimation;[Front Weak Grapple B] 09 - Arm Wrench with Elbow Rolling Reversal (P2)
23C4=AkiAnimation;[Front Weak Grapple B] 09 - Arm Wrench with Elbow Reversal Arm Wrench(P1)
23C5=AkiAnimation;[Front Weak Grapple B] 09 - Arm Wrench with Elbow Reversal Arm Wrench(P2)
23C6=AkiAnimation;[Front Special Grapple] 39 - Takedown to Ultimate Punching (P1)
23C7=AkiAnimation;[Front Special Grapple] 39 - Takedown to Ultimate Punching (P2)
23C8=AkiAnimation;[Front Special Grapple] 39 - Takedown to Ultimate Punching Loop (P1)
23C9=AkiAnimation;[Front Special Grapple] 39 - Takedown to Ultimate Punching Loop (P2)
23CA=AkiAnimation;[Front Special Grapple] 39 - Takedown to Ultimate Punching Finish Normal (P1)
23CB=AkiAnimation;[Front Special Grapple] 39 - Takedown to Ultimate Punching Finish Normal (P2)
23CC=AkiAnimation;[Front Special Grapple] 39 - Takedown to Ultimate Punching Finish Submit (P1)
23CD=AkiAnimation;[Front Special Grapple] 39 - Takedown to Ultimate Punching Finish Submit (P2)
23CE=AkiAnimation;[Front Special Grapple] 39 - Takedown to Ultimate Punching Finish Breakup (P1)
23CF=AkiAnimation;[Front Special Grapple] 39 - Takedown to Ultimate Punching Finish Breakup (P2)
23D0=AkiAnimation;[Front Strong Grapple] 42 - Throwing Northern Lights Suplex (P1)
23D1=AkiAnimation;[Front Strong Grapple] 42 - Throwing Northern Lights Suplex (P2)
23D2=AkiAnimation;[Front Strong Grapple] 68 - Samurai Bomb (P1)
23D3=AkiAnimation;[Front Strong Grapple] 68 - Samurai Bomb (P2)
23D4=AkiAnimation;[Front Weak Grapple B] 12 - Fast Neck Chops (P1)
23D5=AkiAnimation;[Front Weak Grapple B] 12 - Fast Neck Chops (P2)
23D6=AkiAnimation;[Front Weak Grapple B] 12 - Fast Neck Chops Block Reversal (P1)
23D7=AkiAnimation;[Front Weak Grapple B] 12 - Fast Neck Chops Block Reversal (P2)
23D8=AkiAnimation;[Front Weak Grapple B] 11 - Repeated Chops Back Grapple Reversal (P1)
23D9=AkiAnimation;[Front Weak Grapple B] 11 - Repeated Chops Back Grapple Reversal (P2)
23DA=AkiAnimation;[Front Weak Grapple B] 11 - Repeated Chops (P1)
23DB=AkiAnimation;[Front Weak Grapple B] 11 - Repeated Chops (P2)
23DC=AkiAnimation;[Front Weak Grapple B] 11 - Repeated Chops Loop (P1)
23DD=AkiAnimation;[Front Weak Grapple B] 11 - Repeated Chops Loop (P2)
23DE=AkiAnimation;[Front Weak Grapple B] 11 - Repeated Chops Finish Normal (P1)
23DF=AkiAnimation;[Front Weak Grapple B] 11 - Repeated Chops Finish Normal (P2)
23E0=AkiAnimation;
23E1=AkiAnimation;
23E2=AkiAnimation;[Front Weak Grapple B] 11 - Repeated Chops Finish Breakup (P1)
23E3=AkiAnimation;[Front Weak Grapple B] 11 - Repeated Chops Finish Breakup (P2)
23E4=AkiAnimation;[Front Weak Grapple B] 05 - Flying Headscissors (P1)
23E5=AkiAnimation;[Front Weak Grapple B] 05 - Flying Headscissors (P2)
23E6=AkiAnimation;[Front Weak Grapple B] 05 - Flying Headscissors Toss Off Reversal (P1)
23E7=AkiAnimation;[Front Weak Grapple B] 05 - Flying Headscissors Toss Off Reversal (P2)
23E8=AkiAnimation;[Front Strong Grapple] 67 - Tornado Bomb (P1)
23E9=AkiAnimation;[Front Strong Grapple] 67 - Tornado Bomb (P2)
23EA=AkiAnimation;[Front Strong Grapple] 67 - Tornado Bomb Elbow Reversal (P1)
23EB=AkiAnimation;[Front Strong Grapple] 67 - Tornado Bomb Elbow Reversal (P2)
23EC=AkiAnimation;[Front Strong Grapple] 80 - Roll Forward Pin Fall Back Reversal (P1)
23ED=AkiAnimation;[Front Strong Grapple] 80 - Roll Forward Pin Fall Back Reversal (P2)
23EE=AkiAnimation;[Front Weak Grapple B] 01 - Headlock Takedown (P1)
23EF=AkiAnimation;[Front Weak Grapple B] 01 - Headlock Takedown (P2)
23F0=AkiAnimation;[Front Weak Grapple B] 01 - Headlock Takedown Back Grapple Reversal 1 (P1)
23F1=AkiAnimation;[Front Weak Grapple B] 01 - Headlock Takedown Back Grapple Reversal 1 (P2)
23F2=AkiAnimation;[Front Weak Grapple B] 01 - Headlock Takedown Back Grapple Reversal 2 (P1)
23F3=AkiAnimation;[Front Weak Grapple B] 01 - Headlock Takedown Back Grapple Reversal 2 (P2)
23F4=AkiAnimation;[Front Weak Grapple B] 16 - Fast Machinegun Knee Lift (P1)
23F5=AkiAnimation;[Front Weak Grapple B] 16 - Fast Machinegun Knee Lift (P2)
23F6=AkiAnimation;[Front Weak Grapple B] 16 - Fast Machinegun Knee Lift Loop (P1)
23F7=AkiAnimation;[Front Weak Grapple B] 16 - Fast Machinegun Knee Lift Loop (P2)
23F8=AkiAnimation;[Front Weak Grapple B] 16 - Fast Machinegun Knee Lift Finish Normal (P1)
23F9=AkiAnimation;[Front Weak Grapple B] 16 - Fast Machinegun Knee Lift Finish Normal (P2)
23FA=AkiAnimation;
23FB=AkiAnimation;
23FC=AkiAnimation;[Front Weak Grapple B] 16 - Fast Machinegun Knee Lift Finish Breakup (P1)
23FD=AkiAnimation;[Front Weak Grapple B] 16 - Fast Machinegun Knee Lift Finish Breakup (P2)
23FE=AkiAnimation;[Front Strong Grapple] 21 - Front Facebuster (P1)
23FF=AkiAnimation;[Front Strong Grapple] 21 - Front Facebuster (P2)
2400=AkiAnimation;[Front Strong Grapple] 15 - Kitchen Sink to Ropes Drop Toe Hold Reversal (P1)
2401=AkiAnimation;[Front Strong Grapple] 15 - Kitchen Sink to Ropes Drop Toe Hold Reversal (P2)
2402=AkiAnimation;[Front Strong Grapple] 15 - Kitchen Sink to Ropes Lariat Reversal (P1)
2403=AkiAnimation;[Front Strong Grapple] 15 - Kitchen Sink to Ropes Lariat Reversal (P2)
2404=AkiAnimation;[Front Strong Grapple] 15 - Kitchen Sink to Ropes (P1)
2405=AkiAnimation;[Front Strong Grapple] 15 - Kitchen Sink to Ropes (P2)
2406=AkiAnimation;[Front Strong Grapple] 15 - Kitchen Sink to Ropes Run Loop (P1)
2407=AkiAnimation;[Front Strong Grapple] 15 - Kitchen Sink to Ropes Run Loop (P2)
2408=AkiAnimation;[Front Strong Grapple] 15 - Kitchen Sink to Ropes Finish Normal (P1)
2409=AkiAnimation;[Front Strong Grapple] 15 - Kitchen Sink to Ropes Finish Normal (P2)
240A=AkiAnimation;
240B=AkiAnimation;
240C=AkiAnimation;[Front Strong Grapple] 15 - Kitchen Sink to Ropes Finish Breakup (P1)
240D=AkiAnimation;[Front Strong Grapple] 15 - Kitchen Sink to Ropes Finish Breakup (P2)
240E=AkiAnimation;[Front Strong Grapple] 74 - Snake Eyes (P1)
240F=AkiAnimation;[Front Strong Grapple] 74 - Snake Eyes (P2)
2410=AkiAnimation;[Front Strong Grapple] 74 - Snake Eyes Walk Loop (P1)
2411=AkiAnimation;[Front Strong Grapple] 74 - Snake Eyes Walk Loop (P2)
2412=AkiAnimation;[Front Strong Grapple] 74 - Snake Eyes Finish Normal (P1)
2413=AkiAnimation;[Front Strong Grapple] 74 - Snake Eyes Finish Normal (P2)
2414=AkiAnimation;
2415=AkiAnimation;
2416=AkiAnimation;[Front Strong Grapple] 74 - Snake Eyes Finish Breakup (P1)
2417=AkiAnimation;[Front Strong Grapple] 74 - Snake Eyes Finish Breakup (P2)
2418=AkiAnimation;[Front Strong Grapple] 76 - Corner Somersault Kick (P1)
2419=AkiAnimation;[Front Strong Grapple] 76 - Corner Somersault Kick (P2)
241A=AkiAnimation;[Front Strong Grapple] 76 - Corner Somersault Kick Run Loop (P1)
241B=AkiAnimation;[Front Strong Grapple] 76 - Corner Somersault Kick Run Loop (P2)
241C=AkiAnimation;[Front Strong Grapple] 76 - Corner Somersault Kick Finish Normal (P1)
241D=AkiAnimation;[Front Strong Grapple] 76 - Corner Somersault Kick Finish Normal (P2)
241E=AkiAnimation;
241F=AkiAnimation;
2420=AkiAnimation;
2421=AkiAnimation;
2422=AkiAnimation;[Front Strong Grapple] 13 - Body Scoop Slam (P1)
2423=AkiAnimation;[Front Strong Grapple] 13 - Body Scoop Slam (P2)
2424=AkiAnimation;[Front Strong Grapple] 13 - Body Scoop Slam DDT Reversal (P1)
2425=AkiAnimation;[Front Strong Grapple] 13 - Body Scoop Slam DDT Reversal (P2)
2426=AkiAnimation;[Front Strong Grapple] 13 - Body Scoop Slam Armbar Reversal (P1)
2427=AkiAnimation;[Front Strong Grapple] 13 - Body Scoop Slam Armbar Reversal (P2)
2428=AkiAnimation;[Front Weak Grapple B] 31 - Swinging Neckbreaker (P1)
2429=AkiAnimation;[Front Weak Grapple B] 31 - Swinging Neckbreaker (P2)
242A=AkiAnimation;[Front Weak Grapple B] 31 - Swinging Neckbreaker Punch Reversal (P1)
242B=AkiAnimation;[Front Weak Grapple B] 31 - Swinging Neckbreaker Punch Reversal (P2)
242C=AkiAnimation;[Front Strong Grapple] 51 - Death Valley Driver (P1)
242D=AkiAnimation;[Front Strong Grapple] 51 - Death Valley Driver (P2)
242E=AkiAnimation;[Front Strong Grapple] 51 - Death Valley Driver Escape Reversal (P1)
242F=AkiAnimation;[Front Strong Grapple] 51 - Death Valley Driver Escape Reversal (P2)
2430=AkiAnimation;[Front Weak Grapple B] 18 - Jawbreaker (P1)
2431=AkiAnimation;[Front Weak Grapple B] 18 - Jawbreaker (P2)
2432=AkiAnimation;[Front Weak Grapple B] 18 - Jawbreaker Breakup Reversal (P1)
2433=AkiAnimation;[Front Weak Grapple B] 18 - Jawbreaker Breakup Reversal (P2)
2434=AkiAnimation;[Front Strong Grapple] 07 - Lift Up Shoulder Slam (P1)
2435=AkiAnimation;[Front Strong Grapple] 07 - Lift Up Shoulder Slam (P2)
2436=AkiAnimation;[Front Weak Grapple B] 13 - Arm Wrench with Heel Kick (P1)
2437=AkiAnimation;[Front Weak Grapple B] 13 - Arm Wrench with Heel Kick (P2)
2438=AkiAnimation;[Front Weak Grapple B] 13 - Arm Wrench with Heel Kick Ducking Reversal (P1)
2439=AkiAnimation;[Front Weak Grapple B] 13 - Arm Wrench with Heel Kick Ducking Reversal (P2)
243A=AkiAnimation;[Front Strong Grapple] 01 - Stalling Fallaway Slam (P1)
243B=AkiAnimation;[Front Strong Grapple] 01 - Stalling Fallaway Slam (P2)
243C=AkiAnimation;[Front Strong Grapple] 33 - Step Front Suplex (P1)
243D=AkiAnimation;[Front Strong Grapple] 33 - Step Front Suplex (P2)
243E=AkiAnimation;[Front Strong Grapple] 08 - Death Valley Facebuster (P1)
243F=AkiAnimation;[Front Strong Grapple] 08 - Death Valley Facebuster (P2)
2440=AkiAnimation;[Front Strong Grapple] 06 - Lift Up Drop (P1)
2441=AkiAnimation;[Front Strong Grapple] 06 - Lift Up Drop (P2)
2442=AkiAnimation;[Front Strong Grapple] 46 - Pedigree (P1)
2443=AkiAnimation;[Front Strong Grapple] 46 - Pedigree (P2)
2444=AkiAnimation;[Front Strong Grapple] 45 - Double Arm DDT (P1)
2445=AkiAnimation;[Front Strong Grapple] 45 - Double Arm DDT (P2)
2446=AkiAnimation;[Front Strong Grapple] 45 - Double Arm DDT Reversal (P1)
2447=AkiAnimation;[Front Strong Grapple] 45 - Double Arm DDT Reversal (P2)
2448=AkiAnimation;[Front Strong Grapple] 29 - Canadian Shoulder Buster (P1)
2449=AkiAnimation;[Front Strong Grapple] 29 - Canadian Shoulder Buster (P2)
244A=AkiAnimation;[Front Weak Grapple B] 38 - Arm Twist Throw (P1)
244B=AkiAnimation;[Front Weak Grapple B] 38 - Arm Twist Throw (P2)
244C=AkiAnimation;[Front Weak Grapple B] 38 - Arm Twist Throw Escape Reversal (P1)
244D=AkiAnimation;[Front Weak Grapple B] 38 - Arm Twist Throw Escape Reversal (P2)
244E=AkiAnimation;[Front Strong Grapple] 69 - Gutwrench Powerbomb (P1)
244F=AkiAnimation;[Front Strong Grapple] 69 - Gutwrench Powerbomb (P2)
2450=AkiAnimation;[Front Strong Grapple] 50 - Darkness Chokeslam (P1)
2451=AkiAnimation;[Front Strong Grapple] 50 - Darkness Chokeslam (P2)
2452=AkiAnimation;[Front Strong Grapple] 50 - Darkness Chokeslam Breakup Reversal (P1)
2453=AkiAnimation;[Front Strong Grapple] 50 - Darkness Chokeslam Breakup Reversal (P2)
2454=AkiAnimation;[Front Strong Grapple] Powerbomb Backdrop Reversal (P1)
2455=AkiAnimation;[Front Strong Grapple] Powerbomb Backdrop Reversal (P2)
2456=AkiAnimation;[Front Strong Grapple] Powerbomb Mist Reversal (P1)
2457=AkiAnimation;[Front Strong Grapple] Powerbomb Mist Reversal (P2)
2458=AkiAnimation;[Front Strong Grapple] Powerbomb Headscissors Reversal (P1)
2459=AkiAnimation;[Front Strong Grapple] Powerbomb Headscissors Reversal (P2)
245A=AkiAnimation;[Front Strong Grapple] 54 - Powerbomb Pin (P1)
245B=AkiAnimation;[Front Strong Grapple] 54 - Powerbomb Pin (P2)
245C=AkiAnimation;[Front Strong Grapple] 54 - Powerbomb Frankensteiner Pin Reversal (P1)
245D=AkiAnimation;[Front Strong Grapple] 54 - Powerbomb Frankensteiner Pin Reversal (P2)
245E=AkiAnimation;[Front Strong Grapple] 54 - Powerbomb Pin Loop (P1)
245F=AkiAnimation;[Front Strong Grapple] 54 - Powerbomb Pin Loop (P2)
2460=AkiAnimation;[Front Strong Grapple] 54 - Powerbomb Pin Finish Normal (P1)
2461=AkiAnimation;[Front Strong Grapple] 54 - Powerbomb Pin Finish Normal (P2)
2462=AkiAnimation;[Front Strong Grapple] 54 - Powerbomb Pin Finish Pinfall (P1)
2463=AkiAnimation;[Front Strong Grapple] 54 - Powerbomb Pin Finish Pinfall (P2)
2464=AkiAnimation;[Front Strong Grapple] 54 - Powerbomb Pin Finish Breakup (P1)
2465=AkiAnimation;[Front Strong Grapple] 54 - Powerbomb Pin Finish Breakup (P2)
2466=AkiAnimation;[Front Strong Grapple] 57 - Praying Powerbomb (P1)
2467=AkiAnimation;[Front Strong Grapple] 57 - Praying Powerbomb (P2)
2468=AkiAnimation;[Front Strong Grapple] 57 - Praying Powerbomb Pin Loop (P1)
2469=AkiAnimation;[Front Strong Grapple] 57 - Praying Powerbomb Pin Loop (P2)
246A=AkiAnimation;[Front Strong Grapple] 57 - Praying Powerbomb Finish Normal (P1)
246B=AkiAnimation;[Front Strong Grapple] 57 - Praying Powerbomb Finish Normal (P2)
246C=AkiAnimation;[Front Strong Grapple] 57 - Praying Powerbomb Finish Pinfall (P1)
246D=AkiAnimation;[Front Strong Grapple] 57 - Praying Powerbomb Finish Pinfall (P2)
246E=AkiAnimation;[Front Strong Grapple] 57 - Praying Powerbomb Finish Breakup (P1)
246F=AkiAnimation;[Front Strong Grapple] 57 - Praying Powerbomb Finish Breakup (P2)
2470=AkiAnimation;[Front Strong Grapple] 56 - Powerbomb Jackknife Hold (P1)
2471=AkiAnimation;[Front Strong Grapple] 56 - Powerbomb Jackknife Hold (P2)
2472=AkiAnimation;[Front Strong Grapple] 56 - Powerbomb Jackknife Hold Pin Loop (P1)
2473=AkiAnimation;[Front Strong Grapple] 56 - Powerbomb Jackknife Hold Pin Loop (P2)
2474=AkiAnimation;[Front Strong Grapple] 56 - Powerbomb Jackknife Hold Finish Normal (P1)
2475=AkiAnimation;[Front Strong Grapple] 56 - Powerbomb Jackknife Hold Finish Normal (P2)
2476=AkiAnimation;[Front Strong Grapple] 56 - Powerbomb Jackknife Hold Finish Pinfall (P1)
2477=AkiAnimation;[Front Strong Grapple] 56 - Powerbomb Jackknife Hold Finish Pinfall (P2)
2478=AkiAnimation;[Front Strong Grapple] 56 - Powerbomb Jackknife Hold Finish Breakup (P1)
2479=AkiAnimation;[Front Strong Grapple] 56 - Powerbomb Jackknife Hold Finish Breakup (P2)
247A=AkiAnimation;[Front Strong Grapple] 61 - Dynamic Bomb (P1)
247B=AkiAnimation;[Front Strong Grapple] 61 - Dynamic Bomb (P2)
247C=AkiAnimation;[Front Strong Grapple] 61 - Dynamic Bomb Pin Loop (P1)
247D=AkiAnimation;[Front Strong Grapple] 61 - Dynamic Bomb Pin Loop (P2)
247E=AkiAnimation;[Front Strong Grapple] 61 - Dynamic Bomb Finish Normal (P1)
247F=AkiAnimation;[Front Strong Grapple] 61 - Dynamic Bomb Finish Normal (P2)
2480=AkiAnimation;[Front Strong Grapple] 61 - Dynamic Bomb Finish Pinfall (P1)
2481=AkiAnimation;[Front Strong Grapple] 61 - Dynamic Bomb Finish Pinfall (P2)
2482=AkiAnimation;[Front Strong Grapple] 61 - Dynamic Bomb Finish Breakup (P1)
2483=AkiAnimation;[Front Strong Grapple] 61 - Dynamic Bomb Finish Breakup (P2)
2484=AkiAnimation;[Front Strong Grapple] 62 - Liger Bomb (P1)
2485=AkiAnimation;[Front Strong Grapple] 62 - Liger Bomb (P2)
2486=AkiAnimation;[Front Strong Grapple] 62 - Liger Bomb Pin Loop (P1)
2487=AkiAnimation;[Front Strong Grapple] 62 - Liger Bomb Pin Loop (P2)
2488=AkiAnimation;[Front Strong Grapple] 62 - Liger Bomb Finish Normal (P1)
2489=AkiAnimation;[Front Strong Grapple] 62 - Liger Bomb Finish Normal (P2)
248A=AkiAnimation;[Front Strong Grapple] 62 - Liger Bomb Finish Pinfall (P1)
248B=AkiAnimation;[Front Strong Grapple] 62 - Liger Bomb Finish Pinfall (P2)
248C=AkiAnimation;[Front Strong Grapple] 62 - Liger Bomb Finish Breakup (P1)
248D=AkiAnimation;[Front Strong Grapple] 62 - Liger Bomb Finish Breakup (P2)
248E=AkiAnimation;[Front Strong Grapple] 58 - Thunder Fire Powerbomb (P1)
248F=AkiAnimation;[Front Strong Grapple] 58 - Thunder Fire Powerbomb (P2)
2490=AkiAnimation;[Front Strong Grapple] 64 - Black Tiger Bomb Escape Reversal (P1)
2491=AkiAnimation;[Front Strong Grapple] 64 - Black Tiger Bomb Escape Reversal (P2)
2492=AkiAnimation;[Front Strong Grapple] 64 - Black Tiger Bomb (P1)
2493=AkiAnimation;[Front Strong Grapple] 64 - Black Tiger Bomb (P2)
2494=AkiAnimation;[Front Strong Grapple] 59 - Thunder Fire Powerbomb (Sasuke) (P1)
2495=AkiAnimation;[Front Strong Grapple] 59 - Thunder Fire Powerbomb (Sasuke) (P2)
2496=AkiAnimation;[Front Strong Grapple] 59 - Thunder Fire Powerbomb (Sasuke) Pin Loop (P1)
2497=AkiAnimation;[Front Strong Grapple] 59 - Thunder Fire Powerbomb (Sasuke) Pin Loop (P2)
2498=AkiAnimation;[Front Strong Grapple] 59 - Thunder Fire Powerbomb (Sasuke) Finish Normal (P1)
2499=AkiAnimation;[Front Strong Grapple] 59 - Thunder Fire Powerbomb (Sasuke) Finish Normal (P2)
249A=AkiAnimation;[Front Strong Grapple] 59 - Thunder Fire Powerbomb (Sasuke) Finish Pinfall (P1)
249B=AkiAnimation;[Front Strong Grapple] 59 - Thunder Fire Powerbomb (Sasuke) Finish Pinfall (P2)
249C=AkiAnimation;[Front Strong Grapple] 59 - Thunder Fire Powerbomb (Sasuke) Finish Breakup (P1)
249D=AkiAnimation;[Front Strong Grapple] 59 - Thunder Fire Powerbomb (Sasuke) Finish Breakup (P2)
249E=AkiAnimation;[Front Strong Grapple] 41 - Northern Lights Suplex Knee Reversal (P1)
249F=AkiAnimation;[Front Strong Grapple] 41 - Northern Lights Suplex Knee Reversal (P2)
24A0=AkiAnimation;[Front Strong Grapple] 41 - Northern Lights Suplex (P1)
24A1=AkiAnimation;[Front Strong Grapple] 41 - Northern Lights Suplex (P2)
24A2=AkiAnimation;[Front Strong Grapple] 41 - Northern Lights Suplex Pin Loop (P1)
24A3=AkiAnimation;[Front Strong Grapple] 41 - Northern Lights Suplex Pin Loop (P2)
24A4=AkiAnimation;[Front Strong Grapple] 41 - Northern Lights Suplex Finish Normal (P1)
24A5=AkiAnimation;[Front Strong Grapple] 41 - Northern Lights Suplex Finish Normal (P2)
24A6=AkiAnimation;[Front Strong Grapple] 41 - Northern Lights Suplex Finish Pinfall (P1)
24A7=AkiAnimation;[Front Strong Grapple] 41 - Northern Lights Suplex Finish Pinfall (P2)
24A8=AkiAnimation;[Front Strong Grapple] 41 - Northern Lights Suplex Finish Breakup (P1)
24A9=AkiAnimation;[Front Strong Grapple] 41 - Northern Lights Suplex Finish Breakup (P2)
24AA=AkiAnimation;[Front Strong Grapple] 39 - Fisherman Suplex Punch Reversal (P1)
24AB=AkiAnimation;[Front Strong Grapple] 39 - Fisherman Suplex Punch Reversal (P2)
24AC=AkiAnimation;[Front Strong Grapple] 39 - Fisherman Suplex (P1)
24AD=AkiAnimation;[Front Strong Grapple] 39 - Fisherman Suplex (P2)
24AE=AkiAnimation;[Front Strong Grapple] 39 - Fisherman Suplex Pin Loop (P1)
24AF=AkiAnimation;[Front Strong Grapple] 39 - Fisherman Suplex Pin Loop (P2)
24B0=AkiAnimation;[Front Strong Grapple] 39 - Fisherman Suplex Finish Normal (P1)
24B1=AkiAnimation;[Front Strong Grapple] 39 - Fisherman Suplex Finish Normal (P2)
24B2=AkiAnimation;[Front Strong Grapple] 39 - Fisherman Suplex Finish Pinfall (P1)
24B3=AkiAnimation;[Front Strong Grapple] 39 - Fisherman Suplex Finish Pinfall (P2)
24B4=AkiAnimation;[Front Strong Grapple] 39 - Fisherman Suplex Finish Breakup (P1)
24B5=AkiAnimation;[Front Strong Grapple] 39 - Fisherman Suplex Finish Breakup (P2)
24B6=AkiAnimation;[Front Strong Grapple] 78 - Small Package Stomp Reversal (P1)
24B7=AkiAnimation;[Front Strong Grapple] 78 - Small Package Stomp Reversal (P2)
24B8=AkiAnimation;[Front Strong Grapple] 78 - Small Package (P1)
24B9=AkiAnimation;[Front Strong Grapple] 78 - Small Package (P2)
24BA=AkiAnimation;[Front Strong Grapple] 78 - Small Package Pin Loop (P1)
24BB=AkiAnimation;[Front Strong Grapple] 78 - Small Package Pin Loop (P2)
24BC=AkiAnimation;[Front Strong Grapple] 78 - Small Package Finish Normal (P1)
24BD=AkiAnimation;[Front Strong Grapple] 78 - Small Package Finish Normal (P2)
24BE=AkiAnimation;[Front Strong Grapple] 78 - Small Package Finish Pinfall (P1)
24BF=AkiAnimation;[Front Strong Grapple] 78 - Small Package Finish Pinfall (P2)
24C0=AkiAnimation;[Front Strong Grapple] 78 - Small Package Finish Breakup (P1)
24C1=AkiAnimation;[Front Strong Grapple] 78 - Small Package Finish Breakup (P2)
24C2=AkiAnimation;[Front Strong Grapple] 60 - Tiger Driver (P1)
24C3=AkiAnimation;[Front Strong Grapple] 60 - Tiger Driver (P2)
24C4=AkiAnimation;[Front Strong Grapple] 66 - Doctor Bomb Backdrop Reversal 1 (P1)
24C5=AkiAnimation;[Front Strong Grapple] 66 - Doctor Bomb Backdrop Reversal 1 (P2)
24C6=AkiAnimation;[Front Strong Grapple] 66 - Doctor Bomb Backdrop Reversal 2 (P1)
24C7=AkiAnimation;[Front Strong Grapple] 66 - Doctor Bomb Backdrop Reversal 2 (P2)
24C8=AkiAnimation;[Front Strong Grapple] 66 - Doctor Bomb (P1)
24C9=AkiAnimation;[Front Strong Grapple] 66 - Doctor Bomb (P2)
24CA=AkiAnimation;[Front Strong Grapple] 66 - Doctor Bomb Frankensteiner Pin Reversal 1 (P1)
24CB=AkiAnimation;[Front Strong Grapple] 66 - Doctor Bomb Frankensteiner Pin Reversal 1 (P2)
24CC=AkiAnimation;[Front Strong Grapple] 66 - Doctor Bomb Frankensteiner Pin Reversal 2 (P1)
24CD=AkiAnimation;[Front Strong Grapple] 66 - Doctor Bomb Frankensteiner Pin Reversal 2 (P2)
24CE=AkiAnimation;[Front Strong Grapple] 79 - Frankensteiner Powerbomb Reversal (P1)
24CF=AkiAnimation;[Front Strong Grapple] 79 - Frankensteiner Powerbomb Reversal (P2)
24D0=AkiAnimation;[Front Strong Grapple] 79 - Frankensteiner Pin Reversal (P1)
24D1=AkiAnimation;[Front Strong Grapple] 79 - Frankensteiner Pin Reversal (P2)
24D2=AkiAnimation;[Front Strong Grapple] 79 - Frankensteiner (P1)
24D3=AkiAnimation;[Front Strong Grapple] 79 - Frankensteiner (P2)
24D4=AkiAnimation;[Front Strong Grapple] 79 - Frankensteiner Pin Loop (P1)
24D5=AkiAnimation;[Front Strong Grapple] 79 - Frankensteiner Pin Loop (P2)
24D6=AkiAnimation;[Front Strong Grapple] 79 - Frankensteiner Finish Normal (P1)
24D7=AkiAnimation;[Front Strong Grapple] 79 - Frankensteiner Finish Normal (P2)
24D8=AkiAnimation;[Front Strong Grapple] 79 - Frankensteiner Finish Pinfall (P1)
24D9=AkiAnimation;[Front Strong Grapple] 79 - Frankensteiner Finish Pinfall (P2)
24DA=AkiAnimation;[Front Strong Grapple] 79 - Frankensteiner Finish Breakup (P1)
24DB=AkiAnimation;[Front Strong Grapple] 79 - Frankensteiner Finish Breakup (P2)
24DC=AkiAnimation;[Front Strong Grapple] 24 - Falcon Arrow (P1)
24DD=AkiAnimation;[Front Strong Grapple] 24 - Falcon Arrow (P2)
24DE=AkiAnimation;[Front Strong Grapple] 24 - Falcon Arrow Pin Loop (P1)
24DF=AkiAnimation;[Front Strong Grapple] 24 - Falcon Arrow Pin Loop (P2)
24E0=AkiAnimation;[Front Strong Grapple] 24 - Falcon Arrow Finish Normal (P1)
24E1=AkiAnimation;[Front Strong Grapple] 24 - Falcon Arrow Finish Normal (P2)
24E2=AkiAnimation;[Front Strong Grapple] 24 - Falcon Arrow Finish Pinfall (P1)
24E3=AkiAnimation;[Front Strong Grapple] 24 - Falcon Arrow Finish Pinfall (P2)
24E4=AkiAnimation;[Front Strong Grapple] 24 - Falcon Arrow Finish Breakup (P1)
24E5=AkiAnimation;[Front Strong Grapple] 24 - Falcon Arrow Finish Breakup (P2)
24E6=AkiAnimation;[Front Strong Grapple] 65 - Michinoku Driver 2 (P1)
24E7=AkiAnimation;[Front Strong Grapple] 65 - Michinoku Driver 2 (P2)
24E8=AkiAnimation;[Front Strong Grapple] 65 - Michinoku Driver 2 Pin Loop (P1)
24E9=AkiAnimation;[Front Strong Grapple] 65 - Michinoku Driver 2 Pin Loop (P2)
24EA=AkiAnimation;[Front Strong Grapple] 65 - Michinoku Driver 2 Finish Normal (P1)
24EB=AkiAnimation;[Front Strong Grapple] 65 - Michinoku Driver 2 Finish Normal (P2)
24EC=AkiAnimation;[Front Strong Grapple] 65 - Michinoku Driver 2 Finish Pinfall (P1)
24ED=AkiAnimation;[Front Strong Grapple] 65 - Michinoku Driver 2 Finish Pinfall (P2)
24EE=AkiAnimation;[Front Strong Grapple] 65 - Michinoku Driver 2 Finish Breakup (P1)
24EF=AkiAnimation;[Front Strong Grapple] 65 - Michinoku Driver 2 Finish Breakup (P2)
24F0=AkiAnimation;[Front Strong Grapple] 38 - Devil Windmill Hold Punch Reversal (P1)
24F1=AkiAnimation;[Front Strong Grapple] 38 - Devil Windmill Hold Punch Reversal (P2)
24F2=AkiAnimation;[Front Strong Grapple] 38 - Devil Windmill Hold (P1)
24F3=AkiAnimation;[Front Strong Grapple] 38 - Devil Windmill Hold (P2)
24F4=AkiAnimation;[Front Strong Grapple] 38 - Devil Windmill Hold Pin Loop (P1)
24F5=AkiAnimation;[Front Strong Grapple] 38 - Devil Windmill Hold Pin Loop (P2)
24F6=AkiAnimation;[Front Strong Grapple] 38 - Devil Windmill Hold Finish Normal (P1)
24F7=AkiAnimation;[Front Strong Grapple] 38 - Devil Windmill Hold Finish Normal (P2)
24F8=AkiAnimation;[Front Strong Grapple] 38 - Devil Windmill Hold Finish Pinfall (P1)
24F9=AkiAnimation;[Front Strong Grapple] 38 - Devil Windmill Hold Finish Pinfall (P2)
24FA=AkiAnimation;[Front Strong Grapple] 38 - Devil Windmill Hold Finish Breakup (P1)
24FB=AkiAnimation;[Front Strong Grapple] 38 - Devil Windmill Hold Finish Breakup (P2)
24FC=AkiAnimation;[Front Strong Grapple] 80 - Roll Forward Pin (P1)
24FD=AkiAnimation;[Front Strong Grapple] 80 - Roll Forward Pin (P2)
24FE=AkiAnimation;[Front Strong Grapple] 80 - Roll Forward Pin Loop (P1)
24FF=AkiAnimation;[Front Strong Grapple] 80 - Roll Forward Pin Loop (P2)
2500=AkiAnimation;[Front Strong Grapple] 80 - Roll Forward Pin Finish Normal (P1)
2501=AkiAnimation;[Front Strong Grapple] 80 - Roll Forward Pin Finish Normal (P2)
2502=AkiAnimation;[Front Strong Grapple] 80 - Roll Forward Pin Finish Pinfall (P1)
2503=AkiAnimation;[Front Strong Grapple] 80 - Roll Forward Pin Finish Pinfall (P2)
2504=AkiAnimation;[Front Strong Grapple] 80 - Roll Forward Pin Finish Breakup (P1)
2505=AkiAnimation;[Front Strong Grapple] 80 - Roll Forward Pin Finish Breakup (P2)
2506=AkiAnimation;[Front Strong Grapple] 81 - Roll Backward Pin (P1)
2507=AkiAnimation;[Front Strong Grapple] 81 - Roll Backward Pin (P2)
2508=AkiAnimation;[Front Strong Grapple] 63 - Triple Powerbomb Pin (P1)
2509=AkiAnimation;[Front Strong Grapple] 63 - Triple Powerbomb Pin (P2)
250A=AkiAnimation;[Front Strong Grapple] 63 - Triple Powerbomb Pin Loop (P1)
250B=AkiAnimation;[Front Strong Grapple] 63 - Triple Powerbomb Pin Loop (P2)
250C=AkiAnimation;[Front Strong Grapple] 63 - Triple Powerbomb Pin Finish Normal (P1)
250D=AkiAnimation;[Front Strong Grapple] 63 - Triple Powerbomb Pin Finish Normal (P2)
250E=AkiAnimation;[Front Strong Grapple] 63 - Triple Powerbomb Pin Finish Pinfall (P1)
250F=AkiAnimation;[Front Strong Grapple] 63 - Triple Powerbomb Pin Finish Pinfall (P2)
2510=AkiAnimation;[Front Strong Grapple] 63 - Triple Powerbomb Pin Finish Breakup (P1)
2511=AkiAnimation;[Front Strong Grapple] 63 - Triple Powerbomb Pin Finish Breakup (P2)
2512=AkiAnimation;[Front Weak Grapple B] 17 - Body Grab Knee Strikes Grab Reversal (P1)
2513=AkiAnimation;[Front Weak Grapple B] 17 - Body Grab Knee Strikes Grab Reversal (P2)
2514=AkiAnimation;[Front Weak Grapple B] 17 - Body Grab Knee Strikes (P1)
2515=AkiAnimation;[Front Weak Grapple B] 17 - Body Grab Knee Strikes (P2)
2516=AkiAnimation;[Front Weak Grapple B] 17 - Body Grab Knee Strikes Loop (P1)
2517=AkiAnimation;[Front Weak Grapple B] 17 - Body Grab Knee Strikes Loop (P2)
2518=AkiAnimation;[Front Weak Grapple B] 17 - Body Grab Knee Strikes Finish Normal (P1)
2519=AkiAnimation;[Front Weak Grapple B] 17 - Body Grab Knee Strikes Finish Normal (P2)
251A=AkiAnimation;
251B=AkiAnimation;
251C=AkiAnimation;[Front Weak Grapple B] 17 - Body Grab Knee Strikes Finish Breakup (P1)
251D=AkiAnimation;[Front Weak Grapple B] 17 - Body Grab Knee Strikes Finish Breakup (P2)
251E=AkiAnimation;[Front Strong Grapple] 77 - Backslide Reversal (P1)
251F=AkiAnimation;[Front Strong Grapple] 77 - Backslide Reversal (P2)
2520=AkiAnimation;[Front Strong Grapple] 77 - Backslide (P1)
2521=AkiAnimation;[Front Strong Grapple] 77 - Backslide (P2)
2522=AkiAnimation;[Front Strong Grapple] 84 - Armbar Rollthrough Reversal (P1)
2523=AkiAnimation;[Front Strong Grapple] 84 - Armbar Rollthrough Reversal (P2)
2524=AkiAnimation;[Front Strong Grapple] 84 - Armbar (P1)
2525=AkiAnimation;[Front Strong Grapple] 84 - Armbar (P2)
2526=AkiAnimation;[Front Strong Grapple] 84 - Armbar Loop (P1)
2527=AkiAnimation;[Front Strong Grapple] 84 - Armbar Loop (P2)
2528=AkiAnimation;[Front Strong Grapple] 84 - Armbar Finish Normal (P1)
2529=AkiAnimation;[Front Strong Grapple] 84 - Armbar Finish Normal (P2)
252A=AkiAnimation;[Front Strong Grapple] 84 - Armbar Finish Submit (P1)
252B=AkiAnimation;[Front Strong Grapple] 84 - Armbar Finish Submit (P2)
252C=AkiAnimation;[Front Strong Grapple] 84 - Armbar Finish Breakup (P1)
252D=AkiAnimation;[Front Strong Grapple] 84 - Armbar Finish Breakup (P2)
252E=AkiAnimation;[Front Strong Grapple] 82 - Headlock Backdrop Reversal (P1)
252F=AkiAnimation;[Front Strong Grapple] 82 - Headlock Backdrop Reversal (P2)
2530=AkiAnimation;[Front Strong Grapple] 82 - Headlock (P1)
2531=AkiAnimation;[Front Strong Grapple] 82 - Headlock (P2)
2532=AkiAnimation;[Front Strong Grapple] 82 - Headlock Loop (P1)
2533=AkiAnimation;[Front Strong Grapple] 82 - Headlock Loop (P2)
2534=AkiAnimation;[Front Strong Grapple] 82 - Headlock Finish Normal (P1)
2535=AkiAnimation;[Front Strong Grapple] 82 - Headlock Finish Normal (P2)
2536=AkiAnimation;
2537=AkiAnimation;
2538=AkiAnimation;[Front Strong Grapple] 82 - Headlock Finish Breakup (P1)
2539=AkiAnimation;[Front Strong Grapple] 82 - Headlock Finish Breakup (P2)
253A=AkiAnimation;[Front Strong Grapple] 75 - Tiger Spin (P1)
253B=AkiAnimation;[Front Strong Grapple] 75 - Tiger Spin (P2)
253C=AkiAnimation;[Front Strong Grapple] 87 - Canadian Backbreaker (P1)
253D=AkiAnimation;[Front Strong Grapple] 87 - Canadian Backbreaker (P2)
253E=AkiAnimation;[Front Strong Grapple] 87 - Canadian Backbreaker Loop (P1)
253F=AkiAnimation;[Front Strong Grapple] 87 - Canadian Backbreaker Loop (P2)
2540=AkiAnimation;[Front Strong Grapple] 87 - Canadian Backbreaker Finish Normal (P1)
2541=AkiAnimation;[Front Strong Grapple] 87 - Canadian Backbreaker Finish Normal (P2)
2542=AkiAnimation;[Front Strong Grapple] 87 - Canadian Backbreaker Finish Submit (P1)
2543=AkiAnimation;[Front Strong Grapple] 87 - Canadian Backbreaker Finish Submit (P2)
2544=AkiAnimation;[Front Strong Grapple] 87 - Canadian Backbreaker Finish Breakup (P1)
2545=AkiAnimation;[Front Strong Grapple] 87 - Canadian Backbreaker Finish Breakup (P2)
2546=AkiAnimation;[Front Strong Grapple] 86 - Neck Hanging Choke Knee Reversal 1 (P1)
2547=AkiAnimation;[Front Strong Grapple] 86 - Neck Hanging Choke Knee Reversal 1 (P2)
2548=AkiAnimation;[Front Strong Grapple] 86 - Neck Hanging Choke Knee Reversal 2 (P1)
2549=AkiAnimation;[Front Strong Grapple] 86 - Neck Hanging Choke Knee Reversal 2 (P2)
254A=AkiAnimation;[Front Strong Grapple] 86 - Neck Hanging Choke (P1)
254B=AkiAnimation;[Front Strong Grapple] 86 - Neck Hanging Choke (P2)
254C=AkiAnimation;[Front Strong Grapple] 86 - Neck Hanging Choke Loop (P1)
254D=AkiAnimation;[Front Strong Grapple] 86 - Neck Hanging Choke Loop (P2)
254E=AkiAnimation;[Front Strong Grapple] 86 - Neck Hanging Choke Finish Normal (P1)
254F=AkiAnimation;[Front Strong Grapple] 86 - Neck Hanging Choke Finish Normal (P2)
2550=AkiAnimation;[Front Strong Grapple] 86 - Neck Hanging Choke Finish Submit (P1)
2551=AkiAnimation;[Front Strong Grapple] 86 - Neck Hanging Choke Finish Submit (P2)
2552=AkiAnimation;[Front Strong Grapple] 86 - Neck Hanging Choke Finish Breakup (P1)
2553=AkiAnimation;[Front Strong Grapple] 86 - Neck Hanging Choke Finish Breakup (P2)
2554=AkiAnimation;[Front Strong Grapple] 83 - Cobra Claw Back Grapple Reversal (P1)
2555=AkiAnimation;[Front Strong Grapple] 83 - Cobra Claw Back Grapple Reversal (P2)
2556=AkiAnimation;[Front Strong Grapple] 83 - Cobra Claw (P1)
2557=AkiAnimation;[Front Strong Grapple] 83 - Cobra Claw (P2)
2558=AkiAnimation;[Front Strong Grapple] 83 - Cobra Claw Loop (P1)
2559=AkiAnimation;[Front Strong Grapple] 83 - Cobra Claw Loop (P2)
255A=AkiAnimation;[Front Strong Grapple] 83 - Cobra Claw Finish Normal (P1)
255B=AkiAnimation;[Front Strong Grapple] 83 - Cobra Claw Finish Normal (P2)
255C=AkiAnimation;
255D=AkiAnimation;
255E=AkiAnimation;[Front Strong Grapple] 83 - Cobra Claw Finish Breakup (P1)
255F=AkiAnimation;[Front Strong Grapple] 83 - Cobra Claw Finish Breakup (P2)
2560=AkiAnimation;[Front Strong Grapple] 55 - Powerbomb (P1)
2561=AkiAnimation;[Front Strong Grapple] 55 - Powerbomb (P2)
2562=AkiAnimation;[Front Strong Grapple] 04 - Corner Oklahoma Stampede (P1)
2563=AkiAnimation;[Front Strong Grapple] 04 - Corner Oklahoma Stampede (P2)
2564=AkiAnimation;[Front Strong Grapple] 04 - Corner Oklahoma Stampede Run Loop (P1)
2565=AkiAnimation;[Front Strong Grapple] 04 - Corner Oklahoma Stampede Run Loop (P2)
2566=AkiAnimation;[Front Strong Grapple] 04 - Corner Oklahoma Stampede Finish Normal (P1)
2567=AkiAnimation;[Front Strong Grapple] 04 - Corner Oklahoma Stampede Finish Normal (P2)
2568=AkiAnimation;
2569=AkiAnimation;
256A=AkiAnimation;
256B=AkiAnimation;
256C=AkiAnimation;[Front Strong Grapple] 53 - Hokuto Driver (P1)
256D=AkiAnimation;[Front Strong Grapple] 53 - Hokuto Driver (P2)
256E=AkiAnimation;[Front Strong Grapple] 20 - Manhattan Drop (P1)
256F=AkiAnimation;[Front Strong Grapple] 20 - Manhattan Drop (P2)
2570=AkiAnimation;[Front Strong Grapple] 12 - Reverse Ipponzeoi (P1)
2571=AkiAnimation;[Front Strong Grapple] 12 - Reverse Ipponzeoi (P2)
2572=AkiAnimation;[Front Strong Grapple] 12 - Reverse Ipponzeoi Back Grapple Reversal (P1)
2573=AkiAnimation;[Front Strong Grapple] 12 - Reverse Ipponzeoi Back Grapple Reversal (P2)
2574=AkiAnimation;[Front Strong Grapple] 48 - Nodowa Otoshi (P1)
2575=AkiAnimation;[Front Strong Grapple] 48 - Nodowa Otoshi (P2)
2576=AkiAnimation;[Front Strong Grapple] 48 - Nodowa Otoshi Takedown Reversal (P1)
2577=AkiAnimation;[Front Strong Grapple] 48 - Nodowa Otoshi Takedown Reversal (P2)
2578=AkiAnimation;[Front Strong Grapple] 49 - Chokeslam (P1)
2579=AkiAnimation;[Front Strong Grapple] 49 - Chokeslam (P2)
257A=AkiAnimation;[Front Strong Grapple] 09 - Uranage (P1)
257B=AkiAnimation;[Front Strong Grapple] 09 - Uranage (P2)
257C=AkiAnimation;[Front Strong Grapple] 09 - Uranage Elbow Reversal (P1)
257D=AkiAnimation;[Front Strong Grapple] 09 - Uranage Elbow Reversal (P2)
257E=AkiAnimation;[Front Strong Grapple] 10 - High Angle Uranage (P1)
257F=AkiAnimation;[Front Strong Grapple] 10 - High Angle Uranage (P2)
2580=AkiAnimation;[Front Strong Grapple] 10 - High Angle Uranage Elbow Reversal (P1)
2581=AkiAnimation;[Front Strong Grapple] 10 - High Angle Uranage Elbow Reversal (P2)
2582=AkiAnimation;[Front Strong Grapple] 26 - Piledriver-style Facebuster (P1)
2583=AkiAnimation;[Front Strong Grapple] 26 - Piledriver-style Facebuster (P2)
2584=AkiAnimation;[Front Strong Grapple] 40 - Fisherman Buster (P1)
2585=AkiAnimation;[Front Strong Grapple] 40 - Fisherman Buster (P2)
2586=AkiAnimation;[Front Strong Grapple] 22 - Brainbuster (P1)
2587=AkiAnimation;[Front Strong Grapple] 22 - Brainbuster (P2)
2588=AkiAnimation;[Front Strong Grapple] 23 - Stalling Brainbuster (P1)
2589=AkiAnimation;[Front Strong Grapple] 23 - Stalling Brainbuster (P2)
258A=AkiAnimation;[Front Strong Grapple] 23 - Stalling Brainbuster Loop (P1)
258B=AkiAnimation;[Front Strong Grapple] 23 - Stalling Brainbuster Loop (P2)
258C=AkiAnimation;[Front Strong Grapple] 23 - Stalling Brainbuster Finish Normal (P1)
258D=AkiAnimation;[Front Strong Grapple] 23 - Stalling Brainbuster Finish Normal (P2)
258E=AkiAnimation;
258F=AkiAnimation;
2590=AkiAnimation;[Front Strong Grapple] 23 - Stalling Brainbuster Finish Breakup (P1)
2591=AkiAnimation;[Front Strong Grapple] 23 - Stalling Brainbuster Finish Breakup (P2)
2592=AkiAnimation;[Front Strong Grapple] 43 - DDT (P1)
2593=AkiAnimation;[Front Strong Grapple] 43 - DDT (P2)
2594=AkiAnimation;[Front Strong Grapple] 43 - DDT Punch Reversal (P1)
2595=AkiAnimation;[Front Strong Grapple] 43 - DDT Punch Reversal (P2)
2596=AkiAnimation;[Front Strong Grapple] 43 - DDT Armbar Reversal (P1)
2597=AkiAnimation;[Front Strong Grapple] 43 - DDT Armbar Reversal (P2)
2598=AkiAnimation;[Front Strong Grapple] 44 - Jumping DDT (P1)
2599=AkiAnimation;[Front Strong Grapple] 44 - Jumping DDT (P2)
259A=AkiAnimation;[Front Strong Grapple] 47 - Antonio Driver (P1)
259B=AkiAnimation;[Front Strong Grapple] 47 - Antonio Driver (P2)
259C=AkiAnimation;[Front Strong Grapple] 52 - Ace Crusher (P1)
259D=AkiAnimation;[Front Strong Grapple] 52 - Ace Crusher (P2)
259E=AkiAnimation;[Front Strong Grapple] 52 - Ace Crusher Back Grapple Reversal (P1)
259F=AkiAnimation;[Front Strong Grapple] 52 - Ace Crusher Back Grapple Reversal (P2)
25A0=AkiAnimation;[Front Strong Grapple] 31 - Overhead Front Suplex (P1)
25A1=AkiAnimation;[Front Strong Grapple] 31 - Overhead Front Suplex (P2)
25A2=AkiAnimation;[Front Strong Grapple] 31 - Overhead Front Suplex Leg Sweep Reversal (P1)
25A3=AkiAnimation;[Front Strong Grapple] 31 - Overhead Front Suplex Leg Sweep Reversal (P2)
25A4=AkiAnimation;[Front Strong Grapple] 32 - Followthrough Front Suplex (P1)
25A5=AkiAnimation;[Front Strong Grapple] 32 - Followthrough Front Suplex (P2)
25A6=AkiAnimation;[Front Strong Grapple] 30 - Belly to Belly Suplex (P1)
25A7=AkiAnimation;[Front Strong Grapple] 30 - Belly to Belly Suplex (P2)
25A8=AkiAnimation;[Front Strong Grapple] 34 - Arm Trap Suplex (P1)
25A9=AkiAnimation;[Front Strong Grapple] 34 - Arm Trap Suplex (P2)
25AA=AkiAnimation;[Front Strong Grapple] 34 - Arm Trap Suplex Knee Reversal (P1)
25AB=AkiAnimation;[Front Strong Grapple] 34 - Arm Trap Suplex Knee Reversal (P2)
25AC=AkiAnimation;[Front Strong Grapple] 35 - Followthrough Arm Trap Suplex (P1)
25AD=AkiAnimation;[Front Strong Grapple] 35 - Followthrough Arm Trap Suplex (P2)
25AE=AkiAnimation;[Front Strong Grapple] 36 - Exploder (P1)
25AF=AkiAnimation;[Front Strong Grapple] 36 - Exploder (P2)
25B0=AkiAnimation;[Front Strong Grapple] 36 - Exploder Elbow Reversal (P1)
25B1=AkiAnimation;[Front Strong Grapple] 36 - Exploder Elbow Reversal (P2)
25B2=AkiAnimation;[Front Strong Grapple] 88 - Cradle Front Neck Lock Punch Reversal (P1)
25B3=AkiAnimation;[Front Strong Grapple] 88 - Cradle Front Neck Lock Punch Reversal (P2)
25B4=AkiAnimation;[Front Strong Grapple] 88 - Cradle Front Neck Lock (P1)
25B5=AkiAnimation;[Front Strong Grapple] 88 - Cradle Front Neck Lock (P2)
25B6=AkiAnimation;[Front Strong Grapple] 88 - Cradle Front Neck Lock Loop (P1)
25B7=AkiAnimation;[Front Strong Grapple] 88 - Cradle Front Neck Lock Loop (P2)
25B8=AkiAnimation;[Front Strong Grapple] 88 - Cradle Front Neck Lock Finish Normal (P1)
25B9=AkiAnimation;[Front Strong Grapple] 88 - Cradle Front Neck Lock Finish Normal (P2)
25BA=AkiAnimation;[Front Strong Grapple] 88 - Cradle Front Neck Lock Finish Submit (P1)
25BB=AkiAnimation;[Front Strong Grapple] 88 - Cradle Front Neck Lock Finish Submit (P2)
25BC=AkiAnimation;[Front Strong Grapple] 88 - Cradle Front Neck Lock Finish Breakup (P1)
25BD=AkiAnimation;[Front Strong Grapple] 88 - Cradle Front Neck Lock Finish Breakup (P2)
25BE=AkiAnimation;[Front Strong Grapple] 89 - Victory Roll Kneebar Reversal (P1)
25BF=AkiAnimation;[Front Strong Grapple] 89 - Victory Roll Kneebar Reversal (P2)
25C0=AkiAnimation;[Front Strong Grapple] 89 - Victory Roll Kneebar (P1)
25C1=AkiAnimation;[Front Strong Grapple] 89 - Victory Roll Kneebar (P2)
25C2=AkiAnimation;[Front Strong Grapple] 89 - Victory Roll Kneebar Loop (P1)
25C3=AkiAnimation;[Front Strong Grapple] 89 - Victory Roll Kneebar Loop (P2)
25C4=AkiAnimation;[Front Strong Grapple] 89 - Victory Roll Kneebar Finish Normal (P1)
25C5=AkiAnimation;[Front Strong Grapple] 89 - Victory Roll Kneebar Finish Normal (P2)
25C6=AkiAnimation;[Front Strong Grapple] 89 - Victory Roll Kneebar Finish Submit (P1)
25C7=AkiAnimation;[Front Strong Grapple] 89 - Victory Roll Kneebar Finish Submit (P2)
25C8=AkiAnimation;[Front Strong Grapple] 89 - Victory Roll Kneebar Finish Breakup (P1)
25C9=AkiAnimation;[Front Strong Grapple] 89 - Victory Roll Kneebar Finish Breakup (P2)
25CA=AkiAnimation;[Front Strong Grapple] 19 - Coconut Crush (P1)
25CB=AkiAnimation;[Front Strong Grapple] 19 - Coconut Crush (P2)
25CC=AkiAnimation;[Front Strong Grapple] 19 - Coconut Crush Reversal (P1)
25CD=AkiAnimation;[Front Strong Grapple] 19 - Coconut Crush Reversal (P2)
25CE=AkiAnimation;[Front Strong Grapple] 17 - One Leg Headbutt (P1)
25CF=AkiAnimation;[Front Strong Grapple] 17 - One Leg Headbutt (P2)
25D0=AkiAnimation;[Front Strong Grapple] 17 - One Leg Headbutt Block (P1)
25D1=AkiAnimation;[Front Strong Grapple] 17 - One Leg Headbutt Block (P2)
25D2=AkiAnimation;[Front Strong Grapple] 73 - Shoulder Armbreaker (P1)
25D3=AkiAnimation;[Front Strong Grapple] 73 - Shoulder Armbreaker (P2)
25D4=AkiAnimation;[Front Strong Grapple] 73 - Shoulder Armbreaker Back Grapple Reversal (P1)
25D5=AkiAnimation;[Front Strong Grapple] 73 - Shoulder Armbreaker Back Grapple Reversal (P2)
25D6=AkiAnimation;[Front Strong Grapple] 71 - Dragon Screw (P1)
25D7=AkiAnimation;[Front Strong Grapple] 71 - Dragon Screw (P2)
25D8=AkiAnimation;
25D9=AkiAnimation;
25DA=AkiAnimation;
25DB=AkiAnimation;
25DC=AkiAnimation;[Front Strong Grapple] 72 - Original Dragon Screw (P1)
25DD=AkiAnimation;[Front Strong Grapple] 72 - Original Dragon Screw (P2)
25DE=AkiAnimation;[Front Strong Grapple] 03 - Powerslam (P1)
25DF=AkiAnimation;[Front Strong Grapple] 03 - Powerslam (P2)
25E0=AkiAnimation;[Front Strong Grapple] 16 - Climbing Enzui Kneel Kick (P1)
25E1=AkiAnimation;[Front Strong Grapple] 16 - Climbing Enzui Kneel Kick (P2)
25E2=AkiAnimation;[Front Strong Grapple] 16 - Climbing Enzui Kneel Kick Ducking Reversal (P1)
25E3=AkiAnimation;[Front Strong Grapple] 16 - Climbing Enzui Kneel Kick Ducking Reversal (P2)
25E4=AkiAnimation;[Front Strong Grapple] 37 - Capture Suplex (P1)
25E5=AkiAnimation;[Front Strong Grapple] 37 - Capture Suplex (P2)
25E6=AkiAnimation;[Front Weak Grapple B] 10 - Shoulder Thrusts Reversal (P1)
25E7=AkiAnimation;[Front Weak Grapple B] 10 - Shoulder Thrusts Reversal (P2)
25E8=AkiAnimation;[Front Weak Grapple B] 10 - Shoulder Thrusts (P1)
25E9=AkiAnimation;[Front Weak Grapple B] 10 - Shoulder Thrusts (P2)
25EA=AkiAnimation;[Front Weak Grapple B] 10 - Shoulder Thrusts Loop (P1)
25EB=AkiAnimation;[Front Weak Grapple B] 10 - Shoulder Thrusts Loop (P2)
25EC=AkiAnimation;[Front Weak Grapple B] 10 - Shoulder Thrusts Finish Normal (P1)
25ED=AkiAnimation;[Front Weak Grapple B] 10 - Shoulder Thrusts Finish Normal (P2)
25EE=AkiAnimation;
25EF=AkiAnimation;
25F0=AkiAnimation;[Front Weak Grapple B] 10 - Shoulder Thrusts Finish Breakup (P1)
25F1=AkiAnimation;[Front Weak Grapple B] 10 - Shoulder Thrusts Finish Breakup (P2)
25F2=AkiAnimation;[Front Strong Grapple] 25 - Stalling Piledriver (P1)
25F3=AkiAnimation;[Front Strong Grapple] 25 - Stalling Piledriver (P2)
25F4=AkiAnimation;[Front Strong Grapple] 25 - Stalling Piledriver Loop (P1)
25F5=AkiAnimation;[Front Strong Grapple] 25 - Stalling Piledriver Loop (P2)
25F6=AkiAnimation;[Front Strong Grapple] 25 - Stalling Piledriver Finish Normal (P1)
25F7=AkiAnimation;[Front Strong Grapple] 25 - Stalling Piledriver Finish Normal (P2)
25F8=AkiAnimation;
25F9=AkiAnimation;
25FA=AkiAnimation;[Front Strong Grapple] 25 - Stalling Piledriver Finish Breakup (P1)
25FB=AkiAnimation;[Front Strong Grapple] 25 - Stalling Piledriver Finish Breakup (P2)
25FC=AkiAnimation;[Front Strong Grapple] 90 - Sambo Armbar Arm Toss Reversal (P1)
25FD=AkiAnimation;[Front Strong Grapple] 90 - Sambo Armbar Arm Toss Reversal (P2)
25FE=AkiAnimation;[Front Strong Grapple] 90 - Sambo Armbar (P1)
25FF=AkiAnimation;[Front Strong Grapple] 90 - Sambo Armbar (P2)
2600=AkiAnimation;[Front Strong Grapple] 90 - Sambo Armbar Loop (P1)
2601=AkiAnimation;[Front Strong Grapple] 90 - Sambo Armbar Loop (P2)
2602=AkiAnimation;[Front Strong Grapple] 90 - Sambo Armbar Finish Normal (P1)
2603=AkiAnimation;[Front Strong Grapple] 90 - Sambo Armbar Finish Normal (P2)
2604=AkiAnimation;[Front Strong Grapple] 90 - Sambo Armbar Finish Submit (P1)
2605=AkiAnimation;[Front Strong Grapple] 90 - Sambo Armbar Finish Submit (P2)
2606=AkiAnimation;[Front Strong Grapple] 90 - Sambo Armbar Finish Breakup (P1)
2607=AkiAnimation;[Front Strong Grapple] 90 - Sambo Armbar Finish Breakup (P2)
2608=AkiAnimation;[Front Strong Grapple] 18 - Arm Trap Headbutts (P1)
2609=AkiAnimation;[Front Strong Grapple] 18 - Arm Trap Headbutts (P2)
260A=AkiAnimation;[Front Strong Grapple] 85 - Bearhug Elbow to Back Reversal (P1)
260B=AkiAnimation;[Front Strong Grapple] 85 - Bearhug Elbow to Back Reversal (P2)
260C=AkiAnimation;[Front Strong Grapple] 85 - Bearhug (P1)
260D=AkiAnimation;[Front Strong Grapple] 85 - Bearhug (P2)
260E=AkiAnimation;[Front Strong Grapple] 85 - Bearhug Loop (P1)
260F=AkiAnimation;[Front Strong Grapple] 85 - Bearhug Loop (P2)
2610=AkiAnimation;[Front Strong Grapple] 85 - Bearhug Finish Normal (P1)
2611=AkiAnimation;[Front Strong Grapple] 85 - Bearhug Finish Normal (P2)
2612=AkiAnimation;[Front Strong Grapple] 85 - Bearhug Finish Submit (P1)
2613=AkiAnimation;[Front Strong Grapple] 85 - Bearhug Finish Submit (P2)
2614=AkiAnimation;[Front Strong Grapple] 85 - Bearhug Finish Breakup (P1)
2615=AkiAnimation;[Front Strong Grapple] 85 - Bearhug Finish Breakup (P2)
2616=AkiAnimation;[Front Special Grapple] 21 - Stalling Powerbomb (P1)
2617=AkiAnimation;[Front Special Grapple] 21 - Stalling Powerbomb (P2)
2618=AkiAnimation;[Front Special Grapple] 21 - Stalling Powerbomb Pin Loop (P1)
2619=AkiAnimation;[Front Special Grapple] 21 - Stalling Powerbomb Pin Loop (P2)
261A=AkiAnimation;[Front Special Grapple] 21 - Stalling Powerbomb Finish Normal (P1)
261B=AkiAnimation;[Front Special Grapple] 21 - Stalling Powerbomb Finish Normal (P2)
261C=AkiAnimation;[Front Special Grapple] 21 - Stalling Powerbomb Finish Pinfall (P1)
261D=AkiAnimation;[Front Special Grapple] 21 - Stalling Powerbomb Finish Pinfall (P2)
261E=AkiAnimation;[Front Special Grapple] 21 - Stalling Powerbomb Finish Breakup (P1)
261F=AkiAnimation;[Front Special Grapple] 21 - Stalling Powerbomb Finish Breakup (P2)
2620=AkiAnimation;[Front Special Grapple] 06 - Whole Body Powerbomb (P1)
2621=AkiAnimation;[Front Special Grapple] 06 - Whole Body Powerbomb (P2)
2622=AkiAnimation;[Front Special Grapple] 06 - Whole Body Powerbomb Pin Loop (P1)
2623=AkiAnimation;[Front Special Grapple] 06 - Whole Body Powerbomb Pin Loop (P2)
2624=AkiAnimation;[Front Special Grapple] 06 - Whole Body Powerbomb Finish Normal (P1)
2625=AkiAnimation;[Front Special Grapple] 06 - Whole Body Powerbomb Finish Normal (P2)
2626=AkiAnimation;[Front Special Grapple] 06 - Whole Body Powerbomb Finish Pinfall (P1)
2627=AkiAnimation;[Front Special Grapple] 06 - Whole Body Powerbomb Finish Pinfall (P2)
2628=AkiAnimation;[Front Special Grapple] 06 - Whole Body Powerbomb Finish Breakup (P1)
2629=AkiAnimation;[Front Special Grapple] 06 - Whole Body Powerbomb Finish Breakup (P2)
262A=AkiAnimation;[Front Special Grapple] 09 - Dynamite Kneelift (P1)
262B=AkiAnimation;[Front Special Grapple] 09 - Dynamite Kneelift (P2)
262C=AkiAnimation;[Front Special Grapple] 41 - Six Seconds Magic (P1)
262D=AkiAnimation;[Front Special Grapple] 41 - Six Seconds Magic (P2)
262E=AkiAnimation;[Front Special Grapple] 41 - Six Seconds Magic Loop (P1)
262F=AkiAnimation;[Front Special Grapple] 41 - Six Seconds Magic Loop (P2)
2630=AkiAnimation;[Front Special Grapple] 41 - Six Seconds Magic Finish Normal (P1)
2631=AkiAnimation;[Front Special Grapple] 41 - Six Seconds Magic Finish Normal (P2)
2632=AkiAnimation;[Front Special Grapple] 41 - Six Seconds Magic Finish Submit (P1)
2633=AkiAnimation;[Front Special Grapple] 41 - Six Seconds Magic Finish Submit (P2)
2634=AkiAnimation;[Front Special Grapple] 41 - Six Seconds Magic Finish Breakup (P1)
2635=AkiAnimation;[Front Special Grapple] 41 - Six Seconds Magic Finish Breakup (P2)
2636=AkiAnimation;[Front Special Grapple] 45 - Iron Claw (P1)
2637=AkiAnimation;[Front Special Grapple] 45 - Iron Claw (P2)
2638=AkiAnimation;[Front Special Grapple] 45 - Iron Claw Loop (P1)
2639=AkiAnimation;[Front Special Grapple] 45 - Iron Claw Loop (P2)
263A=AkiAnimation;[Front Special Grapple] 45 - Iron Claw Finish Normal (P1)
263B=AkiAnimation;[Front Special Grapple] 45 - Iron Claw Finish Normal (P2)
263C=AkiAnimation;[Front Special Grapple] 45 - Iron Claw Finish Submit (P1)
263D=AkiAnimation;[Front Special Grapple] 45 - Iron Claw Finish Submit (P2)
263E=AkiAnimation;[Front Special Grapple] 45 - Iron Claw Finish Breakup (P1)
263F=AkiAnimation;[Front Special Grapple] 45 - Iron Claw Finish Breakup (P2)
2640=AkiAnimation;[Front Special Grapple] 29 - Powerbombs to Death Valley Driver (P1)
2641=AkiAnimation;[Front Special Grapple] 29 - Powerbombs to Death Valley Driver (P2)
2642=AkiAnimation;[Front Special Grapple] 29 - Powerbombs to Death Valley Driver Loop (P1)
2643=AkiAnimation;[Front Special Grapple] 29 - Powerbombs to Death Valley Driver Loop (P2)
2644=AkiAnimation;[Front Special Grapple] 29 - Powerbombs to Death Valley Driver Finish Normal (P1)
2645=AkiAnimation;[Front Special Grapple] 29 - Powerbombs to Death Valley Driver Finish Normal (P2)
2646=AkiAnimation;
2647=AkiAnimation;
2648=AkiAnimation;[Front Special Grapple] 28 - Running Liger Bomb (P1)
2649=AkiAnimation;[Front Special Grapple] 28 - Running Liger Bomb (P2)
264A=AkiAnimation;[Front Special Grapple] 62 - Sweet Chin Music (P1)
264B=AkiAnimation;[Front Special Grapple] 62 - Sweet Chin Music (P2)
264C=AkiAnimation;[Front Special Grapple] 32 - Jumping Flipping Cross Armbar (P1)
264D=AkiAnimation;[Front Special Grapple] 32 - Jumping Flipping Cross Armbar (P2)
264E=AkiAnimation;[Front Special Grapple] 32 - Jumping Flipping Cross Armbar Loop (P1)
264F=AkiAnimation;[Front Special Grapple] 32 - Jumping Flipping Cross Armbar Loop (P2)
2650=AkiAnimation;[Front Special Grapple] 32 - Jumping Flipping Cross Armbar Finish Normal (P1)
2651=AkiAnimation;[Front Special Grapple] 32 - Jumping Flipping Cross Armbar Finish Normal (P2)
2652=AkiAnimation;[Front Special Grapple] 32 - Jumping Flipping Cross Armbar Finish Submit (P1)
2653=AkiAnimation;[Front Special Grapple] 32 - Jumping Flipping Cross Armbar Finish Submit (P2)
2654=AkiAnimation;[Front Special Grapple] 32 - Jumping Flipping Cross Armbar Finish Breakup (P1)
2655=AkiAnimation;[Front Special Grapple] 32 - Jumping Flipping Cross Armbar Finish Breakup (P2)
2656=AkiAnimation;[Front Special Grapple] 07 - Super Dynamic Bomb (P1)
2657=AkiAnimation;[Front Special Grapple] 07 - Super Dynamic Bomb (P2)
2658=AkiAnimation;[Front Special Grapple] 01 - Tiger Driver '91 (P1)
2659=AkiAnimation;[Front Special Grapple] 01 - Tiger Driver '91 (P2)
265A=AkiAnimation;[Front Special Grapple] 04 - Orange Crush (P1)
265B=AkiAnimation;[Front Special Grapple] 04 - Orange Crush (P2)
265C=AkiAnimation;[Front Special Grapple] 37 - Spinning Doctor Bomb (P1)
265D=AkiAnimation;[Front Special Grapple] 37 - Spinning Doctor Bomb (P2)
265E=AkiAnimation;[Front Special Grapple] 33 - Spinning Falcon Arrow (P1)
265F=AkiAnimation;[Front Special Grapple] 33 - Spinning Falcon Arrow (P2)
2660=AkiAnimation;[Front Special Grapple] 35 - Takano Otoshi (P1)
2661=AkiAnimation;[Front Special Grapple] 35 - Takano Otoshi (P2)
2662=AkiAnimation;[Front Special Grapple] 25 - Butterfly Lock (P1)
2663=AkiAnimation;[Front Special Grapple] 25 - Butterfly Lock (P2)
2664=AkiAnimation;[Front Special Grapple] 25 - Butterfly Lock Loop (P1)
2665=AkiAnimation;[Front Special Grapple] 25 - Butterfly Lock Loop (P2)
2666=AkiAnimation;[Front Special Grapple] 25 - Butterfly Lock Finish Normal (P1)
2667=AkiAnimation;[Front Special Grapple] 25 - Butterfly Lock Finish Normal (P2)
2668=AkiAnimation;[Front Special Grapple] 25 - Butterfly Lock Finish Submit (P1)
2669=AkiAnimation;[Front Special Grapple] 25 - Butterfly Lock Finish Submit (P2)
266A=AkiAnimation;[Front Special Grapple] 25 - Butterfly Lock Finish Breakup (P1)
266B=AkiAnimation;[Front Special Grapple] 25 - Butterfly Lock Finish Breakup (P2)
266C=AkiAnimation;
266D=AkiAnimation;
266E=AkiAnimation;
266F=AkiAnimation;
2670=AkiAnimation;
2671=AkiAnimation;
2672=AkiAnimation;
2673=AkiAnimation;
2674=AkiAnimation;
2675=AkiAnimation;
2676=AkiAnimation;[Front Special Grapple] 69 - Flair Beg Off (P1)
2677=AkiAnimation;[Front Special Grapple] 69 - Flair Beg Off (P2)
2678=AkiAnimation;[Front Special Grapple] 23 - T. Yasuda Tsuppari Attack (P1)
2679=AkiAnimation;[Front Special Grapple] 23 - T. Yasuda Tsuppari Attack (P2)
267A=AkiAnimation;[Front Special Grapple] 23 - T. Yasuda Tsuppari Attack Loop (P1)
267B=AkiAnimation;[Front Special Grapple] 23 - T. Yasuda Tsuppari Attack Loop (P2)
267C=AkiAnimation;[Front Special Grapple] 23 - T. Yasuda Tsuppari Attack Finish Normal (P1)
267D=AkiAnimation;[Front Special Grapple] 23 - T. Yasuda Tsuppari Attack Finish Normal (P2)
267E=AkiAnimation;
267F=AkiAnimation;
2680=AkiAnimation;
2681=AkiAnimation;
2682=AkiAnimation;[Front Special Grapple] 49 - Finish '97 (P1)
2683=AkiAnimation;[Front Special Grapple] 49 - Finish '97 (P2)
2684=AkiAnimation;[Front Special Grapple] 49 - Finish '97 Loop (P1)
2685=AkiAnimation;[Front Special Grapple] 49 - Finish '97 Loop (P2)
2686=AkiAnimation;[Front Special Grapple] 49 - Finish '97 Finish Normal (P1)
2687=AkiAnimation;[Front Special Grapple] 49 - Finish '97 Finish Normal (P2)
2688=AkiAnimation;[Front Special Grapple] 49 - Finish '97 Finish Submit (P1)
2689=AkiAnimation;[Front Special Grapple] 49 - Finish '97 Finish Submit (P2)
268A=AkiAnimation;[Front Special Grapple] 49 - Finish '97 Finish Breakup (P1)
268B=AkiAnimation;[Front Special Grapple] 49 - Finish '97 Finish Breakup (P2)
268C=AkiAnimation;[Front Special Grapple] 08 - Giant Swing (P1)
268D=AkiAnimation;[Front Special Grapple] 08 - Giant Swing (P2)
268E=AkiAnimation;[Front Special Grapple] 08 - Giant Swing Loop (P1)
268F=AkiAnimation;[Front Special Grapple] 08 - Giant Swing Loop (P2)
2690=AkiAnimation;[Front Special Grapple] 08 - Giant Swing Finish Normal (P1)
2691=AkiAnimation;[Front Special Grapple] 08 - Giant Swing Finish Normal (P2)
2692=AkiAnimation;
2693=AkiAnimation;
2694=AkiAnimation;[Front Special Grapple] 08 - Giant Swing Finish Breakup (P1)
2695=AkiAnimation;[Front Special Grapple] 08 - Giant Swing Finish Breakup (P2)
2696=AkiAnimation;[Front Special Grapple] 18 - Northern Lights Bomb (P1)
2697=AkiAnimation;[Front Special Grapple] 18 - Northern Lights Bomb (P2)
2698=AkiAnimation;[Front Special Grapple] 20 - Double Original Dragon Screw (P1)
2699=AkiAnimation;[Front Special Grapple] 20 - Double Original Dragon Screw (P2)
269A=AkiAnimation;[Front Special Grapple] 42 - Takedown to Head Submission (P1)
269B=AkiAnimation;[Front Special Grapple] 42 - Takedown to Head Submission (P2)
269C=AkiAnimation;[Front Special Grapple] 24 - Double Dragon Screw (P1)
269D=AkiAnimation;[Front Special Grapple] 24 - Double Dragon Screw (P2)
269E=AkiAnimation;[Front Special Grapple] 78 - Steiner Screwdriver (P1)
269F=AkiAnimation;[Front Special Grapple] 78 - Steiner Screwdriver (P2)
26A0=AkiAnimation;[Front Special Grapple] 12 - Short Range Western Lariat (P1)
26A1=AkiAnimation;[Front Special Grapple] 12 - Short Range Western Lariat (P2)
26A2=AkiAnimation;[Front Special Grapple] 43 - KO High Kick (P1)
26A3=AkiAnimation;[Front Special Grapple] 43 - KO High Kick (P2)
26A4=AkiAnimation;[Front Maximum Grapple] 3 - Muken (P1)
26A5=AkiAnimation;[Front Maximum Grapple] 3 - Muken (P2)
26A6=AkiAnimation;[Front Maximum Grapple] 3 - Muken Pin Loop (P1)
26A7=AkiAnimation;[Front Maximum Grapple] 3 - Muken Pin Loop (P2)
26A8=AkiAnimation;[Front Maximum Grapple] 3 - Muken Finish Normal (P1)
26A9=AkiAnimation;[Front Maximum Grapple] 3 - Muken Finish Normal (P2)
26AA=AkiAnimation;[Front Maximum Grapple] 3 - Muken Finish Pinfall (P1)
26AB=AkiAnimation;[Front Maximum Grapple] 3 - Muken Finish Pinfall (P2)
26AC=AkiAnimation;[Front Maximum Grapple] 3 - Muken Finish Breakup (P1)
26AD=AkiAnimation;[Front Maximum Grapple] 3 - Muken Finish Breakup (P2)
26AE=AkiAnimation;[Front Special Grapple] 10 - Kaki Cutter (P1)
26AF=AkiAnimation;[Front Special Grapple] 10 - Kaki Cutter (P2)
26B0=AkiAnimation;[Front Special Grapple] 19 - K. Yamazaki Kick Combo (P1)
26B1=AkiAnimation;[Front Special Grapple] 19 - K. Yamazaki Kick Combo (P2)
26B2=AkiAnimation;[Front Special Grapple] 54 - Forceful Head Kick Combo (P1)
26B3=AkiAnimation;[Front Special Grapple] 54 - Forceful Head Kick Combo (P2)
26B4=AkiAnimation;[Front Special Grapple] 31 - Spiral Bomb (P1)
26B5=AkiAnimation;[Front Special Grapple] 31 - Spiral Bomb (P2)
26B6=AkiAnimation;[Front Special Grapple] 31 - Spiral Bomb Pin Loop (P1)
26B7=AkiAnimation;[Front Special Grapple] 31 - Spiral Bomb Pin Loop (P2)
26B8=AkiAnimation;[Front Special Grapple] 31 - Spiral Bomb Finish Normal (P1)
26B9=AkiAnimation;[Front Special Grapple] 31 - Spiral Bomb Finish Normal (P2)
26BA=AkiAnimation;[Front Special Grapple] 31 - Spiral Bomb Finish Pinfall (P1)
26BB=AkiAnimation;[Front Special Grapple] 31 - Spiral Bomb Finish Pinfall (P2)
26BC=AkiAnimation;[Front Special Grapple] 31 - Spiral Bomb Finish Breakup (P1)
26BD=AkiAnimation;[Front Special Grapple] 31 - Spiral Bomb Finish Breakup (P2)
26BE=AkiAnimation;[Front Special Grapple] 22 - Tsuppari Rush Combo (P1)
26BF=AkiAnimation;[Front Special Grapple] 22 - Tsuppari Rush Combo (P2)
26C0=AkiAnimation;[Front Special Grapple] 02 - Yoshinari Ogawa Special (P1)
26C1=AkiAnimation;[Front Special Grapple] 02 - Yoshinari Ogawa Special (P2)
26C2=AkiAnimation;[Front Special Grapple] 02 - Yoshinari Ogawa Special Pin Loop (P1)
26C3=AkiAnimation;[Front Special Grapple] 02 - Yoshinari Ogawa Special Pin Loop (P2)
26C4=AkiAnimation;[Front Special Grapple] 02 - Yoshinari Ogawa Special Finish Normal (P1)
26C5=AkiAnimation;[Front Special Grapple] 02 - Yoshinari Ogawa Special Finish Normal (P2)
26C6=AkiAnimation;[Front Special Grapple] 02 - Yoshinari Ogawa Special Finish Pinfall (P1)
26C7=AkiAnimation;[Front Special Grapple] 02 - Yoshinari Ogawa Special Finish Pinfall (P2)
26C8=AkiAnimation;[Front Special Grapple] 02 - Yoshinari Ogawa Special Finish Breakup (P1)
26C9=AkiAnimation;[Front Special Grapple] 02 - Yoshinari Ogawa Special Finish Breakup (P2)
26CA=AkiAnimation;[Front Special Grapple] 34 - Fire Thunder (P1)
26CB=AkiAnimation;[Front Special Grapple] 34 - Fire Thunder (P2)
26CC=AkiAnimation;[Front Special Grapple] 52 - Fireball (P1)
26CD=AkiAnimation;[Front Special Grapple] 52 - Fireball (P2)
26CE=AkiAnimation;[Front Special Grapple] 36 - Jumping Tornado DDT (P1)
26CF=AkiAnimation;[Front Special Grapple] 36 - Jumping Tornado DDT (P2)
26D0=AkiAnimation;[Front Special Grapple] 03 - Burning Lariat (P1)
26D1=AkiAnimation;[Front Special Grapple] 03 - Burning Lariat (P2)
26D2=AkiAnimation;[Front Special Grapple] 17 - Vertical Drop DDT (P1)
26D3=AkiAnimation;[Front Special Grapple] 17 - Vertical Drop DDT (P2)
26D4=AkiAnimation;[Front Special Grapple] 27 - Norton Powerbomb (P1)
26D5=AkiAnimation;[Front Special Grapple] 27 - Norton Powerbomb (P2)
26D6=AkiAnimation;[Front Special Grapple] 50 - Fighting Romance Combo (P1)
26D7=AkiAnimation;[Front Special Grapple] 50 - Fighting Romance Combo (P2)
26D8=AkiAnimation;[Front Special Grapple] 53 - Poison Mist (P1)
26D9=AkiAnimation;[Front Special Grapple] 53 - Poison Mist (P2)
26DA=AkiAnimation;[Front Special Grapple] 51 - Texas Punch Combo (P1)
26DB=AkiAnimation;[Front Special Grapple] 51 - Texas Punch Combo (P2)
26DC=AkiAnimation;[Front Special Grapple] 11 - Vader Powerbomb (P1)
26DD=AkiAnimation;[Front Special Grapple] 11 - Vader Powerbomb (P2)
26DE=AkiAnimation;[Front Special Grapple] 40 - Takedown to Cross Armbar (P1)
26DF=AkiAnimation;[Front Special Grapple] 40 - Takedown to Cross Armbar (P2)
26E0=AkiAnimation;[Front Special Grapple] 40 - Takedown to Cross Armbar Loop (P1)
26E1=AkiAnimation;[Front Special Grapple] 40 - Takedown to Cross Armbar Loop (P2)
26E2=AkiAnimation;[Front Special Grapple] 40 - Takedown to Cross Armbar Finish Normal (P1)
26E3=AkiAnimation;[Front Special Grapple] 40 - Takedown to Cross Armbar Finish Normal (P2)
26E4=AkiAnimation;[Front Special Grapple] 40 - Takedown to Cross Armbar Finish Submit (P1)
26E5=AkiAnimation;[Front Special Grapple] 40 - Takedown to Cross Armbar Finish Submit (P2)
26E6=AkiAnimation;[Front Special Grapple] 40 - Takedown to Cross Armbar Finish Breakup (P1)
26E7=AkiAnimation;[Front Special Grapple] 40 - Takedown to Cross Armbar Finish Breakup (P2)
26E8=AkiAnimation;[Front Special Grapple] 38 - Jumping Cross Heel Hold (P1)
26E9=AkiAnimation;[Front Special Grapple] 38 - Jumping Cross Heel Hold (P2)
26EA=AkiAnimation;[Front Special Grapple] 38 - Jumping Cross Heel Hold Loop (P1)
26EB=AkiAnimation;[Front Special Grapple] 38 - Jumping Cross Heel Hold Loop (P2)
26EC=AkiAnimation;[Front Special Grapple] 38 - Jumping Cross Heel Hold Finish Normal (P1)
26ED=AkiAnimation;[Front Special Grapple] 38 - Jumping Cross Heel Hold Finish Normal (P2)
26EE=AkiAnimation;[Front Special Grapple] 38 - Jumping Cross Heel Hold Finish Submit (P1)
26EF=AkiAnimation;[Front Special Grapple] 38 - Jumping Cross Heel Hold Finish Submit (P2)
26F0=AkiAnimation;[Front Special Grapple] 38 - Jumping Cross Heel Hold Finish Breakup (P1)
26F1=AkiAnimation;[Front Special Grapple] 38 - Jumping Cross Heel Hold Finish Breakup (P2)
26F2=AkiAnimation;[Front Special Grapple] 74 - Evenflow DDT (P1)
26F3=AkiAnimation;[Front Special Grapple] 74 - Evenflow DDT (P2)
26F4=AkiAnimation;[Front Special Grapple] 82 - Neck Hanging Slam (P1)
26F5=AkiAnimation;[Front Special Grapple] 82 - Neck Hanging Slam (P2)
26F6=AkiAnimation;[Front Special Grapple] 72 - Razor's Edge (P1)
26F7=AkiAnimation;[Front Special Grapple] 72 - Razor's Edge (P2)
26F8=AkiAnimation;[Front Special Grapple] 75 - Cradle DDT (P1)
26F9=AkiAnimation;[Front Special Grapple] 75 - Cradle DDT (P2)
26FA=AkiAnimation;[Front Special Grapple] 76 - Gargoyle Suplex (P1)
26FB=AkiAnimation;[Front Special Grapple] 76 - Gargoyle Suplex (P2)
26FC=AkiAnimation;[Front Special Grapple] 60 - Giant Chokeslam (P1)
26FD=AkiAnimation;[Front Special Grapple] 60 - Giant Chokeslam (P2)
26FE=AkiAnimation;[Front Special Grapple] 71 - Jackknife Powerbomb (P1)
26FF=AkiAnimation;[Front Special Grapple] 71 - Jackknife Powerbomb (P2)
2700=AkiAnimation;[Front Special Grapple] 70 - Jackhammer (P1)
2701=AkiAnimation;[Front Special Grapple] 70 - Jackhammer (P2)
2702=AkiAnimation;[Front Special Grapple] 70 - Jackhammer Pin Loop (P1)
2703=AkiAnimation;[Front Special Grapple] 70 - Jackhammer Pin Loop (P2)
2704=AkiAnimation;[Front Special Grapple] 70 - Jackhammer Finish Normal (P1)
2705=AkiAnimation;[Front Special Grapple] 70 - Jackhammer Finish Normal (P2)
2706=AkiAnimation;[Front Special Grapple] 70 - Jackhammer Finish Pinfall (P1)
2707=AkiAnimation;[Front Special Grapple] 70 - Jackhammer Finish Pinfall (P2)
2708=AkiAnimation;[Front Special Grapple] 70 - Jackhammer Finish Breakup (P1)
2709=AkiAnimation;[Front Special Grapple] 70 - Jackhammer Finish Breakup (P2)
270A=AkiAnimation;[Front Special Grapple] 73 - Booker T Axe Kick (P1)
270B=AkiAnimation;[Front Special Grapple] 73 - Booker T Axe Kick (P2)
270C=AkiAnimation;[Front Special Grapple] 30 - Reverse Rolling DDT (P1)
270D=AkiAnimation;[Front Special Grapple] 30 - Reverse Rolling DDT (P2)
270E=AkiAnimation;[Front Special Grapple] 05 - Wrist Clutch Exploder (P1)
270F=AkiAnimation;[Front Special Grapple] 05 - Wrist Clutch Exploder (P2)
2710=AkiAnimation;[Front Special Grapple] 15 - Hawaiian Crusher (P1)
2711=AkiAnimation;[Front Special Grapple] 15 - Hawaiian Crusher (P2)
2712=AkiAnimation;[Front Special Grapple] 77 - Pancake Buster (P1)
2713=AkiAnimation;[Front Special Grapple] 77 - Pancake Buster (P2)
2714=AkiAnimation;[Front Special Grapple] 81 - Super Chin Crusher (P1)
2715=AkiAnimation;[Front Special Grapple] 81 - Super Chin Crusher (P2)
2716=AkiAnimation;(copy of Texas Punch Combo (P1)?)
2717=AkiAnimation;(copy of Texas Punch Combo (P2)?)
2718=AkiAnimation;[Front Special Grapple] 79 - Comical Punch Combo (P1)
2719=AkiAnimation;[Front Special Grapple] 79 - Comical Punch Combo (P2)
271A=AkiAnimation;[Front Special Grapple] 79 - Comical Punch Combo Loop (P1)
271B=AkiAnimation;[Front Special Grapple] 79 - Comical Punch Combo Loop (P2)
271C=AkiAnimation;[Front Special Grapple] 79 - Comical Punch Combo Finish Normal (P1)
271D=AkiAnimation;[Front Special Grapple] 79 - Comical Punch Combo Finish Normal (P2)
271E=AkiAnimation;
271F=AkiAnimation;
2720=AkiAnimation;
2721=AkiAnimation;
2722=AkiAnimation;[Front Maximum Grapple] 1 - Emerald Flowsion (P1)
2723=AkiAnimation;[Front Maximum Grapple] 1 - Emerald Flowsion (P2)
2724=AkiAnimation;[Front Special Grapple] 26 - Diamond Cutter (P1)
2725=AkiAnimation;[Front Special Grapple] 26 - Diamond Cutter (P2)
2726=AkiAnimation;[Front Special Grapple] 46 - Sidewalk Slam to Leg Submission (P1)
2727=AkiAnimation;[Front Special Grapple] 46 - Sidewalk Slam to Leg Submission (P2)
2728=AkiAnimation;[Front Special Grapple] 80 - Savage Punch Combo (P1)
2729=AkiAnimation;[Front Special Grapple] 80 - Savage Punch Combo (P2)
272A=AkiAnimation;[Front Special Grapple] 80 - Savage Punch Combo Loop (P1)
272B=AkiAnimation;[Front Special Grapple] 80 - Savage Punch Combo Loop (P2)
272C=AkiAnimation;[Front Special Grapple] 80 - Savage Punch Combo Finish Normal (P1)
272D=AkiAnimation;[Front Special Grapple] 80 - Savage Punch Combo Finish Normal (P2)
272E=AkiAnimation;
272F=AkiAnimation;
2730=AkiAnimation;
2731=AkiAnimation;
2732=AkiAnimation;[Front Special Grapple] 16 - British Fall (P1)
2733=AkiAnimation;[Front Special Grapple] 16 - British Fall (P2)
2734=AkiAnimation;[Front Special Grapple] 13 - Johnny Spike (P1)
2735=AkiAnimation;[Front Special Grapple] 13 - Johnny Spike (P2)
2736=AkiAnimation;[Front Special Grapple] 14 - Release Splash Mountain (P1)
2737=AkiAnimation;[Front Special Grapple] 14 - Release Splash Mountain (P2)
2738=AkiAnimation;[Front Maximum Grapple] 2 - Ganso Bomb (P1)
2739=AkiAnimation;[Front Maximum Grapple] 2 - Ganso Bomb (P2)
273A=AkiAnimation;[Front Special Grapple] 48 - Karelin Lift (P1)
273B=AkiAnimation;[Front Special Grapple] 48 - Karelin Lift (P2)
273C=AkiAnimation;[Front Special Grapple] 55 - Stone Cold Stunner (P1)
273D=AkiAnimation;[Front Special Grapple] 55 - Stone Cold Stunner (P2)
273E=AkiAnimation;[Front Special Grapple] 61 - Mandible Claw (P1)
273F=AkiAnimation;[Front Special Grapple] 61 - Mandible Claw (P2)
2740=AkiAnimation;[Front Special Grapple] 61 - Mandible Claw Loop (P1)
2741=AkiAnimation;[Front Special Grapple] 61 - Mandible Claw Loop (P2)
2742=AkiAnimation;[Front Special Grapple] 61 - Mandible Claw Finish Normal (P1)
2743=AkiAnimation;[Front Special Grapple] 61 - Mandible Claw Finish Normal (P2)
2744=AkiAnimation;[Front Special Grapple] 61 - Mandible Claw Finish Submit (P1)
2745=AkiAnimation;[Front Special Grapple] 61 - Mandible Claw Finish Submit (P2)
2746=AkiAnimation;[Front Special Grapple] 61 - Mandible Claw Finish Breakup (P1)
2747=AkiAnimation;[Front Special Grapple] 61 - Mandible Claw Finish Breakup (P2)
2748=AkiAnimation;[Front Special Grapple] 57 - Rock Bottom (P1)
2749=AkiAnimation;[Front Special Grapple] 57 - Rock Bottom (P2)
274A=AkiAnimation;[Front Special Grapple] 59 - Perfect Pedigree (P1)
274B=AkiAnimation;[Front Special Grapple] 59 - Perfect Pedigree (P2)
274C=AkiAnimation;[Front Special Grapple] 63 - Road Dogg Combo (P1)
274D=AkiAnimation;[Front Special Grapple] 63 - Road Dogg Combo (P2)
274E=AkiAnimation;[Front Special Grapple] 65 - High Jump Facebuster (P1)
274F=AkiAnimation;[Front Special Grapple] 65 - High Jump Facebuster (P2)
2750=AkiAnimation;[Front Special Grapple] 67 - Sky High (P1)
2751=AkiAnimation;[Front Special Grapple] 67 - Sky High (P2)
2752=AkiAnimation;[Front Special Grapple] 67 - Sky High Pin Loop (P1)
2753=AkiAnimation;[Front Special Grapple] 67 - Sky High Pin Loop (P2)
2754=AkiAnimation;[Front Special Grapple] 67 - Sky High Finish Normal (P1)
2755=AkiAnimation;[Front Special Grapple] 67 - Sky High Finish Normal (P2)
2756=AkiAnimation;[Front Special Grapple] 67 - Sky High Finish Pinfall (P1)
2757=AkiAnimation;[Front Special Grapple] 67 - Sky High Finish Pinfall (P2)
2758=AkiAnimation;[Front Special Grapple] 67 - Sky High Finish Breakup (P1)
2759=AkiAnimation;[Front Special Grapple] 67 - Sky High Finish Breakup (P2)
275A=AkiAnimation;[Front Special Grapple] 44 - Downward Spiral (P1)
275B=AkiAnimation;[Front Special Grapple] 44 - Downward Spiral (P2)
275C=AkiAnimation;[Front Special Grapple] 56 - Mac Stunner (P1)
275D=AkiAnimation;[Front Special Grapple] 56 - Mac Stunner (P2)
275E=AkiAnimation;[Front Special Grapple] 66 - Dominator (P1)
275F=AkiAnimation;[Front Special Grapple] 66 - Dominator (P2)
2760=AkiAnimation;[Front Special Grapple] 68 - The Stroke (P1)
2761=AkiAnimation;[Front Special Grapple] 68 - The Stroke (P2)
2762=AkiAnimation;[Front Special Grapple] 64 - Fameasser (P1)
2763=AkiAnimation;[Front Special Grapple] 64 - Fameasser (P2)
2764=AkiAnimation;[Front Special Grapple] 47 - STO (P1)
2765=AkiAnimation;[Front Special Grapple] 47 - STO (P2)
2766=AkiAnimation;[Front Special Grapple] 58 - Darkness Tombstone Piledriver (P1)
2767=AkiAnimation;[Front Special Grapple] 58 - Darkness Tombstone Piledriver (P2)
2768=AkiAnimation;[Back Weak Grapple] 01 - Backdrop (P1)
2769=AkiAnimation;[Back Weak Grapple] 01 - Backdrop (P2)
276A=AkiAnimation;[Back Weak Grapple] 03 - Side Backdrop (P1)
276B=AkiAnimation;[Back Weak Grapple] 03 - Side Backdrop (P2)
276C=AkiAnimation;[Back Weak Grapple] 02 - Spinning Backdrop (P1)
276D=AkiAnimation;[Back Weak Grapple] 02 - Spinning Backdrop (P2)
276E=AkiAnimation;[Back Weak Grapple] 04 - High Angle Backdrop (P1)
276F=AkiAnimation;[Back Weak Grapple] 04 - High Angle Backdrop (P2)
2770=AkiAnimation;[Back Weak Grapple] 06 - Atomic Drop (P1)
2771=AkiAnimation;[Back Weak Grapple] 06 - Atomic Drop (P2)
2772=AkiAnimation;[Back Weak Grapple] 19 - Sleeperhold (P1)
2773=AkiAnimation;[Back Weak Grapple] 19 - Sleeperhold (P2)
2774=AkiAnimation;[Back Weak Grapple] 19 - Sleeperhold Loop (P1)
2775=AkiAnimation;[Back Weak Grapple] 19 - Sleeperhold Loop (P2)
2776=AkiAnimation;[Back Weak Grapple] 19 - Sleeperhold Finish Normal (P1)
2777=AkiAnimation;[Back Weak Grapple] 19 - Sleeperhold Finish Normal (P2)
2778=AkiAnimation;[Back Weak Grapple] 19 - Sleeperhold Finish Submit (P1)
2779=AkiAnimation;[Back Weak Grapple] 19 - Sleeperhold Finish Submit (P2)
277A=AkiAnimation;[Back Weak Grapple] 19 - Sleeperhold Finish Breakup (P1)
277B=AkiAnimation;[Back Weak Grapple] 19 - Sleeperhold Finish Breakup (P2)
277C=AkiAnimation;[Back Weak Grapple] 18 - Abdominal Stretch (P1)
277D=AkiAnimation;[Back Weak Grapple] 18 - Abdominal Stretch (P2)
277E=AkiAnimation;[Back Weak Grapple] 18 - Abdominal Stretch Loop (P1)
277F=AkiAnimation;[Back Weak Grapple] 18 - Abdominal Stretch Loop (P2)
2780=AkiAnimation;[Back Weak Grapple] 18 - Abdominal Stretch Finish Normal (P1)
2781=AkiAnimation;[Back Weak Grapple] 18 - Abdominal Stretch Finish Normal (P2)
2782=AkiAnimation;[Back Weak Grapple] 18 - Abdominal Stretch Finish Submit (P1)
2783=AkiAnimation;[Back Weak Grapple] 18 - Abdominal Stretch Finish Submit (P2)
2784=AkiAnimation;[Back Weak Grapple] 18 - Abdominal Stretch Finish Breakup (P1)
2785=AkiAnimation;[Back Weak Grapple] 18 - Abdominal Stretch Finish Breakup (P2)
2786=AkiAnimation;[Back Weak Grapple] 20 - Surfboard Stretch (P1)
2787=AkiAnimation;[Back Weak Grapple] 20 - Surfboard Stretch (P2)
2788=AkiAnimation;[Back Weak Grapple] 20 - Surfboard Stretch Loop (P1)
2789=AkiAnimation;[Back Weak Grapple] 20 - Surfboard Stretch Loop (P2)
278A=AkiAnimation;[Back Weak Grapple] 20 - Surfboard Stretch Finish Normal (P1)
278B=AkiAnimation;[Back Weak Grapple] 20 - Surfboard Stretch Finish Normal (P2)
278C=AkiAnimation;[Back Weak Grapple] 20 - Surfboard Stretch Finish Submit (P1)
278D=AkiAnimation;[Back Weak Grapple] 20 - Surfboard Stretch Finish Submit (P2)
278E=AkiAnimation;[Back Weak Grapple] 20 - Surfboard Stretch Finish Breakup (P1)
278F=AkiAnimation;[Back Weak Grapple] 20 - Surfboard Stretch Finish Breakup (P2)
2790=AkiAnimation;[Back Weak Grapple] 17 - School Boy (P1)
2791=AkiAnimation;[Back Weak Grapple] 17 - School Boy (P2)
2792=AkiAnimation;[Back Weak Grapple] 17 - School Boy Pin Loop (P1)
2793=AkiAnimation;[Back Weak Grapple] 17 - School Boy Pin Loop (P2)
2794=AkiAnimation;[Back Weak Grapple] 17 - School Boy Finish Normal (P1)
2795=AkiAnimation;[Back Weak Grapple] 17 - School Boy Finish Normal (P2)
2796=AkiAnimation;[Back Weak Grapple] 17 - School Boy Finish Pinfall (P1)
2797=AkiAnimation;[Back Weak Grapple] 17 - School Boy Finish Pinfall (P2)
2798=AkiAnimation;[Back Weak Grapple] 17 - School Boy Finish Breakup (P1)
2799=AkiAnimation;[Back Weak Grapple] 17 - School Boy Finish Breakup (P2)
279A=AkiAnimation;[Back Strong Grapple] 17 - Reverse DDT Drop (P1)
279B=AkiAnimation;[Back Strong Grapple] 17 - Reverse DDT Drop (P2)
279C=AkiAnimation;[Back Weak Grapple] 07 - Dragon Backbreaker (P1)
279D=AkiAnimation;[Back Weak Grapple] 07 - Dragon Backbreaker (P2)
279E=AkiAnimation;[Back Weak Grapple] 08 - Pendulum Backbreaker (P1)
279F=AkiAnimation;[Back Weak Grapple] 08 - Pendulum Backbreaker (P2)
27A0=AkiAnimation;[Back Weak Grapple] 16 - Face Crusher (P1)
27A1=AkiAnimation;[Back Weak Grapple] 16 - Face Crusher (P2)
27A2=AkiAnimation;[Back Weak Grapple] 15 - Bulldog (P1)
27A3=AkiAnimation;[Back Weak Grapple] 15 - Bulldog (P2)
27A4=AkiAnimation;[Back Strong Grapple] 21 - Reverse Facebuster (P1)
27A5=AkiAnimation;[Back Strong Grapple] 21 - Reverse Facebuster (P2)
27A6=AkiAnimation;[Back Weak Grapple] 05 - Side Buster (P1)
27A7=AkiAnimation;[Back Weak Grapple] 05 - Side Buster (P2)
27A8=AkiAnimation;[Back Weak Grapple] 13 - Enzui Headbutts (P1)
27A9=AkiAnimation;[Back Weak Grapple] 13 - Enzui Headbutts (P2)
27AA=AkiAnimation;[Back Weak Grapple] 14 - Enzui Kneel Kick (P1)
27AB=AkiAnimation;[Back Weak Grapple] 14 - Enzui Kneel Kick (P2)
27AC=AkiAnimation;[Back Weak Grapple] 11 - Elbow to Back (P1)
27AD=AkiAnimation;[Back Weak Grapple] 11 - Elbow to Back (P2)
27AE=AkiAnimation;[Back Weak Grapple] 09 - Knee Crusher (P1)
27AF=AkiAnimation;[Back Weak Grapple] 09 - Knee Crusher (P2)
27B0=AkiAnimation;[Back Weak Grapple] 10 - Unorthodox Knee Crusher (P1)
27B1=AkiAnimation;[Back Weak Grapple] 10 - Unorthodox Knee Crusher (P2)
27B2=AkiAnimation;[Back Weak Grapple] 12 - Back Rake (P1)
27B3=AkiAnimation;[Back Weak Grapple] 12 - Back Rake (P2)
27B4=AkiAnimation;[Back Strong Grapple] 02 - Dangerous Backdrop (P1)
27B5=AkiAnimation;[Back Strong Grapple] 02 - Dangerous Backdrop (P2)
27B6=AkiAnimation;[Back Strong Grapple] 04 - Release German Suplex (P1)
27B7=AkiAnimation;[Back Strong Grapple] 04 - Release German Suplex (P2)
27B8=AkiAnimation;[Back Strong Grapple] 10 - Release Dragon Suplex (P1)
27B9=AkiAnimation;[Back Strong Grapple] 10 - Release Dragon Suplex (P2)
27BA=AkiAnimation;[Back Strong Grapple] 12 - Release Tiger Suplex (P1)
27BB=AkiAnimation;[Back Strong Grapple] 12 - Release Tiger Suplex (P2)
27BC=AkiAnimation;[Back Strong Grapple] 06 - Monster German Suplex (P1)
27BD=AkiAnimation;[Back Strong Grapple] 06 - Monster German Suplex (P2)
27BE=AkiAnimation;[Back Strong Grapple] 07 - Dangerous German Suplex (P1)
27BF=AkiAnimation;[Back Strong Grapple] 07 - Dangerous German Suplex (P2)
27C0=AkiAnimation;[Back Special Grapple] 02 - Sleeper Suplex (P1)
27C1=AkiAnimation;[Back Special Grapple] 02 - Sleeper Suplex (P2)
27C2=AkiAnimation;[Back Strong Grapple] 18 - Full Nelson Buster (P1)
27C3=AkiAnimation;[Back Strong Grapple] 18 - Full Nelson Buster (P2)
27C4=AkiAnimation;[Back Strong Grapple] 05 - High Speed German Suplex (P1)
27C5=AkiAnimation;[Back Strong Grapple] 05 - High Speed German Suplex (P2)
27C6=AkiAnimation;[Back Special Grapple] 11 - Impaler (P1)
27C7=AkiAnimation;[Back Special Grapple] 11 - Impaler (P2)
27C8=AkiAnimation;[Back Special Grapple] 04 - Full Nelson Bomb (P1)
27C9=AkiAnimation;[Back Special Grapple] 04 - Full Nelson Bomb (P2)
27CA=AkiAnimation;[Back Strong Grapple] 13 - Half Nelson Suplex (P1)
27CB=AkiAnimation;[Back Strong Grapple] 13 - Half Nelson Suplex (P2)
27CC=AkiAnimation;[Back Strong Grapple] 19 - Pumphandle Slam (P1)
27CD=AkiAnimation;[Back Strong Grapple] 19 - Pumphandle Slam (P2)
27CE=AkiAnimation;[Back Strong Grapple] 14 - Monster Uranage (P1)
27CF=AkiAnimation;[Back Strong Grapple] 14 - Monster Uranage (P2)
27D0=AkiAnimation;[Back Special Grapple] 12 - Scorpion Death Drop (P1)
27D1=AkiAnimation;[Back Special Grapple] 12 - Scorpion Death Drop (P2)
27D2=AkiAnimation;[Back Strong Grapple] 16 - Reverse DDT (P1)
27D3=AkiAnimation;[Back Strong Grapple] 16 - Reverse DDT (P2)
27D4=AkiAnimation;[Back Strong Grapple] 15 - Enzui Lariat (P1)
27D5=AkiAnimation;[Back Strong Grapple] 15 - Enzui Lariat (P2)
27D6=AkiAnimation;[Back Strong Grapple] 37 - Fainting Choke Sleeper (P1)
27D7=AkiAnimation;[Back Strong Grapple] 37 - Fainting Choke Sleeper (P2)
27D8=AkiAnimation;[Back Strong Grapple] 22 - Argentine Neckbreaker Drop (P1)
27D9=AkiAnimation;[Back Strong Grapple] 22 - Argentine Neckbreaker Drop (P2)
27DA=AkiAnimation;[Back Special Grapple] 14 - Shoulder Lift Facebuster (P1)
27DB=AkiAnimation;[Back Special Grapple] 14 - Shoulder Lift Facebuster (P2)
27DC=AkiAnimation;[Back Special Grapple] 15 - Swinging Side Buster (P1)
27DD=AkiAnimation;[Back Special Grapple] 15 - Swinging Side Buster (P2)
27DE=AkiAnimation;[Back Special Grapple] 09 - Viagra Driver (P1)
27DF=AkiAnimation;[Back Special Grapple] 09 - Viagra Driver (P2)
27E0=AkiAnimation;[Back Special Grapple] 07 - Vertical Drop Reverse DDT (P1)
27E1=AkiAnimation;[Back Special Grapple] 07 - Vertical Drop Reverse DDT (P2)
27E2=AkiAnimation;[Back Maximum Grapple] Burning Hammer (P1)
27E3=AkiAnimation;[Back Maximum Grapple] Burning Hammer (P2)
27E4=AkiAnimation;[Back Strong Grapple] 20 - Cannonball Buster (P1)
27E5=AkiAnimation;[Back Strong Grapple] 20 - Cannonball Buster (P2)
27E6=AkiAnimation;[Back Special Grapple] 13 - Pumphandle Drop (P1)
27E7=AkiAnimation;[Back Special Grapple] 13 - Pumphandle Drop (P2)
27E8=AkiAnimation;[Back Strong Grapple] 03 - German Suplex (P1)
27E9=AkiAnimation;[Back Strong Grapple] 03 - German Suplex (P2)
27EA=AkiAnimation;[Back Strong Grapple] 03 - German Suplex Pin Loop (P1)
27EB=AkiAnimation;[Back Strong Grapple] 03 - German Suplex Pin Loop (P2)
27EC=AkiAnimation;[Back Strong Grapple] 03 - German Suplex Finish Normal (P1)
27ED=AkiAnimation;[Back Strong Grapple] 03 - German Suplex Finish Normal (P2)
27EE=AkiAnimation;[Back Strong Grapple] 03 - German Suplex Finish Pinfall (P1)
27EF=AkiAnimation;[Back Strong Grapple] 03 - German Suplex Finish Pinfall (P2)
27F0=AkiAnimation;[Back Strong Grapple] 03 - German Suplex Finish Breakup (P1)
27F1=AkiAnimation;[Back Strong Grapple] 03 - German Suplex Finish Breakup (P2)
27F2=AkiAnimation;[Back Strong Grapple] 09 - Dragon Suplex (P1)
27F3=AkiAnimation;[Back Strong Grapple] 09 - Dragon Suplex (P2)
27F4=AkiAnimation;[Back Strong Grapple] 09 - Dragon Suplex Pin Loop (P1)
27F5=AkiAnimation;[Back Strong Grapple] 09 - Dragon Suplex Pin Loop (P2)
27F6=AkiAnimation;[Back Strong Grapple] 09 - Dragon Suplex Finish Normal (P1)
27F7=AkiAnimation;[Back Strong Grapple] 09 - Dragon Suplex Finish Normal (P2)
27F8=AkiAnimation;[Back Strong Grapple] 09 - Dragon Suplex Finish Pinfall (P1)
27F9=AkiAnimation;[Back Strong Grapple] 09 - Dragon Suplex Finish Pinfall (P2)
27FA=AkiAnimation;[Back Strong Grapple] 09 - Dragon Suplex Finish Breakup (P1)
27FB=AkiAnimation;[Back Strong Grapple] 09 - Dragon Suplex Finish Breakup (P2)
27FC=AkiAnimation;[Back Strong Grapple] 11 - Tiger Suplex (P1)
27FD=AkiAnimation;[Back Strong Grapple] 11 - Tiger Suplex (P2)
27FE=AkiAnimation;[Back Strong Grapple] 11 - Tiger Suplex Pin Loop(P1)
27FF=AkiAnimation;[Back Strong Grapple] 11 - Tiger Suplex Pin Loop(P2)
2800=AkiAnimation;[Back Strong Grapple] 11 - Tiger Suplex Finish Normal (P1)
2801=AkiAnimation;[Back Strong Grapple] 11 - Tiger Suplex Finish Normal (P2)
2802=AkiAnimation;[Back Strong Grapple] 11 - Tiger Suplex Finish Pinfall (P1)
2803=AkiAnimation;[Back Strong Grapple] 11 - Tiger Suplex Finish Pinfall (P2)
2804=AkiAnimation;[Back Strong Grapple] 11 - Tiger Suplex Finish Breakup (P1)
2805=AkiAnimation;[Back Strong Grapple] 11 - Tiger Suplex Finish Breakup (P2)
2806=AkiAnimation;[Back Strong Grapple] 25 - Japanese Leg Roll Clutch (P1)
2807=AkiAnimation;[Back Strong Grapple] 25 - Japanese Leg Roll Clutch (P2)
2808=AkiAnimation;[Back Strong Grapple] 25 - Japanese Leg Roll Clutch Pin Loop (P1)
2809=AkiAnimation;[Back Strong Grapple] 25 - Japanese Leg Roll Clutch Pin Loop (P2)
280A=AkiAnimation;[Back Strong Grapple] 25 - Japanese Leg Roll Clutch Finish Normal (P1)
280B=AkiAnimation;[Back Strong Grapple] 25 - Japanese Leg Roll Clutch Finish Normal (P2)
280C=AkiAnimation;[Back Strong Grapple] 25 - Japanese Leg Roll Clutch Finish Pinfall (P1)
280D=AkiAnimation;[Back Strong Grapple] 25 - Japanese Leg Roll Clutch Finish Pinfall (P2)
280E=AkiAnimation;[Back Strong Grapple] 25 - Japanese Leg Roll Clutch Finish Breakup (P1)
280F=AkiAnimation;[Back Strong Grapple] 25 - Japanese Leg Roll Clutch Finish Breakup (P2)
2810=AkiAnimation;[Back Strong Grapple] 24 - Forward Rolling Pin (P1)
2811=AkiAnimation;[Back Strong Grapple] 24 - Forward Rolling Pin (P2)
2812=AkiAnimation;[Back Strong Grapple] 24 - Forward Rolling Pin Loop (P1)
2813=AkiAnimation;[Back Strong Grapple] 24 - Forward Rolling Pin Loop (P2)
2814=AkiAnimation;[Back Strong Grapple] 24 - Forward Rolling Pin Finish Normal (P1)
2815=AkiAnimation;[Back Strong Grapple] 24 - Forward Rolling Pin Finish Normal (P2)
2816=AkiAnimation;[Back Strong Grapple] 24 - Forward Rolling Pin Finish Pinfall (P1)
2817=AkiAnimation;[Back Strong Grapple] 24 - Forward Rolling Pin Finish Pinfall (P2)
2818=AkiAnimation;[Back Strong Grapple] 24 - Forward Rolling Pin Finish Breakup (P1)
2819=AkiAnimation;[Back Strong Grapple] 24 - Forward Rolling Pin Finish Breakup (P2)
281A=AkiAnimation;[Back Strong Grapple] 01 - Backdrop Hold (P1)
281B=AkiAnimation;[Back Strong Grapple] 01 - Backdrop Hold (P2)
281C=AkiAnimation;[Back Strong Grapple] 01 - Backdrop Hold Loop (P1)
281D=AkiAnimation;[Back Strong Grapple] 01 - Backdrop Hold Loop (P2)
281E=AkiAnimation;[Back Strong Grapple] 01 - Backdrop Hold Finish Normal (P1)
281F=AkiAnimation;[Back Strong Grapple] 01 - Backdrop Hold Finish Normal (P2)
2820=AkiAnimation;[Back Strong Grapple] 01 - Backdrop Hold Finish Pinfall (P1)
2821=AkiAnimation;[Back Strong Grapple] 01 - Backdrop Hold Finish Pinfall (P2)
2822=AkiAnimation;[Back Strong Grapple] 01 - Backdrop Hold Finish Breakup (P1)
2823=AkiAnimation;[Back Strong Grapple] 01 - Backdrop Hold Finish Breakup (P2)
2824=AkiAnimation;[Back Special Grapple] 08 - Delfin Rana (P1)
2825=AkiAnimation;[Back Special Grapple] 08 - Delfin Rana (P2)
2826=AkiAnimation;[Back Special Grapple] 08 - Delfin Rana Loop (P1)
2827=AkiAnimation;[Back Special Grapple] 08 - Delfin Rana Loop (P2)
2828=AkiAnimation;[Back Special Grapple] 08 - Delfin Rana Finish Normal (P1)
2829=AkiAnimation;[Back Special Grapple] 08 - Delfin Rana Finish Normal (P2)
282A=AkiAnimation;[Back Special Grapple] 08 - Delfin Rana Finish Special (P1)
282B=AkiAnimation;[Back Special Grapple] 08 - Delfin Rana Finish Special (P2)
282C=AkiAnimation;[Back Special Grapple] 08 - Delfin Rana Finish Breakup (P1)
282D=AkiAnimation;[Back Special Grapple] 08 - Delfin Rana Finish Breakup (P2)
282E=AkiAnimation;[Back Strong Grapple] 26 - Mayan Suplex (P1)
282F=AkiAnimation;[Back Strong Grapple] 26 - Mayan Suplex (P2)
2830=AkiAnimation;[Back Strong Grapple] 26 - Mayan Suplex Loop (P1)
2831=AkiAnimation;[Back Strong Grapple] 26 - Mayan Suplex Loop (P2)
2832=AkiAnimation;[Back Strong Grapple] 26 - Mayan Suplex Finish Normal (P1)
2833=AkiAnimation;[Back Strong Grapple] 26 - Mayan Suplex Finish Normal (P2)
2834=AkiAnimation;[Back Strong Grapple] 26 - Mayan Suplex Finish Pinfall (P1)
2835=AkiAnimation;[Back Strong Grapple] 26 - Mayan Suplex Finish Pinfall (P2)
2836=AkiAnimation;[Back Strong Grapple] 26 - Mayan Suplex Finish Breakup (P1)
2837=AkiAnimation;[Back Strong Grapple] 26 - Mayan Suplex Finish Breakup (P2)
2838=AkiAnimation;[Back Special Grapple] 05 - Cobra Clutch Suplex (P1)
2839=AkiAnimation;[Back Special Grapple] 05 - Cobra Clutch Suplex (P2)
283A=AkiAnimation;[Back Strong Grapple] 23 - Stretch Bomb (P1)
283B=AkiAnimation;[Back Strong Grapple] 23 - Stretch Bomb (P2)
283C=AkiAnimation;[Back Strong Grapple] 23 - Stretch Bomb Pin Loop (P1)
283D=AkiAnimation;[Back Strong Grapple] 23 - Stretch Bomb Pin Loop (P2)
283E=AkiAnimation;[Back Strong Grapple] 23 - Stretch Bomb Finish Normal (P1)
283F=AkiAnimation;[Back Strong Grapple] 23 - Stretch Bomb Finish Normal (P2)
2840=AkiAnimation;[Back Strong Grapple] 23 - Stretch Bomb Finish Pinfall (P1)
2841=AkiAnimation;[Back Strong Grapple] 23 - Stretch Bomb Finish Pinfall (P2)
2842=AkiAnimation;[Back Strong Grapple] 23 - Stretch Bomb Finish Breakup (P1)
2843=AkiAnimation;[Back Strong Grapple] 23 - Stretch Bomb Finish Breakup (P2)
2844=AkiAnimation;[Back Strong Grapple] 27 - Ground Abdominal Stretch Pin (P1)
2845=AkiAnimation;[Back Strong Grapple] 27 - Ground Abdominal Stretch Pin (P2)
2846=AkiAnimation;[Back Strong Grapple] 27 - Ground Abdominal Stretch Pin Loop (P1)
2847=AkiAnimation;[Back Strong Grapple] 27 - Ground Abdominal Stretch Pin Loop (P2)
2848=AkiAnimation;[Back Strong Grapple] 27 - Ground Abdominal Stretch Pin Finish Normal (P1)
2849=AkiAnimation;[Back Strong Grapple] 27 - Ground Abdominal Stretch Pin Finish Normal (P2)
284A=AkiAnimation;[Back Strong Grapple] 27 - Ground Abdominal Stretch Pin Finish Pinfall (P1)
284B=AkiAnimation;[Back Strong Grapple] 27 - Ground Abdominal Stretch Pin Finish Pinfall (P2)
284C=AkiAnimation;[Back Strong Grapple] 27 - Ground Abdominal Stretch Pin Finish Breakup (P1)
284D=AkiAnimation;[Back Strong Grapple] 27 - Ground Abdominal Stretch Pin Finish Breakup (P2)
284E=AkiAnimation;[Back Strong Grapple] 36 - Ground Abdominal Stretch (P1)
284F=AkiAnimation;[Back Strong Grapple] 36 - Ground Abdominal Stretch (P2)
2850=AkiAnimation;[Back Strong Grapple] 36 - Ground Abdominal Stretch Loop (P1)
2851=AkiAnimation;[Back Strong Grapple] 36 - Ground Abdominal Stretch Loop (P2)
2852=AkiAnimation;[Back Strong Grapple] 36 - Ground Abdominal Stretch Finish Normal (P1)
2853=AkiAnimation;[Back Strong Grapple] 36 - Ground Abdominal Stretch Finish Normal (P2)
2854=AkiAnimation;[Back Strong Grapple] 36 - Ground Abdominal Stretch Finish Submit (P1)
2855=AkiAnimation;[Back Strong Grapple] 36 - Ground Abdominal Stretch Finish Submit (P2)
2856=AkiAnimation;[Back Strong Grapple] 36 - Ground Abdominal Stretch Finish Breakup (P1)
2857=AkiAnimation;[Back Strong Grapple] 36 - Ground Abdominal Stretch Finish Breakup (P2)
2858=AkiAnimation;[Back Strong Grapple] 35 - Rear Naked Choke (P1)
2859=AkiAnimation;[Back Strong Grapple] 35 - Rear Naked Choke (P2)
285A=AkiAnimation;[Back Strong Grapple] 35 - Rear Naked Choke Loop (P1)
285B=AkiAnimation;[Back Strong Grapple] 35 - Rear Naked Choke Loop (P2)
285C=AkiAnimation;[Back Strong Grapple] 35 - Rear Naked Choke Finish Normal (P1)
285D=AkiAnimation;[Back Strong Grapple] 35 - Rear Naked Choke Finish Normal (P2)
285E=AkiAnimation;[Back Strong Grapple] 35 - Rear Naked Choke Finish Submit (P1)
285F=AkiAnimation;[Back Strong Grapple] 35 - Rear Naked Choke Finish Submit (P2)
2860=AkiAnimation;[Back Strong Grapple] 35 - Rear Naked Choke Finish Breakup (P1)
2861=AkiAnimation;[Back Strong Grapple] 35 - Rear Naked Choke Finish Breakup (P2)
2862=AkiAnimation;[Back Strong Grapple] 32 - Chickenwing Facelock (P1)
2863=AkiAnimation;[Back Strong Grapple] 32 - Chickenwing Facelock (P2)
2864=AkiAnimation;[Back Strong Grapple] 32 - Chickenwing Facelock Loop (P1)
2865=AkiAnimation;[Back Strong Grapple] 32 - Chickenwing Facelock Loop (P2)
2866=AkiAnimation;[Back Strong Grapple] 32 - Chickenwing Facelock Finish Normal (P1)
2867=AkiAnimation;[Back Strong Grapple] 32 - Chickenwing Facelock Finish Normal (P2)
2868=AkiAnimation;[Back Strong Grapple] 32 - Chickenwing Facelock Finish Submit (P1)
2869=AkiAnimation;[Back Strong Grapple] 32 - Chickenwing Facelock Finish Submit (P2)
286A=AkiAnimation;[Back Strong Grapple] 32 - Chickenwing Facelock Finish Breakup (P1)
286B=AkiAnimation;[Back Strong Grapple] 32 - Chickenwing Facelock Finish Breakup (P2)
286C=AkiAnimation;[Back Strong Grapple] 33 - Armbar (P1)
286D=AkiAnimation;[Back Strong Grapple] 33 - Armbar (P2)
286E=AkiAnimation;[Back Strong Grapple] 33 - Armbar Loop (P1)
286F=AkiAnimation;[Back Strong Grapple] 33 - Armbar Loop (P2)
2870=AkiAnimation;[Back Strong Grapple] 33 - Armbar Finish Normal (P1)
2871=AkiAnimation;[Back Strong Grapple] 33 - Armbar Finish Normal (P2)
2872=AkiAnimation;[Back Strong Grapple] 33 - Armbar Finish Submit (P1)
2873=AkiAnimation;[Back Strong Grapple] 33 - Armbar Finish Submit (P2)
2874=AkiAnimation;[Back Strong Grapple] 33 - Armbar Finish Breakup (P1)
2875=AkiAnimation;[Back Strong Grapple] 33 - Armbar Finish Breakup (P2)
2876=AkiAnimation;[Back Strong Grapple] 34 - Rolling Cross Armbar (P1)
2877=AkiAnimation;[Back Strong Grapple] 34 - Rolling Cross Armbar (P2)
2878=AkiAnimation;[Back Strong Grapple] 34 - Rolling Cross Armbar Loop (P1)
2879=AkiAnimation;[Back Strong Grapple] 34 - Rolling Cross Armbar Loop (P2)
287A=AkiAnimation;[Back Strong Grapple] 34 - Rolling Cross Armbar Finish Normal (P1)
287B=AkiAnimation;[Back Strong Grapple] 34 - Rolling Cross Armbar Finish Normal (P2)
287C=AkiAnimation;[Back Strong Grapple] 34 - Rolling Cross Armbar Finish Submit (P1)
287D=AkiAnimation;[Back Strong Grapple] 34 - Rolling Cross Armbar Finish Submit (P2)
287E=AkiAnimation;[Back Strong Grapple] 34 - Rolling Cross Armbar Finish Breakup (P1)
287F=AkiAnimation;[Back Strong Grapple] 34 - Rolling Cross Armbar Finish Breakup (P2)
2880=AkiAnimation;[Back Strong Grapple] 29 - Torture Abdominal Stretch (P1)
2881=AkiAnimation;[Back Strong Grapple] 29 - Torture Abdominal Stretch (P2)
2882=AkiAnimation;[Back Strong Grapple] 29 - Torture Abdominal Stretch Loop (P1)
2883=AkiAnimation;[Back Strong Grapple] 29 - Torture Abdominal Stretch Loop (P2)
2884=AkiAnimation;[Back Strong Grapple] 29 - Torture Abdominal Stretch Finish Normal (P1)
2885=AkiAnimation;[Back Strong Grapple] 29 - Torture Abdominal Stretch Finish Normal (P2)
2886=AkiAnimation;[Back Strong Grapple] 29 - Torture Abdominal Stretch Finish Submit (P1)
2887=AkiAnimation;[Back Strong Grapple] 29 - Torture Abdominal Stretch Finish Submit (P2)
2888=AkiAnimation;[Back Strong Grapple] 29 - Torture Abdominal Stretch Finish Breakup (P1)
2889=AkiAnimation;[Back Strong Grapple] 29 - Torture Abdominal Stretch Finish Breakup (P2)
288A=AkiAnimation;[Back Strong Grapple] 30 - Manjigatame (P1)
288B=AkiAnimation;[Back Strong Grapple] 30 - Manjigatame (P2)
288C=AkiAnimation;[Back Strong Grapple] 30 - Manjigatame Loop (P1)
288D=AkiAnimation;[Back Strong Grapple] 30 - Manjigatame Loop (P2)
288E=AkiAnimation;[Back Strong Grapple] 30 - Manjigatame Finish Normal (P1)
288F=AkiAnimation;[Back Strong Grapple] 30 - Manjigatame Finish Normal (P2)
2890=AkiAnimation;[Back Strong Grapple] 30 - Manjigatame Finish Submit (P1)
2891=AkiAnimation;[Back Strong Grapple] 30 - Manjigatame Finish Submit (P2)
2892=AkiAnimation;[Back Strong Grapple] 30 - Manjigatame Finish Breakup (P1)
2893=AkiAnimation;[Back Strong Grapple] 30 - Manjigatame Finish Breakup (P2)
2894=AkiAnimation;[Back Strong Grapple] 28 - Stretch Plum (P1)
2895=AkiAnimation;[Back Strong Grapple] 28 - Stretch Plum (P2)
2896=AkiAnimation;[Back Strong Grapple] 28 - Stretch Plum Loop (P1)
2897=AkiAnimation;[Back Strong Grapple] 28 - Stretch Plum Loop (P2)
2898=AkiAnimation;[Back Strong Grapple] 28 - Stretch Plum Finish Normal (P1)
2899=AkiAnimation;[Back Strong Grapple] 28 - Stretch Plum Finish Normal (P2)
289A=AkiAnimation;[Back Strong Grapple] 28 - Stretch Plum Finish Submit (P1)
289B=AkiAnimation;[Back Strong Grapple] 28 - Stretch Plum Finish Submit (P2)
289C=AkiAnimation;[Back Strong Grapple] 28 - Stretch Plum Finish Breakup (P1)
289D=AkiAnimation;[Back Strong Grapple] 28 - Stretch Plum Finish Breakup (P2)
289E=AkiAnimation;[Back Strong Grapple] 31 - Argentine Backbreaker (P1)
289F=AkiAnimation;[Back Strong Grapple] 31 - Argentine Backbreaker (P2)
28A0=AkiAnimation;[Back Strong Grapple] 31 - Argentine Backbreaker Loop (P1)
28A1=AkiAnimation;[Back Strong Grapple] 31 - Argentine Backbreaker Loop (P2)
28A2=AkiAnimation;[Back Strong Grapple] 31 - Argentine Backbreaker Finish Normal (P1)
28A3=AkiAnimation;[Back Strong Grapple] 31 - Argentine Backbreaker Finish Normal (P2)
28A4=AkiAnimation;[Back Strong Grapple] 31 - Argentine Backbreaker Finish Submit (P1)
28A5=AkiAnimation;[Back Strong Grapple] 31 - Argentine Backbreaker Finish Submit (P2)
28A6=AkiAnimation;[Back Strong Grapple] 31 - Argentine Backbreaker Finish Breakup (P1)
28A7=AkiAnimation;[Back Strong Grapple] 31 - Argentine Backbreaker Finish Breakup (P2)
28A8=AkiAnimation;[Back Special Grapple] 03 - Blue Thunder (P1)
28A9=AkiAnimation;[Back Special Grapple] 03 - Blue Thunder (P2)
28AA=AkiAnimation;[Back Special Grapple] 03 - Blue Thunder Pin Loop (P1)
28AB=AkiAnimation;[Back Special Grapple] 03 - Blue Thunder Pin Loop (P2)
28AC=AkiAnimation;[Back Special Grapple] 03 - Blue Thunder Finish Normal (P1)
28AD=AkiAnimation;[Back Special Grapple] 03 - Blue Thunder Finish Normal (P2)
28AE=AkiAnimation;[Back Special Grapple] 03 - Blue Thunder Finish Pinfall (P1)
28AF=AkiAnimation;[Back Special Grapple] 03 - Blue Thunder Finish Pinfall (P2)
28B0=AkiAnimation;[Back Special Grapple] 03 - Blue Thunder Finish Breakup (P1)
28B1=AkiAnimation;[Back Special Grapple] 03 - Blue Thunder Finish Breakup (P2)
28B2=AkiAnimation;[Back Special Grapple] 01 - Tiger Suplex '85 (P1)
28B3=AkiAnimation;[Back Special Grapple] 01 - Tiger Suplex '85 (P2)
28B4=AkiAnimation;[Back Special Grapple] 01 - Tiger Suplex '85 Loop (P1)
28B5=AkiAnimation;[Back Special Grapple] 01 - Tiger Suplex '85 Loop (P2)
28B6=AkiAnimation;[Back Special Grapple] 01 - Tiger Suplex '85 Finish Normal (P1)
28B7=AkiAnimation;[Back Special Grapple] 01 - Tiger Suplex '85 Finish Normal (P2)
28B8=AkiAnimation;[Back Special Grapple] 01 - Tiger Suplex '85 Finish Pinfall (P1)
28B9=AkiAnimation;[Back Special Grapple] 01 - Tiger Suplex '85 Finish Pinfall (P2)
28BA=AkiAnimation;[Back Special Grapple] 01 - Tiger Suplex '85 Finish Breakup (P1)
28BB=AkiAnimation;[Back Special Grapple] 01 - Tiger Suplex '85 Finish Breakup (P2)
28BC=AkiAnimation;
28BD=AkiAnimation;[Back Special Grapple] 10 - Torture Rack (P1)
28BE=AkiAnimation;[Back Special Grapple] 10 - Torture Rack (P2)
28BF=AkiAnimation;[Back Special Grapple] 10 - Torture Rack Loop (P1)
28C0=AkiAnimation;[Back Special Grapple] 10 - Torture Rack Loop (P2)
28C1=AkiAnimation;[Back Special Grapple] 10 - Torture Rack Finish Normal (P1)
28C2=AkiAnimation;[Back Special Grapple] 10 - Torture Rack Finish Normal (P2)
28C3=AkiAnimation;[Back Special Grapple] 10 - Torture Rack Finish Submit (P1)
28C4=AkiAnimation;[Back Special Grapple] 10 - Torture Rack Finish Submit (P2)
28C5=AkiAnimation;[Back Special Grapple] 10 - Torture Rack Finish Breakup (P1)
28C6=AkiAnimation;[Back Special Grapple] 10 - Torture Rack Finish Breakup (P2)
28C7=AkiAnimation;[Back Strong Grapple] 08 - Repeating German Suplex (P1)
28C8=AkiAnimation;[Back Strong Grapple] 08 - Repeating German Suplex (P2)
28C9=AkiAnimation;[Back Strong Grapple] 08 - Repeating German Suplex Loop (P1)
28CA=AkiAnimation;[Back Strong Grapple] 08 - Repeating German Suplex Loop (P2)
28CB=AkiAnimation;[Back Strong Grapple] 08 - Repeating German Suplex Finish Normal (P1)
28CC=AkiAnimation;[Back Strong Grapple] 08 - Repeating German Suplex Finish Normal (P2)
28CD=AkiAnimation;
28CE=AkiAnimation;
28CF=AkiAnimation;
28D0=AkiAnimation;
28D1=AkiAnimation;[Back Special Grapple] 06 - Stalling German Suplex (P1)
28D2=AkiAnimation;[Back Special Grapple] 06 - Stalling German Suplex (P2)
28D3=AkiAnimation;[Back Grapple Reversal] 05 - Armbar (P1)
28D4=AkiAnimation;[Back Grapple Reversal] 05 - Armbar (P2)
28D5=AkiAnimation;[Back Grapple Reversal] 05 - Armbar Loop (P1)
28D6=AkiAnimation;[Back Grapple Reversal] 05 - Armbar Loop (P2)
28D7=AkiAnimation;[Back Grapple Reversal] 05 - Armbar Finish Normal (P1)
28D8=AkiAnimation;[Back Grapple Reversal] 05 - Armbar Finish Normal (P2)
28D9=AkiAnimation;[Back Grapple Reversal] 05 - Armbar Finish Submit (P1)
28DA=AkiAnimation;[Back Grapple Reversal] 05 - Armbar Finish Submit (P2)
28DB=AkiAnimation;[Back Grapple Reversal] 05 - Armbar Finish Breakup (P1)
28DC=AkiAnimation;[Back Grapple Reversal] 05 - Armbar Finish Breakup (P2)
28DD=AkiAnimation;[Back Grapple Reversal] 07 - Groin Kick (P1)
28DE=AkiAnimation;[Back Grapple Reversal] 07 - Groin Kick (P2)
28DF=AkiAnimation;[Back Grapple Reversal] 01 - Back Elbow (P1)
28E0=AkiAnimation;[Back Grapple Reversal] 01 - Back Elbow (P2)
28E1=AkiAnimation;[Back Grapple Reversal] 02 - Snap Mare (P1)
28E2=AkiAnimation;[Back Grapple Reversal] 02 - Snap Mare (P2)
28E3=AkiAnimation;[Back Grapple Reversal] 04 - Back Grapple (P1)
28E4=AkiAnimation;[Back Grapple Reversal] 04 - Back Grapple (P2)
28E5=AkiAnimation;[Back Grapple Reversal] 03 - Russian Leg Sweep (P1)
28E6=AkiAnimation;[Back Grapple Reversal] 03 - Russian Leg Sweep (P2)
28E7=AkiAnimation;[Back Grapple Reversal] 09 - German to Running Weak Strike B (P1)
28E8=AkiAnimation;[Back Grapple Reversal] 09 - German to Running Weak Strike B (P2)
28E9=AkiAnimation;[Back Grapple Reversal] 10 - German to Running Weak Strike A+B (P1)
28EA=AkiAnimation;[Back Grapple Reversal] 10 - German to Running Weak Strike A+B (P2)
28EB=AkiAnimation;[Back Grapple Reversal] 11 - German to Running Strong Strike B (P1)
28EC=AkiAnimation;[Back Grapple Reversal] 11 - German to Running Strong Strike B (P2)
28ED=AkiAnimation;[Back Grapple Reversal] 12 - German to Running Strong Strike A+B (P1)
28EE=AkiAnimation;[Back Grapple Reversal] 12 - German to Running Strong Strike A+B (P2)
28EF=AkiAnimation;[Back Grapple Reversal] 05 - Backflip (P1)
28F0=AkiAnimation;[Back Grapple Reversal] 05 - Backflip (P2)
28F1=AkiAnimation;[Back Grapple Reversal] 08 - Rin'ne (P1)
28F2=AkiAnimation;[Back Grapple Reversal] 08 - Rin'ne (P2)
28F3=AkiAnimation;[Irish Whip Grapple] 17 - Flying Body Scissors attempt (P1)
28F4=AkiAnimation;
28F5=AkiAnimation;
28F6=AkiAnimation;
28F7=AkiAnimation;
28F8=AkiAnimation;[Irish Whip Grapple] 17 - Flying Body Scissors (P1)
28F9=AkiAnimation;[Irish Whip Grapple] 17 - Flying Body Scissors (P2)
28FA=AkiAnimation;[Irish Whip Grapple] 17 - Flying Body Scissors Pin Loop (P1)
28FB=AkiAnimation;[Irish Whip Grapple] 17 - Flying Body Scissors Pin Loop (P2)
28FC=AkiAnimation;[Irish Whip Grapple] 17 - Flying Body Scissors Finish Normal (P1)
28FD=AkiAnimation;[Irish Whip Grapple] 17 - Flying Body Scissors Finish Normal (P2)
28FE=AkiAnimation;[Irish Whip Grapple] 17 - Flying Body Scissors Finish Pinfall (P1)
28FF=AkiAnimation;[Irish Whip Grapple] 17 - Flying Body Scissors Finish Pinfall (P2)
2900=AkiAnimation;[Irish Whip Grapple] 17 - Flying Body Scissors Finish Breakup (P1)
2901=AkiAnimation;[Irish Whip Grapple] 17 - Flying Body Scissors Finish Breakup (P2)
2902=AkiAnimation;[Irish Whip Grapple] 31 - Sleeper to Sitting Head Submission (P1)
2903=AkiAnimation;[Irish Whip Grapple] 31 - Sleeper to Sitting Head Submission (P2)
2904=AkiAnimation;[Irish Whip Grapple] 31 - Sleeper to Sitting Head Submission attempt (P1)
2905=AkiAnimation;
2906=AkiAnimation;
2907=AkiAnimation;
2908=AkiAnimation;
2909=AkiAnimation;
290A=AkiAnimation;
290B=AkiAnimation;
290C=AkiAnimation;
290D=AkiAnimation;
290E=AkiAnimation;
290F=AkiAnimation;
2910=AkiAnimation;[Irish Whip Grapple] 15 - Frankensteiner attempt (P1)
2911=AkiAnimation;[Irish Whip Grapple] 15 - Frankensteiner (P1)
2912=AkiAnimation;[Irish Whip Grapple] 15 - Frankensteiner (P2)
2913=AkiAnimation;[Irish Whip Grapple] 15 - Frankensteiner Loop (P1)
2914=AkiAnimation;[Irish Whip Grapple] 15 - Frankensteiner Loop (P2)
2915=AkiAnimation;[Irish Whip Grapple] 15 - Frankensteiner Finish Normal (P1)
2916=AkiAnimation;[Irish Whip Grapple] 15 - Frankensteiner Finish Normal (P2)
2917=AkiAnimation;[Irish Whip Grapple] 15 - Frankensteiner Finish Pinfall (P1)
2918=AkiAnimation;[Irish Whip Grapple] 15 - Frankensteiner Finish Pinfall (P2)
2919=AkiAnimation;[Irish Whip Grapple] 15 - Frankensteiner Finish Breakup (P1)
291A=AkiAnimation;[Irish Whip Grapple] 15 - Frankensteiner Finish Breakup (P2)
291B=AkiAnimation;
291C=AkiAnimation;
291D=AkiAnimation;
291E=AkiAnimation;
291F=AkiAnimation;
2920=AkiAnimation;
2921=AkiAnimation;
2922=AkiAnimation;
2923=AkiAnimation;
2924=AkiAnimation;
2925=AkiAnimation;
2926=AkiAnimation;
2927=AkiAnimation;
2928=AkiAnimation;
2929=AkiAnimation;
292A=AkiAnimation;
292B=AkiAnimation;
292C=AkiAnimation;[Irish Whip Grapple] 28 - Armbar attempt (P1)
292D=AkiAnimation;
292E=AkiAnimation;
292F=AkiAnimation;[Irish Whip Grapple] 28 - Armbar (P1)
2930=AkiAnimation;[Irish Whip Grapple] 28 - Armbar (P2)
2931=AkiAnimation;[Irish Whip Grapple] 26 - Abdominal Stretch attempt (P1)
2932=AkiAnimation;[Irish Whip Grapple] 26 - Abdominal Stretch (P1)
2933=AkiAnimation;[Irish Whip Grapple] 26 - Abdominal Stretch (P2)
2934=AkiAnimation;[Irish Whip Grapple] 26 - Abdominal Stretch Loop (P1)
2935=AkiAnimation;[Irish Whip Grapple] 26 - Abdominal Stretch Loop (P2)
2936=AkiAnimation;[Irish Whip Grapple] 26 - Abdominal Stretch Finish Normal (P1)
2937=AkiAnimation;[Irish Whip Grapple] 26 - Abdominal Stretch Finish Normal (P2)
2938=AkiAnimation;[Irish Whip Grapple] 26 - Abdominal Stretch Finish Submit (P1)
2939=AkiAnimation;[Irish Whip Grapple] 26 - Abdominal Stretch Finish Submit (P2)
293A=AkiAnimation;[Irish Whip Grapple] 26 - Abdominal Stretch Finish Breakup (P1)
293B=AkiAnimation;[Irish Whip Grapple] 26 - Abdominal Stretch Finish Breakup (P2)
293C=AkiAnimation;[Irish Whip Grapple] 27 - Sleeperhold attempt (P1)
293D=AkiAnimation;
293E=AkiAnimation;
293F=AkiAnimation;
2940=AkiAnimation;
2941=AkiAnimation;[Irish Whip Grapple] 27 - Sleeperhold (P1)
2942=AkiAnimation;[Irish Whip Grapple] 27 - Sleeperhold (P2)
2943=AkiAnimation;[Irish Whip Grapple] 27 - Sleeperhold Loop (P1)
2944=AkiAnimation;[Irish Whip Grapple] 27 - Sleeperhold Loop (P2)
2945=AkiAnimation;[Irish Whip Grapple] 27 - Sleeperhold Finish Normal (P1)
2946=AkiAnimation;[Irish Whip Grapple] 27 - Sleeperhold Finish Normal (P2)
2947=AkiAnimation;[Irish Whip Grapple] 27 - Sleeperhold Finish Submit (P1)
2948=AkiAnimation;[Irish Whip Grapple] 27 - Sleeperhold Finish Submit (P2)
2949=AkiAnimation;[Irish Whip Grapple] 27 - Sleeperhold Finish Breakup (P1)
294A=AkiAnimation;[Irish Whip Grapple] 27 - Sleeperhold Finish Breakup (P2)
294B=AkiAnimation;[Irish Whip Grapple] 30 - Sleeper to Ground Head Submission (P1)
294C=AkiAnimation;[Irish Whip Grapple] 30 - Sleeper to Ground Head Submission (P2)
294D=AkiAnimation;[Irish Whip Grapple] 30 - Sleeper to Ground Head Submission attempt (P1)
294E=AkiAnimation;[Irish Whip Grapple] 29 - Neck Hanging Choke attempt (P1)
294F=AkiAnimation;
2950=AkiAnimation;
2951=AkiAnimation;[Irish Whip Grapple] 29 - Neck Hanging Choke (P1)
2952=AkiAnimation;[Irish Whip Grapple] 29 - Neck Hanging Choke (P2)
2953=AkiAnimation;[Irish Whip Grapple] 03 - Back Body Drop (P1)
2954=AkiAnimation;[Irish Whip Grapple] 03 - Back Body Drop (P2)
2955=AkiAnimation;[Irish Whip Grapple] 03 - Back Body Drop attempt (P1)
2956=AkiAnimation;[Irish Whip Grapple] 04 - Shoulder Toss (Side) (P1)
2957=AkiAnimation;[Irish Whip Grapple] 04 - Shoulder Toss (Side) (P2)
2958=AkiAnimation;[Irish Whip Grapple] 04 - Shoulder Toss (Side) attempt (P1)
2959=AkiAnimation;
295A=AkiAnimation;
295B=AkiAnimation;
295C=AkiAnimation;
295D=AkiAnimation;[Irish Whip Grapple] 02 - Drop Toe Hold (P1)
295E=AkiAnimation;[Irish Whip Grapple] 02 - Drop Toe Hold (P2)
295F=AkiAnimation;[Irish Whip Grapple] 02 - Drop Toe Hold attempt (P1)
2960=AkiAnimation;[Irish Whip Grapple] 01 - Hip Toss (P1)
2961=AkiAnimation;[Irish Whip Grapple] 01 - Hip Toss (P2)
2962=AkiAnimation;[Irish Whip Grapple] 01 - Hip Toss attempt (P1)
2963=AkiAnimation;
2964=AkiAnimation;
2965=AkiAnimation;
2966=AkiAnimation;
2967=AkiAnimation;[Irish Whip Grapple] 13 - Powerslam (P1)
2968=AkiAnimation;[Irish Whip Grapple] 13 - Powerslam (P2)
2969=AkiAnimation;[Irish Whip Grapple] 13 - Powerslam attempt (P1)
296A=AkiAnimation;[Irish Whip Grapple] 14 - Strong Powerslam (P1)
296B=AkiAnimation;[Irish Whip Grapple] 14 - Strong Powerslam (P2)
296C=AkiAnimation;[Irish Whip Grapple] 14 - Strong Powerslam attempt (P1)
296D=AkiAnimation;[Irish Whip Grapple] 12 - Samoan Drop (P1)
296E=AkiAnimation;[Irish Whip Grapple] 12 - Samoan Drop (P2)
296F=AkiAnimation;[Irish Whip Grapple] 12 - Samoan Drop attempt (P1)
2970=AkiAnimation;[Irish Whip Grapple] 21 - Monkey Flip (P1)
2971=AkiAnimation;[Irish Whip Grapple] 21 - Monkey Flip (P2)
2972=AkiAnimation;[Irish Whip Grapple] 21 - Monkey Flip attempt (P1)
2973=AkiAnimation;[Irish Whip Grapple] 25 - Lift Up Drop (P1)
2974=AkiAnimation;[Irish Whip Grapple] 25 - Lift Up Drop (P2)
2975=AkiAnimation;[Irish Whip Grapple] 25 - Lift Up Drop attempt (P1)
2976=AkiAnimation;
2977=AkiAnimation;
2978=AkiAnimation;
2979=AkiAnimation;
297A=AkiAnimation;[Irish Whip Grapple] 08 - Waterwheel Drop (P1)
297B=AkiAnimation;[Irish Whip Grapple] 08 - Waterwheel Drop (P2)
297C=AkiAnimation;[Irish Whip Grapple] 08 - Waterwheel Drop attempt (P1)
297D=AkiAnimation;[Irish Whip Grapple] 22 - Mountain Bomb (P1)
297E=AkiAnimation;[Irish Whip Grapple] 22 - Mountain Bomb (P2)
297F=AkiAnimation;[Irish Whip Grapple] 22 - Mountain Bomb attempt (P1)
2980=AkiAnimation;[Irish Whip Grapple] 11 - Neckbreaker Drop (P1)
2981=AkiAnimation;[Irish Whip Grapple] 11 - Neckbreaker Drop (P2)
2982=AkiAnimation;[Irish Whip Grapple] 11 - Neckbreaker Drop attempt (P1)
2983=AkiAnimation;[Special Irish Whip Grapple] 01 - Reverse Ipponzeoi (P1)
2984=AkiAnimation;[Special Irish Whip Grapple] 01 - Reverse Ipponzeoi (P2)
2985=AkiAnimation;[Special Irish Whip Grapple] 01 - Reverse Ipponzeoi attempt (P1)
2986=AkiAnimation;[Irish Whip Grapple] 24 - Lift Up Slam (P1)
2987=AkiAnimation;[Irish Whip Grapple] 24 - Lift Up Slam (P2)
2988=AkiAnimation;[Irish Whip Grapple] 24 - Lift Up Slam attempt (P1)
2989=AkiAnimation;[Irish Whip Grapple] 09 - Swinging Chokeslam (P1)
298A=AkiAnimation;[Irish Whip Grapple] 09 - Swinging Chokeslam (P2)
298B=AkiAnimation;[Irish Whip Grapple] 09 - Swinging Chokeslam attempt (P1)
298C=AkiAnimation;[Irish Whip Grapple] 16 - Frankensteiner Whip (P1)
298D=AkiAnimation;[Irish Whip Grapple] 16 - Frankensteiner Whip (P2)
298E=AkiAnimation;[Irish Whip Grapple] 16 - Frankensteiner Whip attempt (P1)
298F=AkiAnimation;[Irish Whip Grapple] 23 - Manhattan Drop (P1)
2990=AkiAnimation;[Irish Whip Grapple] 23 - Manhattan Drop (P2)
2991=AkiAnimation;[Irish Whip Grapple] 23 - Manhattan Drop attempt (P1)
2992=AkiAnimation;[Irish Whip Grapple] 10 - Spinebuster (P1)
2993=AkiAnimation;[Irish Whip Grapple] 10 - Spinebuster (P2)
2994=AkiAnimation;[Irish Whip Grapple] 10 - Spinebuster attempt (P1)
2995=AkiAnimation;[Irish Whip Grapple] 18 - Front Suplex (P1)
2996=AkiAnimation;[Irish Whip Grapple] 18 - Front Suplex (P2)
2997=AkiAnimation;[Irish Whip Grapple] 18 - Front Suplex attempt (P1)
2998=AkiAnimation;[Irish Whip Grapple] 05 - Tilt-a-whirl Backbreaker (P1)
2999=AkiAnimation;[Irish Whip Grapple] 05 - Tilt-a-whirl Backbreaker (P2)
299A=AkiAnimation;[Irish Whip Grapple] 05 - Tilt-a-whirl Backbreaker attempt (P1)
299B=AkiAnimation;
299C=AkiAnimation;
299D=AkiAnimation;
299E=AkiAnimation;
299F=AkiAnimation;[Irish Whip Grapple] 06 - Spinning Tilt-a-whirl Backbreaker (P1)
29A0=AkiAnimation;[Irish Whip Grapple] 06 - Spinning Tilt-a-whirl Backbreaker (P2)
29A1=AkiAnimation;[Irish Whip Grapple] 06 - Spinning Tilt-a-whirl Backbreaker attempt (P1)
29A2=AkiAnimation;[Irish Whip Grapple] 07 - Tilt-a-whirl Slam (P1)
29A3=AkiAnimation;[Irish Whip Grapple] 07 - Tilt-a-whirl Slam (P2)
29A4=AkiAnimation;[Irish Whip Grapple] 07 - Tilt-a-whirl Slam attempt (P1)
29A5=AkiAnimation;
29A6=AkiAnimation;
29A7=AkiAnimation;[Irish Whip Grapple] 19 - Arm Trap Suplex (P1)
29A8=AkiAnimation;[Irish Whip Grapple] 19 - Arm Trap Suplex (P2)
29A9=AkiAnimation;[Irish Whip Grapple] 19 - Arm Trap Suplex attempt (P1)
29AA=AkiAnimation;[Special Irish Whip Grapple] 02 - Lift Up Ace Crusher (P1)
29AB=AkiAnimation;[Special Irish Whip Grapple] 02 - Lift Up Ace Crusher (P2)
29AC=AkiAnimation;[Special Irish Whip Grapple] 02 - Lift Up Ace Crusher attempt (P1)
29AD=AkiAnimation;[Irish Whip Grapple] 20 - Thesz Press with Punches attempt (P1)
29AE=AkiAnimation;[Irish Whip Grapple] 20 - Thesz Press with Punches (P1)
29AF=AkiAnimation;[Irish Whip Grapple] 20 - Thesz Press with Punches (P2)
29B0=AkiAnimation;[Irish Whip Grapple] 20 - Thesz Press with Punches Loop (P1)
29B1=AkiAnimation;[Irish Whip Grapple] 20 - Thesz Press with Punches Loop (P2)
29B2=AkiAnimation;[Irish Whip Grapple] 20 - Thesz Press with Punches Finish Normal (P1)
29B3=AkiAnimation;[Irish Whip Grapple] 20 - Thesz Press with Punches Finish Normal (P2)
29B4=AkiAnimation;
29B5=AkiAnimation;
29B6=AkiAnimation;[Irish Whip Grapple] 20 - Thesz Press with Punches Finish Breakup (P1)
29B7=AkiAnimation;[Irish Whip Grapple] 20 - Thesz Press with Punches Finish Breakup (P2)
29B8=AkiAnimation;[Special Irish Whip Grapple] 03 - Nagata Lock 2 attempt (P1)
29B9=AkiAnimation;[Special Irish Whip Grapple] 03 - Nagata Lock 2 (P1)
29BA=AkiAnimation;[Special Irish Whip Grapple] 03 - Nagata Lock 2 (P2)
29BB=AkiAnimation;[Special Irish Whip Grapple] 03 - Nagata Lock 2 Loop (P1)
29BC=AkiAnimation;[Special Irish Whip Grapple] 03 - Nagata Lock 2 Loop (P2)
29BD=AkiAnimation;[Special Irish Whip Grapple] 03 - Nagata Lock 2 Finish Normal (P1)
29BE=AkiAnimation;[Special Irish Whip Grapple] 03 - Nagata Lock 2 Finish Normal (P2)
29BF=AkiAnimation;[Special Irish Whip Grapple] 03 - Nagata Lock 2 Finish Submit (P1)
29C0=AkiAnimation;[Special Irish Whip Grapple] 03 - Nagata Lock 2 Finish Submit (P2)
29C1=AkiAnimation;[Special Irish Whip Grapple] 03 - Nagata Lock 2 Finish Breakup (P1)
29C2=AkiAnimation;[Special Irish Whip Grapple] 03 - Nagata Lock 2 Finish Breakup (P2)
29C3=AkiAnimation;[Special Irish Whip Grapple] 04 - Black Hole Slam (P1)
29C4=AkiAnimation;[Special Irish Whip Grapple] 04 - Black Hole Slam (P2)
29C5=AkiAnimation;[Special Irish Whip Grapple] 04 - Black Hole Slam attempt (P1)
29C6=AkiAnimation;
29C7=AkiAnimation;
29C8=AkiAnimation;
29C9=AkiAnimation;
29CA=AkiAnimation;
29CB=AkiAnimation;
29CC=AkiAnimation;
29CD=AkiAnimation;
29CE=AkiAnimation;
29CF=AkiAnimation;
29D0=AkiAnimation;[Strong Striking] 090 - Standing Lariat
29D1=AkiAnimation;
29D2=AkiAnimation;
29D3=AkiAnimation;[Strong Striking] 038 - Mysterious Hell Thrust
29D4=AkiAnimation;[Strong Striking] 087 - Middle Kick (K. Yamazaki)
29D5=AkiAnimation;[Strong Striking] 043 - Straight Palm Strike
29D6=AkiAnimation;[Strong Striking] 104 - Discus Punch
29D7=AkiAnimation;
29D8=AkiAnimation;
29D9=AkiAnimation;[Strong Striking] 098 - Rolling Elbow
29DA=AkiAnimation;[Strong Striking] 100 - Rolling Kesagiri Chop
29DB=AkiAnimation;[Strong Striking] 106 - Rolling Lariat
29DC=AkiAnimation;[Strong Striking] 011 - Osaka Rinkai Upper
29DD=AkiAnimation;[Strong Striking] 019 - Jaw Punch
29DE=AkiAnimation;[Strong Striking] 012 - Orthodox Punch
29DF=AkiAnimation;[Strong Striking] 074 - Walking Big Boot
29E0=AkiAnimation;[Strong Striking] 010 - Royal Road Headbutt (Baba)
29E1=AkiAnimation;
29E2=AkiAnimation;
29E3=AkiAnimation;[Strong Striking] 103 - Low Altitude Rolling Sobat
29E4=AkiAnimation;[Strong Striking] 014 - Axe Kick
29E5=AkiAnimation;[Strong Striking] 053 - Thrust Kick
29E6=AkiAnimation;[Strong Striking] 001 - Big Boot
29E7=AkiAnimation;
29E8=AkiAnimation;
29E9=AkiAnimation;[Strong Striking] 086 - Middle Kick (Hashimoto)
29EA=AkiAnimation;[Strong Striking] 064 - High Kick (Right)
29EB=AkiAnimation;
29EC=AkiAnimation;
29ED=AkiAnimation;[Strong Striking] 056 - Jumping Dropkick
29EE=AkiAnimation;[Strong Striking] 055 - Side Dropkick
29EF=AkiAnimation;[Strong Striking] 058 - Heavyweight Dropkick
29F0=AkiAnimation;
29F1=AkiAnimation;
29F2=AkiAnimation;[Strong Striking] 094 - Low Dropkick
29F3=AkiAnimation;[Strong Striking] 057 - High Angle Dropkick
29F4=AkiAnimation;[Strong Striking] 035 - Jiujitsu Step Punch
29F5=AkiAnimation;[Strong Striking] 048 - Sobat
29F6=AkiAnimation;[Strong Striking] 078 - Football Tackle
29F7=AkiAnimation;
29F8=AkiAnimation;
29F9=AkiAnimation;[Strong Striking] 007 - Enzuigiri
29FA=AkiAnimation;[Strong Striking] 032 - Jumping High Kick
29FB=AkiAnimation;[Strong Striking] 008 - Enzuigiri (Inoki)
29FC=AkiAnimation;[Strong Striking] 099 - Rolling Enzuigiri
29FD=AkiAnimation;[Strong Striking] 101 - Rolling Sobat
29FE=AkiAnimation;
29FF=AkiAnimation;
2A00=AkiAnimation;[Strong Striking] 067 - High Kick (Maeda)
2A01=AkiAnimation;[Strong Striking] 009 - Royal Road Chop (Baba)
2A02=AkiAnimation;
2A03=AkiAnimation;
2A04=AkiAnimation;[Strong Striking] 062 - Kneel Kick ()
2A05=AkiAnimation;
2A06=AkiAnimation;
2A07=AkiAnimation;[Strong Striking] 073 - Kick to Knee
2A08=AkiAnimation;
2A09=AkiAnimation;
2A0A=AkiAnimation;[Strong Striking] 050 - Big Wheel Kick
2A0B=AkiAnimation;
2A0C=AkiAnimation;
2A0D=AkiAnimation;[Strong Striking] 030 - Jumping Kneel Kick
2A0E=AkiAnimation;[Strong Striking] 042 - Step Punch (Y. Ogawa)
2A0F=AkiAnimation;
2A10=AkiAnimation;
2A11=AkiAnimation;[Strong Striking] 036 - Small Wheel Kick
2A12=AkiAnimation;
2A13=AkiAnimation;
2A14=AkiAnimation;[Strong Striking] 003 - Rolling Wheel Kick (Kawada)
2A15=AkiAnimation;
2A16=AkiAnimation;
2A17=AkiAnimation;[Strong Striking] 004 - Rolling Wheel Kick (Liger)
2A18=AkiAnimation;
2A19=AkiAnimation;
2A1A=AkiAnimation;[Strong Striking] 041 - Step Jab (Y. Ogawa)
2A1B=AkiAnimation;
2A1C=AkiAnimation;
2A1D=AkiAnimation;[Strong Striking] 029 - Jumping Karate Kick
2A1E=AkiAnimation;[Strong Striking] 081 - Front Headbutt
2A1F=AkiAnimation;[Strong Striking] 080 - Side Headbutt
2A20=AkiAnimation;
2A21=AkiAnimation;
2A22=AkiAnimation;[Strong Striking] 088 - Mongolian Chop
2A23=AkiAnimation;
2A24=AkiAnimation;
2A25=AkiAnimation;[Strong Striking] 031 - Jumping Kneel Kick (Kakihara)
2A26=AkiAnimation;[Strong Striking] 016 - Axe Kick (K. Yamazaki)
2A27=AkiAnimation;
2A28=AkiAnimation;
2A29=AkiAnimation;[Strong Striking] 084 - Mach Palm Strike
2A2A=AkiAnimation;[Strong Striking] 023 - Strong Hammer Punch
2A2B=AkiAnimation;
2A2C=AkiAnimation;
2A2D=AkiAnimation;[Strong Striking] 021 - Georgian Punch
2A2E=AkiAnimation;
2A2F=AkiAnimation;
2A30=AkiAnimation;[Strong Striking] 085 - Middle Kick (K. Tamura)
2A31=AkiAnimation;[Strong Striking] 052 - Backspin Chop
2A32=AkiAnimation;[Strong Striking] 102 - Rolling Sobat (Takada)
2A33=AkiAnimation;[Strong Striking] 071 - Backhand Blow (Han)
2A34=AkiAnimation;
2A35=AkiAnimation;
2A36=AkiAnimation;[Strong Striking] 061 - Kneel Kick (Kanemoto)
2A37=AkiAnimation;[Strong Striking] 070 - Backhand Blow
2A38=AkiAnimation;[Strong Striking] 093 - Reverse Rolling Elbow
2A39=AkiAnimation;[Strong Striking] 059 - Knuckle Part
2A3A=AkiAnimation;[Strong Striking] 066 - High Kick (Takada)
2A3B=AkiAnimation;[Strong Striking] 045 - Super Hell Thrust
2A3C=AkiAnimation;[Strong Striking] 083 - Body Blow
2A3D=AkiAnimation;[Strong Striking] 002 - Uppercut
2A3E=AkiAnimation;[Strong Striking] 037 - Jumping Knee Strike
2A3F=AkiAnimation;[Strong Striking] 044 - Super Uppercut
2A40=AkiAnimation;
2A41=AkiAnimation;
2A42=AkiAnimation;[Strong Striking] 068 - Muay Thai High Kick
2A43=AkiAnimation;[Strong Striking] 049 - Sobat (Muay Thai)
2A44=AkiAnimation;[Strong Striking] 005 - Ali Kick Counter (P1 dodge)
2A45=AkiAnimation;[Strong Striking] 005 - Ali Kick Counter (P2 miss)
2A46=AkiAnimation;[Strong Striking] 005 - Ali Kick
2A47=AkiAnimation;
2A48=AkiAnimation;
2A49=AkiAnimation;[Strong Striking] 096 - Jumping Low Dropkick
2A4A=AkiAnimation;[Strong Striking] 060 - 2nd Floor Palm Strike
2A4B=AkiAnimation;[Strong Striking] 054 - Stepping Thrust Kick
2A4C=AkiAnimation;[Strong Striking] 033 - Jumping Heel Kick
2A4D=AkiAnimation;[Strong Striking] 020 - Throat Chop
2A4E=AkiAnimation;[Strong Striking] 072 - Burning Chop
2A4F=AkiAnimation;[Strong Striking] 091 - Diving Lariat
2A50=AkiAnimation;[Strong Striking] 092 - Jumping Lariat
2A51=AkiAnimation;[Strong Striking] 028 - Jumping Axe Kick
2A52=AkiAnimation;[Strong Striking] 069 - High Turn Kick
2A53=AkiAnimation;[Strong Striking] 065 - High Kick (Left)
2A54=AkiAnimation;[Strong Striking] 077 - Fujinami Slap
2A55=AkiAnimation;[Strong Striking] 022 - Kenka Kick
2A56=AkiAnimation;[Strong Striking] 063 - Kneel Kick (Nagata)
2A57=AkiAnimation;[Strong Striking] 095 - Low Dropkick (Mutoh)
2A58=AkiAnimation;[Strong Striking] 089 - Long Mongolian Chop
2A59=AkiAnimation;[Strong Striking] 017 - Cool Palm Strike
2A5A=AkiAnimation;[Strong Striking] 076 - Feint Lariat
2A5B=AkiAnimation;[Strong Striking] 075 - Pinpoint Jab
2A5C=AkiAnimation;
2A5D=AkiAnimation;
2A5E=AkiAnimation;[Strong Striking] 108 - Woman Hard Slap (Left)
2A5F=AkiAnimation;[Strong Striking] 107 - Woman Hard Slap (Right)
2A60=AkiAnimation;[Strong Striking] 018 - Stance Snap Punch
2A61=AkiAnimation;[Strong Striking] 079 - Partial Turn High Kick
2A62=AkiAnimation;[Strong Striking] 024 - Golden Left
2A63=AkiAnimation;[Strong Striking] 015 - High Speed Axe Kick
2A64=AkiAnimation;[Strong Striking] 034 - Jumping Middle Kick
2A65=AkiAnimation;[Strong Striking] 013 - Overhand Blow
2A66=AkiAnimation;[Strong Striking] 051 - Dancing Doll Kick
2A67=AkiAnimation;[Strong Striking] 047 - Whirlwind Kick
2A68=AkiAnimation;[Strong Striking] 025 - Cyborg Kick
2A69=AkiAnimation;
2A6A=AkiAnimation;
2A6B=AkiAnimation;
2A6C=AkiAnimation;
2A6D=AkiAnimation;[Strong Striking] 039 - Leg Sweep
2A6E=AkiAnimation;[Strong Striking] 105 - Rolling Heel Kick
2A6F=AkiAnimation;[Strong Striking] 027 - Shake Punch (Rock)
2A70=AkiAnimation;[Strong Striking] 026 - Shake Jab
2A71=AkiAnimation;[Strong Striking] 082 - Body Uppercut
2A72=AkiAnimation;[Strong Striking] 046 - Superstar's Punch (Austin)
2A73=AkiAnimation;[Strong Striking] 040 - Step Jab
2A74=AkiAnimation;[Strong Striking] 006 - Darkness Punch
2A75=AkiAnimation;[Strong Striking] 097 - Low Blow
2A76=AkiAnimation;
2A77=AkiAnimation;
2A78=AkiAnimation;[Strong Running Strike] 01 - Lariat (Right)
2A79=AkiAnimation;[Strong Running Strike] 05 - Power Lariat
2A7A=AkiAnimation;[Strong Running Strike] 13 - Original Axe Bomber
2A7B=AkiAnimation;[Strong Running Strike] 04 - Burning Lariat
2A7C=AkiAnimation;[Strong Running Strike] 11 - Whole Body Running Elbow
2A7D=AkiAnimation;[Strong Running Strike] 12 - Axe Bomber
2A7E=AkiAnimation;[Weak Running Strike] 02 - Kenka Kick
2A7F=AkiAnimation;[Weak Running Strike] 13 - Push Kick
2A80=AkiAnimation;[Weak Running Strike] 01 - Kitchen Sink
2A81=AkiAnimation;[Strong Running Strike] 23 - Jumping Kneebutt
2A82=AkiAnimation;[Weak Running Strike] 12 - Big Boot
2A83=AkiAnimation;[Weak Running Strike] 19 - Running Fast High Kick
2A84=AkiAnimation;[Weak Running Strike] 03 - Jump High Kick
2A85=AkiAnimation;
2A86=AkiAnimation;
2A87=AkiAnimation;[Strong Running Strike] 02 - Lariat (Left)
2A88=AkiAnimation;[Strong Running Strike] 03 - Western Lariat
2A89=AkiAnimation;
2A8A=AkiAnimation;
2A8B=AkiAnimation;[Strong Running Strike] 30 - Tornado Kick
2A8C=AkiAnimation;[Weak Running Strike] 18 - Running Elbow
2A8D=AkiAnimation;[Weak Running Strike] 21 - Running Heavy Dropkick
2A8E=AkiAnimation;
2A8F=AkiAnimation;
2A90=AkiAnimation;[Strong Running Strike] 16 - Flying Lariat
2A91=AkiAnimation;
2A92=AkiAnimation;
2A93=AkiAnimation;[Weak Running Strike] 14 - Flying Shoulder Attack
2A94=AkiAnimation;
2A95=AkiAnimation;
2A96=AkiAnimation;[Strong Running Strike] 34 - Handspring Body Attack
2A97=AkiAnimation;[Strong Running Strike] 07 - Choshu Lariat
2A98=AkiAnimation;
2A99=AkiAnimation;
2A9A=AkiAnimation;[Strong Running Strike] 17 - Flying Kneel Kick
2A9B=AkiAnimation;
2A9C=AkiAnimation;
2A9D=AkiAnimation;[Strong Running Strike] 20 - Flying Kneel Kick (Hashimoto)
2A9E=AkiAnimation;
2A9F=AkiAnimation;
2AA0=AkiAnimation;[Strong Running Strike] 19 - Flying Kneel Kick (Tenzan)
2AA1=AkiAnimation;
2AA2=AkiAnimation;
2AA3=AkiAnimation;[Strong Running Strike] 15 - Flying Cross Chop
2AA4=AkiAnimation;[Strong Running Strike] 22 - Jumping Knee Attack
2AA5=AkiAnimation;
2AA6=AkiAnimation;
2AA7=AkiAnimation;[Strong Running Strike] 28 - Whirlwind Kick
2AA8=AkiAnimation;
2AA9=AkiAnimation;
2AAA=AkiAnimation;[Weak Running Strike] 07 - Shoulder Block
2AAB=AkiAnimation;
2AAC=AkiAnimation;
2AAD=AkiAnimation;[Strong Running Strike] 33 - Body Splash
2AAE=AkiAnimation;
2AAF=AkiAnimation;
2AB0=AkiAnimation;[Strong Running Strike] 32 - Hip Attack
2AB1=AkiAnimation;
2AB2=AkiAnimation;
2AB3=AkiAnimation;[Weak Running Strike] 09 - Back Elbow
2AB4=AkiAnimation;
2AB5=AkiAnimation;
2AB6=AkiAnimation;[Strong Running Strike] 31 - Handspring Back Elbow
2AB7=AkiAnimation;[Weak Running Strike] 15 - Flying Body Attack
2AB8=AkiAnimation;[Strong Running Strike] 24 - Running Dynamite Knee
2AB9=AkiAnimation;[Weak Running Strike] 22 - Running High Angle Dropkick
2ABA=AkiAnimation;[Strong Running Strike] 26 - Running Shotei (Liger)
2ABB=AkiAnimation;
2ABC=AkiAnimation;
2ABD=AkiAnimation;[Weak Running Strike] 04 - Jumping Elbow
2ABE=AkiAnimation;[Weak Running Strike] 05 - Jumping Karate Kick
2ABF=AkiAnimation;[Strong Running Strike] 25 - Running Shotei (Kakihara)
2AC0=AkiAnimation;[Strong Running Strike] 10 - Rolling Lariat
2AC1=AkiAnimation;[Weak Running Strike] 16 - Petty Lariat
2AC2=AkiAnimation;[Strong Running Strike] 08 - Jumping Lariat
2AC3=AkiAnimation;[Weak Running Strike] 10 - Back Elbow (Spin)
2AC4=AkiAnimation;[Strong Running Strike] 09 - Crouching Lariat
2AC5=AkiAnimation;[Strong Running Strike] 14 - Flying Elbow
2AC6=AkiAnimation;[Weak Running Strike] 23 - Running Jumping Dropkick
2AC7=AkiAnimation;[Weak Running Strike] 08 - Zero Fighter Kick
2AC8=AkiAnimation;
2AC9=AkiAnimation;
2ACA=AkiAnimation;[Strong Running Strike] 29 - Spear Cradle Reversal (P1)
2ACB=AkiAnimation;[Strong Running Strike] 29 - Spear Cradle Reversal (P2)
2ACC=AkiAnimation;[Strong Running Strike] 29 - Spear
2ACD=AkiAnimation;[Weak Running Strike] 11 - Back Elbow (Hase)
2ACE=AkiAnimation;
2ACF=AkiAnimation;
2AD0=AkiAnimation;[Strong Running Strike] 21 - Flying Rolling Lariat
2AD1=AkiAnimation;[Strong Running Strike] 18 - Flying Kneel Kick (Chono)
2AD2=AkiAnimation;[Weak Running Strike] 06 - Jumping Side Kneebutt
2AD3=AkiAnimation;[Weak Running Strike] 20 - Running Side Headbutt
2AD4=AkiAnimation;
2AD5=AkiAnimation;
2AD6=AkiAnimation;[Weak Running Strike] 25 - Woman Push
2AD7=AkiAnimation;[Strong Running Strike] 27 - Lightning Leg Lariat
2AD8=AkiAnimation;[Strong Running Strike] 06 - Batting Lariat
2AD9=AkiAnimation;[Weak Running Strike] 17 - Running Abisegeri
2ADA=AkiAnimation;
2ADB=AkiAnimation;
2ADC=AkiAnimation;[Weak Running Strike] 24 - Running Low Dropkick
2ADD=AkiAnimation;[Run Evasion] Rolling
2ADE=AkiAnimation;[Run Evasion] Cartwheel
2ADF=AkiAnimation;[Irish Whip Counter] 005 - Side Kick
2AE0=AkiAnimation;
2AE1=AkiAnimation;[Irish Whip Counter] 004 - Face Kick
2AE2=AkiAnimation;
2AE3=AkiAnimation;[Irish Whip Counter] 003 - Step Kick
2AE4=AkiAnimation;
2AE5=AkiAnimation;
2AE6=AkiAnimation;[Irish Whip Counter] 002 - Horizontal Chop
2AE7=AkiAnimation;
2AE8=AkiAnimation;[Irish Whip Counter] 001 - Back Elbow
2AE9=AkiAnimation;
2AEA=AkiAnimation;[Irish Whip Counter] 006 - Vader Attack
2AEB=AkiAnimation;
2AEC=AkiAnimation;
2AED=AkiAnimation;
2AEE=AkiAnimation;[Corner Running Strike] 01 - Space Rolling Elbow
2AEF=AkiAnimation;
2AF0=AkiAnimation;
2AF1=AkiAnimation;[Corner Running Strike] 02 - Stinger Splash
2AF2=AkiAnimation;[Corner Stop Reversal] Counter Kick
2AF3=AkiAnimation;[Corner Stop Reversal] Jump Over Opponent
2AF4=AkiAnimation;[Corner Stop Reversal] Reverse Handstand Kick
2AF5=AkiAnimation;[Counter Punch] 08 - Strong Attack B (P1)
2AF6=AkiAnimation;[Counter Punch] 08 - Strong Attack B (P2)
2AF7=AkiAnimation;[Counter Punch] 09 - Strong Attack B+Dir (P1)
2AF8=AkiAnimation;[Counter Punch] 09 - Strong Attack B+Dir (P2)
2AF9=AkiAnimation;[Counter Punch] 04 - Thrusting Headbutt (P1)
2AFA=AkiAnimation;[Counter Punch] 04 - Thrusting Headbutt (P2)
2AFB=AkiAnimation;[Counter Punch] 05 - Repeated Neck Chops (P1)
2AFC=AkiAnimation;[Counter Punch] 05 - Repeated Neck Chops (P2)
2AFD=AkiAnimation;[Counter Punch] 01 - Shoulder Arm Breaker (P1)
2AFE=AkiAnimation;[Counter Punch] 01 - Shoulder Arm Breaker (P2)
2AFF=AkiAnimation;[Counter Punch] 02 - Shoulder Arm Breaker Drop (P1)
2B00=AkiAnimation;[Counter Punch] 02 - Shoulder Arm Breaker Drop (P2)
2B01=AkiAnimation;[Counter Punch] 10 - Strong Attack A+B (P1)
2B02=AkiAnimation;[Counter Punch] 10 - Strong Attack A+B (P2)
2B03=AkiAnimation;[Counter Punch] 06 - Eye Poke (P1)
2B04=AkiAnimation;[Counter Punch] 06 - Eye Poke (P2)
2B05=AkiAnimation;[Counter Punch] 07 - Twisting Wrist Throw (P1)
2B06=AkiAnimation;[Counter Punch] 07 - Twisting Wrist Throw (P2)
2B07=AkiAnimation;[Counter Punch] 03 - Falling Armbreaker (P1)
2B08=AkiAnimation;[Counter Punch] 03 - Falling Armbreaker (P2)
2B09=AkiAnimation;[Counter Punch Special] Backslide (P1)
2B0A=AkiAnimation;[Counter Punch Special] Backslide (P2)
2B0B=AkiAnimation;[Counter Punch Special] Backslide Pin Loop (P1)
2B0C=AkiAnimation;[Counter Punch Special] Backslide Pin Loop (P2)
2B0D=AkiAnimation;[Counter Punch Special] Backslide Finish Normal (P1)
2B0E=AkiAnimation;[Counter Punch Special] Backslide Finish Normal (P2)
2B0F=AkiAnimation;[Counter Punch Special] Backslide Finish Pinfall (P1)
2B10=AkiAnimation;[Counter Punch Special] Backslide Finish Pinfall (P2)
2B11=AkiAnimation;[Counter Punch Special] Backslide Finish Breakup (P1)
2B12=AkiAnimation;[Counter Punch Special] Backslide Finish Breakup (P2)
2B13=AkiAnimation;[Counter Punch Special] La Magistral (P1)
2B14=AkiAnimation;[Counter Punch Special] La Magistral (P2)
2B15=AkiAnimation;[Counter Punch Special] La Magistral Pin Loop (P1)
2B16=AkiAnimation;[Counter Punch Special] La Magistral Pin Loop (P2)
2B17=AkiAnimation;[Counter Punch Special] La Magistral Finish Normal (P1)
2B18=AkiAnimation;[Counter Punch Special] La Magistral Finish Normal (P2)
2B19=AkiAnimation;[Counter Punch Special] La Magistral Finish Pinfall (P1)
2B1A=AkiAnimation;[Counter Punch Special] La Magistral Finish Pinfall (P2)
2B1B=AkiAnimation;[Counter Punch Special] La Magistral Finish Breakup (P1)
2B1C=AkiAnimation;[Counter Punch Special] La Magistral Finish Breakup (P2)
2B1D=AkiAnimation;[Counter Punch Special] Armbar (P1)
2B1E=AkiAnimation;[Counter Punch Special] Armbar (P2)
2B1F=AkiAnimation;[Counter Punch Special] Armbar Loop (P1)
2B20=AkiAnimation;[Counter Punch Special] Armbar Loop (P2)
2B21=AkiAnimation;[Counter Punch Special] Armbar Finish Normal (P1)
2B22=AkiAnimation;[Counter Punch Special] Armbar Finish Normal (P2)
2B23=AkiAnimation;[Counter Punch Special] Armbar Finish Submit (P1)
2B24=AkiAnimation;[Counter Punch Special] Armbar Finish Submit (P2)
2B25=AkiAnimation;[Counter Punch Special] Armbar Finish Breakup (P1)
2B26=AkiAnimation;[Counter Punch Special] Armbar Finish Breakup (P2)
2B27=AkiAnimation;[Counter Punch Special] Front Strong Grapple A (P1)
2B28=AkiAnimation;[Counter Punch Special] Front Strong Grapple A (P2)
2B29=AkiAnimation;[Counter Punch Special] Front Strong Grapple A+Left/Right (P1)
2B2A=AkiAnimation;[Counter Punch Special] Front Strong Grapple A+Left/Right (P2)
2B2B=AkiAnimation;[Counter Punch Special] Front Strong Grapple A+Up (P1)
2B2C=AkiAnimation;[Counter Punch Special] Front Strong Grapple A+Up (P2)
2B2D=AkiAnimation;[Counter Punch Special] Front Strong Grapple A+Down (P1)
2B2E=AkiAnimation;[Counter Punch Special] Front Strong Grapple A+Down (P2)
2B2F=AkiAnimation;[Counter Punch Special] Front Strong Grapple B (P1)
2B30=AkiAnimation;[Counter Punch Special] Front Strong Grapple B (P2)
2B31=AkiAnimation;[Counter Punch Special] Front Strong Grapple B+Left/Right (P1)
2B32=AkiAnimation;[Counter Punch Special] Front Strong Grapple B+Left/Right (P2)
2B33=AkiAnimation;[Counter Punch Special] Front Strong Grapple B+Up (P1)
2B34=AkiAnimation;[Counter Punch Special] Front Strong Grapple B+Up (P2)
2B35=AkiAnimation;[Counter Punch Special] Front Strong Grapple B+Down (P1)
2B36=AkiAnimation;[Counter Punch Special] Front Strong Grapple B+Down (P2)
2B37=AkiAnimation;[Counter Punch Special] Front Special Grapple (P1)
2B38=AkiAnimation;[Counter Punch Special] Front Special Grapple (P2)
2B39=AkiAnimation;[Counter Kick] 06 - Dragon Screw (P1)
2B3A=AkiAnimation;[Counter Kick] 06 - Dragon Screw (P2)
2B3B=AkiAnimation;[Counter Kick] 07 - Original Dragon Screw (P1)
2B3C=AkiAnimation;[Counter Kick] 07 - Original Dragon Screw (P2)
2B3D=AkiAnimation;[Counter Kick] 08 - Poor Dragon Screw (P1)
2B3E=AkiAnimation;[Counter Kick] 08 - Poor Dragon Screw (P2)
2B3F=AkiAnimation;[Counter Kick] 11 - Lariat (P1)
2B40=AkiAnimation;[Counter Kick] 11 - Lariat (P2)
2B41=AkiAnimation;[Counter Kick] 12 - Axe Bomber (P1)
2B42=AkiAnimation;[Counter Kick] 12 - Axe Bomber (P2)
2B43=AkiAnimation;[Counter Kick] 04 - Elbow Drop (P1)
2B44=AkiAnimation;[Counter Kick] 04 - Elbow Drop (P2)
2B45=AkiAnimation;[Counter Kick] 01 - Push Chest (P1)
2B46=AkiAnimation;[Counter Kick] 01 - Push Chest (P2)
2B47=AkiAnimation;[Counter Kick] 05 - Leg Trip (P1)
2B48=AkiAnimation;[Counter Kick] 05 - Leg Trip (P2)
2B49=AkiAnimation;[Counter Kick] 03 - Push Leg (P1)
2B4A=AkiAnimation;[Counter Kick] 03 - Push Leg (P2)
2B4B=AkiAnimation;[Counter Kick] 10 - Manhattan Drop (P1)
2B4C=AkiAnimation;[Counter Kick] 10 - Manhattan Drop (P2)
2B4D=AkiAnimation;[Counter Kick] 02 - Sidewalk Slam (P1)
2B4E=AkiAnimation;[Counter Kick] 02 - Sidewalk Slam (P2)
2B4F=AkiAnimation;[Counter Kick] 09 - Mandala Twist (P1)
2B50=AkiAnimation;[Counter Kick] 09 - Mandala Twist (P2)
2B51=AkiAnimation;[Counter Kick] 13 - Low Blow A (P1)
2B52=AkiAnimation;[Counter Kick] 13 - Low Blow A (P2)
2B53=AkiAnimation;[Counter Kick] 14 - Low Blow B (P1)
2B54=AkiAnimation;[Counter Kick] 14 - Low Blow B (P2)
2B55=AkiAnimation;[Counter Kick] 15 - Low Blow C (P1)
2B56=AkiAnimation;[Counter Kick] 15 - Low Blow C (P2)
2B57=AkiAnimation;[Counter Kick] 16 - Low Blow D (P1)
2B58=AkiAnimation;[Counter Kick] 16 - Low Blow D (P2)
2B59=AkiAnimation;[Counter Kick Special] 01 - Capture Suplex (P1)
2B5A=AkiAnimation;[Counter Kick Special] 01 - Capture Suplex (P2)
2B5B=AkiAnimation;[Counter Kick Special] 02 - Standing Achilles Hold (P1)
2B5C=AkiAnimation;[Counter Kick Special] 02 - Standing Achilles Hold (P2)
2B5D=AkiAnimation;[Counter Kick Special] 02 - Standing Achilles Hold Loop (P1)
2B5E=AkiAnimation;[Counter Kick Special] 02 - Standing Achilles Hold Loop (P2)
2B5F=AkiAnimation;[Counter Kick Special] 02 - Standing Achilles Hold Finish Normal (P1)
2B60=AkiAnimation;[Counter Kick Special] 02 - Standing Achilles Hold Finish Normal (P2)
2B61=AkiAnimation;[Counter Kick Special] 02 - Standing Achilles Hold Finish Submit (P1)
2B62=AkiAnimation;[Counter Kick Special] 02 - Standing Achilles Hold Finish Submit (P2)
2B63=AkiAnimation;[Counter Kick Special] 02 - Standing Achilles Hold Finish Breakup (P1)
2B64=AkiAnimation;[Counter Kick Special] 02 - Standing Achilles Hold Finish Breakup (P2)
2B65=AkiAnimation;[Counter Kick Special] Reversal to Back Weak Grapple A (P1)
2B66=AkiAnimation;[Counter Kick Special] Reversal to Back Weak Grapple A (P2)
2B67=AkiAnimation;[Counter Kick Special] Reversal to Back Weak Grapple A+Dir (P1)
2B68=AkiAnimation;[Counter Kick Special] Reversal to Back Weak Grapple A+Dir (P2)
2B69=AkiAnimation;[Counter Kick Special] Reversal to Back Weak Grapple B (P1)
2B6A=AkiAnimation;[Counter Kick Special] Reversal to Back Weak Grapple B (P2)
2B6B=AkiAnimation;[Counter Kick Special] Reversal to Back Weak Grapple B+Dir (P1)
2B6C=AkiAnimation;[Counter Kick Special] Reversal to Back Weak Grapple B+Dir (P2)
2B6D=AkiAnimation;[Counter Kick Special] Reversal to Back Strong Grapple A (P1)
2B6E=AkiAnimation;[Counter Kick Special] Reversal to Back Strong Grapple A (P2)
2B6F=AkiAnimation;[Counter Kick Special] Reversal to Back Strong Grapple A+Dir (P1)
2B70=AkiAnimation;[Counter Kick Special] Reversal to Back Strong Grapple A+Dir (P2)
2B71=AkiAnimation;[Counter Kick Special] Reversal to Back Strong Grapple B (P1)
2B72=AkiAnimation;[Counter Kick Special] Reversal to Back Strong Grapple B (P2)
2B73=AkiAnimation;[Counter Kick Special] Reversal to Back Strong Grapple B+Dir (P1)
2B74=AkiAnimation;[Counter Kick Special] Reversal to Back Strong Grapple B+Dir (P2)
2B75=AkiAnimation;[Counter Kick Special] Leg Turn Stunner (P1)
2B76=AkiAnimation;[Counter Kick Special] Leg Turn Stunner (P2)
2B77=AkiAnimation;[Counter Kick Special] Reversal to Back Special Grapple (P1)
2B78=AkiAnimation;[Counter Kick Special] Reversal to Back Special Grapple (P2)
2B79=AkiAnimation;
2B7A=AkiAnimation;
2B7B=AkiAnimation;[Test of Strength] Double Wrist Armsault (P1)
2B7C=AkiAnimation;[Test of Strength] Double Wrist Armsault (P2)
2B7D=AkiAnimation;[Test of Strength] Rolling Arm Breaker Reversal (P1)
2B7E=AkiAnimation;[Test of Strength] Rolling Arm Breaker Reversal (P2)
2B7F=AkiAnimation;[Corner Grapple] Switch Reversal (P1)
2B80=AkiAnimation;[Corner Grapple] Switch Reversal (P2)
2B81=AkiAnimation;[Corner Grapple] Clean Break (P1)
2B82=AkiAnimation;[Corner Grapple] Clean Break (P2)
2B83=AkiAnimation;
2B84=AkiAnimation;
2B85=AkiAnimation;[Corner Grapple] Roll Up Reversal (P1)
2B86=AkiAnimation;[Corner Grapple] Roll Up Reversal (P2)
2B87=AkiAnimation;
2B88=AkiAnimation;
2B89=AkiAnimation;
2B8A=AkiAnimation;
2B8B=AkiAnimation;
2B8C=AkiAnimation;
2B8D=AkiAnimation;[Weak Corner Grapple] 11 - Face Wash (P1)
2B8E=AkiAnimation;[Weak Corner Grapple] 11 - Face Wash (P2)
2B8F=AkiAnimation;[Weak Corner Grapple] 11 - Face Wash Loop (P1)
2B90=AkiAnimation;[Weak Corner Grapple] 11 - Face Wash Loop (P2)
2B91=AkiAnimation;[Weak Corner Grapple] 11 - Face Wash Finish Normal (P1)
2B92=AkiAnimation;[Weak Corner Grapple] 11 - Face Wash Finish Normal (P2)
2B93=AkiAnimation;
2B94=AkiAnimation;
2B95=AkiAnimation;[Weak Corner Grapple] 11 - Face Wash Finish Breakup (P1)
2B96=AkiAnimation;[Weak Corner Grapple] 11 - Face Wash Finish Breakup (P2)
2B97=AkiAnimation;[Weak Corner Grapple] 08 - Corner Lariat Rush (P1)
2B98=AkiAnimation;[Weak Corner Grapple] 08 - Corner Lariat Rush (P2)
2B99=AkiAnimation;[Weak Corner Grapple] 08 - Corner Lariat Rush Loop (P1)
2B9A=AkiAnimation;[Weak Corner Grapple] 08 - Corner Lariat Rush Loop (P2)
2B9B=AkiAnimation;[Weak Corner Grapple] 08 - Corner Lariat Rush Finish Normal (P1)
2B9C=AkiAnimation;[Weak Corner Grapple] 08 - Corner Lariat Rush Finish Normal (P2)
2B9D=AkiAnimation;
2B9E=AkiAnimation;
2B9F=AkiAnimation;[Weak Corner Grapple] 08 - Corner Lariat Rush Finish Breakup (P1)
2BA0=AkiAnimation;[Weak Corner Grapple] 08 - Corner Lariat Rush Finish Breakup (P2)
2BA1=AkiAnimation;[Weak Corner Grapple] 07 - Machine Gun Chops (P1)
2BA2=AkiAnimation;[Weak Corner Grapple] 07 - Machine Gun Chops (P2)
2BA3=AkiAnimation;[Weak Corner Grapple] 07 - Machine Gun Chops Loop (P1)
2BA4=AkiAnimation;[Weak Corner Grapple] 07 - Machine Gun Chops Loop (P2)
2BA5=AkiAnimation;[Weak Corner Grapple] 07 - Machine Gun Chops Finish Normal (P1)
2BA6=AkiAnimation;[Weak Corner Grapple] 07 - Machine Gun Chops Finish Normal (P2)
2BA7=AkiAnimation;
2BA8=AkiAnimation;
2BA9=AkiAnimation;[Weak Corner Grapple] 07 - Machine Gun Chops Finish Breakup (P1)
2BAA=AkiAnimation;[Weak Corner Grapple] 07 - Machine Gun Chops Finish Breakup (P2)
2BAB=AkiAnimation;[Weak Corner Grapple] 01 - Hard Chop (P1)
2BAC=AkiAnimation;[Weak Corner Grapple] 01 - Hard Chop (P2)
2BAD=AkiAnimation;[Weak Corner Grapple] 09 - Foot Choke (P1)
2BAE=AkiAnimation;[Weak Corner Grapple] 09 - Foot Choke (P2)
2BAF=AkiAnimation;[Weak Corner Grapple] 09 - Foot Choke Loop (P1)
2BB0=AkiAnimation;[Weak Corner Grapple] 09 - Foot Choke Loop (P2)
2BB1=AkiAnimation;[Weak Corner Grapple] 09 - Foot Choke Finish Normal (P1)
2BB2=AkiAnimation;[Weak Corner Grapple] 09 - Foot Choke Finish Normal (P2)
2BB3=AkiAnimation;
2BB4=AkiAnimation;
2BB5=AkiAnimation;[Weak Corner Grapple] 09 - Foot Choke Finish Breakup (P1)
2BB6=AkiAnimation;[Weak Corner Grapple] 09 - Foot Choke Finish Breakup (P2)
2BB7=AkiAnimation;[Weak Corner Grapple] 03 - Ten Punch (P1)
2BB8=AkiAnimation;[Weak Corner Grapple] 03 - Ten Punch (P2)
2BB9=AkiAnimation;[Weak Corner Grapple] 03 - Ten Punch Loop (P1)
2BBA=AkiAnimation;[Weak Corner Grapple] 03 - Ten Punch Loop (P2)
2BBB=AkiAnimation;[Weak Corner Grapple] 03 - Ten Punch Finish Normal (P1)
2BBC=AkiAnimation;[Weak Corner Grapple] 03 - Ten Punch Finish Normal (P2)
2BBD=AkiAnimation;
2BBE=AkiAnimation;
2BBF=AkiAnimation;[Weak Corner Grapple] 03 - Ten Punch Finish Breakup (P1)
2BC0=AkiAnimation;[Weak Corner Grapple] 03 - Ten Punch Finish Breakup (P2)
2BC1=AkiAnimation;[Weak Corner Grapple] 06 - Second Rope High Kick (P1)
2BC2=AkiAnimation;[Weak Corner Grapple] 06 - Second Rope High Kick (P2)
2BC3=AkiAnimation;[Weak Corner Grapple] 05 - Rope Face Rake (P1)
2BC4=AkiAnimation;[Weak Corner Grapple] 05 - Rope Face Rake (P2)
2BC5=AkiAnimation;
2BC6=AkiAnimation;
2BC7=AkiAnimation;[Weak Corner Grapple] 12 - Repeating Hip Thrusts (P1)
2BC8=AkiAnimation;[Weak Corner Grapple] 12 - Repeating Hip Thrusts (P2)
2BC9=AkiAnimation;[Weak Corner Grapple] 12 - Repeating Hip Thrusts Loop (P1)
2BCA=AkiAnimation;[Weak Corner Grapple] 12 - Repeating Hip Thrusts Loop (P2)
2BCB=AkiAnimation;[Weak Corner Grapple] 12 - Repeating Hip Thrusts Finish Normal (P1)
2BCC=AkiAnimation;[Weak Corner Grapple] 12 - Repeating Hip Thrusts Finish Normal (P2)
2BCD=AkiAnimation;
2BCE=AkiAnimation;
2BCF=AkiAnimation;[Weak Corner Grapple] 12 - Repeating Hip Thrusts Finish Breakup (P1)
2BD0=AkiAnimation;[Weak Corner Grapple] 12 - Repeating Hip Thrusts Finish Breakup (P2)
2BD1=AkiAnimation;
2BD2=AkiAnimation;
2BD3=AkiAnimation;[Weak Corner Grapple] 04 - DX Ten Punch (P1)
2BD4=AkiAnimation;[Weak Corner Grapple] 04 - DX Ten Punch (P2)
2BD5=AkiAnimation;[Weak Corner Grapple] 04 - DX Ten Punch Loop (P1)
2BD6=AkiAnimation;[Weak Corner Grapple] 04 - DX Ten Punch Loop (P2)
2BD7=AkiAnimation;[Weak Corner Grapple] 04 - DX Ten Punch Finish Normal (P1)
2BD8=AkiAnimation;[Weak Corner Grapple] 04 - DX Ten Punch Finish Normal (P2)
2BD9=AkiAnimation;
2BDA=AkiAnimation;
2BDB=AkiAnimation;[Weak Corner Grapple] 04 - DX Ten Punch Finish Breakup (P1)
2BDC=AkiAnimation;[Weak Corner Grapple] 04 - DX Ten Punch Finish Breakup (P2)
2BDD=AkiAnimation;[Strong Corner Grapple] 12 - Mudhole Stomping (P1)
2BDE=AkiAnimation;[Strong Corner Grapple] 12 - Mudhole Stomping (P2)
2BDF=AkiAnimation;[Strong Corner Grapple] 16 - Rope Walk (P1)
2BE0=AkiAnimation;[Strong Corner Grapple] 16 - Rope Walk (P2)
2BE1=AkiAnimation;[Weak Corner Grapple] 10 - Knee Thrust to Body (P1)
2BE2=AkiAnimation;[Weak Corner Grapple] 10 - Knee Thrust to Body (P2)
2BE3=AkiAnimation;[Weak Corner Grapple] 10 - Knee Thrust to Body Loop (P1)
2BE4=AkiAnimation;[Weak Corner Grapple] 10 - Knee Thrust to Body Loop (P2)
2BE5=AkiAnimation;[Weak Corner Grapple] 10 - Knee Thrust to Body Finish Normal (P1)
2BE6=AkiAnimation;[Weak Corner Grapple] 10 - Knee Thrust to Body Finish Normal (P2)
2BE7=AkiAnimation;
2BE8=AkiAnimation;
2BE9=AkiAnimation;[Weak Corner Grapple] 10 - Knee Thrust to Body Finish Breakup (P1)
2BEA=AkiAnimation;[Weak Corner Grapple] 10 - Knee Thrust to Body Finish Breakup (P2)
2BEB=AkiAnimation;[Weak Corner Grapple] 02 - Shoulder Tackle (P1)
2BEC=AkiAnimation;[Weak Corner Grapple] 02 - Shoulder Tackle (P2)
2BED=AkiAnimation;[Weak Corner Grapple] 02 - Shoulder Tackle Loop (P1)
2BEE=AkiAnimation;[Weak Corner Grapple] 02 - Shoulder Tackle Loop (P2)
2BEF=AkiAnimation;[Weak Corner Grapple] 02 - Shoulder Tackle Finish Normal (P1)
2BF0=AkiAnimation;[Weak Corner Grapple] 02 - Shoulder Tackle Finish Normal (P2)
2BF1=AkiAnimation;
2BF2=AkiAnimation;
2BF3=AkiAnimation;[Weak Corner Grapple] 02 - Shoulder Tackle Finish Breakup (P1)
2BF4=AkiAnimation;[Weak Corner Grapple] 02 - Shoulder Tackle Finish Breakup (P2)
2BF5=AkiAnimation;[Strong Corner Grapple] 15 - Turnbuckle Powerbomb (P1)
2BF6=AkiAnimation;[Strong Corner Grapple] 15 - Turnbuckle Powerbomb (P2)
2BF7=AkiAnimation;[Combo Stance] 1 - Standard Push (P1)
2BF8=AkiAnimation;[Combo Stance] 1 - Standard Push (P2)
2BF9=AkiAnimation;[Combo Stance] 1 - Standard (P1)
2BFA=AkiAnimation;[Combo Stance] 1 - Standard (P2)
2BFB=AkiAnimation;[Combo Stance] 1 - Standard Grapple (P1)
2BFC=AkiAnimation;[Combo Stance] 1 - Standard Grapple (P2)
2BFD=AkiAnimation;[Combo Stance] 4 - Akira Maeda Push (P1)
2BFE=AkiAnimation;[Combo Stance] 4 - Akira Maeda Push (P2)
2BFF=AkiAnimation;[Combo Stance] 4 - Akira Maeda (P1)
2C00=AkiAnimation;[Combo Stance] 4 - Akira Maeda (P2)
2C01=AkiAnimation;[Combo Stance] 4 - Akira Maeda Grapple (P1)
2C02=AkiAnimation;[Combo Stance] 4 - Akira Maeda Grapple (P2)
2C03=AkiAnimation;[Combo Stance] 3 - Volk Han Push (P1)
2C04=AkiAnimation;[Combo Stance] 3 - Volk Han Push (P2)
2C05=AkiAnimation;[Combo Stance] 3 - Volk Han (P1)
2C06=AkiAnimation;[Combo Stance] 3 - Volk Han (P2)
2C07=AkiAnimation;[Combo Stance] 3 - Volk Han Grapple (P1)
2C08=AkiAnimation;[Combo Stance] 3 - Volk Han Grapple (P2)
2C09=AkiAnimation;[Combo Stance] 6 - Antonio Inoki Push (P1)
2C0A=AkiAnimation;[Combo Stance] 6 - Antonio Inoki Push (P2)
2C0B=AkiAnimation;[Combo Stance] 6 - Antonio Inoki (P1)
2C0C=AkiAnimation;[Combo Stance] 6 - Antonio Inoki (P2)
2C0D=AkiAnimation;[Combo Stance] 6 - Antonio Inoki Grapple (P1)
2C0E=AkiAnimation;[Combo Stance] 6 - Antonio Inoki Grapple (P2)
2C0F=AkiAnimation;[Combo Stance] 5 - Tiger Mask Push (P1)
2C10=AkiAnimation;[Combo Stance] 5 - Tiger Mask Push (P2)
2C11=AkiAnimation;[Combo Stance] 5 - Tiger Mask (P1)
2C12=AkiAnimation;[Combo Stance] 5 - Tiger Mask (P2)
2C13=AkiAnimation;[Combo Stance] 5 - Tiger Mask Grapple (P1)
2C14=AkiAnimation;[Combo Stance] 5 - Tiger Mask Grapple (P2)
2C15=AkiAnimation;[Combo Stance] 2 - Giant Baba Push (P1)
2C16=AkiAnimation;[Combo Stance] 2 - Giant Baba Push (P2)
2C17=AkiAnimation;[Combo Stance] 2 - Giant Baba (P1)
2C18=AkiAnimation;[Combo Stance] 2 - Giant Baba (P2)
2C19=AkiAnimation;[Combo Stance] 2 - Giant Baba Grapple (P1)
2C1A=AkiAnimation;[Combo Stance] 2 - Giant Baba Grapple (P2)
2C1B=AkiAnimation;[Strong Corner Grapple] 13 - Top Rope Dragon Screw (P1)
2C1C=AkiAnimation;[Strong Corner Grapple] 13 - Top Rope Dragon Screw (P2)
2C1D=AkiAnimation;
2C1E=AkiAnimation;
2C1F=AkiAnimation;
2C20=AkiAnimation;
2C21=AkiAnimation;
2C22=AkiAnimation;
2C23=AkiAnimation;[Strong Corner Grapple] 08 - Top Rope DDT (P1)
2C24=AkiAnimation;[Strong Corner Grapple] 08 - Top Rope DDT (P2)
2C25=AkiAnimation;[Strong Corner Grapple] 01 - Superplex (P1)
2C26=AkiAnimation;[Strong Corner Grapple] 01 - Superplex (P2)
2C27=AkiAnimation;
2C28=AkiAnimation;
2C29=AkiAnimation;
2C2A=AkiAnimation;
2C2B=AkiAnimation;
2C2C=AkiAnimation;
2C2D=AkiAnimation;[Strong Corner Grapple] 09 - Top Rope Fisherman's Buster (P1)
2C2E=AkiAnimation;[Strong Corner Grapple] 09 - Top Rope Fisherman's Buster (P2)
2C2F=AkiAnimation;[Special Corner Grapple] 09 - Top Rope Mist Frankensteiner (P1)
2C30=AkiAnimation;[Special Corner Grapple] 09 - Top Rope Mist Frankensteiner (P2)
2C31=AkiAnimation;[Special Corner Grapple] 01 - Top Rope Brainbuster (P1)
2C32=AkiAnimation;[Special Corner Grapple] 01 - Top Rope Brainbuster (P2)
2C33=AkiAnimation;[Strong Corner Grapple] 05 - Top Rope Frankensteiner (P1)
2C34=AkiAnimation;[Strong Corner Grapple] 05 - Top Rope Frankensteiner (P2)
2C35=AkiAnimation;
2C36=AkiAnimation;
2C37=AkiAnimation;[Strong Corner Grapple] 07 - Top Rope Hip Swivel Frankensteiner (P1)
2C38=AkiAnimation;[Strong Corner Grapple] 07 - Top Rope Hip Swivel Frankensteiner (P2)
2C39=AkiAnimation;[Strong Corner Grapple] 06 - Top Rope Kiss Frankensteiner (P1)
2C3A=AkiAnimation;[Strong Corner Grapple] 06 - Top Rope Kiss Frankensteiner (P2)
2C3B=AkiAnimation;[Special Corner Grapple] 05 - Top Rope Dragonsteiner (P1)
2C3C=AkiAnimation;[Special Corner Grapple] 05 - Top Rope Dragonsteiner (P2)
2C3D=AkiAnimation;
2C3E=AkiAnimation;
2C3F=AkiAnimation;[Strong Corner Grapple] 02 - Top Rope Double Arm Suplex (P1)
2C40=AkiAnimation;[Strong Corner Grapple] 02 - Top Rope Double Arm Suplex (P2)
2C41=AkiAnimation;[Strong Corner Grapple] 10 - Top Rope Samoan Drop (P1)
2C42=AkiAnimation;[Strong Corner Grapple] 10 - Top Rope Samoan Drop (P2)
2C43=AkiAnimation;[Strong Corner Grapple] 04 - Top Rope Uranage (P1)
2C44=AkiAnimation;[Strong Corner Grapple] 04 - Top Rope Uranage (P2)
2C45=AkiAnimation;[Strong Corner Grapple] 03 - Top Rope Front Suplex (P1)
2C46=AkiAnimation;[Strong Corner Grapple] 03 - Top Rope Front Suplex (P2)
2C47=AkiAnimation;[Special Corner Grapple] 04 - Top Rope Cross Armbar (P1)
2C48=AkiAnimation;[Special Corner Grapple] 04 - Top Rope Cross Armbar (P2)
2C49=AkiAnimation;[Special Corner Grapple] 04 - Top Rope Cross Armbar Loop (P1)
2C4A=AkiAnimation;[Special Corner Grapple] 04 - Top Rope Cross Armbar Loop (P2)
2C4B=AkiAnimation;[Special Corner Grapple] 04 - Top Rope Cross Armbar Finish Normal (P1)
2C4C=AkiAnimation;[Special Corner Grapple] 04 - Top Rope Cross Armbar Finish Normal (P2)
2C4D=AkiAnimation;[Special Corner Grapple] 04 - Top Rope Cross Armbar Finish Submit (P1)
2C4E=AkiAnimation;[Special Corner Grapple] 04 - Top Rope Cross Armbar Finish Submit (P2)
2C4F=AkiAnimation;[Special Corner Grapple] 04 - Top Rope Cross Armbar Finish Breakup (P1)
2C50=AkiAnimation;[Special Corner Grapple] 04 - Top Rope Cross Armbar Finish Breakup (P2)
2C51=AkiAnimation;[Strong Corner Grapple] 11 - Corner Kneelift (P1)
2C52=AkiAnimation;[Strong Corner Grapple] 11 - Corner Kneelift (P2)
2C53=AkiAnimation;[Strong Corner Grapple] 14 - Tornado DDT (P1)
2C54=AkiAnimation;[Strong Corner Grapple] 14 - Tornado DDT (P2)
2C55=AkiAnimation;[Special Corner Grapple] 03 - Top Rope Ace Crusher (P1)
2C56=AkiAnimation;[Special Corner Grapple] 03 - Top Rope Ace Crusher (P2)
2C57=AkiAnimation;
2C58=AkiAnimation;
2C59=AkiAnimation;[Special Corner Grapple] 08 - Bronco Buster (P1)
2C5A=AkiAnimation;[Special Corner Grapple] 08 - Bronco Buster (P2)
2C5B=AkiAnimation;[Special Corner Grapple] 08 - Bronco Buster Loop (P1)
2C5C=AkiAnimation;[Special Corner Grapple] 08 - Bronco Buster Loop (P2)
2C5D=AkiAnimation;[Special Corner Grapple] 08 - Bronco Buster Finish Normal (P1)
2C5E=AkiAnimation;[Special Corner Grapple] 08 - Bronco Buster Finish Normal (P2)
2C5F=AkiAnimation;
2C60=AkiAnimation;
2C61=AkiAnimation;[Special Corner Grapple] 08 - Bronco Buster Finish Breakup (P1)
2C62=AkiAnimation;[Special Corner Grapple] 08 - Bronco Buster Finish Breakup (P2)
2C63=AkiAnimation;[Special Corner Grapple] 02 - Top Rope Death Valley Driver (P1)
2C64=AkiAnimation;[Special Corner Grapple] 02 - Top Rope Death Valley Driver (P2)
2C65=AkiAnimation;[Special Corner Grapple] 07 - Top Rope Powerbomb (P1)
2C66=AkiAnimation;[Special Corner Grapple] 07 - Top Rope Powerbomb (P2)
2C67=AkiAnimation;[Special Corner Grapple] 06 - Buff Blockbuster (P1)
2C68=AkiAnimation;[Special Corner Grapple] 06 - Buff Blockbuster (P2)
2C69=AkiAnimation;[Special Corner Grapple] 10 - Diamond Dust (P1)
2C6A=AkiAnimation;[Special Corner Grapple] 10 - Diamond Dust (P2)
2C6B=AkiAnimation;
2C6C=AkiAnimation;
2C6D=AkiAnimation;[Special Corner Grapple] 11 - Dragonrana (P1)
2C6E=AkiAnimation;[Special Corner Grapple] 11 - Dragonrana (P2)
2C6F=AkiAnimation;[Special Corner Grapple] 11 - Dragonrana Pin Loop (P1)
2C70=AkiAnimation;[Special Corner Grapple] 11 - Dragonrana Pin Loop (P2)
2C71=AkiAnimation;[Special Corner Grapple] 11 - Dragonrana Finish Normal (P1)
2C72=AkiAnimation;[Special Corner Grapple] 11 - Dragonrana Finish Normal (P2)
2C73=AkiAnimation;[Special Corner Grapple] 11 - Dragonrana Finish Pinfall (P1)
2C74=AkiAnimation;[Special Corner Grapple] 11 - Dragonrana Finish Pinfall (P2)
2C75=AkiAnimation;[Special Corner Grapple] 11 - Dragonrana Finish Breakup (P1)
2C76=AkiAnimation;[Special Corner Grapple] 11 - Dragonrana Finish Breakup (P2)
2C77=AkiAnimation;[Special Corner Grapple] 12 - Iconoclasm (P1)
2C78=AkiAnimation;[Special Corner Grapple] 12 - Iconoclasm (P2)
2C79=AkiAnimation;[Back Corner Grapple] Top Rope Backdrop (P1)
2C7A=AkiAnimation;[Back Corner Grapple] Top Rope Backdrop (P2)
2C7B=AkiAnimation;
2C7C=AkiAnimation;
2C7D=AkiAnimation;[Back Corner Grapple] Top Rope Reverse Frankensteiner (P1)
2C7E=AkiAnimation;[Back Corner Grapple] Top Rope Reverse Frankensteiner (P2)
2C7F=AkiAnimation;
2C80=AkiAnimation;
2C81=AkiAnimation;[Back Corner Grapple] Elbow to Back (P1)
2C82=AkiAnimation;[Back Corner Grapple] Elbow to Back (P2)
2C83=AkiAnimation;
2C84=AkiAnimation;
2C85=AkiAnimation;
2C86=AkiAnimation;
2C87=AkiAnimation;
2C88=AkiAnimation;
2C89=AkiAnimation;
2C8A=AkiAnimation;
2C8B=AkiAnimation;
2C8C=AkiAnimation;
2C8D=AkiAnimation;[Back Corner Grapple] Top Rope Reverse Spider German Suplex (P1)
2C8E=AkiAnimation;[Back Corner Grapple] Top Rope Reverse Spider German Suplex (P2)
2C8F=AkiAnimation;[Turnbuckle Grab Reversal (Front)] Throw off (P1)
2C90=AkiAnimation;[Turnbuckle Grab Reversal (Front)] Throw off (P2)
2C91=AkiAnimation;[Turnbuckle Grab Reversal (Front)] Pull ropes (P1)
2C92=AkiAnimation;[Turnbuckle Grab Reversal (Front)] Pull ropes (P2)
2C93=AkiAnimation;[Turnbuckle Grab Reversal (Back)] Axe Handle and Backdrop (P1)
2C94=AkiAnimation;[Turnbuckle Grab Reversal (Back)] Axe Handle and Backdrop (P2)
2C95=AkiAnimation;[Ducking Strike] 01 - Leg Tackle
2C96=AkiAnimation;[Ducking Strike] 02 - Lariat
2C97=AkiAnimation;[Ducking Strike] 10 - Leg Sweep
2C98=AkiAnimation;[Ducking Strike] 07 - Kneel Kick
2C99=AkiAnimation;[Ducking Strike] 11 - Ali Kick
2C9A=AkiAnimation;[Ducking Strike] 06 - High Angle Dropkick
2C9B=AkiAnimation;[Ducking Strike] 09 - Wheel Kick
2C9C=AkiAnimation;[Ducking Strike] 04 - Low Blow
2C9D=AkiAnimation;[Ducking Strike] 08 - Jumping Heel Kick
2C9E=AkiAnimation;[Ducking Strike] 03 - Golden Left
2C9F=AkiAnimation;[Ducking Strike] 05 - Backfist
2CA0=AkiAnimation;[Downed Head Submission Face Up] 08 - Cross Armbar (P1)
2CA1=AkiAnimation;[Downed Head Submission Face Up] 08 - Cross Armbar (P2)
2CA2=AkiAnimation;[Downed Head Submission Face Up] 08 - Cross Armbar Loop (P1)
2CA3=AkiAnimation;[Downed Head Submission Face Up] 08 - Cross Armbar Loop (P2)
2CA4=AkiAnimation;[Downed Head Submission Face Up] 08 - Cross Armbar Finish Normal (P1)
2CA5=AkiAnimation;[Downed Head Submission Face Up] 08 - Cross Armbar Finish Normal (P2)
2CA6=AkiAnimation;[Downed Head Submission Face Up] 08 - Cross Armbar Finish Submit (P1)
2CA7=AkiAnimation;[Downed Head Submission Face Up] 08 - Cross Armbar Finish Submit (P2)
2CA8=AkiAnimation;[Downed Head Submission Face Up] 08 - Cross Armbar Finish Breakup (P1)
2CA9=AkiAnimation;[Downed Head Submission Face Up] 08 - Cross Armbar Finish Breakup (P2)
2CAA=AkiAnimation;[Downed Head Submission Face Up] 09 - Breaking Grip Cross Armbar (P1)
2CAB=AkiAnimation;[Downed Head Submission Face Up] 09 - Breaking Grip Cross Armbar (P2)
2CAC=AkiAnimation;[Downed Head Submission Face Up] 03 - Sleeperhold (P1)
2CAD=AkiAnimation;[Downed Head Submission Face Up] 03 - Sleeperhold (P2)
2CAE=AkiAnimation;[Downed Head Submission Face Up] 03 - Sleeperhold Loop (P1)
2CAF=AkiAnimation;[Downed Head Submission Face Up] 03 - Sleeperhold Loop (P2)
2CB0=AkiAnimation;[Downed Head Submission Face Up] 03 - Sleeperhold Finish Normal (P1)
2CB1=AkiAnimation;[Downed Head Submission Face Up] 03 - Sleeperhold Finish Normal (P2)
2CB2=AkiAnimation;[Downed Head Submission Face Up] 03 - Sleeperhold Finish Submit (P1)
2CB3=AkiAnimation;[Downed Head Submission Face Up] 03 - Sleeperhold Finish Submit (P2)
2CB4=AkiAnimation;[Downed Head Submission Face Up] 03 - Sleeperhold Finish Breakup (P1)
2CB5=AkiAnimation;[Downed Head Submission Face Up] 03 - Sleeperhold Finish Breakup (P2)
2CB6=AkiAnimation;[Downed Head Submission Face Up] 10 - Triangle Hold (P1)
2CB7=AkiAnimation;[Downed Head Submission Face Up] 10 - Triangle Hold (P2)
2CB8=AkiAnimation;[Downed Head Submission Face Up] 10 - Triangle Hold Loop (P1)
2CB9=AkiAnimation;[Downed Head Submission Face Up] 10 - Triangle Hold Loop (P2)
2CBA=AkiAnimation;[Downed Head Submission Face Up] 10 - Triangle Hold Finish Normal (P1)
2CBB=AkiAnimation;[Downed Head Submission Face Up] 10 - Triangle Hold Finish Normal (P2)
2CBC=AkiAnimation;[Downed Head Submission Face Up] 10 - Triangle Hold Finish Submit (P1)
2CBD=AkiAnimation;[Downed Head Submission Face Up] 10 - Triangle Hold Finish Submit (P2)
2CBE=AkiAnimation;[Downed Head Submission Face Up] 10 - Triangle Hold Finish Breakup (P1)
2CBF=AkiAnimation;[Downed Head Submission Face Up] 10 - Triangle Hold Finish Breakup (P2)
2CC0=AkiAnimation;[Downed Head Submission Face Up] 12 - Surfboard Stretch (P1)
2CC1=AkiAnimation;[Downed Head Submission Face Up] 12 - Surfboard Stretch (P2)
2CC2=AkiAnimation;[Downed Head Submission Face Up] 12 - Surfboard Stretch Loop (P1)
2CC3=AkiAnimation;[Downed Head Submission Face Up] 12 - Surfboard Stretch Loop (P2)
2CC4=AkiAnimation;[Downed Head Submission Face Up] 12 - Surfboard Stretch Finish Normal (P1)
2CC5=AkiAnimation;[Downed Head Submission Face Up] 12 - Surfboard Stretch Finish Normal (P2)
2CC6=AkiAnimation;[Downed Head Submission Face Up] 12 - Surfboard Stretch Finish Submit (P1)
2CC7=AkiAnimation;[Downed Head Submission Face Up] 12 - Surfboard Stretch Finish Submit (P2)
2CC8=AkiAnimation;[Downed Head Submission Face Up] 12 - Surfboard Stretch Finish Breakup (P1)
2CC9=AkiAnimation;[Downed Head Submission Face Up] 12 - Surfboard Stretch Finish Breakup (P2)
2CCA=AkiAnimation;[Downed Head Submission Face Up] 02 - Stretch Plum (P1)
2CCB=AkiAnimation;[Downed Head Submission Face Up] 02 - Stretch Plum (P2)
2CCC=AkiAnimation;[Downed Head Submission Face Up] 02 - Stretch Plum Loop (P1)
2CCD=AkiAnimation;[Downed Head Submission Face Up] 02 - Stretch Plum Loop (P2)
2CCE=AkiAnimation;[Downed Head Submission Face Up] 02 - Stretch Plum Finish Normal (P1)
2CCF=AkiAnimation;[Downed Head Submission Face Up] 02 - Stretch Plum Finish Normal (P2)
2CD0=AkiAnimation;[Downed Head Submission Face Up] 02 - Stretch Plum Finish Submit (P1)
2CD1=AkiAnimation;[Downed Head Submission Face Up] 02 - Stretch Plum Finish Submit (P2)
2CD2=AkiAnimation;[Downed Head Submission Face Up] 02 - Stretch Plum Finish Breakup (P1)
2CD3=AkiAnimation;[Downed Head Submission Face Up] 02 - Stretch Plum Finish Breakup (P2)
2CD4=AkiAnimation;[Downed Head Submission Face Up] 01 - Facelock (P1)
2CD5=AkiAnimation;[Downed Head Submission Face Up] 01 - Facelock (P2)
2CD6=AkiAnimation;[Downed Head Submission Face Up] 01 - Facelock Loop (P1)
2CD7=AkiAnimation;[Downed Head Submission Face Up] 01 - Facelock Loop (P2)
2CD8=AkiAnimation;[Downed Head Submission Face Up] 01 - Facelock Finish Normal (P1)
2CD9=AkiAnimation;[Downed Head Submission Face Up] 01 - Facelock Finish Normal (P2)
2CDA=AkiAnimation;[Downed Head Submission Face Up] 01 - Facelock Finish Submit (P1)
2CDB=AkiAnimation;[Downed Head Submission Face Up] 01 - Facelock Finish Submit (P2)
2CDC=AkiAnimation;[Downed Head Submission Face Up] 01 - Facelock Finish Breakup (P1)
2CDD=AkiAnimation;[Downed Head Submission Face Up] 01 - Facelock Finish Breakup (P2)
2CDE=AkiAnimation;[Downed Head Submission Face Up] 05 - Stranglehold Gamma (P1)
2CDF=AkiAnimation;[Downed Head Submission Face Up] 05 - Stranglehold Gamma (P2)
2CE0=AkiAnimation;[Downed Head Submission Face Up] 05 - Stranglehold Gamma Loop (P1)
2CE1=AkiAnimation;[Downed Head Submission Face Up] 05 - Stranglehold Gamma Loop (P2)
2CE2=AkiAnimation;[Downed Head Submission Face Up] 05 - Stranglehold Gamma Finish Normal (P1)
2CE3=AkiAnimation;[Downed Head Submission Face Up] 05 - Stranglehold Gamma Finish Normal (P2)
2CE4=AkiAnimation;[Downed Head Submission Face Up] 05 - Stranglehold Gamma Finish Submit (P1)
2CE5=AkiAnimation;[Downed Head Submission Face Up] 05 - Stranglehold Gamma Finish Submit (P2)
2CE6=AkiAnimation;[Downed Head Submission Face Up] 05 - Stranglehold Gamma Finish Breakup (P1)
2CE7=AkiAnimation;[Downed Head Submission Face Up] 05 - Stranglehold Gamma Finish Breakup (P2)
2CE8=AkiAnimation;[Downed Head Submission Face Up] 04 - Dragon Sleeper (P1)
2CE9=AkiAnimation;[Downed Head Submission Face Up] 04 - Dragon Sleeper (P2)
2CEA=AkiAnimation;[Downed Head Submission Face Up] 04 - Dragon Sleeper Loop (P1)
2CEB=AkiAnimation;[Downed Head Submission Face Up] 04 - Dragon Sleeper Loop (P2)
2CEC=AkiAnimation;[Downed Head Submission Face Up] 04 - Dragon Sleeper Finish Normal (P1)
2CED=AkiAnimation;[Downed Head Submission Face Up] 04 - Dragon Sleeper Finish Normal (P2)
2CEE=AkiAnimation;[Downed Head Submission Face Up] 04 - Dragon Sleeper Finish Submit (P1)
2CEF=AkiAnimation;[Downed Head Submission Face Up] 04 - Dragon Sleeper Finish Submit (P2)
2CF0=AkiAnimation;[Downed Head Submission Face Up] 04 - Dragon Sleeper Finish Breakup (P1)
2CF1=AkiAnimation;[Downed Head Submission Face Up] 04 - Dragon Sleeper Finish Breakup (P2)
2CF2=AkiAnimation;[Downed Head Submission Face Up] 06 - Tenryu Special (P1)
2CF3=AkiAnimation;[Downed Head Submission Face Up] 06 - Tenryu Special (P2)
2CF4=AkiAnimation;[Downed Head Submission Face Up] 06 - Tenryu Special Loop (P1)
2CF5=AkiAnimation;[Downed Head Submission Face Up] 06 - Tenryu Special Loop (P2)
2CF6=AkiAnimation;[Downed Head Submission Face Up] 06 - Tenryu Special Finish Normal (P1)
2CF7=AkiAnimation;[Downed Head Submission Face Up] 06 - Tenryu Special Finish Normal (P2)
2CF8=AkiAnimation;[Downed Head Submission Face Up] 06 - Tenryu Special Finish Submit (P1)
2CF9=AkiAnimation;[Downed Head Submission Face Up] 06 - Tenryu Special Finish Submit (P2)
2CFA=AkiAnimation;[Downed Head Submission Face Up] 06 - Tenryu Special Finish Breakup (P1)
2CFB=AkiAnimation;[Downed Head Submission Face Up] 06 - Tenryu Special Finish Breakup (P2)
2CFC=AkiAnimation;[Downed Head Submission Face Up] 15 - Delfin Clutch (P1)
2CFD=AkiAnimation;[Downed Head Submission Face Up] 15 - Delfin Clutch (P2)
2CFE=AkiAnimation;[Downed Head Submission Face Up] 15 - Delfin Clutch Loop (P1)
2CFF=AkiAnimation;[Downed Head Submission Face Up] 15 - Delfin Clutch Loop (P2)
2D00=AkiAnimation;[Downed Head Submission Face Up] 15 - Delfin Clutch Finish Normal (P1)
2D01=AkiAnimation;[Downed Head Submission Face Up] 15 - Delfin Clutch Finish Normal (P2)
2D02=AkiAnimation;[Downed Head Submission Face Up] 15 - Delfin Clutch Finish Pinfall (P1)
2D03=AkiAnimation;[Downed Head Submission Face Up] 15 - Delfin Clutch Finish Pinfall (P2)
2D04=AkiAnimation;[Downed Head Submission Face Up] 15 - Delfin Clutch Finish Breakup (P1)
2D05=AkiAnimation;[Downed Head Submission Face Up] 15 - Delfin Clutch Finish Breakup (P2)
2D06=AkiAnimation;[Downed Head Submission Face Up] 16 - Cocky Pin (P1)
2D07=AkiAnimation;[Downed Head Submission Face Up] 16 - Cocky Pin (P2)
2D08=AkiAnimation;[Downed Head Submission Face Up] 16 - Cocky Pin Loop (P1)
2D09=AkiAnimation;[Downed Head Submission Face Up] 16 - Cocky Pin Loop (P2)
2D0A=AkiAnimation;[Downed Head Submission Face Up] 16 - Cocky Pin Finish Normal (P1)
2D0B=AkiAnimation;[Downed Head Submission Face Up] 16 - Cocky Pin Finish Normal (P2)
2D0C=AkiAnimation;[Downed Head Submission Face Up] 16 - Cocky Pin Finish Pinfall (P1)
2D0D=AkiAnimation;[Downed Head Submission Face Up] 16 - Cocky Pin Finish Pinfall (P2)
2D0E=AkiAnimation;[Downed Head Submission Face Up] 16 - Cocky Pin Finish Breakup (P1)
2D0F=AkiAnimation;[Downed Head Submission Face Up] 16 - Cocky Pin Finish Breakup (P2)
2D10=AkiAnimation;[Downed Head Submission Face Up] 11 - Goku-raku Stretch (P1)
2D11=AkiAnimation;[Downed Head Submission Face Up] 11 - Goku-raku Stretch (P2)
2D12=AkiAnimation;[Downed Head Submission Face Up] 11 - Goku-raku Stretch Loop (P1)
2D13=AkiAnimation;[Downed Head Submission Face Up] 11 - Goku-raku Stretch Loop (P2)
2D14=AkiAnimation;[Downed Head Submission Face Up] 11 - Goku-raku Stretch Finish Normal (P1)
2D15=AkiAnimation;[Downed Head Submission Face Up] 11 - Goku-raku Stretch Finish Normal (P2)
2D16=AkiAnimation;[Downed Head Submission Face Up] 11 - Goku-raku Stretch Finish Submit (P1)
2D17=AkiAnimation;[Downed Head Submission Face Up] 11 - Goku-raku Stretch Finish Submit (P2)
2D18=AkiAnimation;[Downed Head Submission Face Up] 11 - Goku-raku Stretch Finish Breakup (P1)
2D19=AkiAnimation;[Downed Head Submission Face Up] 11 - Goku-raku Stretch Finish Breakup (P2)
2D1A=AkiAnimation;[Downed Head Submission Face Up] 21 - Choke Attack (P1)
2D1B=AkiAnimation;[Downed Head Submission Face Up] 21 - Choke Attack (P2)
2D1C=AkiAnimation;[Downed Head Submission Face Up] 21 - Choke Attack Loop (P1)
2D1D=AkiAnimation;[Downed Head Submission Face Up] 21 - Choke Attack Loop (P2)
2D1E=AkiAnimation;[Downed Head Submission Face Up] 21 - Choke Attack Finish Normal (P1)
2D1F=AkiAnimation;[Downed Head Submission Face Up] 21 - Choke Attack Finish Normal (P2)
2D20=AkiAnimation;
2D21=AkiAnimation;
2D22=AkiAnimation;[Downed Head Submission Face Up] 21 - Choke Attack Finish Breakup (P1)
2D23=AkiAnimation;[Downed Head Submission Face Up] 21 - Choke Attack Finish Breakup (P2)
2D24=AkiAnimation;[Downed Head Submission Face Up] 19 - Mounted Punches (P1)
2D25=AkiAnimation;[Downed Head Submission Face Up] 19 - Mounted Punches (P2)
2D26=AkiAnimation;[Downed Head Submission Face Up] 19 - Mounted Punches Loop (P1)
2D27=AkiAnimation;[Downed Head Submission Face Up] 19 - Mounted Punches Loop (P2)
2D28=AkiAnimation;[Downed Head Submission Face Up] 19 - Mounted Punches Finish Normal (P1)
2D29=AkiAnimation;[Downed Head Submission Face Up] 19 - Mounted Punches Finish Normal (P2)
2D2A=AkiAnimation;
2D2B=AkiAnimation;
2D2C=AkiAnimation;[Downed Head Submission Face Up] 19 - Mounted Punches Finish Breakup (P1)
2D2D=AkiAnimation;[Downed Head Submission Face Up] 19 - Mounted Punches Finish Breakup (P2)
2D2E=AkiAnimation;[Downed Head Submission Face Up] 18 - Ultimate Punching (P1)
2D2F=AkiAnimation;[Downed Head Submission Face Up] 18 - Ultimate Punching (P2)
2D30=AkiAnimation;[Downed Head Submission Face Up] 18 - Ultimate Punching Loop (P1)
2D31=AkiAnimation;[Downed Head Submission Face Up] 18 - Ultimate Punching Loop (P2)
2D32=AkiAnimation;[Downed Head Submission Face Up] 18 - Ultimate Punching Finish Normal (P1)
2D33=AkiAnimation;[Downed Head Submission Face Up] 18 - Ultimate Punching Finish Normal (P2)
2D34=AkiAnimation;[Downed Head Submission Face Up] 18 - Ultimate Punching Finish Submit (P1)
2D35=AkiAnimation;[Downed Head Submission Face Up] 18 - Ultimate Punching Finish Submit (P2)
2D36=AkiAnimation;[Downed Head Submission Face Up] 18 - Ultimate Punching Finish Breakup (P1)
2D37=AkiAnimation;[Downed Head Submission Face Up] 18 - Ultimate Punching Finish Breakup (P2)
2D38=AkiAnimation;[Downed Head Submission Face Up] 22 - Eye Claw (P1)
2D39=AkiAnimation;[Downed Head Submission Face Up] 22 - Eye Claw (P2)
2D3A=AkiAnimation;[Downed Head Submission Face Up] 22 - Eye Claw Loop (P1)
2D3B=AkiAnimation;[Downed Head Submission Face Up] 22 - Eye Claw Loop (P2)
2D3C=AkiAnimation;[Downed Head Submission Face Up] 22 - Eye Claw Finish Normal (P1)
2D3D=AkiAnimation;[Downed Head Submission Face Up] 22 - Eye Claw Finish Normal (P2)
2D3E=AkiAnimation;[Downed Head Submission Face Up] 22 - Eye Claw Finish Mask Rip (P1)
2D3F=AkiAnimation;[Downed Head Submission Face Up] 22 - Eye Claw Finish Mask Rip (P2)
2D40=AkiAnimation;[Downed Head Submission Face Up] 22 - Eye Claw Finish Breakup (P1)
2D41=AkiAnimation;[Downed Head Submission Face Up] 22 - Eye Claw Finish Breakup (P2)
2D42=AkiAnimation;[Downed Head Submission Face Up] 13 - Face Rake (P1)
2D43=AkiAnimation;[Downed Head Submission Face Up] 13 - Face Rake (P2)
2D44=AkiAnimation;[Downed Head Submission Face Up] 14 - Face Step Turn (P1)
2D45=AkiAnimation;[Downed Head Submission Face Up] 14 - Face Step Turn (P2)
2D46=AkiAnimation;[Downed Head Submission Face Up] 07 - Tequila Sunrise (P1)
2D47=AkiAnimation;[Downed Head Submission Face Up] 07 - Tequila Sunrise (P2)
2D48=AkiAnimation;[Downed Head Submission Face Up] 07 - Tequila Sunrise Loop (P1)
2D49=AkiAnimation;[Downed Head Submission Face Up] 07 - Tequila Sunrise Loop (P2)
2D4A=AkiAnimation;[Downed Head Submission Face Up] 07 - Tequila Sunrise Finish Normal (P1)
2D4B=AkiAnimation;[Downed Head Submission Face Up] 07 - Tequila Sunrise Finish Normal (P2)
2D4C=AkiAnimation;[Downed Head Submission Face Up] 07 - Tequila Sunrise Finish Submit (P1)
2D4D=AkiAnimation;[Downed Head Submission Face Up] 07 - Tequila Sunrise Finish Submit (P2)
2D4E=AkiAnimation;[Downed Head Submission Face Up] 07 - Tequila Sunrise Finish Breakup (P1)
2D4F=AkiAnimation;[Downed Head Submission Face Up] 07 - Tequila Sunrise Finish Breakup (P2)
2D50=AkiAnimation;[Downed Head Submission Face Up] 23 - People's Elbow Setup (P1)
2D51=AkiAnimation;[Downed Head Submission Face Up] 23 - People's Elbow Setup (P2)
2D52=AkiAnimation;[Downed Head Submission Face Up] 20 - Venis Mounted Punches (P1)
2D53=AkiAnimation;[Downed Head Submission Face Up] 20 - Venis Mounted Punches (P2)
2D54=AkiAnimation;[Downed Head Submission Face Up] 20 - Venis Mounted Punches Loop (P1)
2D55=AkiAnimation;[Downed Head Submission Face Up] 20 - Venis Mounted Punches Loop (P2)
2D56=AkiAnimation;[Downed Head Submission Face Up] 20 - Venis Mounted Punches Finish Normal (P1)
2D57=AkiAnimation;[Downed Head Submission Face Up] 20 - Venis Mounted Punches Finish Normal (P2)
2D58=AkiAnimation;
2D59=AkiAnimation;
2D5A=AkiAnimation;[Downed Head Submission Face Up] 20 - Venis Mounted Punches Finish Breakup (P1)
2D5B=AkiAnimation;[Downed Head Submission Face Up] 20 - Venis Mounted Punches Finish Breakup (P2)
2D5C=AkiAnimation;[Downed Head Submission Face Up] 17 - Undertaker Pin (P1)
2D5D=AkiAnimation;[Downed Head Submission Face Up] 17 - Undertaker Pin (P2)
2D5E=AkiAnimation;[Downed Head Submission Face Up] 17 - Undertaker Pin Loop (P1)
2D5F=AkiAnimation;[Downed Head Submission Face Up] 17 - Undertaker Pin Loop (P2)
2D60=AkiAnimation;[Downed Head Submission Face Up] 17 - Undertaker Pin Finish Normal (P1)
2D61=AkiAnimation;[Downed Head Submission Face Up] 17 - Undertaker Pin Finish Normal (P2)
2D62=AkiAnimation;[Downed Head Submission Face Up] 17 - Undertaker Pin Finish Pinfall (P1)
2D63=AkiAnimation;[Downed Head Submission Face Up] 17 - Undertaker Pin Finish Pinfall (P2)
2D64=AkiAnimation;[Downed Head Submission Face Up] 17 - Undertaker Pin Finish Breakup (P1)
2D65=AkiAnimation;[Downed Head Submission Face Up] 17 - Undertaker Pin Finish Breakup (P2)
2D66=AkiAnimation;[Downed Head Submission Face Down] 7 - La Magistral (P1)
2D67=AkiAnimation;[Downed Head Submission Face Down] 7 - La Magistral (P2)
2D68=AkiAnimation;[Downed Head Submission Face Down] 7 - La Magistral Loop (P1)
2D69=AkiAnimation;[Downed Head Submission Face Down] 7 - La Magistral Loop (P2)
2D6A=AkiAnimation;[Downed Head Submission Face Down] 7 - La Magistral Finish Normal (P1)
2D6B=AkiAnimation;[Downed Head Submission Face Down] 7 - La Magistral Finish Normal (P2)
2D6C=AkiAnimation;[Downed Head Submission Face Down] 7 - La Magistral Finish Pinfall (P1)
2D6D=AkiAnimation;[Downed Head Submission Face Down] 7 - La Magistral Finish Pinfall (P2)
2D6E=AkiAnimation;[Downed Head Submission Face Down] 7 - La Magistral Finish Breakup (P1)
2D6F=AkiAnimation;[Downed Head Submission Face Down] 7 - La Magistral Finish Breakup (P2)
2D70=AkiAnimation;[Downed Head Submission Face Down] 1 - Camel Clutch (P1)
2D71=AkiAnimation;[Downed Head Submission Face Down] 1 - Camel Clutch (P2)
2D72=AkiAnimation;[Downed Head Submission Face Down] 1 - Camel Clutch Loop (P1)
2D73=AkiAnimation;[Downed Head Submission Face Down] 1 - Camel Clutch Loop (P2)
2D74=AkiAnimation;[Downed Head Submission Face Down] 1 - Camel Clutch Finish Normal (P1)
2D75=AkiAnimation;[Downed Head Submission Face Down] 1 - Camel Clutch Finish Normal (P2)
2D76=AkiAnimation;[Downed Head Submission Face Down] 1 - Camel Clutch Finish Submit (P1)
2D77=AkiAnimation;[Downed Head Submission Face Down] 1 - Camel Clutch Finish Submit (P2)
2D78=AkiAnimation;[Downed Head Submission Face Down] 1 - Camel Clutch Finish Breakup (P1)
2D79=AkiAnimation;[Downed Head Submission Face Down] 1 - Camel Clutch Finish Breakup (P2)
2D7A=AkiAnimation;[Downed Head Submission Face Down] 2 - Armbar (P1)
2D7B=AkiAnimation;[Downed Head Submission Face Down] 2 - Armbar (P2)
2D7C=AkiAnimation;[Downed Head Submission Face Down] 2 - Armbar Loop (P1)
2D7D=AkiAnimation;[Downed Head Submission Face Down] 2 - Armbar Loop (P2)
2D7E=AkiAnimation;[Downed Head Submission Face Down] 2 - Armbar Finish Normal (P1)
2D7F=AkiAnimation;[Downed Head Submission Face Down] 2 - Armbar Finish Normal (P2)
2D80=AkiAnimation;[Downed Head Submission Face Down] 2 - Armbar Finish Submit (P1)
2D81=AkiAnimation;[Downed Head Submission Face Down] 2 - Armbar Finish Submit (P2)
2D82=AkiAnimation;[Downed Head Submission Face Down] 2 - Armbar Finish Breakup (P1)
2D83=AkiAnimation;[Downed Head Submission Face Down] 2 - Armbar Finish Breakup (P2)
2D84=AkiAnimation;[Downed Head Submission Face Down] 3 - Mount Choke Sleeper (P1)
2D85=AkiAnimation;[Downed Head Submission Face Down] 3 - Mount Choke Sleeper (P2)
2D86=AkiAnimation;[Downed Head Submission Face Down] 3 - Mount Choke Sleeper Loop (P1)
2D87=AkiAnimation;[Downed Head Submission Face Down] 3 - Mount Choke Sleeper Loop (P2)
2D88=AkiAnimation;[Downed Head Submission Face Down] 3 - Mount Choke Sleeper Finish Normal (P1)
2D89=AkiAnimation;[Downed Head Submission Face Down] 3 - Mount Choke Sleeper Finish Normal (P2)
2D8A=AkiAnimation;[Downed Head Submission Face Down] 3 - Mount Choke Sleeper Finish Submit (P1)
2D8B=AkiAnimation;[Downed Head Submission Face Down] 3 - Mount Choke Sleeper Finish Submit (P2)
2D8C=AkiAnimation;[Downed Head Submission Face Down] 3 - Mount Choke Sleeper Finish Breakup (P1)
2D8D=AkiAnimation;[Downed Head Submission Face Down] 3 - Mount Choke Sleeper Finish Breakup (P2)
2D8E=AkiAnimation;[Downed Head Submission Face Down] 4 - V Pose Choke Sleeper (P1)
2D8F=AkiAnimation;[Downed Head Submission Face Down] 4 - V Pose Choke Sleeper (P2)
2D90=AkiAnimation;
2D91=AkiAnimation;
2D92=AkiAnimation;
2D93=AkiAnimation;
2D94=AkiAnimation;
2D95=AkiAnimation;
2D96=AkiAnimation;
2D97=AkiAnimation;
2D98=AkiAnimation;[Downed Head Submission Face Down] 5 - Nagata Lock 2 (P1)
2D99=AkiAnimation;[Downed Head Submission Face Down] 5 - Nagata Lock 2 (P2)
2D9A=AkiAnimation;[Downed Head Submission Face Down] 5 - Nagata Lock 2 Loop (P1)
2D9B=AkiAnimation;[Downed Head Submission Face Down] 5 - Nagata Lock 2 Loop (P2)
2D9C=AkiAnimation;[Downed Head Submission Face Down] 5 - Nagata Lock 2 Finish Normal (P1)
2D9D=AkiAnimation;[Downed Head Submission Face Down] 5 - Nagata Lock 2 Finish Normal (P2)
2D9E=AkiAnimation;[Downed Head Submission Face Down] 5 - Nagata Lock 2 Finish Submit (P1)
2D9F=AkiAnimation;[Downed Head Submission Face Down] 5 - Nagata Lock 2 Finish Submit (P2)
2DA0=AkiAnimation;[Downed Head Submission Face Down] 5 - Nagata Lock 2 Finish Breakup (P1)
2DA1=AkiAnimation;[Downed Head Submission Face Down] 5 - Nagata Lock 2 Finish Breakup (P2)
2DA2=AkiAnimation;[Downed Head Submission Face Down] 6 - Rings of Saturn (P1)
2DA3=AkiAnimation;[Downed Head Submission Face Down] 6 - Rings of Saturn (P2)
2DA4=AkiAnimation;[Downed Head Submission Face Down] 6 - Rings of Saturn Loop (P1)
2DA5=AkiAnimation;[Downed Head Submission Face Down] 6 - Rings of Saturn Loop (P2)
2DA6=AkiAnimation;[Downed Head Submission Face Down] 6 - Rings of Saturn Finish Normal (P1)
2DA7=AkiAnimation;[Downed Head Submission Face Down] 6 - Rings of Saturn Finish Normal (P2)
2DA8=AkiAnimation;[Downed Head Submission Face Down] 6 - Rings of Saturn Finish Submit (P1)
2DA9=AkiAnimation;[Downed Head Submission Face Down] 6 - Rings of Saturn Finish Submit (P2)
2DAA=AkiAnimation;[Downed Head Submission Face Down] 6 - Rings of Saturn Finish Breakup (P1)
2DAB=AkiAnimation;[Downed Head Submission Face Down] 6 - Rings of Saturn Finish Breakup (P2)
2DAC=AkiAnimation;[Downed Head Submission Face Down] 8 - Gedo Clutch (P1)
2DAD=AkiAnimation;[Downed Head Submission Face Down] 8 - Gedo Clutch (P2)
2DAE=AkiAnimation;[Downed Head Submission Face Down] 8 - Gedo Clutch Pin Loop (P1)
2DAF=AkiAnimation;[Downed Head Submission Face Down] 8 - Gedo Clutch Pin Loop (P2)
2DB0=AkiAnimation;[Downed Head Submission Face Down] 8 - Gedo Clutch Finish Normal (P1)
2DB1=AkiAnimation;[Downed Head Submission Face Down] 8 - Gedo Clutch Finish Normal (P2)
2DB2=AkiAnimation;[Downed Head Submission Face Down] 8 - Gedo Clutch Finish Pinfall (P1)
2DB3=AkiAnimation;[Downed Head Submission Face Down] 8 - Gedo Clutch Finish Pinfall (P2)
2DB4=AkiAnimation;[Downed Head Submission Face Down] 8 - Gedo Clutch Finish Breakup (P1)
2DB5=AkiAnimation;[Downed Head Submission Face Down] 8 - Gedo Clutch Finish Breakup (P2)
2DB6=AkiAnimation;[Downed Head Submission Face Down] 9 - Ground Karelin Lift (P1)
2DB7=AkiAnimation;[Downed Head Submission Face Down] 9 - Ground Karelin Lift (P2)
2DB8=AkiAnimation;
2DB9=AkiAnimation;
2DBA=AkiAnimation;
2DBB=AkiAnimation;
2DBC=AkiAnimation;
2DBD=AkiAnimation;
2DBE=AkiAnimation;
2DBF=AkiAnimation;
2DC0=AkiAnimation;
2DC1=AkiAnimation;
2DC2=AkiAnimation;
2DC3=AkiAnimation;
2DC4=AkiAnimation;
2DC5=AkiAnimation;
2DC6=AkiAnimation;
2DC7=AkiAnimation;
2DC8=AkiAnimation;
2DC9=AkiAnimation;
2DCA=AkiAnimation;
2DCB=AkiAnimation;
2DCC=AkiAnimation;[Sitting Head Submission Face Up] 1 - Sleeperhold (P1)
2DCD=AkiAnimation;[Sitting Head Submission Face Up] 1 - Sleeperhold (P2)
2DCE=AkiAnimation;[Sitting Head Submission Face Up] 1 - Sleeperhold Loop (P1)
2DCF=AkiAnimation;[Sitting Head Submission Face Up] 1 - Sleeperhold Loop (P2)
2DD0=AkiAnimation;[Sitting Head Submission Face Up] 1 - Sleeperhold Finish Normal (P1)
2DD1=AkiAnimation;[Sitting Head Submission Face Up] 1 - Sleeperhold Finish Normal (P2)
2DD2=AkiAnimation;[Sitting Head Submission Face Up] 1 - Sleeperhold Finish Submit (P1)
2DD3=AkiAnimation;[Sitting Head Submission Face Up] 1 - Sleeperhold Finish Submit (P2)
2DD4=AkiAnimation;[Sitting Head Submission Face Up] 1 - Sleeperhold Finish Breakup (P1)
2DD5=AkiAnimation;[Sitting Head Submission Face Up] 1 - Sleeperhold Finish Breakup (P2)
2DD6=AkiAnimation;[Sitting Head Submission Face Up] 3 - Facelock (P1)
2DD7=AkiAnimation;[Sitting Head Submission Face Up] 3 - Facelock (P2)
2DD8=AkiAnimation;[Sitting Head Submission Face Up] 3 - Facelock Loop (P1)
2DD9=AkiAnimation;[Sitting Head Submission Face Up] 3 - Facelock Loop (P2)
2DDA=AkiAnimation;[Sitting Head Submission Face Up] 3 - Facelock Finish Normal (P1)
2DDB=AkiAnimation;[Sitting Head Submission Face Up] 3 - Facelock Finish Normal (P2)
2DDC=AkiAnimation;[Sitting Head Submission Face Up] 3 - Facelock Finish Submit (P1)
2DDD=AkiAnimation;[Sitting Head Submission Face Up] 3 - Facelock Finish Submit (P2)
2DDE=AkiAnimation;[Sitting Head Submission Face Up] 3 - Facelock Finish Breakup (P1)
2DDF=AkiAnimation;[Sitting Head Submission Face Up] 3 - Facelock Finish Breakup (P2)
2DE0=AkiAnimation;[Sitting Head Submission Face Up] 4 - Stretch Plum (P1)
2DE1=AkiAnimation;[Sitting Head Submission Face Up] 4 - Stretch Plum (P2)
2DE2=AkiAnimation;[Sitting Head Submission Face Up] 4 - Stretch Plum Loop (P1)
2DE3=AkiAnimation;[Sitting Head Submission Face Up] 4 - Stretch Plum Loop (P2)
2DE4=AkiAnimation;[Sitting Head Submission Face Up] 4 - Stretch Plum Finish Normal (P1)
2DE5=AkiAnimation;[Sitting Head Submission Face Up] 4 - Stretch Plum Finish Normal (P2)
2DE6=AkiAnimation;[Sitting Head Submission Face Up] 4 - Stretch Plum Finish Submit (P1)
2DE7=AkiAnimation;[Sitting Head Submission Face Up] 4 - Stretch Plum Finish Submit (P2)
2DE8=AkiAnimation;[Sitting Head Submission Face Up] 4 - Stretch Plum Finish Breakup (P1)
2DE9=AkiAnimation;[Sitting Head Submission Face Up] 4 - Stretch Plum Finish Breakup (P2)
2DEA=AkiAnimation;[Sitting Head Submission Face Up] 6 - Buffalo Sleeper (P1)
2DEB=AkiAnimation;[Sitting Head Submission Face Up] 6 - Buffalo Sleeper (P2)
2DEC=AkiAnimation;[Sitting Head Submission Face Up] 6 - Buffalo Sleeper Loop (P1)
2DED=AkiAnimation;[Sitting Head Submission Face Up] 6 - Buffalo Sleeper Loop (P2)
2DEE=AkiAnimation;[Sitting Head Submission Face Up] 6 - Buffalo Sleeper Finish Normal (P1)
2DEF=AkiAnimation;[Sitting Head Submission Face Up] 6 - Buffalo Sleeper Finish Normal (P2)
2DF0=AkiAnimation;[Sitting Head Submission Face Up] 6 - Buffalo Sleeper Finish Submit (P1)
2DF1=AkiAnimation;[Sitting Head Submission Face Up] 6 - Buffalo Sleeper Finish Submit (P2)
2DF2=AkiAnimation;[Sitting Head Submission Face Up] 6 - Buffalo Sleeper Finish Pinfall (P1)
2DF3=AkiAnimation;[Sitting Head Submission Face Up] 6 - Buffalo Sleeper Finish Pinfall (P2)
2DF4=AkiAnimation;[Sitting Head Submission Face Up] 5 - Dragon Sleeper (P1)
2DF5=AkiAnimation;[Sitting Head Submission Face Up] 5 - Dragon Sleeper (P2)
2DF6=AkiAnimation;[Sitting Head Submission Face Up] 5 - Dragon Sleeper Loop (P1)
2DF7=AkiAnimation;[Sitting Head Submission Face Up] 5 - Dragon Sleeper Loop (P2)
2DF8=AkiAnimation;[Sitting Head Submission Face Up] 5 - Dragon Sleeper Finish Normal (P1)
2DF9=AkiAnimation;[Sitting Head Submission Face Up] 5 - Dragon Sleeper Finish Normal (P2)
2DFA=AkiAnimation;[Sitting Head Submission Face Up] 5 - Dragon Sleeper Finish Submit (P1)
2DFB=AkiAnimation;[Sitting Head Submission Face Up] 5 - Dragon Sleeper Finish Submit (P2)
2DFC=AkiAnimation;[Sitting Head Submission Face Up] 5 - Dragon Sleeper Finish Breakup (P1)
2DFD=AkiAnimation;[Sitting Head Submission Face Up] 5 - Dragon Sleeper Finish Breakup (P2)
2DFE=AkiAnimation;[Sitting Head Submission Face Up] 7 - WAR Special (P1)
2DFF=AkiAnimation;[Sitting Head Submission Face Up] 7 - WAR Special (P2)
2E00=AkiAnimation;[Sitting Head Submission Face Up] 7 - WAR Special Loop (P1)
2E01=AkiAnimation;[Sitting Head Submission Face Up] 7 - WAR Special Loop (P2)
2E02=AkiAnimation;[Sitting Head Submission Face Up] 7 - WAR Special Finish Normal (P1)
2E03=AkiAnimation;[Sitting Head Submission Face Up] 7 - WAR Special Finish Normal (P2)
2E04=AkiAnimation;[Sitting Head Submission Face Up] 7 - WAR Special Finish Submit (P1)
2E05=AkiAnimation;[Sitting Head Submission Face Up] 7 - WAR Special Finish Submit (P2)
2E06=AkiAnimation;[Sitting Head Submission Face Up] 7 - WAR Special Finish Breakup (P1)
2E07=AkiAnimation;[Sitting Head Submission Face Up] 7 - WAR Special Finish Breakup (P2)
2E08=AkiAnimation;[Sitting Head Submission Face Up] 2 - Surfboard Stretch (P1)
2E09=AkiAnimation;[Sitting Head Submission Face Up] 2 - Surfboard Stretch (P2)
2E0A=AkiAnimation;[Sitting Head Submission Face Up] 2 - Surfboard Stretch Loop (P1)
2E0B=AkiAnimation;[Sitting Head Submission Face Up] 2 - Surfboard Stretch Loop (P2)
2E0C=AkiAnimation;[Sitting Head Submission Face Up] 2 - Surfboard Stretch Finish Normal (P1)
2E0D=AkiAnimation;[Sitting Head Submission Face Up] 2 - Surfboard Stretch Finish Normal (P2)
2E0E=AkiAnimation;[Sitting Head Submission Face Up] 2 - Surfboard Stretch Finish Submit (P1)
2E0F=AkiAnimation;[Sitting Head Submission Face Up] 2 - Surfboard Stretch Finish Submit (P2)
2E10=AkiAnimation;[Sitting Head Submission Face Up] 2 - Surfboard Stretch Finish Breakup (P1)
2E11=AkiAnimation;[Sitting Head Submission Face Up] 2 - Surfboard Stretch Finish Breakup (P2)
2E12=AkiAnimation;[Sitting Head Submission Face Up] 8 - Ne-han (P1)
2E13=AkiAnimation;[Sitting Head Submission Face Up] 8 - Ne-han (P2)
2E14=AkiAnimation;[Sitting Head Submission Face Up] 8 - Ne-han Loop (P1)
2E15=AkiAnimation;[Sitting Head Submission Face Up] 8 - Ne-han Loop (P2)
2E16=AkiAnimation;[Sitting Head Submission Face Up] 8 - Ne-han Finish Normal (P1)
2E17=AkiAnimation;[Sitting Head Submission Face Up] 8 - Ne-han Finish Normal (P2)
2E18=AkiAnimation;[Sitting Head Submission Face Up] 8 - Ne-han Finish Submit (P1)
2E19=AkiAnimation;[Sitting Head Submission Face Up] 8 - Ne-han Finish Submit (P2)
2E1A=AkiAnimation;[Sitting Head Submission Face Up] 8 - Ne-han Finish Breakup (P1)
2E1B=AkiAnimation;[Sitting Head Submission Face Up] 8 - Ne-han Finish Breakup (P2)
2E1C=AkiAnimation;[Sitting Head Submission Face Down] 2 - La Magistral (P1)
2E1D=AkiAnimation;[Sitting Head Submission Face Down] 2 - La Magistral (P2)
2E1E=AkiAnimation;[Sitting Head Submission Face Down] 2 - La Magistral Loop (P1)
2E1F=AkiAnimation;[Sitting Head Submission Face Down] 2 - La Magistral Loop (P2)
2E20=AkiAnimation;[Sitting Head Submission Face Down] 2 - La Magistral Finish Normal (P1)
2E21=AkiAnimation;[Sitting Head Submission Face Down] 2 - La Magistral Finish Normal (P2)
2E22=AkiAnimation;[Sitting Head Submission Face Down] 2 - La Magistral Finish Pinfall (P1)
2E23=AkiAnimation;[Sitting Head Submission Face Down] 2 - La Magistral Finish Pinfall (P2)
2E24=AkiAnimation;[Sitting Head Submission Face Down] 2 - La Magistral Finish Breakup (P1)
2E25=AkiAnimation;[Sitting Head Submission Face Down] 2 - La Magistral Finish Breakup (P2)
2E26=AkiAnimation;[Sitting Head Submission Face Down] 1 - Camel Clutch (P1)
2E27=AkiAnimation;[Sitting Head Submission Face Down] 1 - Camel Clutch (P2)
2E28=AkiAnimation;[Sitting Head Submission Face Down] 1 - Camel Clutch Loop (P1)
2E29=AkiAnimation;[Sitting Head Submission Face Down] 1 - Camel Clutch Loop (P2)
2E2A=AkiAnimation;[Sitting Head Submission Face Down] 1 - Camel Clutch Finish Normal (P1)
2E2B=AkiAnimation;[Sitting Head Submission Face Down] 1 - Camel Clutch Finish Normal (P2)
2E2C=AkiAnimation;[Sitting Head Submission Face Down] 1 - Camel Clutch Finish Submit (P1)
2E2D=AkiAnimation;[Sitting Head Submission Face Down] 1 - Camel Clutch Finish Submit (P2)
2E2E=AkiAnimation;[Sitting Head Submission Face Down] 1 - Camel Clutch Finish Breakup (P1)
2E2F=AkiAnimation;[Sitting Head Submission Face Down] 1 - Camel Clutch Finish Breakup (P2)
2E30=AkiAnimation;[Sitting Head Submission Face Down] 3 - Mount Choke Sleeper (P1)
2E31=AkiAnimation;[Sitting Head Submission Face Down] 3 - Mount Choke Sleeper (P2)
2E32=AkiAnimation;[Sitting Head Submission Face Down] 3 - Mount Choke Sleeper Loop (P1)
2E33=AkiAnimation;[Sitting Head Submission Face Down] 3 - Mount Choke Sleeper Loop (P2)
2E34=AkiAnimation;[Sitting Head Submission Face Down] 3 - Mount Choke Sleeper Finish Normal (P1)
2E35=AkiAnimation;[Sitting Head Submission Face Down] 3 - Mount Choke Sleeper Finish Normal (P2)
2E36=AkiAnimation;[Sitting Head Submission Face Down] 3 - Mount Choke Sleeper Finish Submit (P1)
2E37=AkiAnimation;[Sitting Head Submission Face Down] 3 - Mount Choke Sleeper Finish Submit (P2)
2E38=AkiAnimation;[Sitting Head Submission Face Down] 3 - Mount Choke Sleeper Finish Breakup (P1)
2E39=AkiAnimation;[Sitting Head Submission Face Down] 3 - Mount Choke Sleeper Finish Breakup (P2)
2E3A=AkiAnimation;[Sitting Head Submission Face Up] Head Kick Reversal (P1)
2E3B=AkiAnimation;[Sitting Head Submission Face Up] Head Kick Reversal (P2)
2E3C=AkiAnimation;[Sitting Head Submission Face Down] Leg Trip Reversal (P1)
2E3D=AkiAnimation;[Sitting Head Submission Face Down] Leg Trip Reversal (P2)
2E3E=AkiAnimation;[Sitting Strike] 01 - Jumping Dropkick
2E3F=AkiAnimation;[Sitting Strike] 02 - Low Kick
2E40=AkiAnimation;[Sitting Strike] 03 - Low Dropkick
2E41=AkiAnimation;[Sitting Strike] 04 - Low Kick (Heavyweight)
2E42=AkiAnimation;[Sitting Strike] 28 - Shin Kick
2E43=AkiAnimation;[Sitting Strike] 14 - Double Axe Handle
2E44=AkiAnimation;[Sitting Strike] 05 - Neck Chop
2E45=AkiAnimation;[Sitting Strike] 40 - Dropping Heel Kick
2E46=AkiAnimation;[Sitting Strike] 24 - Front Kick
2E47=AkiAnimation;[Sitting Strike] 25 - Front Kick (Takada)
2E48=AkiAnimation;[Sitting Strike] 26 - Jiu Jitsu Front Kick
2E49=AkiAnimation;[Sitting Strike] 27 - Step Kick
2E4A=AkiAnimation;[Sitting Strike] 29 - Low Kick
2E4B=AkiAnimation;[Sitting Strike] 30 - Low Kick (Takada)
2E4C=AkiAnimation;[Sitting Strike] 31 - Low Kick (Fujinami)
2E4D=AkiAnimation;[Sitting Strike] 35 - Heavyweight Low Kick
2E4E=AkiAnimation;[Sitting Strike] 32 - Low Kick (K. Tamura)
2E4F=AkiAnimation;[Sitting Strike] 33 - Low Kick (Kawada)
2E50=AkiAnimation;[Sitting Strike] 34 - Low Kick (Inoki)
2E51=AkiAnimation;[Sitting Strike] 42 - Muay Thai Sobat
2E52=AkiAnimation;[Sitting Strike] 37 - Middle Kick
2E53=AkiAnimation;[Sitting Strike] 43 - Abisegeri
2E54=AkiAnimation;[Sitting Strike] 36 - Muay Thai Low Kick
2E55=AkiAnimation;[Sitting Strike] 41 - Fast Dropping Heel Kick
2E56=AkiAnimation;[Sitting Strike] 18 - Angry Stomping
2E57=AkiAnimation;[Sitting Strike] 09 - Austin Elbowdrop
2E58=AkiAnimation;[Sitting Strike] 23 - Small Kick
2E59=AkiAnimation;[Sitting Strike] 06 - Elbowdrop
2E5A=AkiAnimation;[Sitting Strike] 13 - Head Drop
2E5B=AkiAnimation;[Sitting Strike] 07 - Elbowdrop (Hansen)
2E5C=AkiAnimation;[Sitting Strike] 39 - Soccer Kick (Kawada)
2E5D=AkiAnimation;[Sitting Strike] 19 - Stomping (Inoki)
2E5E=AkiAnimation;[Sitting Strike] 12 - High Jump Elbowdrop
2E5F=AkiAnimation;[Sitting Strike] 22 - Jumping Double Kneedrop
2E60=AkiAnimation;[Sitting Strike] 11 - Jumping Elbowdrop
2E61=AkiAnimation;[Sitting Strike] 15 - Fist Drop
2E62=AkiAnimation;[Sitting Strike] 20 - Kneedrop
2E63=AkiAnimation;[Sitting Strike] 16 - Tenzan Chop
2E64=AkiAnimation;[Sitting Strike] 08 - Elbowdrop (Mutoh)
2E65=AkiAnimation;[Sitting Strike] 21 - Dancing Kneedrop
2E66=AkiAnimation;[Sitting Strike] 38 - Soccer Kick
2E67=AkiAnimation;[Sitting Strike] 17 - Stomping
2E68=AkiAnimation;[Sitting Strike] 10 - Stalling Elbowdrop
2E69=AkiAnimation;
2E6A=AkiAnimation;
2E6B=AkiAnimation;
2E6C=AkiAnimation;
2E6D=AkiAnimation;
2E6E=AkiAnimation;
2E6F=AkiAnimation;
2E70=AkiAnimation;
2E71=AkiAnimation;
2E72=AkiAnimation;
2E73=AkiAnimation;
2E74=AkiAnimation;
2E75=AkiAnimation;
2E76=AkiAnimation;
2E77=AkiAnimation;
2E78=AkiAnimation;
2E79=AkiAnimation;
2E7A=AkiAnimation;
2E7B=AkiAnimation;
2E7C=AkiAnimation;
2E7D=AkiAnimation;
2E7E=AkiAnimation;
2E7F=AkiAnimation;
2E80=AkiAnimation;
2E81=AkiAnimation;
2E82=AkiAnimation;
2E83=AkiAnimation;
2E84=AkiAnimation;
2E85=AkiAnimation;
2E86=AkiAnimation;
2E87=AkiAnimation;
2E88=AkiAnimation;
2E89=AkiAnimation;
2E8A=AkiAnimation;
2E8B=AkiAnimation;
2E8C=AkiAnimation;
2E8D=AkiAnimation;
2E8E=AkiAnimation;
2E8F=AkiAnimation;
2E90=AkiAnimation;
2E91=AkiAnimation;
2E92=AkiAnimation;
2E93=AkiAnimation;
2E94=AkiAnimation;
2E95=AkiAnimation;
2E96=AkiAnimation;
2E97=AkiAnimation;
2E98=AkiAnimation;[Mounted Face Up Grapple] Armbar (P1)
2E99=AkiAnimation;[Mounted Face Up Grapple] Armbar (P2)
2E9A=AkiAnimation;[Mounted Face Up Grapple] Armbar Loop (P1)
2E9B=AkiAnimation;[Mounted Face Up Grapple] Armbar Loop (P2)
2E9C=AkiAnimation;[Mounted Face Up Grapple] Armbar Finish Normal (P1)
2E9D=AkiAnimation;[Mounted Face Up Grapple] Armbar Finish Normal (P2)
2E9E=AkiAnimation;[Mounted Face Up Grapple] Armbar Finish Submit (P1)
2E9F=AkiAnimation;[Mounted Face Up Grapple] Armbar Finish Submit (P2)
2EA0=AkiAnimation;[Mounted Face Up Grapple] Armbar Finish Breakup (P1)
2EA1=AkiAnimation;[Mounted Face Up Grapple] Armbar Finish Breakup (P2)
2EA2=AkiAnimation;[Mounted Face Up Grapple] Armbar Reversal (P1)
2EA3=AkiAnimation;[Mounted Face Up Grapple] Armbar Reversal (P2)
2EA4=AkiAnimation;[Mounted Face Up Grapple] Armbar Reversal Loop (P1)
2EA5=AkiAnimation;[Mounted Face Up Grapple] Armbar Reversal Loop (P2)
2EA6=AkiAnimation;[Mounted Face Up Grapple] Armbar Reversal Finish Normal (P1)
2EA7=AkiAnimation;[Mounted Face Up Grapple] Armbar Reversal Finish Normal (P2)
2EA8=AkiAnimation;[Mounted Face Up Grapple] Armbar Reversal Finish Submit (P1)
2EA9=AkiAnimation;[Mounted Face Up Grapple] Armbar Reversal Finish Submit (P2)
2EAA=AkiAnimation;[Mounted Face Up Grapple] Armbar Reversal Finish Breakup (P1)
2EAB=AkiAnimation;[Mounted Face Up Grapple] Armbar Reversal Finish Breakup (P2)
2EAC=AkiAnimation;[Mounted Face Down Grapple] Rear Naked Choke (P1)
2EAD=AkiAnimation;[Mounted Face Down Grapple] Rear Naked Choke (P2)
2EAE=AkiAnimation;[Mounted Face Down Grapple] Rear Naked Choke Loop (P1)
2EAF=AkiAnimation;[Mounted Face Down Grapple] Rear Naked Choke Loop (P2)
2EB0=AkiAnimation;[Mounted Face Down Grapple] Rear Naked Choke Finish Normal (P1)
2EB1=AkiAnimation;[Mounted Face Down Grapple] Rear Naked Choke Finish Normal (P2)
2EB2=AkiAnimation;[Mounted Face Down Grapple] Rear Naked Choke Finish Submit (P1)
2EB3=AkiAnimation;[Mounted Face Down Grapple] Rear Naked Choke Finish Submit (P2)
2EB4=AkiAnimation;[Mounted Face Down Grapple] Rear Naked Choke Finish Breakup (P1)
2EB5=AkiAnimation;[Mounted Face Down Grapple] Rear Naked Choke Finish Breakup (P2)
2EB6=AkiAnimation;
2EB7=AkiAnimation;
2EB8=AkiAnimation;[Downed Legs Submission Face Up] 11 - Achilles Hold (P1)
2EB9=AkiAnimation;[Downed Legs Submission Face Up] 11 - Achilles Hold (P2)
2EBA=AkiAnimation;[Downed Legs Submission Face Up] 11 - Achilles Hold Loop (P1)
2EBB=AkiAnimation;[Downed Legs Submission Face Up] 11 - Achilles Hold Loop (P2)
2EBC=AkiAnimation;[Downed Legs Submission Face Up] 11 - Achilles Hold Finish Normal (P1)
2EBD=AkiAnimation;[Downed Legs Submission Face Up] 11 - Achilles Hold Finish Normal (P2)
2EBE=AkiAnimation;[Downed Legs Submission Face Up] 11 - Achilles Hold Finish Submit (P1)
2EBF=AkiAnimation;[Downed Legs Submission Face Up] 11 - Achilles Hold Finish Submit (P2)
2EC0=AkiAnimation;[Downed Legs Submission Face Up] 11 - Achilles Hold Finish Breakup (P1)
2EC1=AkiAnimation;[Downed Legs Submission Face Up] 11 - Achilles Hold Finish Breakup (P2)
2EC2=AkiAnimation;[Downed Legs Submission Face Up] 12 - Heel Hold (P1)
2EC3=AkiAnimation;[Downed Legs Submission Face Up] 12 - Heel Hold (P2)
2EC4=AkiAnimation;[Downed Legs Submission Face Up] 12 - Heel Hold Loop (P1)
2EC5=AkiAnimation;[Downed Legs Submission Face Up] 12 - Heel Hold Loop (P2)
2EC6=AkiAnimation;[Downed Legs Submission Face Up] 12 - Heel Hold Finish Normal (P1)
2EC7=AkiAnimation;[Downed Legs Submission Face Up] 12 - Heel Hold Finish Normal (P2)
2EC8=AkiAnimation;[Downed Legs Submission Face Up] 12 - Heel Hold Finish Submit (P1)
2EC9=AkiAnimation;[Downed Legs Submission Face Up] 12 - Heel Hold Finish Submit (P2)
2ECA=AkiAnimation;[Downed Legs Submission Face Up] 12 - Heel Hold Finish Breakup (P1)
2ECB=AkiAnimation;[Downed Legs Submission Face Up] 12 - Heel Hold Finish Breakup (P2)
2ECC=AkiAnimation;[Downed Legs Submission Face Up] 13 - Cross Kneebar (P1)
2ECD=AkiAnimation;[Downed Legs Submission Face Up] 13 - Cross Kneebar (P2)
2ECE=AkiAnimation;[Downed Legs Submission Face Up] 13 - Cross Kneebar Loop (P1)
2ECF=AkiAnimation;[Downed Legs Submission Face Up] 13 - Cross Kneebar Loop (P2)
2ED0=AkiAnimation;[Downed Legs Submission Face Up] 13 - Cross Kneebar Finish Normal (P1)
2ED1=AkiAnimation;[Downed Legs Submission Face Up] 13 - Cross Kneebar Finish Normal (P2)
2ED2=AkiAnimation;[Downed Legs Submission Face Up] 13 - Cross Kneebar Finish Submit (P1)
2ED3=AkiAnimation;[Downed Legs Submission Face Up] 13 - Cross Kneebar Finish Submit (P2)
2ED4=AkiAnimation;[Downed Legs Submission Face Up] 13 - Cross Kneebar Finish Breakup (P1)
2ED5=AkiAnimation;[Downed Legs Submission Face Up] 13 - Cross Kneebar Finish Breakup (P2)
2ED6=AkiAnimation;[Downed Legs Submission Face Up] 07 - Nagata Lock (P1)
2ED7=AkiAnimation;[Downed Legs Submission Face Up] 07 - Nagata Lock (P2)
2ED8=AkiAnimation;[Downed Legs Submission Face Up] 07 - Nagata Lock Loop (P1)
2ED9=AkiAnimation;[Downed Legs Submission Face Up] 07 - Nagata Lock Loop (P2)
2EDA=AkiAnimation;[Downed Legs Submission Face Up] 07 - Nagata Lock Finish Normal (P1)
2EDB=AkiAnimation;[Downed Legs Submission Face Up] 07 - Nagata Lock Finish Normal (P2)
2EDC=AkiAnimation;[Downed Legs Submission Face Up] 07 - Nagata Lock Finish Submit (P1)
2EDD=AkiAnimation;[Downed Legs Submission Face Up] 07 - Nagata Lock Finish Submit (P2)
2EDE=AkiAnimation;[Downed Legs Submission Face Up] 07 - Nagata Lock Finish Breakup (P1)
2EDF=AkiAnimation;[Downed Legs Submission Face Up] 07 - Nagata Lock Finish Breakup (P2)
2EE0=AkiAnimation;[Downed Legs Submission Face Up] 01 - Boston Crab (P1)
2EE1=AkiAnimation;[Downed Legs Submission Face Up] 01 - Boston Crab (P2)
2EE2=AkiAnimation;[Downed Legs Submission Face Up] 01 - Boston Crab Loop (P1)
2EE3=AkiAnimation;[Downed Legs Submission Face Up] 01 - Boston Crab Loop (P2)
2EE4=AkiAnimation;[Downed Legs Submission Face Up] 01 - Boston Crab Finish Normal (P1)
2EE5=AkiAnimation;[Downed Legs Submission Face Up] 01 - Boston Crab Finish Normal (P2)
2EE6=AkiAnimation;[Downed Legs Submission Face Up] 01 - Boston Crab Finish Submit (P1)
2EE7=AkiAnimation;[Downed Legs Submission Face Up] 01 - Boston Crab Finish Submit (P2)
2EE8=AkiAnimation;[Downed Legs Submission Face Up] 01 - Boston Crab Finish Breakup (P1)
2EE9=AkiAnimation;[Downed Legs Submission Face Up] 01 - Boston Crab Finish Breakup (P2)
2EEA=AkiAnimation;[Downed Legs Submission Face Up] 02 - Half Boston Crab (P1)
2EEB=AkiAnimation;[Downed Legs Submission Face Up] 02 - Half Boston Crab (P2)
2EEC=AkiAnimation;[Downed Legs Submission Face Up] 02 - Half Boston Crab Loop (P1)
2EED=AkiAnimation;[Downed Legs Submission Face Up] 02 - Half Boston Crab Loop (P2)
2EEE=AkiAnimation;[Downed Legs Submission Face Up] 02 - Half Boston Crab Finish Normal (P1)
2EEF=AkiAnimation;[Downed Legs Submission Face Up] 02 - Half Boston Crab Finish Normal (P2)
2EF0=AkiAnimation;[Downed Legs Submission Face Up] 02 - Half Boston Crab Finish Submit (P1)
2EF1=AkiAnimation;[Downed Legs Submission Face Up] 02 - Half Boston Crab Finish Submit (P2)
2EF2=AkiAnimation;[Downed Legs Submission Face Up] 02 - Half Boston Crab Finish Breakup (P1)
2EF3=AkiAnimation;[Downed Legs Submission Face Up] 02 - Half Boston Crab Finish Breakup (P2)
2EF4=AkiAnimation;[Downed Legs Submission Face Up] 05 - Scorpion Deathlock (P1)
2EF5=AkiAnimation;[Downed Legs Submission Face Up] 05 - Scorpion Deathlock (P2)
2EF6=AkiAnimation;[Downed Legs Submission Face Up] 05 - Scorpion Deathlock Loop (P1)
2EF7=AkiAnimation;[Downed Legs Submission Face Up] 05 - Scorpion Deathlock Loop (P2)
2EF8=AkiAnimation;[Downed Legs Submission Face Up] 05 - Scorpion Deathlock Finish Normal (P1)
2EF9=AkiAnimation;[Downed Legs Submission Face Up] 05 - Scorpion Deathlock Finish Normal (P2)
2EFA=AkiAnimation;[Downed Legs Submission Face Up] 05 - Scorpion Deathlock Finish Submit (P1)
2EFB=AkiAnimation;[Downed Legs Submission Face Up] 05 - Scorpion Deathlock Finish Submit (P2)
2EFC=AkiAnimation;[Downed Legs Submission Face Up] 05 - Scorpion Deathlock Finish Breakup (P1)
2EFD=AkiAnimation;[Downed Legs Submission Face Up] 05 - Scorpion Deathlock Finish Breakup (P2)
2EFE=AkiAnimation;[Downed Legs Submission Face Up] 14 - Jackknife Hold (P1)
2EFF=AkiAnimation;[Downed Legs Submission Face Up] 14 - Jackknife Hold (P2)
2F00=AkiAnimation;[Downed Legs Submission Face Up] 14 - Jackknife Hold Pin Loop (P1)
2F01=AkiAnimation;[Downed Legs Submission Face Up] 14 - Jackknife Hold Pin Loop (P2)
2F02=AkiAnimation;[Downed Legs Submission Face Up] 14 - Jackknife Hold Finish Normal (P1)
2F03=AkiAnimation;[Downed Legs Submission Face Up] 14 - Jackknife Hold Finish Normal (P2)
2F04=AkiAnimation;[Downed Legs Submission Face Up] 14 - Jackknife Hold Finish Pinfall (P1)
2F05=AkiAnimation;[Downed Legs Submission Face Up] 14 - Jackknife Hold Finish Pinfall (P2)
2F06=AkiAnimation;[Downed Legs Submission Face Up] 14 - Jackknife Hold Finish Breakup (P1)
2F07=AkiAnimation;[Downed Legs Submission Face Up] 14 - Jackknife Hold Finish Breakup (P2)
2F08=AkiAnimation;[Downed Legs Submission Face Up] 06 - STF (P1)
2F09=AkiAnimation;[Downed Legs Submission Face Up] 06 - STF (P2)
2F0A=AkiAnimation;[Downed Legs Submission Face Up] 06 - STF Loop (P1)
2F0B=AkiAnimation;[Downed Legs Submission Face Up] 06 - STF Loop (P2)
2F0C=AkiAnimation;[Downed Legs Submission Face Up] 06 - STF Finish Normal (P1)
2F0D=AkiAnimation;[Downed Legs Submission Face Up] 06 - STF Finish Normal (P2)
2F0E=AkiAnimation;[Downed Legs Submission Face Up] 06 - STF Finish Submit (P1)
2F0F=AkiAnimation;[Downed Legs Submission Face Up] 06 - STF Finish Submit (P2)
2F10=AkiAnimation;[Downed Legs Submission Face Up] 06 - STF Finish Breakup (P1)
2F11=AkiAnimation;[Downed Legs Submission Face Up] 06 - STF Finish Breakup (P2)
2F12=AkiAnimation;[Downed Legs Submission Face Up] 04 - Figure 4 Leg Lock (P1)
2F13=AkiAnimation;[Downed Legs Submission Face Up] 04 - Figure 4 Leg Lock (P2)
2F14=AkiAnimation;[Downed Legs Submission Face Up] 04 - Figure 4 Leg Lock Loop (P1)
2F15=AkiAnimation;[Downed Legs Submission Face Up] 04 - Figure 4 Leg Lock Loop (P2)
2F16=AkiAnimation;[Downed Legs Submission Face Up] 04 - Figure 4 Leg Lock Finish Normal (P1)
2F17=AkiAnimation;[Downed Legs Submission Face Up] 04 - Figure 4 Leg Lock Finish Normal (P2)
2F18=AkiAnimation;[Downed Legs Submission Face Up] 04 - Figure 4 Leg Lock Finish Submit (P1)
2F19=AkiAnimation;[Downed Legs Submission Face Up] 04 - Figure 4 Leg Lock Finish Submit (P2)
2F1A=AkiAnimation;[Downed Legs Submission Face Up] 04 - Figure 4 Leg Lock Finish Breakup (P1)
2F1B=AkiAnimation;[Downed Legs Submission Face Up] 04 - Figure 4 Leg Lock Finish Breakup (P2)
2F1C=AkiAnimation;[Downed Legs Submission Face Up] 17 - Leg Spin Crush (P1)
2F1D=AkiAnimation;[Downed Legs Submission Face Up] 17 - Leg Spin Crush (P2)
2F1E=AkiAnimation;[Downed Legs Submission Face Up] 10 - Spinning Toe Hold (P1)
2F1F=AkiAnimation;[Downed Legs Submission Face Up] 10 - Spinning Toe Hold (P2)
2F20=AkiAnimation;[Downed Legs Submission Face Up] 10 - Spinning Toe Hold Loop (P1)
2F21=AkiAnimation;[Downed Legs Submission Face Up] 10 - Spinning Toe Hold Loop (P2)
2F22=AkiAnimation;[Downed Legs Submission Face Up] 10 - Spinning Toe Hold Finish Normal (P1)
2F23=AkiAnimation;[Downed Legs Submission Face Up] 10 - Spinning Toe Hold Finish Normal (P2)
2F24=AkiAnimation;[Downed Legs Submission Face Up] 10 - Spinning Toe Hold Finish Submit (P1)
2F25=AkiAnimation;[Downed Legs Submission Face Up] 10 - Spinning Toe Hold Finish Submit (P2)
2F26=AkiAnimation;[Downed Legs Submission Face Up] 10 - Spinning Toe Hold Finish Breakup (P1)
2F27=AkiAnimation;[Downed Legs Submission Face Up] 10 - Spinning Toe Hold Finish Breakup (P2)
2F28=AkiAnimation;[Downed Legs Submission Face Up] 08 - Texas Cloverleaf (P1)
2F29=AkiAnimation;[Downed Legs Submission Face Up] 08 - Texas Cloverleaf (P2)
2F2A=AkiAnimation;[Downed Legs Submission Face Up] 08 - Texas Cloverleaf Loop (P1)
2F2B=AkiAnimation;[Downed Legs Submission Face Up] 08 - Texas Cloverleaf Loop (P2)
2F2C=AkiAnimation;[Downed Legs Submission Face Up] 08 - Texas Cloverleaf Finish Normal (P1)
2F2D=AkiAnimation;[Downed Legs Submission Face Up] 08 - Texas Cloverleaf Finish Normal (P2)
2F2E=AkiAnimation;[Downed Legs Submission Face Up] 08 - Texas Cloverleaf Finish Submit (P1)
2F2F=AkiAnimation;[Downed Legs Submission Face Up] 08 - Texas Cloverleaf Finish Submit (P2)
2F30=AkiAnimation;[Downed Legs Submission Face Up] 08 - Texas Cloverleaf Finish Breakup (P1)
2F31=AkiAnimation;[Downed Legs Submission Face Up] 08 - Texas Cloverleaf Finish Breakup (P2)
2F32=AkiAnimation;[Downed Legs Submission Face Up] 09 - Crotch Tear Spread (P1)
2F33=AkiAnimation;[Downed Legs Submission Face Up] 09 - Crotch Tear Spread (P2)
2F34=AkiAnimation;[Downed Legs Submission Face Up] 09 - Crotch Tear Spread Loop (P1)
2F35=AkiAnimation;[Downed Legs Submission Face Up] 09 - Crotch Tear Spread Loop (P2)
2F36=AkiAnimation;[Downed Legs Submission Face Up] 09 - Crotch Tear Spread Finish Normal (P1)
2F37=AkiAnimation;[Downed Legs Submission Face Up] 09 - Crotch Tear Spread Finish Normal (P2)
2F38=AkiAnimation;[Downed Legs Submission Face Up] 09 - Crotch Tear Spread Finish Submit (P1)
2F39=AkiAnimation;[Downed Legs Submission Face Up] 09 - Crotch Tear Spread Finish Submit (P2)
2F3A=AkiAnimation;[Downed Legs Submission Face Up] 09 - Crotch Tear Spread Finish Breakup (P1)
2F3B=AkiAnimation;[Downed Legs Submission Face Up] 09 - Crotch Tear Spread Finish Breakup (P2)
2F3C=AkiAnimation;[Downed Legs Submission Face Up] 15 - Headbutt to Groin (P1)
2F3D=AkiAnimation;[Downed Legs Submission Face Up] 15 - Headbutt to Groin (P2)
2F3E=AkiAnimation;[Downed Legs Submission Face Up] 16 - Standing Kneedrop (P1)
2F3F=AkiAnimation;[Downed Legs Submission Face Up] 16 - Standing Kneedrop (P2)
2F40=AkiAnimation;[Downed Legs Submission Face Up] 03 - Lion Tamer (P1)
2F41=AkiAnimation;[Downed Legs Submission Face Up] 03 - Lion Tamer (P2)
2F42=AkiAnimation;[Downed Legs Submission Face Up] 03 - Lion Tamer Loop (P1)
2F43=AkiAnimation;[Downed Legs Submission Face Up] 03 - Lion Tamer Loop (P2)
2F44=AkiAnimation;[Downed Legs Submission Face Up] 03 - Lion Tamer Finish Normal (P1)
2F45=AkiAnimation;[Downed Legs Submission Face Up] 03 - Lion Tamer Finish Normal (P2)
2F46=AkiAnimation;[Downed Legs Submission Face Up] 03 - Lion Tamer Finish Submit (P1)
2F47=AkiAnimation;[Downed Legs Submission Face Up] 03 - Lion Tamer Finish Submit (P2)
2F48=AkiAnimation;[Downed Legs Submission Face Up] 03 - Lion Tamer Finish Breakup (P1)
2F49=AkiAnimation;[Downed Legs Submission Face Up] 03 - Lion Tamer Finish Breakup (P2)
2F4A=AkiAnimation;
2F4B=AkiAnimation;
2F4C=AkiAnimation;[Downed Legs Submission Face Down] 6 - Reverse Achilles Hold (P1)
2F4D=AkiAnimation;[Downed Legs Submission Face Down] 6 - Reverse Achilles Hold (P2)
2F4E=AkiAnimation;[Downed Legs Submission Face Down] 6 - Reverse Achilles Hold Loop (P1)
2F4F=AkiAnimation;[Downed Legs Submission Face Down] 6 - Reverse Achilles Hold Loop (P2)
2F50=AkiAnimation;[Downed Legs Submission Face Down] 6 - Reverse Achilles Hold Finish Normal (P1)
2F51=AkiAnimation;[Downed Legs Submission Face Down] 6 - Reverse Achilles Hold Finish Normal (P2)
2F52=AkiAnimation;[Downed Legs Submission Face Down] 6 - Reverse Achilles Hold Finish Submit (P1)
2F53=AkiAnimation;[Downed Legs Submission Face Down] 6 - Reverse Achilles Hold Finish Submit (P2)
2F54=AkiAnimation;[Downed Legs Submission Face Down] 6 - Reverse Achilles Hold Finish Breakup (P1)
2F55=AkiAnimation;[Downed Legs Submission Face Down] 6 - Reverse Achilles Hold Finish Breakup (P2)
2F56=AkiAnimation;[Downed Legs Submission Face Down] 1 - Boston Crab (P1)
2F57=AkiAnimation;[Downed Legs Submission Face Down] 1 - Boston Crab (P2)
2F58=AkiAnimation;[Downed Legs Submission Face Down] 1 - Boston Crab Loop (P1)
2F59=AkiAnimation;[Downed Legs Submission Face Down] 1 - Boston Crab Loop (P2)
2F5A=AkiAnimation;[Downed Legs Submission Face Down] 1 - Boston Crab Finish Normal (P1)
2F5B=AkiAnimation;[Downed Legs Submission Face Down] 1 - Boston Crab Finish Normal (P2)
2F5C=AkiAnimation;[Downed Legs Submission Face Down] 1 - Boston Crab Finish Submit (P1)
2F5D=AkiAnimation;[Downed Legs Submission Face Down] 1 - Boston Crab Finish Submit (P2)
2F5E=AkiAnimation;[Downed Legs Submission Face Down] 1 - Boston Crab Finish Breakup (P1)
2F5F=AkiAnimation;[Downed Legs Submission Face Down] 1 - Boston Crab Finish Breakup (P2)
2F60=AkiAnimation;[Downed Legs Submission Face Down] 2 - Half Boston Crab (P1)
2F61=AkiAnimation;[Downed Legs Submission Face Down] 2 - Half Boston Crab (P2)
2F62=AkiAnimation;[Downed Legs Submission Face Down] 2 - Half Boston Crab Loop (P1)
2F63=AkiAnimation;[Downed Legs Submission Face Down] 2 - Half Boston Crab Loop (P2)
2F64=AkiAnimation;[Downed Legs Submission Face Down] 2 - Half Boston Crab Finish Normal (P1)
2F65=AkiAnimation;[Downed Legs Submission Face Down] 2 - Half Boston Crab Finish Normal (P2)
2F66=AkiAnimation;[Downed Legs Submission Face Down] 2 - Half Boston Crab Finish Submit (P1)
2F67=AkiAnimation;[Downed Legs Submission Face Down] 2 - Half Boston Crab Finish Submit (P2)
2F68=AkiAnimation;[Downed Legs Submission Face Down] 2 - Half Boston Crab Finish Breakup (P1)
2F69=AkiAnimation;[Downed Legs Submission Face Down] 2 - Half Boston Crab Finish Breakup (P2)
2F6A=AkiAnimation;[Downed Legs Submission Face Down] 3 - Indian Death Lock (P1)
2F6B=AkiAnimation;[Downed Legs Submission Face Down] 3 - Indian Death Lock (P2)
2F6C=AkiAnimation;[Downed Legs Submission Face Down] 3 - Indian Death Lock Loop (P1)
2F6D=AkiAnimation;[Downed Legs Submission Face Down] 3 - Indian Death Lock Loop (P2)
2F6E=AkiAnimation;[Downed Legs Submission Face Down] 3 - Indian Death Lock Finish Normal (P1)
2F6F=AkiAnimation;[Downed Legs Submission Face Down] 3 - Indian Death Lock Finish Normal (P2)
2F70=AkiAnimation;[Downed Legs Submission Face Down] 3 - Indian Death Lock Finish Submit (P1)
2F71=AkiAnimation;[Downed Legs Submission Face Down] 3 - Indian Death Lock Finish Submit (P2)
2F72=AkiAnimation;[Downed Legs Submission Face Down] 3 - Indian Death Lock Finish Breakup (P1)
2F73=AkiAnimation;[Downed Legs Submission Face Down] 3 - Indian Death Lock Finish Breakup (P2)
2F74=AkiAnimation;[Downed Legs Submission Face Down] 4 - Bow and Arrow Hold (P1)
2F75=AkiAnimation;[Downed Legs Submission Face Down] 4 - Bow and Arrow Hold (P2)
2F76=AkiAnimation;[Downed Legs Submission Face Down] 4 - Bow and Arrow Hold Loop (P1)
2F77=AkiAnimation;[Downed Legs Submission Face Down] 4 - Bow and Arrow Hold Loop (P2)
2F78=AkiAnimation;[Downed Legs Submission Face Down] 4 - Bow and Arrow Hold Finish Normal (P1)
2F79=AkiAnimation;[Downed Legs Submission Face Down] 4 - Bow and Arrow Hold Finish Normal (P2)
2F7A=AkiAnimation;[Downed Legs Submission Face Down] 4 - Bow and Arrow Hold Finish Submit (P1)
2F7B=AkiAnimation;[Downed Legs Submission Face Down] 4 - Bow and Arrow Hold Finish Submit (P2)
2F7C=AkiAnimation;[Downed Legs Submission Face Down] 4 - Bow and Arrow Hold Finish Breakup (P1)
2F7D=AkiAnimation;[Downed Legs Submission Face Down] 4 - Bow and Arrow Hold Finish Breakup (P2)
2F7E=AkiAnimation;[Downed Legs Submission Face Down] 5 - Romero Special (P1)
2F7F=AkiAnimation;[Downed Legs Submission Face Down] 5 - Romero Special (P2)
2F80=AkiAnimation;[Downed Legs Submission Face Down] 5 - Romero Special Loop (P1)
2F81=AkiAnimation;[Downed Legs Submission Face Down] 5 - Romero Special Loop (P2)
2F82=AkiAnimation;[Downed Legs Submission Face Down] 5 - Romero Special Finish Normal (P1)
2F83=AkiAnimation;[Downed Legs Submission Face Down] 5 - Romero Special Finish Normal (P2)
2F84=AkiAnimation;[Downed Legs Submission Face Down] 5 - Romero Special Finish Submit (P1)
2F85=AkiAnimation;[Downed Legs Submission Face Down] 5 - Romero Special Finish Submit (P2)
2F86=AkiAnimation;[Downed Legs Submission Face Down] 5 - Romero Special Finish Breakup (P1)
2F87=AkiAnimation;[Downed Legs Submission Face Down] 5 - Romero Special Finish Breakup (P2)
2F88=AkiAnimation;[Downed Legs Submission Face Down] 9 - Deadlift German Suplex (P1)
2F89=AkiAnimation;[Downed Legs Submission Face Down] 9 - Deadlift German Suplex (P2)
2F8A=AkiAnimation;[Downed Legs Submission Face Down] 8 - Knee Stomp (P1)
2F8B=AkiAnimation;[Downed Legs Submission Face Down] 8 - Knee Stomp (P2)
2F8C=AkiAnimation;[Downed Legs Submission Face Down] 7 - Ankle Lock (P1)
2F8D=AkiAnimation;[Downed Legs Submission Face Down] 7 - Ankle Lock (P2)
2F8E=AkiAnimation;[Downed Legs Submission Face Down] 7 - Ankle Lock Loop (P1)
2F8F=AkiAnimation;[Downed Legs Submission Face Down] 7 - Ankle Lock Loop (P2)
2F90=AkiAnimation;[Downed Legs Submission Face Down] 7 - Ankle Lock Finish Normal (P1)
2F91=AkiAnimation;[Downed Legs Submission Face Down] 7 - Ankle Lock Finish Normal (P2)
2F92=AkiAnimation;[Downed Legs Submission Face Down] 7 - Ankle Lock Finish Submit (P1)
2F93=AkiAnimation;[Downed Legs Submission Face Down] 7 - Ankle Lock Finish Submit (P2)
2F94=AkiAnimation;[Downed Legs Submission Face Down] 7 - Ankle Lock Finish Breakup (P1)
2F95=AkiAnimation;[Downed Legs Submission Face Down] 7 - Ankle Lock Finish Breakup (P2)
2F96=AkiAnimation;[Downed Legs Submission Face Up] Kicking Reversal (P1)
2F97=AkiAnimation;[Downed Legs Submission Face Up] Kicking Reversal (P2)
2F98=AkiAnimation;[Downed Legs Submission Face Down] Boston Crab Reversal (P1)
2F99=AkiAnimation;[Downed Legs Submission Face Down] Boston Crab Reversal (P2)
2F9A=AkiAnimation;[Downed Strike] 09 - Mutoh Elbow Drop
2F9B=AkiAnimation;[Downed Strike] 07 - Stalling Elbow Drop
2F9C=AkiAnimation;[Downed Strike] 11 - Jumping Elbow Drop
2F9D=AkiAnimation;[Downed Strike] 06 - Elbow Drop (Hansen)
2F9E=AkiAnimation;[Downed Strike] 01 - Stomping
2F9F=AkiAnimation;[Downed Strike] 03 - Angry Stomping
2FA0=AkiAnimation;[Downed Strike] 14 - Soccer Kick
2FA1=AkiAnimation;[Downed Strike] 16 - Small Kick
2FA2=AkiAnimation;[Downed Strike] 13 - Tenzan Chop
2FA3=AkiAnimation;[Downed Strike] 24 - Senton
2FA4=AkiAnimation;[Downed Strike] 25 - Flipping Senton
2FA5=AkiAnimation;[Downed Strike] 20 - Leg Drop
2FA6=AkiAnimation;[Downed Strike] 22 - Head Drop
2FA7=AkiAnimation;[Downed Strike] 12 - Fist Drop
2FA8=AkiAnimation;[Downed Strike] 17 - Kneedrop
2FA9=AkiAnimation;[Downed Strike] 19 - Jumping Double Kneedrop
2FAA=AkiAnimation;[Downed Strike] 23 - Body Press
2FAB=AkiAnimation;[Downed Strike] 05 - Elbow Drop
2FAC=AkiAnimation;[Downed Strike] 02 - Stomping (Inoki)
2FAD=AkiAnimation;[Downed Strike] 26 - Moonsault Press
2FAE=AkiAnimation;[Downed Strike] 15 - Soccer Kick (Kawada)
2FAF=AkiAnimation;[Downed Strike] 10 - Side Jump Elbowdrop
2FB0=AkiAnimation;[Downed Strike] 18 - Dancing Kneedrop
2FB1=AkiAnimation;[Downed Strike] 04 - Shake Stomping
2FB2=AkiAnimation;[Downed Strike] 21 - D'Lo Legdrop
2FB3=AkiAnimation;[Downed Strike] 08 - Austin Elbow Drop
2FB4=AkiAnimation;[Downed Strike] 28 - Frog Jump Head Drop
2FB5=AkiAnimation;[Downed Strike] 27 - Double Foot Stomp
2FB6=AkiAnimation;[Downed Strike] 29 - Jumping Side Head Drop
2FB7=AkiAnimation;[Downed Strike] 30 - Jumping Foot Stomp
2FB8=AkiAnimation;[Running Downed Strike] 01 - Elbowdrop
2FB9=AkiAnimation;[Running Downed Strike] 08 - Flashing Elbow
2FBA=AkiAnimation;[Running Downed Strike] 04 - Flipping Senton
2FBB=AkiAnimation;[Running Downed Strike] 06 - King Kong Kneedrop
2FBC=AkiAnimation;[Running Downed Strike] 02 - Stomping
2FBD=AkiAnimation;[Running Downed Strike] 07 - Legdrop
2FBE=AkiAnimation;[Running Downed Strike] 03 - Jumping Senton
2FBF=AkiAnimation;[Running Downed Strike] 11 - Giant Hip Drop
2FC0=AkiAnimation;[Running Downed Strike] 10 - Giant Body Press
2FC1=AkiAnimation;[Running Downed Strike] 09 - People's Elbow
2FC2=AkiAnimation;[Running Downed Strike] 05 - Flipping Senton (Kimala)
2FC3=AkiAnimation;[Diving Attack to Standing] 08 - Diving Brain Chop
2FC4=AkiAnimation;[Diving Attack to Standing] 03 - Double Axe Handle
2FC5=AkiAnimation;[Diving Attack to Standing] 14 - Mongolian Chop
2FC6=AkiAnimation;[Diving Attack to Standing] 09 - Knee Attack
2FC7=AkiAnimation;[Diving Attack to Standing] 11 - Hip Attack
2FC8=AkiAnimation;[Diving Attack to Standing] 02 - Shoulder Attack
2FC9=AkiAnimation;[Diving Attack to Standing] 04 - Front Dropkick
2FCA=AkiAnimation;[Diving Attack to Standing] 15 - Diving Lariat
2FCB=AkiAnimation;[Diving Attack to Standing] 12 - Body Attack
2FCC=AkiAnimation;[Diving Attack to Standing] 05 - Missile Dropkick
2FCD=AkiAnimation;[Diving Attack to Standing] 01 - Elbow Attack
2FCE=AkiAnimation;[Diving Attack to Standing] 10 - Kneel Kick
2FCF=AkiAnimation;[Diving Attack to Standing] 06 - Tope Con Hilo
2FD0=AkiAnimation;[Diving Attack to Standing] 07 - Tope Con Hilo (Sasuke)
2FD1=AkiAnimation;[Diving Attack to Standing] 13 - Moonsault Attak
2FD2=AkiAnimation;[Diving Attack to Standing] 17 - Corkscrew Attack
2FD3=AkiAnimation;[Diving Attack to Standing] 16 - Kane Lariat
2FD4=AkiAnimation;[Diving Attack to Ground] 20 - Mad Splash
2FD5=AkiAnimation;[Diving Attack to Ground] 20 - Mad Splash Pin Landing
2FD6=AkiAnimation;[Diving Attack to Ground] 20 - Mad Splash Knees Up Landing
2FD7=AkiAnimation;[Diving Attack to Ground] 20 - Mad Splash Missed Landing
2FD8=AkiAnimation;[Diving Attack to Ground] 20 - Mad Splash non-Pin Landing
2FD9=AkiAnimation;[Diving Attack to Ground] 13 - Moonsault Press (Heavyweight)
2FDA=AkiAnimation;[Diving Attack to Ground] 13 - Moonsault Press (Heavyweight) Pin Landing
2FDB=AkiAnimation;[Diving Attack to Ground] 13 - Moonsault Press (Heavyweight) Knees Up Landing
2FDC=AkiAnimation;[Diving Attack to Ground] 13 - Moonsault Press (Heavyweight) Missed Landing
2FDD=AkiAnimation;[Diving Attack to Ground] 13 - Moonsault Press (Heavyweight) non-Pin Landing
2FDE=AkiAnimation;[Diving Attack to Ground] 12 - Moonsault Press
2FDF=AkiAnimation;[Diving Attack to Ground] 12 - Moonsault Press Pin Landing
2FE0=AkiAnimation;[Diving Attack to Ground] 12 - Moonsault Press Knees Up Landing
2FE1=AkiAnimation;[Diving Attack to Ground] 12 - Moonsault Press Missed Landing
2FE2=AkiAnimation;[Diving Attack to Ground] 12 - Moonsault Press non-Pin Landing
2FE3=AkiAnimation;[Diving Attack to Ground] 17 - Shooting Star Press
2FE4=AkiAnimation;[Diving Attack to Ground] 17 - Shooting Star Press Pin Landing
2FE5=AkiAnimation;[Diving Attack to Ground] 17 - Shooting Star Press Knees Up Landing
2FE6=AkiAnimation;[Diving Attack to Ground] 17 - Shooting Star Press Missed Landing
2FE7=AkiAnimation;[Diving Attack to Ground] 17 - Shooting Star Press non-Pin Landing
2FE8=AkiAnimation;[Diving Attack to Ground] 14 - Diving Body Press
2FE9=AkiAnimation;[Diving Attack to Ground] 14 - Diving Body Press Pin Landing
2FEA=AkiAnimation;[Diving Attack to Ground] 14 - Diving Body Press Knees Up Landing
2FEB=AkiAnimation;[Diving Attack to Ground] 14 - Diving Body Press Missed Landing
2FEC=AkiAnimation;[Diving Attack to Ground] 14 - Diving Body Press non-Pin Landing
2FED=AkiAnimation;[Diving Attack to Ground] 15 - Frog Splash
2FEE=AkiAnimation;[Diving Attack to Ground] 15 - Frog Splash Pin Landing
2FEF=AkiAnimation;[Diving Attack to Ground] 15 - Frog Splash Knees Up Landing
2FF0=AkiAnimation;[Diving Attack to Ground] 15 - Frog Splash Missed Landing
2FF1=AkiAnimation;[Diving Attack to Ground] 15 - Frog Splash non-Pin Landing
2FF2=AkiAnimation;[Diving Attack to Ground] 16 - Rounding Body Press
2FF3=AkiAnimation;[Diving Attack to Ground] 16 - Rounding Body Press Pin Landing
2FF4=AkiAnimation;[Diving Attack to Ground] 16 - Rounding Body Press Knees Up Landing
2FF5=AkiAnimation;[Diving Attack to Ground] 16 - Rounding Body Press Missed Landing
2FF6=AkiAnimation;[Diving Attack to Ground] 16 - Rounding Body Press non-Pin Landing
2FF7=AkiAnimation;[Diving Attack to Ground] 19 - Phoenix Splash
2FF8=AkiAnimation;[Diving Attack to Ground] 19 - Phoenix Splash Pin Landing
2FF9=AkiAnimation;[Diving Attack to Ground] 19 - Phoenix Splash Knees Up Landing
2FFA=AkiAnimation;[Diving Attack to Ground] 19 - Phoenix Splash Missed Landing
2FFB=AkiAnimation;[Diving Attack to Ground] 19 - Phoenix Splash non-Pin Landing
2FFC=AkiAnimation;[Diving Attack to Ground] 18 - Firebird Splash
2FFD=AkiAnimation;[Diving Attack to Ground] 18 - Firebird Splash Pin Landing
2FFE=AkiAnimation;[Diving Attack to Ground] 18 - Firebird Splash Knees Up Landing
2FFF=AkiAnimation;[Diving Attack to Ground] 18 - Firebird Splash Missed Landing
3000=AkiAnimation;[Diving Attack to Ground] 18 - Firebird Splash non-Pin Landing
3001=AkiAnimation;[Diving Attack to Ground] 21 - Cancun Tornado
3002=AkiAnimation;[Diving Attack to Ground] 21 - Cancun Tornado Normal Landing
3003=AkiAnimation;
3004=AkiAnimation;[Diving Attack to Ground] 21 - Cancun Tornado Missed Landing
3005=AkiAnimation;[Diving Attack to Ground] 07 - Diving Headbutt
3006=AkiAnimation;[Diving Attack to Ground] 07 - Diving Headbutt Normal Landing
3007=AkiAnimation;
3008=AkiAnimation;[Diving Attack to Ground] 07 - Diving Headbutt Missed Landing
3009=AkiAnimation;[Diving Attack to Ground] 02 - Diving Back Elbowdrop
300A=AkiAnimation;[Diving Attack to Ground] 02 - Diving Back Elbowdrop Normal Landing
300B=AkiAnimation;
300C=AkiAnimation;[Diving Attack to Ground] 02 - Diving Back Elbowdrop Missed Landing
300D=AkiAnimation;[Diving Attack to Ground] 08 - Diving Footstomp
300E=AkiAnimation;[Diving Attack to Ground] 08 - Diving Footstomp Normal Landing
300F=AkiAnimation;
3010=AkiAnimation;[Diving Attack to Ground] 08 - Diving Footstomp Missed Landing
3011=AkiAnimation;[Diving Attack to Ground] 03 - Diving Kneedrop
3012=AkiAnimation;[Diving Attack to Ground] 03 - Diving Kneedrop Normal Landing
3013=AkiAnimation;
3014=AkiAnimation;[Diving Attack to Ground] 03 - Diving Kneedrop Missed Landing
3015=AkiAnimation;[Diving Attack to Ground] 04 - Diving Double Kneedrop
3016=AkiAnimation;[Diving Attack to Ground] 04 - Diving Double Kneedrop Normal Landing
3017=AkiAnimation;
3018=AkiAnimation;[Diving Attack to Ground] 04 - Diving Double Kneedrop Missed Landing
3019=AkiAnimation;[Diving Attack to Ground] 05 - Diving Legdrop
301A=AkiAnimation;[Diving Attack to Ground] 05 - Diving Legdrop Normal Landing
301B=AkiAnimation;
301C=AkiAnimation;[Diving Attack to Ground] 05 - Diving Legdrop Missed Landing
301D=AkiAnimation;[Diving Attack to Ground] 09 - Diving Senton
301E=AkiAnimation;[Diving Attack to Ground] 09 - Diving Senton Normal Landing
301F=AkiAnimation;[Diving Attack to Ground] 09 - Diving Senton Knees Up Landing
3020=AkiAnimation;[Diving Attack to Ground] 09 - Diving Senton Missed Landing
3021=AkiAnimation;[Diving Attack to Ground] 10 - Rolling Senton
3022=AkiAnimation;[Diving Attack to Ground] 10 - Rolling Senton Normal Landing
3023=AkiAnimation;
3024=AkiAnimation;[Diving Attack to Ground] 10 - Rolling Senton Missed Landing
3025=AkiAnimation;[Diving Attack to Ground] 01 - Diving Front Elbowdrop
3026=AkiAnimation;[Diving Attack to Ground] 01 - Diving Front Elbowdrop Normal Landing
3027=AkiAnimation;
3028=AkiAnimation;[Diving Attack to Ground] 01 - Diving Front Elbowdrop Missed Landing
3029=AkiAnimation;[Diving Attack to Ground] 06 - Diving Rolling Legdrop
302A=AkiAnimation;[Diving Attack to Ground] 06 - Diving Rolling Legdrop Normal Landing
302B=AkiAnimation;
302C=AkiAnimation;[Diving Attack to Ground] 06 - Diving Rolling Legdrop Missed Landing
302D=AkiAnimation;[Front Running Grapple] 01 - Left hand grapple attempt
302E=AkiAnimation;[Front Running Grapple] 01 - Neckbreaker Drop (P1)
302F=AkiAnimation;[Front Running Grapple] 01 - Neckbreaker Drop (P2)
3030=AkiAnimation;
3031=AkiAnimation;
3032=AkiAnimation;[Front Running Grapple] 02 - Two-handed grapple attempt
3033=AkiAnimation;[Front Running Grapple] 02 - Satellite Headscissors (P1)
3034=AkiAnimation;[Front Running Grapple] 02 - Satellite Headscissors (P2)
3035=AkiAnimation;
3036=AkiAnimation;
3037=AkiAnimation;[Front Running Grapple] 03 - Two-handed grapple attempt
3038=AkiAnimation;[Front Running Grapple] 03 - Exploder (P1)
3039=AkiAnimation;[Front Running Grapple] 03 - Exploder (P2)
303A=AkiAnimation;
303B=AkiAnimation;
303C=AkiAnimation;[Front Running Grapple] 04 - Two-handed grapple attempt
303D=AkiAnimation;[Front Running Grapple] 04 - Uranage (P1)
303E=AkiAnimation;[Front Running Grapple] 04 - Uranage (P2)
303F=AkiAnimation;
3040=AkiAnimation;
3041=AkiAnimation;[Front Running Grapple] 05 - Two-handed grapple attempt
3042=AkiAnimation;[Front Running Grapple] 05 - Chokeslam (P1)
3043=AkiAnimation;[Front Running Grapple] 05 - Chokeslam (P2)
3044=AkiAnimation;
3045=AkiAnimation;
3046=AkiAnimation;[Front Running Grapple] 06 - Two-handed grapple attempt
3047=AkiAnimation;[Front Running Grapple] 06 - Frankensteiner Whip (P1)
3048=AkiAnimation;[Front Running Grapple] 06 - Frankensteiner Whip (P2)
3049=AkiAnimation;
304A=AkiAnimation;
304B=AkiAnimation;[Front Running Grapple] 07 - Two-handed grapple attempt
304C=AkiAnimation;[Front Running Grapple] 07 - Monkey Flip (P1)
304D=AkiAnimation;[Front Running Grapple] 07 - Monkey Flip (P2)
304E=AkiAnimation;
304F=AkiAnimation;
3050=AkiAnimation;[Front Running Grapple] 08 - Two-handed grapple attempt
3051=AkiAnimation;[Front Running Grapple] 08 - DDT (P1)
3052=AkiAnimation;[Front Running Grapple] 08 - DDT (P2)
3053=AkiAnimation;
3054=AkiAnimation;
3055=AkiAnimation;[Front Running Grapple] 09 - Two-handed grapple attempt
3056=AkiAnimation;[Front Running Grapple] 09 - Swinging Neckbreaker (P1)
3057=AkiAnimation;[Front Running Grapple] 09 - Swinging Neckbreaker (P2)
3058=AkiAnimation;
3059=AkiAnimation;
305A=AkiAnimation;[Front Running Grapple] 10 - Two-handed grapple attempt
305B=AkiAnimation;[Front Running Grapple] 10 - Flying Headscissors (P1)
305C=AkiAnimation;[Front Running Grapple] 10 - Flying Headscissors (P2)
305D=AkiAnimation;
305E=AkiAnimation;
305F=AkiAnimation;[Front Running Grapple] 11 - Two-handed grapple attempt
3060=AkiAnimation;[Front Running Grapple] 11 - Jumping Tornado DDT (P1)
3061=AkiAnimation;[Front Running Grapple] 11 - Jumping Tornado DDT (P2)
3062=AkiAnimation;
3063=AkiAnimation;
3064=AkiAnimation;[Front Running Grapple] 12 - Right hand grapple attempt
3065=AkiAnimation;[Front Running Grapple] 12 - Spin Turn DDT (P1)
3066=AkiAnimation;[Front Running Grapple] 12 - Spin Turn DDT (P2)
3067=AkiAnimation;
3068=AkiAnimation;
3069=AkiAnimation;[Back Running Grapple] 1 - Left hand grapple attempt
306A=AkiAnimation;[Back Running Grapple] 1 - Bulldog (P1)
306B=AkiAnimation;[Back Running Grapple] 1 - Bulldog (P2)
306C=AkiAnimation;
306D=AkiAnimation;
306E=AkiAnimation;[Back Running Grapple] 2 - Right hand grapple attempt
306F=AkiAnimation;[Back Running Grapple] 2 - Face Crusher (P1)
3070=AkiAnimation;[Back Running Grapple] 2 - Face Crusher (P2)
3071=AkiAnimation;
3072=AkiAnimation;
3073=AkiAnimation;[Back Running Grapple] 3 - Right hand grapple attempt
3074=AkiAnimation;[Back Running Grapple] 3 - One-knee Face Crusher (P1)
3075=AkiAnimation;[Back Running Grapple] 3 - One-knee Face Crusher (P2)
3076=AkiAnimation;
3077=AkiAnimation;
3078=AkiAnimation;[Back Running Grapple] 4 - Two-handed grapple attempt
3079=AkiAnimation;[Back Running Grapple] 4 - Half Nelson Suplex (P1)
307A=AkiAnimation;[Back Running Grapple] 4 - Half Nelson Suplex (P2)
307B=AkiAnimation;
307C=AkiAnimation;
307D=AkiAnimation;[Back Running Grapple] 5 - Two-handed grapple attempt
307E=AkiAnimation;[Back Running Grapple] 5 - Release German Suplex (P1)
307F=AkiAnimation;[Back Running Grapple] 5 - Release German Suplex (P2)
3080=AkiAnimation;
3081=AkiAnimation;
3082=AkiAnimation;[Running Dive] 03 - Tope con Hilo
3083=AkiAnimation;[Running Dive] 03 - Tope con Hilo (part 2)
3084=AkiAnimation;[Running Dive] 08 - Sasuke Special 1
3085=AkiAnimation;[Running Dive] 08 - Sasuke Special 1 (part 2)
3086=AkiAnimation;[Running Dive] 09 - Sasuke Special 2
3087=AkiAnimation;[Running Dive] 09 - Sasuke Special 2 (part 2)
3088=AkiAnimation;[Running Dive] 11 - Space Flying Tiger Drop
3089=AkiAnimation;[Running Dive] 11 - Space Flying Tiger Drop (part 2)
308A=AkiAnimation;[Running Dive] 06 - Top Rope Plancha
308B=AkiAnimation;[Running Dive] 06 - Top Rope Plancha (part 2)
308C=AkiAnimation;[Running Dive] 05 - Flying Body Attack
308D=AkiAnimation;[Running Dive] 05 - Flying Body Attack (part 2)
308E=AkiAnimation;[Running Dive] 04 - Elbow Suicida
308F=AkiAnimation;[Running Dive] 04 - Elbow Suicida (part 2)
3090=AkiAnimation;[Running Dive] 02 - Tope Suicida
3091=AkiAnimation;[Running Dive] 02 - Tope Suicida (part 2)
3092=AkiAnimation;[Running Dive] 01 - Baseball Slide
3093=AkiAnimation;[Running Dive] 01 - Baseball Slide (part 2)
3094=AkiAnimation;[Running Dive] 07 - Tornillo
3095=AkiAnimation;[Running Dive] 07 - Tornillo (part 2)
3096=AkiAnimation;[Running Dive] 10 - Space Flying Prayer Special
3097=AkiAnimation;[Running Dive] 10 - Space Flying Prayer Special (part 2)
3098=AkiAnimation;[Running Dive] 12 - Vuelo de Aguila
3099=AkiAnimation;[Running Dive] 12 - Vuelo de Aguila (part 2)
309A=AkiAnimation;[Running Tope Feint] Finta de Rehilete
309B=AkiAnimation;[Running Tope Feint] Misawa Rope Feint
309C=AkiAnimation;[Plancha] Plancha
309D=AkiAnimation;[Plancha] Top Rope Plancha
309E=AkiAnimation;[Plancha] Alien Quebrada
309F=AkiAnimation;[Plancha] Tiger Fake Plancha
30A0=AkiAnimation;[Rope Splash Attack] Moonsault Press
30A1=AkiAnimation;[Corner Splash Attack] Reverse Splash
30A2=AkiAnimation;[Corner Splash Attack] Vader Splash
30A3=AkiAnimation;[Corner Splash Attack] Diving Legdrop
30A4=AkiAnimation;[Corner Splash Attack] Diving Elbowdrop
30A5=AkiAnimation;[Apron Dive] La Quebrada
30A6=AkiAnimation;[Apron Dive] Praying Quebrada
30A7=AkiAnimation;[Apron Dive] Elbowdrop
30A8=AkiAnimation;[Running Apron Dive] con Hilo
30A9=AkiAnimation;[Running Apron Dive] Elbow Suicida
30AA=AkiAnimation;[Running Apron Dive] Hip Attack
30AB=AkiAnimation;[Running Apron Dive] Dropkick
30AC=AkiAnimation;[Grapple to Apron] Suplex to Inside (P1)
30AD=AkiAnimation;[Grapple to Apron] Suplex to Inside (P2)
30AE=AkiAnimation;[Grapple to Apron] Club to Chest (P1)
30AF=AkiAnimation;[Grapple to Apron] Club to Chest (P2)
30B0=AkiAnimation;
30B1=AkiAnimation;
30B2=AkiAnimation;[Apron Grapple Reversal] Suplex Go Behind (P1)
30B3=AkiAnimation;[Apron Grapple Reversal] Suplex Go Behind (P2)
30B4=AkiAnimation;[Apron Grapple Reversal] Suplex to Outside (P1)
30B5=AkiAnimation;[Apron Grapple Reversal] Suplex to Outside (P2)
30B6=AkiAnimation;[Grapple from Apron] Sunset Flip Pin (P1)
30B7=AkiAnimation;[Grapple from Apron] Sunset Flip Pin (P2)
30B8=AkiAnimation;[Grapple from Apron] Rope-assisted Guillotine (P1)
30B9=AkiAnimation;[Grapple from Apron] Rope-assisted Guillotine (P2)
30BA=AkiAnimation;[Grapple from Apron] Rope-assisted Armbreaker (P1)
30BB=AkiAnimation;[Grapple from Apron] Rope-assisted Armbreaker (P2)
30BC=AkiAnimation;[Grapple from Apron] Suplex to Outside (P1)
30BD=AkiAnimation;[Grapple from Apron] Suplex to Outside (P2)
30BE=AkiAnimation;
30BF=AkiAnimation;
30C0=AkiAnimation;[Grapple from Apron] Rope Walk (P1)
30C1=AkiAnimation;[Grapple from Apron] Rope Walk (P2)
30C2=AkiAnimation;[Grapple from Apron] Rope Walk Loop (P1)
30C3=AkiAnimation;[Grapple from Apron] Rope Walk Loop (P2)
30C4=AkiAnimation;[Grapple from Apron] Rope Walk Finish (P1)
30C5=AkiAnimation;[Grapple from Apron] Rope Walk Finish (P2)
30C6=AkiAnimation;[Special Grapple from Apron] Apron Choke Slam (P1)
30C7=AkiAnimation;[Special Grapple from Apron] Apron Choke Slam (P2)
30C8=AkiAnimation;[Special Grapple from Apron] Apron Powerbomb (P1)
30C9=AkiAnimation;[Special Grapple from Apron] Apron Powerbomb (P2)
30CA=AkiAnimation;[Special Grapple from Apron] Apron Tiger Driver (P1)
30CB=AkiAnimation;[Special Grapple from Apron] Apron Tiger Driver (P2)
30CC=AkiAnimation;
30CD=AkiAnimation;
30CE=AkiAnimation;[Apron Strike to Ring] Middle Kick
30CF=AkiAnimation;[Apron Strike to Ring] High Kick
30D0=AkiAnimation;[Apron Strike to Ring] Elbow
30D1=AkiAnimation;[Apron Strike to Outside] Heavyweight Kick
30D2=AkiAnimation;[Apron Strike to Outside] Junior Kick
30D3=AkiAnimation;[Cut Strike] Stomp
30D4=AkiAnimation;[Cut Strike] Kick
30D5=AkiAnimation;[Running Cut Strike] Stomp 1
30D6=AkiAnimation;[Running Cut Strike] Stomp 2
30D7=AkiAnimation;
30D8=AkiAnimation;
30D9=AkiAnimation;[Springboard Standing] Dropkick
30DA=AkiAnimation;[Springboard Standing] Missile Dropkick
30DB=AkiAnimation;[Springboard Standing] Kneel Kick
30DC=AkiAnimation;[Springboard Standing] Shoulder Attack
30DD=AkiAnimation;[Double Team Springboard Attack] Sky High Springboard Missile Dropkick
30DE=AkiAnimation;[Springboard Grounded] Tope Atomico
30DF=AkiAnimation;[Springboard Grounded] Walking Leg Drop
30E0=AkiAnimation;[Springboard Grounded] Leg Drop
30E1=AkiAnimation;[Rope Rebound Attack] Moonsault
30E2=AkiAnimation;[Rope Rebound Attack] Rebound Elbow
30E3=AkiAnimation;[Double Team Front Grapple] 2 - Double Suplex (P1)
30E4=AkiAnimation;[Double Team Front Grapple] 2 - Double Suplex (P2)
30E5=AkiAnimation;[Double Team Front Grapple] 2 - Double Suplex (P3)
30E6=AkiAnimation;[Double Team Front Grapple] 1 - Wishbone Split (P1)
30E7=AkiAnimation;[Double Team Front Grapple] 1 - Wishbone Split (P2)
30E8=AkiAnimation;[Double Team Front Grapple] 1 - Wishbone Split (P3)
30E9=AkiAnimation;[Double Team Front Grapple] 3 - Double Tiger Driver (P1)
30EA=AkiAnimation;[Double Team Front Grapple] 3 - Double Tiger Driver (P2)
30EB=AkiAnimation;[Double Team Front Grapple] 3 - Double Tiger Driver (P3)
30EC=AkiAnimation;[Double Team Front Grapple] 4 - Movement Crash (P1)
30ED=AkiAnimation;[Double Team Front Grapple] 4 - Movement Crash (P2)
30EE=AkiAnimation;[Double Team Front Grapple] 4 - Movement Crash (P3)
30EF=AkiAnimation;[Double Team Front Grapple] 5 - Walking Powerbomb (P1)
30F0=AkiAnimation;[Double Team Front Grapple] 5 - Walking Powerbomb (P2)
30F1=AkiAnimation;[Double Team Front Grapple] 5 - Walking Powerbomb (P3)
30F2=AkiAnimation;[Double Team Back Grapple] 1 - Double Atomic Drop (P1)
30F3=AkiAnimation;[Double Team Back Grapple] 1 - Double Atomic Drop (P2)
30F4=AkiAnimation;[Double Team Back Grapple] 1 - Double Atomic Drop (P3)
30F5=AkiAnimation;[Double Team Back Grapple] 2 - Double Face Crusher (P1)
30F6=AkiAnimation;[Double Team Back Grapple] 2 - Double Face Crusher (P2)
30F7=AkiAnimation;[Double Team Back Grapple] 2 - Double Face Crusher (P3)
30F8=AkiAnimation;[Double Team Sandwich Grapple] 2 - Double Team Powerbomb (P1)
30F9=AkiAnimation;[Double Team Sandwich Grapple] 2 - Double Team Powerbomb (P2)
30FA=AkiAnimation;[Double Team Sandwich Grapple] 2 - Double Team Powerbomb (P3)
30FB=AkiAnimation;[Double Team Sandwich Grapple] 1 - Hijack Piledriver (P1)
30FC=AkiAnimation;[Double Team Sandwich Grapple] 1 - Hijack Piledriver (P2)
30FD=AkiAnimation;[Double Team Sandwich Grapple] 1 - Hijack Piledriver (P3)
30FE=AkiAnimation;
30FF=AkiAnimation;
3100=AkiAnimation;
3101=AkiAnimation;
3102=AkiAnimation;
3103=AkiAnimation;
3104=AkiAnimation;
3105=AkiAnimation;
3106=AkiAnimation;
3107=AkiAnimation;[Double Team Reversal] 1 - Punch Reversal (P1)
3108=AkiAnimation;[Double Team Reversal] 1 - Punch Reversal (P2)
3109=AkiAnimation;[Double Team Reversal] 2 - Roll Backward Pin (P1)
310A=AkiAnimation;[Double Team Reversal] 2 - Roll Backward Pin (P2)
310B=AkiAnimation;[Double Team Reversal] 2 - Roll Backward Pin Loop (P1)
310C=AkiAnimation;[Double Team Reversal] 2 - Roll Backward Pin Loop (P2)
310D=AkiAnimation;[Double Team Reversal] 2 - Roll Backward Pin Finish Normal (P1)
310E=AkiAnimation;[Double Team Reversal] 2 - Roll Backward Pin Finish Normal (P2)
310F=AkiAnimation;[Double Team Reversal] 2 - Roll Backward Pin Finish Pinfall (P1)
3110=AkiAnimation;[Double Team Reversal] 2 - Roll Backward Pin Finish Pinfall (P2)
3111=AkiAnimation;[Double Team Reversal] 2 - Roll Backward Pin Finish Breakup (P1)
3112=AkiAnimation;[Double Team Reversal] 2 - Roll Backward Pin Finish Breakup (P2)
3113=AkiAnimation;[Double Team Reversal] 3 - Roll Forward Pin (P1)
3114=AkiAnimation;[Double Team Reversal] 3 - Roll Forward Pin (P2)
3115=AkiAnimation;
3116=AkiAnimation;
3117=AkiAnimation;
3118=AkiAnimation;
3119=AkiAnimation;
311A=AkiAnimation;
311B=AkiAnimation;
311C=AkiAnimation;
311D=AkiAnimation;
311E=AkiAnimation;
311F=AkiAnimation;
3120=AkiAnimation;[Double Team Post Attack] Sky High Lariat
3121=AkiAnimation;
3122=AkiAnimation;
3123=AkiAnimation;
3124=AkiAnimation;[Waiting Stance] 1 - Crossed Arms
3125=AkiAnimation;[Waiting Stance] 2 - Looking Down
3126=AkiAnimation;[Waiting Stance] 3 - Stepping
3127=AkiAnimation;[Waiting Stance] 4 - Standing Tall
3128=AkiAnimation;[Waiting Stance] 5 - Hands on Hips
3129=AkiAnimation;[Introduction Taunt] 030 - Arms Crossed
312A=AkiAnimation;[Introduction Taunt] 031 - Looking Down
312B=AkiAnimation;[Introduction Taunt] 032 - Stepping
312C=AkiAnimation;[Introduction Taunt] 033 - Standing Tall
312D=AkiAnimation;[Introduction Taunt] 034 - Hands on Hips
312E=AkiAnimation;[Introduction Taunt] 003 - Kawada
312F=AkiAnimation;[Introduction Taunt] 012
3130=AkiAnimation;[Introduction Taunt] 013
3131=AkiAnimation;[Introduction Taunt] 006
3132=AkiAnimation;[Introduction Taunt] 014
3133=AkiAnimation;[Introduction Taunt] 016
3134=AkiAnimation;[Introduction Taunt] 018 - Liger
3135=AkiAnimation;[Introduction Taunt] 029
3136=AkiAnimation;[Introduction Taunt] 005 - Kobashi
3137=AkiAnimation;[Introduction Taunt] 023
3138=AkiAnimation;[Introduction Taunt] 024
3139=AkiAnimation;[Introduction Taunt] 025
313A=AkiAnimation;[Introduction Taunt] 020
313B=AkiAnimation;[Introduction Taunt] 001 - Baba
313C=AkiAnimation;[Introduction Taunt] 007
313D=AkiAnimation;[Introduction Taunt] 037
313E=AkiAnimation;[Introduction Taunt] 035
313F=AkiAnimation;[Introduction Taunt] 015
3140=AkiAnimation;[Introduction Taunt] 022
3141=AkiAnimation;[Introduction Taunt] 036
3142=AkiAnimation;[Introduction Taunt] 011
3143=AkiAnimation;[Introduction Taunt] 008 - Hansen
3144=AkiAnimation;[Introduction Taunt] 019
3145=AkiAnimation;[Introduction Taunt] 010
3146=AkiAnimation;[Introduction Taunt] 004 - Taue
3147=AkiAnimation;[Introduction Taunt] 002 - Misawa
3148=AkiAnimation;[Introduction Taunt] 009 - Ace
3149=AkiAnimation;[Introduction Taunt] 026
314A=AkiAnimation;[Introduction Taunt] 017
314B=AkiAnimation;[Introduction Taunt] 027
314C=AkiAnimation;[Introduction Taunt] 021
314D=AkiAnimation;[Introduction Taunt] 028
314E=AkiAnimation;[Standing Taunt] 034
314F=AkiAnimation;[Standing Taunt] 047
3150=AkiAnimation;[Standing Taunt] 126
3151=AkiAnimation;[Standing Taunt] 053
3152=AkiAnimation;[Standing Taunt] 059
3153=AkiAnimation;[Standing Taunt] 012
3154=AkiAnimation;[Standing Taunt] 002 - Baba 2
3155=AkiAnimation;[Standing Taunt] 005 - Misawa 2
3156=AkiAnimation;[Standing Taunt] 009
3157=AkiAnimation;[Standing Taunt] 124
3158=AkiAnimation;[Standing Taunt] 098
3159=AkiAnimation;[Standing Taunt] 019
315A=AkiAnimation;[Standing Taunt] 027
315B=AkiAnimation;[Standing Taunt] 133
315C=AkiAnimation;[Standing Taunt] 082
315D=AkiAnimation;[Standing Taunt] 090
315E=AkiAnimation;[Standing Taunt] 092
315F=AkiAnimation;[Standing Taunt] 094
3160=AkiAnimation;[Standing Taunt] 066
3161=AkiAnimation;[Standing Taunt] 062
3162=AkiAnimation;[Standing Taunt] 063
3163=AkiAnimation;[Standing Taunt] 088
3164=AkiAnimation;[Standing Taunt] 146 - Abdullah the Butcher
3165=AkiAnimation;[Standing Taunt] 145
3166=AkiAnimation;[Standing Taunt] 067 - Great Sasuke
3167=AkiAnimation;[Standing Taunt] 070
3168=AkiAnimation;[Standing Taunt] 072
3169=AkiAnimation;[Standing Taunt] 074
316A=AkiAnimation;[Standing Taunt] 075
316B=AkiAnimation;[Standing Taunt] 016
316C=AkiAnimation;[Standing Taunt] 107 - Rick Steiner 1
316D=AkiAnimation;[Standing Taunt] 108
316E=AkiAnimation;[Standing Taunt] 010
316F=AkiAnimation;[Standing Taunt] 143
3170=AkiAnimation;[Standing Taunt] 112
3171=AkiAnimation;[Standing Taunt] 127
3172=AkiAnimation;[Standing Taunt] 138
3173=AkiAnimation;[Standing Taunt] 089
3174=AkiAnimation;[Standing Taunt] 134 - Great Muta
3175=AkiAnimation;[Standing Taunt] 079
3176=AkiAnimation;[Standing Taunt] 080
3177=AkiAnimation;[Standing Taunt] 093
3178=AkiAnimation;[Standing Taunt] 061 - Hayabusa
3179=AkiAnimation;[Standing Taunt] 085
317A=AkiAnimation;[Standing Taunt] 122
317B=AkiAnimation;[Standing Taunt] 191 - Ric Flair 1
317C=AkiAnimation;[Standing Taunt] 013
317D=AkiAnimation;[Standing Taunt] 128
317E=AkiAnimation;[Standing Taunt] 069
317F=AkiAnimation;[Standing Taunt] 011 - Kawada
3180=AkiAnimation;[Standing Taunt] 036
3181=AkiAnimation;[Standing Taunt] 038
3182=AkiAnimation;[Standing Taunt] 032
3183=AkiAnimation;[Standing Taunt] 040
3184=AkiAnimation;[Standing Taunt] 044
3185=AkiAnimation;[Standing Taunt] 049
3186=AkiAnimation;[Standing Taunt] 101
3187=AkiAnimation;[Standing Taunt] 102
3188=AkiAnimation;[Standing Taunt] 007 - Kobashi 2
3189=AkiAnimation;[Standing Taunt] 014
318A=AkiAnimation;[Standing Taunt] 023 - Hansen 1
318B=AkiAnimation;[Standing Taunt] 026
318C=AkiAnimation;[Standing Taunt] 105
318D=AkiAnimation;[Standing Taunt] 086
318E=AkiAnimation;[Standing Taunt] 140 - Bas Rutten
318F=AkiAnimation;[Standing Taunt] 103
3190=AkiAnimation;[Standing Taunt] 135 - Atsushi Onita
3191=AkiAnimation;[Standing Taunt] 064
3192=AkiAnimation;[Standing Taunt] 106
3193=AkiAnimation;[Standing Taunt] 142
3194=AkiAnimation;[Standing Taunt] 109 - Hogan
3195=AkiAnimation;[Standing Taunt] 110 - Sting
3196=AkiAnimation;[Standing Taunt] 020 - Vader 1
3197=AkiAnimation;[Standing Taunt] 076
3198=AkiAnimation;[Standing Taunt] 130
3199=AkiAnimation;[Standing Taunt] 121
319A=AkiAnimation;[Standing Taunt] 001 - Baba 1
319B=AkiAnimation;[Standing Taunt] 125 - Bruiser Brody
319C=AkiAnimation;[Standing Taunt] 136 - Terry Funk
319D=AkiAnimation;[Standing Taunt] 111
319E=AkiAnimation;[Standing Taunt] 137
319F=AkiAnimation;[Standing Taunt] 041
31A0=AkiAnimation;[Standing Taunt] 144 - Andre the Giant
31A1=AkiAnimation;[Standing Taunt] 004 - Misawa 1
31A2=AkiAnimation;[Standing Taunt] 031
31A3=AkiAnimation;[Standing Taunt] 045
31A4=AkiAnimation;[Standing Taunt] 056
31A5=AkiAnimation;[Standing Taunt] 123
31A6=AkiAnimation;[Standing Taunt] 046
31A7=AkiAnimation;[Standing Taunt] 058
31A8=AkiAnimation;[Standing Taunt] 048
31A9=AkiAnimation;[Standing Taunt] 039
31AA=AkiAnimation;[Standing Taunt] 131
31AB=AkiAnimation;[Standing Taunt] 006 - Kobashi 1
31AC=AkiAnimation;[Standing Taunt] 087
31AD=AkiAnimation;[Standing Taunt] 139
31AE=AkiAnimation;[Standing Taunt] 096
31AF=AkiAnimation;[Standing Taunt] 021 - Vader 2
31B0=AkiAnimation;[Standing Taunt] 104
31B1=AkiAnimation;[Standing Taunt] 065
31B2=AkiAnimation;[Standing Taunt] 054
31B3=AkiAnimation;[Standing Taunt] 192 - Ric Flair 2
31B4=AkiAnimation;[Standing Taunt] 100
31B5=AkiAnimation;[Standing Taunt] 129 - Naoya Ogawa
31B6=AkiAnimation;[Standing Taunt] 095
31B7=AkiAnimation;[Standing Taunt] 028
31B8=AkiAnimation;[Standing Taunt] 003 - Baba 3
31B9=AkiAnimation;[Standing Taunt] 015 - No Fear
31BA=AkiAnimation;[Standing Taunt] 052
31BB=AkiAnimation;[Standing Taunt] 083
31BC=AkiAnimation;[Standing Taunt] 099
31BD=AkiAnimation;[Standing Taunt] 033
31BE=AkiAnimation;[Standing Taunt] 097
31BF=AkiAnimation;[Standing Taunt] 068
31C0=AkiAnimation;[Standing Taunt] 084
31C1=AkiAnimation;[Standing Taunt] 024 - Hansen 2
31C2=AkiAnimation;[Standing Taunt] 018
31C3=AkiAnimation;[Standing Taunt] 077
31C4=AkiAnimation;[Standing Taunt] 025
31C5=AkiAnimation;[Standing Taunt] 091
31C6=AkiAnimation;[Standing Taunt] 120
31C7=AkiAnimation;[Standing Taunt] 132
31C8=AkiAnimation;[Standing Taunt] 055
31C9=AkiAnimation;[Standing Taunt] 035
31CA=AkiAnimation;[Standing Taunt] 117
31CB=AkiAnimation;[Standing Taunt] 114
31CC=AkiAnimation;[Standing Taunt] 115
31CD=AkiAnimation;[Standing Taunt] 141
31CE=AkiAnimation;[Standing Taunt] 116
31CF=AkiAnimation;[Standing Taunt] 193 - Flair 3
31D0=AkiAnimation;[Standing Taunt] 022 - Vader 3
31D1=AkiAnimation;[Standing Taunt] 118 - Sabu
31D2=AkiAnimation;[Standing Taunt] 030
31D3=AkiAnimation;[Standing Taunt] 057
31D4=AkiAnimation;[Standing Taunt] 050
31D5=AkiAnimation;[Standing Taunt] 073
31D6=AkiAnimation;[Standing Taunt] 037
31D7=AkiAnimation;[Standing Taunt] 060
31D8=AkiAnimation;[Standing Taunt] 008 - Kobashi 3
31D9=AkiAnimation;[Standing Taunt] 119 - VPW64 Special
31DA=AkiAnimation;[Ducking Taunt] 01 - Hitting Head
31DB=AkiAnimation;[Ducking Taunt] 05 - Exaggerated Arm Spread
31DC=AkiAnimation;[Ducking Taunt] 06 - Double Arm Stretch
31DD=AkiAnimation;[Ducking Taunt] 07 - One Knee Muscle Pose
31DE=AkiAnimation;[Ducking Taunt] 09 - Kneeling Guts Pose
31DF=AkiAnimation;[Ducking Taunt] 10 - Pound Floor
31E0=AkiAnimation;[Ducking Taunt] 03 - Two Hand Guts Pose
31E1=AkiAnimation;[Ducking Taunt] 04 - Arm Wave Pose
31E2=AkiAnimation;[Ducking Taunt] 12 - Beg Off
31E3=AkiAnimation;[Ducking Taunt] 13 - Rick Steiner
31E4=AkiAnimation;[Ducking Taunt] 08 - Finish Pose
31E5=AkiAnimation;[Ducking Taunt] 14 - Stand Up and Touch Head
31E6=AkiAnimation;[Ducking Taunt] 15 - Roll Backwards
31E7=AkiAnimation;[Ducking Taunt] 11 - Clearing Pose
31E8=AkiAnimation;[In Corner Taunt] 01 - One Hand Guts Pose
31E9=AkiAnimation;[In Corner Taunt] 02 - Two Hand Guts Pose
31EA=AkiAnimation;[In Corner Taunt] 03 - Peace Guts Pose
31EB=AkiAnimation;[In Corner Taunt] 04 - Lean Back
31EC=AkiAnimation;[In Corner Taunt] 05 - Five Arm Thrusts
31ED=AkiAnimation;[On Post Taunt] 02 - Spread Both Arms
31EE=AkiAnimation;[On Post Taunt] 03 - Salute and Point
31EF=AkiAnimation;[On Post Taunt] 07 - Prayer
31F0=AkiAnimation;[On Post Taunt] 05 - Neck Slashing
31F1=AkiAnimation;[On Post Taunt] 04 - Raised Fist
31F2=AkiAnimation;[On Post Taunt] 08 - Clapping
31F3=AkiAnimation;[On Post Taunt] 09 - Standing Single Finger Pose
31F4=AkiAnimation;[On Post Taunt] 01 - Beckon Audience
31F5=AkiAnimation;[On Post Taunt] 06 - Upright Pose
31F6=AkiAnimation;[On Post Taunt] 10 - Hip Swivel Pose
31F7=AkiAnimation;[Apron Taunt] 01 - Clapping
31F8=AkiAnimation;[Apron Taunt] 03 - Ass Slap and Thrust
31F9=AkiAnimation;[Apron Taunt] 02 - Tap Rope and Stomp
31FA=AkiAnimation;[Front Grapple] Super Heavyweight Bodyslam Success (P1)
31FB=AkiAnimation;[Front Grapple] Super Heavyweight Bodyslam Success (P2)
31FC=AkiAnimation;[Front Grapple] Super Heavyweight Bodyslam Failure (P1)
31FD=AkiAnimation;[Front Grapple] Super Heavyweight Bodyslam Failure (P2)
31FE=AkiAnimation;[Back Grapple] Super Heavyweight Backdrop Success (P1)
31FF=AkiAnimation;[Back Grapple] Super Heavyweight Backdrop Success (P2)
3200=AkiAnimation;[Back Grapple] Super Heavyweight Backdrop Failure (P1)
3201=AkiAnimation;[Back Grapple] Super Heavyweight Backdrop Failure (P2)
3202=AkiAnimation;
3203=AkiAnimation;
3204=AkiAnimation;
3205=AkiAnimation;
3206=AkiAnimation;
3207=AkiAnimation;
3208=AkiAnimation;
3209=AkiAnimation;
320A=AkiAnimation;
320B=AkiAnimation;
320C=AkiAnimation;
320D=AkiAnimation;
320E=AkiAnimation;[Introduction Taunt] 038 - Big Show 1
320F=AkiAnimation;[Introduction Taunt] 039
3210=AkiAnimation;[Introduction Taunt] 040 - DDP 1
3211=AkiAnimation;[Introduction Taunt] 042 - Rick Steiner
3212=AkiAnimation;[Introduction Taunt] 043 - Goldberg
3213=AkiAnimation;[Introduction Taunt] 044
3214=AkiAnimation;[Introduction Taunt] 045
3215=AkiAnimation;[Introduction Taunt] 069 - AKI man
3216=AkiAnimation;[Introduction Taunt] 046 - Calm
3217=AkiAnimation;[Introduction Taunt] 047
3218=AkiAnimation;[Introduction Taunt] 049
3219=AkiAnimation;[Introduction Taunt] 050 - Hogan
321A=AkiAnimation;[Introduction Taunt] 051 - Randy Savage
321B=AkiAnimation;[Introduction Taunt] 052 - Kevin Nash 1
321C=AkiAnimation;[Introduction Taunt] 053 - Scott Hall 1
321D=AkiAnimation;[Introduction Taunt] 054
321E=AkiAnimation;[Introduction Taunt] 055 - Scott Steiner
321F=AkiAnimation;[Introduction Taunt] 056 - Konnan
3220=AkiAnimation;[Introduction Taunt] 057
3221=AkiAnimation;[Introduction Taunt] 058 - Chris Jericho (Revenge)
3222=AkiAnimation;[Introduction Taunt] 059
3223=AkiAnimation;[Introduction Taunt] 060
3224=AkiAnimation;[Introduction Taunt] 061
3225=AkiAnimation;[Introduction Taunt] 062 - La Parka
3226=AkiAnimation;[Introduction Taunt] 063
3227=AkiAnimation;[Introduction Taunt] 064
3228=AkiAnimation;[Introduction Taunt] 065
3229=AkiAnimation;[Introduction Taunt] 066
322A=AkiAnimation;[Introduction Taunt] 067
322B=AkiAnimation;[Introduction Taunt] 068 - Kimberley
322C=AkiAnimation;[Introduction Taunt] 041 - DDP 2
322D=AkiAnimation;[Introduction Taunt] 048
322E=AkiAnimation;[Introduction Taunt] 070 - Kevin Nash 2
322F=AkiAnimation;[Introduction Taunt] 071 - Scott Hall 2
3230=AkiAnimation;[Introduction Taunt] 072 - Buff Bagwell
3231=AkiAnimation;[Introduction Taunt] 073
3232=AkiAnimation;[Introduction Taunt] 074
3233=AkiAnimation;[Introduction Taunt] 075
3234=AkiAnimation;[Standing Taunt] 029
3235=AkiAnimation;[Standing Taunt] 195 - DDP 1
3236=AkiAnimation;[Standing Taunt] 196 - Rick Steiner 2
3237=AkiAnimation;[Standing Taunt] 197 - Bret Hart
3238=AkiAnimation;[Standing Taunt] 199 - Stevie Ray
3239=AkiAnimation;[Standing Taunt] 194 - Goldberg 1
323A=AkiAnimation;[Standing Taunt] 198 - Booker T
323B=AkiAnimation;[Standing Taunt] 200 - Disco Inferno
323C=AkiAnimation;[Standing Taunt] 201 - Meng
323D=AkiAnimation;[Standing Taunt] 042
323E=AkiAnimation;[Standing Taunt] 202 - Hogan
323F=AkiAnimation;[Standing Taunt] 203 - Randy Savage
3240=AkiAnimation;[Standing Taunt] 204 - Kevin Nash
3241=AkiAnimation;[Standing Taunt] 205 - Scott Hall
3242=AkiAnimation;[Standing Taunt] 206 - Buff Bagwell
3243=AkiAnimation;[Standing Taunt] 207 - Scott Steiner
3244=AkiAnimation;[Standing Taunt] 208 - Konnan
3245=AkiAnimation;[Standing Taunt] 209 - Bischoff
3246=AkiAnimation;[Standing Taunt] 210
3247=AkiAnimation;[Standing Taunt] 211
3248=AkiAnimation;[Standing Taunt] 212 - La Parka
3249=AkiAnimation;[Standing Taunt] 213
324A=AkiAnimation;[Standing Taunt] 214
324B=AkiAnimation;[Standing Taunt] 215
324C=AkiAnimation;[Standing Taunt] 216 - Raven
324D=AkiAnimation;[Standing Taunt] 217 - Kidman
324E=AkiAnimation;[Standing Taunt] 218
324F=AkiAnimation;[Standing Taunt] 221 - Woman Hold Head
3250=AkiAnimation;[Standing Taunt] 219 - Roddy Pipers
3251=AkiAnimation;[Standing Taunt] 078
3252=AkiAnimation;[Standing Taunt] 220
3253=AkiAnimation;[Standing Taunt] 222 - Sting
3254=AkiAnimation;[Standing Taunt] 017
3255=AkiAnimation;[Standing Taunt] 223
3256=AkiAnimation;[Standing Taunt] 224 - Rick Steiner 3
3257=AkiAnimation;[Standing Taunt] 225
3258=AkiAnimation;[Standing Taunt] 226
3259=AkiAnimation;[Standing Taunt] 227 - Goldberg 2
325A=AkiAnimation;[Standing Taunt] 228
325B=AkiAnimation;[Standing Taunt] 229
325C=AkiAnimation;[Standing Taunt] 230
325D=AkiAnimation;[Standing Taunt] 231
325E=AkiAnimation;[Standing Taunt] 081
325F=AkiAnimation;[Standing Taunt] 232
3260=AkiAnimation;[Standing Taunt] 233
3261=AkiAnimation;[Standing Taunt] 043
3262=AkiAnimation;[Standing Taunt] 234
3263=AkiAnimation;[Standing Taunt] 235 - Hogan
3264=AkiAnimation;[Standing Taunt] 236 - Randy Savage
3265=AkiAnimation;[Standing Taunt] 237 - Kevin Nash
3266=AkiAnimation;[Standing Taunt] 238
3267=AkiAnimation;[Standing Taunt] 239 - Buff Bagwell
3268=AkiAnimation;[Standing Taunt] 240
3269=AkiAnimation;[Standing Taunt] 241
326A=AkiAnimation;[Standing Taunt] 242
326B=AkiAnimation;[Standing Taunt] 243
326C=AkiAnimation;[Standing Taunt] 244
326D=AkiAnimation;[Standing Taunt] 245
326E=AkiAnimation;[Standing Taunt] 246
326F=AkiAnimation;[Ducking Taunt] 23 - Goldberg
3270=AkiAnimation;[Ducking Taunt] 25 - Small Crotch Chops
3271=AkiAnimation;[Ducking Taunt] 02 - Axe Bomber Call
3272=AkiAnimation;[Ducking Taunt] 26 - Raise the Roof
3273=AkiAnimation;[Ducking Taunt] 24 - Big Crotch Chop
3274=AkiAnimation;[Ducking Taunt] 27 - Kneeling Diagonal Guts
3275=AkiAnimation;[Ducking Taunt] 28 - Scott Hall
3276=AkiAnimation;[Ducking Taunt] 16 - Neck Slash
3277=AkiAnimation;[Ducking Taunt] 29
3278=AkiAnimation;[Ducking Taunt] 30 - Jericho Step
3279=AkiAnimation;[Ducking Taunt] 17 - Nip Up
327A=AkiAnimation;[Ducking Taunt] 31 - Side Cut
327B=AkiAnimation;[Ducking Taunt] 32 - Raven
327C=AkiAnimation;[Ducking Taunt] 33 - Wipe Hands
327D=AkiAnimation;[Ducking Taunt] 34 - Women
327E=AkiAnimation;[In Corner Taunt] 14 - Yell
327F=AkiAnimation;[In Corner Taunt] 07 - Rope Warmup
3280=AkiAnimation;[In Corner Taunt] 15 - Sit and Pull Up
3281=AkiAnimation;[In Corner Taunt] 16 - Raise the Roof
3282=AkiAnimation;[In Corner Taunt] 17 - Dance
3283=AkiAnimation;[In Corner Taunt] 06 - Second Rope Fist Pump
3284=AkiAnimation;[In Corner Taunt] 18 - Corner Headstand
3285=AkiAnimation;[In Corner Taunt] 19 - Headbang
3286=AkiAnimation;[In Corner Taunt] 08 - Sit in Corner
3287=AkiAnimation;[Apron Taunt] 04 - Raised Finger to Audience
3288=AkiAnimation;[Apron Taunt] 09 - Point into Ring
3289=AkiAnimation;[Apron Taunt] 10 - Circle Arms
328A=AkiAnimation;[Apron Taunt] 11 - Wall and Point to Audience
328B=AkiAnimation;[Apron Taunt] 05 - Spinning Arms
328C=AkiAnimation;[Apron Taunt] 07 - Shake Knees
328D=AkiAnimation;[Apron Taunt] 06 - Neck Slashing
328E=AkiAnimation;[Apron Taunt] 14 - False Karate Banzai
328F=AkiAnimation;[Apron Taunt] 12 - Raise the Roof
3290=AkiAnimation;[Apron Taunt] 13 - Dancing Walk
3291=AkiAnimation;[Apron Taunt] 15 - Glamorous Banzai
3292=AkiAnimation;[Apron to Apron Strike] Kick
3293=AkiAnimation;[Apron to Apron Strike] Chop
3294=AkiAnimation;
3295=AkiAnimation;
3296=AkiAnimation;
3297=AkiAnimation;
3298=AkiAnimation;
3299=AkiAnimation;
329A=AkiAnimation;
329B=AkiAnimation;
329C=AkiAnimation;
329D=AkiAnimation;
329E=AkiAnimation;
329F=AkiAnimation;
32A0=AkiAnimation;
32A1=AkiAnimation;
32A2=AkiAnimation;
32A3=AkiAnimation;
32A4=AkiAnimation;
32A5=AkiAnimation;
32A6=AkiAnimation;
32A7=AkiAnimation;
32A8=AkiAnimation;
32A9=AkiAnimation;
32AA=AkiAnimation;
32AB=AkiAnimation;
32AC=AkiAnimation;
32AD=AkiAnimation;
32AE=AkiAnimation;
32AF=AkiAnimation;
32B0=AkiAnimation;
32B1=AkiAnimation;
32B2=AkiAnimation;
32B3=AkiAnimation;
32B4=AkiAnimation;
32B5=AkiAnimation;
32B6=AkiAnimation;
32B7=AkiAnimation;
32B8=AkiAnimation;
32B9=AkiAnimation;
32BA=AkiAnimation;
32BB=AkiAnimation;
32BC=AkiAnimation;
32BD=AkiAnimation;
32BE=AkiAnimation;
32BF=AkiAnimation;
32C0=AkiAnimation;
32C1=AkiAnimation;
32C2=AkiAnimation;
32C3=AkiAnimation;[Downed Legs Submission Face Up] Elbow to Thigh (P1)
32C4=AkiAnimation;[Downed Legs Submission Face Up] Elbow to Thigh (P2)
32C5=AkiAnimation;[Downed Legs Submission Face Up] Elbow to Thigh Kick Reversal (P1)
32C6=AkiAnimation;[Downed Legs Submission Face Up] Elbow to Thigh Kick Reversal (P2)
32C7=AkiAnimation;[Downed Legs Submission Face Down] Knee Smash (P1)
32C8=AkiAnimation;[Downed Legs Submission Face Down] Knee Smash (P2)
32C9=AkiAnimation;[Downed Legs Submission Face Down] Knee Smash Kick Reversal (P1)
32CA=AkiAnimation;[Downed Legs Submission Face Down] Knee Smash Kick Reversal (P2)
32CB=AkiAnimation;[Introduction Taunt] 093 - Rock 1
32CC=AkiAnimation;[Introduction Taunt] 091 - HBK 1
32CD=AkiAnimation;[Introduction Taunt] 080 - Dude Love
32CE=AkiAnimation;[Introduction Taunt] 078 - Cactus Jack
32CF=AkiAnimation;[Introduction Taunt] 084 - HHH
32D0=AkiAnimation;[Introduction Taunt] 090 - No Chance
32D1=AkiAnimation;[Introduction Taunt] 086 - Mankind
32D2=AkiAnimation;[Introduction Taunt] 089
32D3=AkiAnimation;[Introduction Taunt] 088 - Mr. Ass
32D4=AkiAnimation;[Introduction Taunt] 095 - X-Pac 1
32D5=AkiAnimation;[Introduction Taunt] 094 - Val Venis 1
32D6=AkiAnimation;[Introduction Taunt] 082 - Godfather
32D7=AkiAnimation;[Introduction Taunt] 081 - D'Lo Brown
32D8=AkiAnimation;[Introduction Taunt] 085 - Jeff Jarrett
32D9=AkiAnimation;[Introduction Taunt] 079 - Chris Jericho (WM2K)
32DA=AkiAnimation;[Introduction Taunt] 087
32DB=AkiAnimation;[Introduction Taunt] 077 - Al Snow
32DC=AkiAnimation;[Introduction Taunt] 083
32DD=AkiAnimation;[Introduction Taunt] 092 - Blue Meanie
32DE=AkiAnimation;[Introduction Taunt] 096 - Women Wave
32DF=AkiAnimation;[Introduction Taunt] 097 - Women Hands Up and Turn
32E0=AkiAnimation;[Introduction Taunt] 105 - HBK 2
32E1=AkiAnimation;[Introduction Taunt] 105 - HBK 2 (end pose)
32E2=AkiAnimation;[Introduction Taunt] 107 - Undertaker
32E3=AkiAnimation;[Introduction Taunt] 101 - HHH 2
32E4=AkiAnimation;[Introduction Taunt] 099 - Big Show 2
32E5=AkiAnimation;[Introduction Taunt] 104 - Ken Shamrock
32E6=AkiAnimation;[Introduction Taunt] 100 - X-Pac 2
32E7=AkiAnimation;[Introduction Taunt] 103 - Kane
32E8=AkiAnimation;[Introduction Taunt] 108 - Val Venis 2
32E9=AkiAnimation;[Introduction Taunt] 108 - Val Venis 2 (end pose)
32EA=AkiAnimation;[Introduction Taunt] 102 - Gangrel
32EB=AkiAnimation;[Introduction Taunt] 106
32EC=AkiAnimation;[Standing Taunt] 174 - Austin 1
32ED=AkiAnimation;[Standing Taunt] 175 - Austin 2
32EE=AkiAnimation;[Standing Taunt] 182 - X-Pac 1
32EF=AkiAnimation;[Standing Taunt] 179
32F0=AkiAnimation;[Standing Taunt] 171 - No Chance
32F1=AkiAnimation;[Standing Taunt] 180 - Val Venis 1
32F2=AkiAnimation;[Standing Taunt] 051
32F3=AkiAnimation;[Standing Taunt] 154
32F4=AkiAnimation;[Standing Taunt] 155 - Dude Love 1
32F5=AkiAnimation;[Standing Taunt] 177 - Blue Meanie 1
32F6=AkiAnimation;[Standing Taunt] 150
32F7=AkiAnimation;[Standing Taunt] 189 - Women Wave
32F8=AkiAnimation;[Standing Taunt] 157
32F9=AkiAnimation;[Standing Taunt] 113
32FA=AkiAnimation;[Standing Taunt] 162 - Mr. Ass
32FB=AkiAnimation;[Standing Taunt] 158
32FC=AkiAnimation;[Standing Taunt] 163 - D'Lo Brown
32FD=AkiAnimation;[Standing Taunt] 185 - Goldust
32FE=AkiAnimation;[Standing Taunt] 172
32FF=AkiAnimation;[Standing Taunt] 186
3300=AkiAnimation;[Standing Taunt] 169
3301=AkiAnimation;[Standing Taunt] 166 - Jeff Jarrett
3302=AkiAnimation;[Standing Taunt] 187
3303=AkiAnimation;[Standing Taunt] 165 - Godfather 2
3304=AkiAnimation;[Standing Taunt] 159
3305=AkiAnimation;[Standing Taunt] 156 - Dude Love 2
3306=AkiAnimation;[Standing Taunt] 170
3307=AkiAnimation;[Standing Taunt] 071
3308=AkiAnimation;[Standing Taunt] 152 - Cactus
3309=AkiAnimation;[Standing Taunt] 148 - Big Show 1
330A=AkiAnimation;[Standing Taunt] 153 - Chris Jericho (Revenge)
330B=AkiAnimation;[Standing Taunt] 188 - Women Clap
330C=AkiAnimation;[Standing Taunt] 164 - Godfather 1
330D=AkiAnimation;[Standing Taunt] 173 - HBK
330E=AkiAnimation;[Standing Taunt] 160
330F=AkiAnimation;[Standing Taunt] 181 - Val Venis 2
3310=AkiAnimation;[Standing Taunt] 151
3311=AkiAnimation;[Standing Taunt] 167
3312=AkiAnimation;[Standing Taunt] 176 - Austin 3
3313=AkiAnimation;[Standing Taunt] 184
3314=AkiAnimation;[Standing Taunt] 149 - Big Show 2
3315=AkiAnimation;[Standing Taunt] 161
3316=AkiAnimation;[Standing Taunt] 178 - Blue Meanie 2
3317=AkiAnimation;[Standing Taunt] 183 - X-Pac 2
3318=AkiAnimation;[Standing Taunt] 168 - Socko
3319=AkiAnimation;[Standing Taunt] 190 - Women Blow Kiss
331A=AkiAnimation;[Ducking Taunt] 22 - X-Pac
331B=AkiAnimation;[Ducking Taunt] 20 - Austin
331C=AkiAnimation;[Ducking Taunt] 19 - Edge
331D=AkiAnimation;[Ducking Taunt] 21 - Undertaker
331E=AkiAnimation;[In Corner Taunt] 12 - X Pose
331F=AkiAnimation;[In Corner Taunt] 13 - D'lo head shaking
3320=AkiAnimation;[In Corner Taunt] 10 - Austin
3321=AkiAnimation;[In Corner Taunt] 11 - HBK
3322=AkiAnimation;