Virtual Pro-Wrestling 2 freem Edition | Changelog
=================================================

================================================================================
2019/02/22 (February 22, 2019)
================================================================================
[General Update Notes]
This is the first update after the initial 2019/01/28 preview release.
There seems to be a warm reception to the hack, which makes me happy.
Thank you.

This is a "minor" update, the bulk of which is dedicated to costume changes.
There have been some changes to wrestler moves, parameters, and logic as well.

Costume Update Notes
--------------------
Lots of people submitted costume updates, and I found a few more as well.

Putting aside the known issues of Kane not having his correct top and Satoshi
Kojima having L.A. Park/La Parka's boots, the most common reported issue was
Goldberg's elbow pad on his WCW era costume. Another issue mentioned multiple
times were Sting's gloves.

One of the more important costume snafus to fix was X-Pac having two of the same
costume... Good luck telling each other apart in-game! DDP had a similar issue
with the first and fourth costumes as well.

Volk Han's third costume was changed to have long black trunks. Since Satoru
Sayama's face now occupies the slot the Road Warriors were using, Hawk and Animal
needed new faces. I took this opportunity to give Hawk a mustache as well.

Of course, other costume updates were made.
Please read the "Default Costume Updates" section below for information on
accessing/obtaining the new/updated costumes.

Translation Notes
-----------------
Thanks to brick9mm, a large amount of previously untranslated text is now in
English. I did have to take some liberties with some items (especially the
Mic Appeal phrases), but otherwise, it went well.

Not all translated phrases have been implemented yet; This is more of a
running change that will take multiple versions to complete.

The Mic Appeal phrases require special attention, since they can't be reset
without resetting the entire game save. Compounding the matters is the fact
that a non-standard character is used in one of the lines due to length limits.

The following phrases have been translated for this release:
--+------------------+------------------+
# | Line 1           | Line 2           |
--+------------------+------------------+
2 | This ends today. | Get ready!       |
3 | I'm #1 wrestler! | Come on!!        |
4 | Oi, look here.   | No fear!         |
5 | This is...       | This is AJPW!!   |
7 | My future begins | Thank you all!!  |
--+------------------+------------------+
Line 3 is the one that uses the nonstandard '#' character.

brick9mm provided the full translations for each line:
1. If you got any complaints.. bring it!
2. Today we'll finish this! Prepare yourself!
3. I am number one wrestler! Come on!
4. Oi, come over here. Look. No Fear!
5. This is... this is All Japan Pro Wrestling!
6. In my whole life... I am at my most happy now! Now!
7. I think that the future is beginning.. Thank you very much!
8. All Japan Pro Wrestling.. After this, please treat me well!

Character Guide
---------------
The Character Guide was originally meant to be finished a week or so after the
first patch was released. Due to various changes in costumes, moves, parameters,
and logic, the Character Guide was held back. I am currently not sure when the
Character Guide will be finished. Please be patient.

Everything Else
---------------
The Manual has been updated with various topics of interest, especially in the
Frequently Asked Questions section. Please check it out to see if one of your
questions has been answered.

================================================================================
[Default Costume Updates]
In order for the Default Costume changes to show up in an existing save file,
please reset the Costume data for the following characters in Edit Mode:

---------------------+------------+
Wrestler             | Costume(s) |
---------------------+------------+
Kane                 | 1, 2       |
Tiger Mask           | 2, 3       |
Sting                | All        |
Raven                | 2, 3, 4    |
Goldberg             | All        |
Hulk Hogan           | 2, 4       |
HHH                  | 2, 4       |
X-Pac                | 2          |
Road Warriors        | All        |
Rey Mysterio Jr.     | 1, 2, 3    |
Dan Severn           | 1          |
Antonio Inoki        | 1          |
Scott Hall           | 1, 3       |
Jyushin Liger        | 1, 2       |
Great Muta           | 1, 2       |
Volk Han             | 2, 3       |
DDP                  | 4          |
AJ Styles            | 1, 2, 4    |
Satoshi Kojima       | 1, 2       |
Scott Steiner        | 3          |
Chris Benoit         | 3          |
Bret Hart            | 3, 4       |
Randy Savage         | 3          |
Terry Funk           | 4          |
Steven/William Regal | 1, 2       |
Samoa Joe            | All        |
Spider-Man           | 1, 3, 4    |
Rick Steiner         | 2          |
Chris Jericho        | 2          |
Eddie Guerrero       | All        |
Ken Shamrock         | 1          |
Mitsuharu Misawa     | 3          |
Undertaker           | 1, 2, 4    |
---------------------+------------+

================================================================================
[Wrestler Data Updates]
This section contains changes to moves, parameters, and logic for the default
wrestlers. You do not need to do anything to access these changes.

--------------------------------------------------------------------------------
[Moves]
A few words on "de-duplicating" grapples:
In the original AKI games, wrestlers often had the same move for back grapple on
both the solo button press and button press with direction pad. This also manifests
itself with ports of wrestlers from World Tour, VPW64, and Revenge, where the
Left/Right grapple slots are the same as the no direction grapple.

In VPW2 freem Edition, this is seen as something to be fixed.

Where possible, moves that "fit" the wrestler are used. However, since this
update in particular is being done in a relatively short time frame,
100% accuracy can not be claimed for all changes made.

0103 - Hulk Hogan
-----------------
Back grapple de-duplication. There's been some discussion about giving Hogan
better Front and Back Grapple Special moves, since his current ones suck.
So far, no changes have been made on that front.
------------------------------+---------------------+-------------------
Move Slot                     | Old Move            | New Move
------------------------------+---------------------+-------------------
Back Weak Grapple A+Direction | Backdrop            | Side Buster
Back Weak Grapple B           | Back Rake           | Elbow to Back
Back Strong Grapple A         | School Boy          | Sleeperhold
Back Strong Grapple B         | Torture Abd.Stretch | Enzui Lariat
------------------------------+---------------------+-------------------

0305 - Bret Hart
----------------
The low blow is more for a heel Bret Hart, and most people tend to remember
Bret as a face in WWF... The high angle/flipping dropkick was also suggested,
but the Lariat was chosen instead. Some back grapple moves were also de-duplicated.
------------------------------+---------------------+-------------------
Move Slot                     | Old Move            | New Move
------------------------------+---------------------+-------------------
Ducking Strike                | Low Blow            | Lariat
Back Weak Grapple A+Direction | High Angle Backdrop | Bulldog
Back Weak Grapple B+Direction | Elbow to Back       | Atomic Drop
Back Strong Grapple A         | Forward Rolling Pin | Sleeperhold
------------------------------+---------------------+-------------------

0402 - Chris Benoit
-------------------
Back grapple de-duplication. Jackknife Powerbomb is a stand-in for Wild Bomb.
--------------------------------+----------------------+-------------------
Move Slot                       | Old Move             | New Move
--------------------------------+----------------------+-------------------
Front Special Grapple           | Fisherman Suplex     | Jackknife Powerbomb
Back Weak Grapple A             | High Angle Backdrop  | Knee Crusher
Back Weak Grapple B             | Pendulum Backbreaker | Elbow to Back
Back Strong Grapple A+Direction | Reverse Facebuster   | Dragon Suplex
Back Strong Grapple B+Direction | German Suplex        | Release German Suplex
--------------------------------+----------------------+-------------------

0503 - Tajiri
-------------
Some edits from freem.
------------------------------+----------------------+-------------------
Move Slot                     | Old Move             | New Move
------------------------------+----------------------+-------------------
Ducking Strike                | (sideways strike)    | Leg Sweep
Springboard (Standing)        | Springboard Dropkick | Springboard Missile Dropkick
Springboard (Grounded)        | None                 | Springboard Tope Atomico
------------------------------+----------------------+-------------------

0504 - Steven/William Regal
---------------------------
Updated with some suggestions from KWG/Saga, and some other edits from freem.
------------------------------------+-------------------------+-------------------
Move Slot                           | Old Move                | New Move
------------------------------------+-------------------------+-------------------
Front Weak Grapple A+Left/Right     | European Uppercut       | Headlock Punch
Front Weak Grapple B+Left/Right     | Headlock Takedown       | Gutwrench Suplex
Front Strong Grapple A+Left/Right   | Double Underhook Suplex | Exploder
Front Strong Grapple B+Left/Right   | Arm Trap Suplex         | Tiger Driver Whip
Back Weak Grapple A+Direction       | Backdrop                | Knee Crusher
Back Weak Grapple B                 | Pendulum Backbreaker    | Elbow to Back
Back Strong Grapple A+Direction     | Abdominal Stretch       | Chickenwing Facelock
Back Strong Grapple B+Direction     | German Suplex           | Dragon Suplex
Downed Legs Submission (Face Up)    | STF                     | Half Boston Crab
Sitting Legs Submission (Face Up)   | Boston Crab             | STF
Sitting Legs Submission (Face Down) | Bow and Arrow Hold      | Knee Stomp
------------------------------------+-------------------------+-------------------

0508 - Cactus Jack
------------------
Cactus Jack had some residual Dragon Kid leftovers in his moves. Since things
were being changed anyways, some back grapple moves were de-duplicated as well.
----------------------------------+-------------------------+-------------------
Move Slot                         | Old Move                | New Move
----------------------------------+-------------------------+-------------------
Back Weak Grapple A+Direction     | Backdrop                | School Boy
Back Weak Grapple B+Direction     | Elbow to Back           | Back Rake
Back Strong Grapple A+Direction   | Side Buster             | Pendulum Backbreaker
Back Strong Grapple B+Direction   | Atomic Drop             | Enzui Lariat
Corner Special Grapple            | Dragonrana              | Superplex
Running Evasion                   | Cartwheel               | Roll
----------------------------------+-------------------------+-------------------

0604 - Kane
-----------
Kane has a more fitting back special, and some back grapple moves were de-duplicated.
----------------------------------+-------------------------+-------------------
Move Slot                         | Old Move                | New Move
----------------------------------+-------------------------+-------------------
Back Weak Grapple A               | Side Buster             | Side Backdrop
Back Weak Grapple B               | Knee Crusher            | Elbow to Back
Back Strong Grapple A+Direction   | Sleeperhold             | Torture Abdominal Stretch
Back Special Grapple              | Reverse Facebuster      | Swinging Side Buster
----------------------------------+-------------------------+-------------------

0701 - HHH
----------
KWG/Saga suggested some edits for accuracy purposes.
----------------------------------+-------------------------+-------------------
Move Slot                         | Old Move                | New Move
----------------------------------+-------------------------+-------------------
Top Rope to Standing              | Jumping Knee Attack     | Double Axe Handle
Top Rope to Standing Outside      | Jumping Knee Attack     | Double Axe Handle 
----------------------------------+-------------------------+-------------------

0801 - John Cena
----------------
Updated with a suggestion from multiple people.
----------------------------------+-------------------------+-------------------
Move Slot                         | Old Move                | New Move
----------------------------------+-------------------------+-------------------
Front Special Grapple             | Death Valley Facebuster | Death Valley Driver
----------------------------------+-------------------------+-------------------

0802 - Brock Lesnar
-------------------
Updated with a suggestion from multiple people.
----------------------------------+-------------------------+-------------------
Move Slot                         | Old Move                | New Move
----------------------------------+-------------------------+-------------------
Front Special Grapple             | Hawaiian Crusher        | Death Valley Facebuster
----------------------------------+-------------------------+-------------------

0803 - Samoa Joe
----------------
Updated with suggestions from KWG/Saga and rey.
----------------------------------+-------------------------+-------------------
Move Slot                         | Old Move                | New Move
----------------------------------+-------------------------+-------------------
Front Special Grapple             | STO                     | Cradle DDT
Corner Special Grapple            | None                    | Top Rope Fisherman's Buster
Running Tope [A+Direction]        | Tope Suicida            | Elbow Suicida
----------------------------------+-------------------------+-------------------

0806 - Spider-Man
-----------------
The Octopus Hold/Manjigatame was a suggestion from others; everything else was freem.
----------------------------------+--------------------------+-------------------
Move Slot                         | Old Move                 | New Move
----------------------------------+--------------------------+-------------------
Front Weak Grapple B              | Shoulder Thrusts         | Flying Headscissors
Back Strong Grapple B             | Reverse DDT              | High Angle Backdrop
Back Strong Grapple B+Direction   | High Angle Backdrop      | Manjigatame
Back Special Grapple              | Japanese Leg Roll Clutch | Delfin Rana
Corner Special Grapple            | Top Rope Dragonsteiner   | Diving Rolling Neckbreaker Drop
----------------------------------+--------------------------+-------------------

--------------------------------------------------------------------------------
[Parameters]
These characters had their Walk Speed changed to match their VPW64 and Revenge versions:
-----+--------------------+------+
010A | Goldberg           | Fast |
010C | Rikidozan          | Fast |
0409 | Dynamite Kid       | Fast |
040A | La Parka/L.A. Park | Fast |
0606 | Booker T           | Fast |
-----+--------------------+------+
(In all cases, the previous Walk Speed was Normal.)

These characters had their Bloody Spirit Recovery changed:
-----+--------------+------+
ID4  | Wrestler     |  Old |
-----+--------------+------+
0209 | Dan Severn   | Fast |
0502 | Sabu         | Fast |
0802 | Brock Lesnar | Slow |
0803 | Samoa Joe    | Slow |
-----+--------------+------+
(In all cases, the previous Bloody Spirit Recovery was Normal.)

Tajiri has multiple parameter edits:
-----------------------+--------+------+
Parameter              |  Old   |  New |
-----------------------+--------+------+
Jumping Distance       | Normal | Long |
Bloody Spirit Recovery | Normal | Fast |
-----------------------+--------+------+

Spider-Man's Body Offense changed from 2 to 3.

--------------------------------------------------------------------------------
[Logic]
These characters had their AI/Logic updated from values found in WWF No Mercy:
-----+----------------+
0402 | Chris Benoit   |
0403 | Dean Malenko   |
0404 | Perry Saturn   |
0405 | Eddie Guerrero |
0902 | Kurt Angle     |
0906 | Tazz           |
-----+----------------+

Chris Benoit Logic Changes
------------------------+------------+---------------+
Category                | Old Value  | New Value     |
------------------------+------------+---------------+
Standing Opponent Early | Striking   | Grappling     |
Downed Opponent Early   | Pick Up    | Submission    |
Downed Opponent Late    | Submission | Flying        |
Attack Strategy         | Balanced   | Grapples      |
Offensive Balance       | Balanced   | Mainly Attack |
Outside Strategy        | Aggressive | Calm          |
------------------------+------------+---------------+

Dean Malenko Logic Changes
------------------------+--------------------+-----------------------+
Category                | Old Value          | New Value             |
------------------------+--------------------+-----------------------+
Downed Opponent Early   | Pick Up            | Submission            |
Finisher                | Corner Special     | Down Face Up Leg Sub. |
Attack Strategy         | Balanced           | Grapples              |
Offensive Balance       | Balanced           | Attack                |
Outside Strategy        | Calm               | Normal                |
------------------------+--------------------+-----------------------+

Perry Saturn Logic Changes
------------------------+--------------------+------------+
Category                | Old Value          | New Value  |
------------------------+--------------------+------------+
Downed Opponent Early   | Striking           | Submission |
Downed Opponent Late    | Submission         | Pick Up    |
Offensive Balance       | Balanced           | Defend     |
Strike Reaction         | Normal             | Slow       |
Grapple Reaction        | Normal             | Slow       |
------------------------+--------------------+------------+

Eddie Guerrero Logic Changes
------------------------+--------------------+----------------+
Category                | Old Value          | New Value      |
------------------------+--------------------+----------------+
Standing Opponent Early | Striking           | Grappling      |
Downed Opponent Early   | Pick Up            | Striking       |
Downed Opponent Late    | Flying             | Pick Up        |
Finisher                | Front Special      | Corner Special |
Attack Strategy         | Balanced           | Grapples       |
Offensive Balance       | Balanced           | Attack         |
Strike Reaction         | Normal             | Fast           |
Grapple Reaction        | Normal             | Slow           |
Outside Strategy        | Flying             | Aggressive     |
Appeal                  | Normal             | Often          |
------------------------+--------------------+----------------+

Tazz Logic Changes
------------------------+--------------------+-----------+
Category                | Old Value          | New Value |
------------------------+--------------------+-----------+
Attack Strategy         | Balanced           | Grapples  |
Offensive Balance       | Balanced           | Atack     |
------------------------+--------------------+-----------+

Kurt Angle Logic Changes
This one was tough, because in recent years, Kurt Angle tends to finish matches
with the Ankle/Angle Lock, but WWF No Mercy has him using the Olympic/Angle Slam...
...which hasn't yet been ported into this hack. I left it as the Ankle Lock for now.
------------------------+--------------------------+---------------+
Category                | Old Value                | New Value     |
------------------------+--------------------------+---------------+
Standing Opponent Early | Striking                 | Grappling     |
Downed Opponent Early   | Pick Up                  | Submission    |
Attack Strategy         | Balanced                 | Grapples      |
Strike Reaction         | Normal                   | Slow          |
Grapple Reaction        | Normal                   | Slow          |
Appeal                  | Normal                   | Often         |
------------------------+--------------------------+---------------+

The Rock Logic Changes
Swapping out the People's Elbow setup for the Rock Bottom as finisher.
------------------------+--------------------------+---------------+
Category                | Old Value                | New Value     |
------------------------+--------------------------+---------------+
Finisher                | Down Head Face Up Sub.   | Front Special |
------------------------+--------------------------+---------------+

Daniel Bryan Logic Changes
Swapping finisher spots at KWG/Saga's suggestion.
------------------------+-----------------------+--------------------------+
Category                | Old Value             | New Value                |
------------------------+-----------------------+--------------------------+
Finisher                | Front Special Grapple | Down Face Down Head Sub. |
------------------------+-----------------------+--------------------------+

fsg butterfly lock
new nagata lock 2

================================================================================
[Changelog Items]

- [Bugfix] Shootfighter "ground and pound" submissions no longer count as
  two eliminations during Battle Royals. (original fix by WldFb)

- [Translation] Implemented various translation fixes from brick9mm.

- [Faces] New faces added:
  * 23 - Satoru Sayama (by freem)
  * 96 - Ricochet (by KWG/Saga)
  * 97 - Kota Ibushi (by freem)
  * 98 - Naomichi Marufuji (by KWG/Saga)
  * 99 - KENTA/Hideo Itami (by freem)
  * 101 - Steve Corino (by freem)
  * 102 - Lou Thesz (by RagDas)

- [Faces] Some faces were updated or outright replaced:
  * 25 - Katsuyori Shibata (updated by freem)
  * 34 - Bret Hart (new texture by KWG/Saga)
  * 40 - Sabu (updated by freem)
  * 41 - Raven (Revenge port by RagDas, updated by freem)
  * 43 - Steven/William Regal (new texture by KWG/Saga)
  * 52 - AJ Styles (updated by freem)
  * 55 - Kurt Angle (updated by freem)
  * 63 - John Cena (new texture by KWG/Saga)
  * 70 - Goldberg (new texture by KWG/Saga)
  * 73 - Booker T (new texture by KWG/Saga)
  * 92 - Shinsuke Nakamura (fixed by KWG/Saga)
  * 93 - Kenny Omega (fixed by KWG/Saga)
  * 94 - Dusty Rhodes (new texture by KWG/Saga)

- [Faces] Future face slot assignments made:
  * 100 - Bam Bam Bigelow
  * 103 - Ted DiBiase
  7 free face slots remain, and more than 7 candidates remain.

- [Costume Items] New costume items added:
  * Ring Attire A5 - Razor Ramon (new texture by freem)
  * Ring Attire A14 - Macho Man (new texture by freem)
  * Ring Attire A24 - KENTA (new texture by freem)
  * Ring Attire C18 - Sting 1 (WCW/nWo Revenge port)
  * Ring Attire C19 - Sting 2 (WCW/nWo Revenge port)
  * Ring Attire C21 - Rey Jr. 2 (WCW/nWo Revenge port)
  * Ring Attire E2 - Steiners 2 (WCW/nWo Revenge port)
  * Ring Attire F13 - Spider-Man (ported by RagDas)
  * Upper Body B15 - Rey Jr. 2 (WCW/nWo Revenge port)
  * Tattoo 12 - Undertaker (WrestleMania 2000 port)
  * Face Paint 3 - nWo Muta (new texture by RagDas)
  * Face Accessory 13 - Headband (adapted from WCW/nWo Revenge by freem)
  * Mask 07 - Pegasus (new texture by freem)

- [Costume Items] Future costume item slot assignments made:
  * Face Accessory 6 - Bam Bam Bigelow Head Tattoo
  * Ring Attire C11 - Road Warriors
  * Tattoo 9 - Goldberg
  * Entrance Attire D5 - ??? (to be revealed in the future)

- [Costume Items] Hart Sunglasses moved from Face Accessory 13 to 14.

- [Default Costumes] Various fixes/updates to default costume data:
  <Kane>
  * First costume now has the correct top.
  * Added facial hair to first costume.
  * Changed the front hair on first costume. Still not 100% accurate to WM2K.
  * Added tanktop and wristbands to second costume.
  * Changed hair on second costume.

  <Tiger Mask>
  * Pants changed on second costume due to slot reassignment.
  * Third costume uses the new Satoru Sayama face.

  <Sting>
  General overhaul to all Sting costumes.
  * First, second, and fourth costumes now have gloves.
  * First and second costume secondary boot color changed to black.
  * Third costume gloves changed to Taping to match Revenge.
  * Fourth costume boots changed to match the first two costumes.
  * Fourth costume pants changed in an attempt to match Revenge.
  * First three costumes use the new "Sting 1" and "Sting 2" pants.

  <Raven>
  * Fourth costume changed to resemble Raven's Revenge fourth costume.
  * Second, third, and fourth costumes now have the same front hair as the first.

  <Goldberg>
  * Added elbow pads to first costume.
  * Second costume kneepads changed to black.
  * Second through fourth costumes now have the same facial hair as the first.

  <Hulk Hogan>
  * Second costume hair type changed to Medium 2.
  * Fourth costume changed to nWo shirt and white wristbands.
  * Changed kneepads on second and fourth costumes.

  <HHH>
  * Added kneepads to second costume.
  * Second and fourth costume facial hair changed to 3.

  <Rey Mysterio Jr.>
  * Changed wristband type on first and second costumes.
  * Added arm bands to first costume.
  * Changed second costume to use arm bands.
  * Changed third costume to use new costume items.

  <Scott Hall>
  * Added entrance attire to first costume.
  * Third costume ring attire changed back to default colors.

  <Jyushin "Thunder" Liger>
  * First costume boots changed to white.
  * Second costume pants changed to Liger 2.

  <Volk Han>
  * Change wristband on second costume to light blue.
  * Re-did third costume.

  <AJ Styles>
  * Changed first costume to have black as the base pants color.
  * Changed second costume to use white as the secondary pants color.
  * Changed fourth costume to have the same pants as the first.

  <Randy Savage>
  * Added headband to third costume.
  * Changed third costume ring attire to A14 - Macho Man.

  <Steven/William Regal>
  * Updated first costume to match later WWE.
  * Changed second costume to be more like his first VPW64 costume.

  <Eddie Guerrero>
  * Changed skin color to 1 on all costumes (was previously 0).
  * Changed second costume to the World Tour one, since most people were making that edit.
  * Changed hair and mask colors on third costume.

  <Great Muta>
  * First costume changed to red face design (formerly costume 2).
  * Second costume changed to new nWo Muta facepaint. Rest of costume is WIP.

  <Others>
  * Fixed boots on Satoshi Kojima's first and second costumes.
  * Updated Scott Steiner's third costume to use the new Steiners 2 singlet.
  * Updated hair, pants, and mask colors on Chris Benoit's third costume.
  * Changed Cactus Jack's third costume to not be Mankind.
  * Adjusted Bret Hart's face accessory slot to account for Hart Sunglasses change.
  * Added headband to Terry Funk's fourth costume.
  * X-Pac's second costume is now different from the first one.
  * Faces for all Road Warrior costumes changed.
  * Added entrance attire to Dan Severn's first costume.
  * Added entrance attire to Antonio Inoki's first costume.
  * Fixed DDP's fourth costume to have a t-shirt.
  * Samoa Joe's skin color changed on all 4 costumes.
  * Spider-Man's first, third, and fourth costume now use the new Spider-Man suit.
  * Changed Rick Steiner's second costume to use the new Steiners 2 singlet.
  * Changed the pants on Chris Jericho's second costume.
  * Changed knee pads on Ken Shamrock's first costume.
  * Mitsuharu Misawa's mask changed on third costume to account for future Tiger Mask II mask.
  * Undertaker's first, second, and fourth costumes now have the Undertaker tattoos.

- [Faces] Fixed transparent pixels in the following faces:
  * Perry Saturn
  * Kevin Nash
  * Hulk Hogan
  * Rick Steiner

- [Masks] Rey Mysterio Jr. mask updated:
  * Chin area now exposed.
  * Aligned front and side designs.

- [Masks] L.A. Park/La Parka mask updated:
  * Added side and back designs.
  * Added temporary neck texture.

- [Masks] Great Sasuke mask updated with wing and kanji on the sides.

- [Costume Items] Fixed some items which had odd interactions with tattoos.
  * Ring Attire E5 (Tazz); some detail in the back logo was sacrificed.
  * Ring Attire F11 (AKI man)
  * Upper Attire B18 (nWo Shirt)

- [Costume Items] Fixed issue with Upper Attire A12 (Bret Hart) involving stomach
  showing a white texture when combined with tattoos... Tattoos still don't appear.

- [Costume Items] Changed the back of the Kobashi flame trunks texture.

- [Costume Items] Managed to fight the alignment issues on the Tiger Mask 2 trunks.
  Still needs some work, but better than before.

- [Costume Items] Updated Face Accessory 28 to match Sting's WCW/nWo Revenge facepaint.

- [Costume Items] Default colors (0,0) changed for the following items:
  * Ring Attire C11 (*Road Warriors)
  * Ring Attire C13 (Hang Time!!)
  * Ring Attire C15 (Liger 1)
  * Ring Attire C19 (Sting 2)
  * Ring Attire C20 (Black Tiger)
  * Ring Attire C24 (Benoit (No Mercy))
  * Ring Attire C26 (Ultimo Dragon)
  * Ring Attire C27 (TAKA)
  * Ring Attire C32 (Lightning Tights)
  * Ring Attire C33 (Striped)
  * Ring Attire D16 (Crazy Joker)

- [Masks] Default colors (0,0,0,0) changed for these masks:
  * Mask 06 - Great Sasuke
  * Mask 07 - Pegasus
  * Mask 08 - L.A. Park
  * Mask 10 - Darkness Muta
  * Mask 11 - Tiger Mask 1
  * Mask 17 - Tiger Mask 2
  * Mask 18 - Spider-Man

- [Masks] Spider-Man's neck texture now mirrors properly.
  (One of those things you'd probably only notice if you looked closely.)

- [Game UI] Made "Replay" and "Demo" text slightly taller.

- [Manual] Added instructions for converting ROMs to Z64 format.

- [Arenas] Added banner to balcony in AKI Hall.

- [Arenas] Updated outside corner floor texture in AKI Hall.

- [Game UI] Translated every big in-game message except the round numbers.

- [Game UI] Pause menu changes:
  * Items now properly gray out.
  * "Skip" item translated. (The previous issue was keeping me from adding it.)

- [Misc.] Some unfinished work in progress material slipped in.
  See if you can find it all!

================================================================================
2019/01/28 (January 28, 2019)
================================================================================
Initial public release for VPW2's 19th anniversary.
